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author | Melanie | 2012-01-07 12:29:59 +0100 |
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committer | Melanie | 2012-01-07 12:29:59 +0100 |
commit | 94fa6cb071bbb3e883c11a47f970b6d3101b69f7 (patch) | |
tree | 7b56eab2e46a8c440e1d5682d1a9aef8a1e1be74 | |
parent | Don't try to save a NPCs attachment states on NPC delete (diff) | |
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Fix threat level setting on osNpcPlayAnimation
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 28367b8..40dd4ed 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -2367,7 +2367,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2367 | 2367 | ||
2368 | public void osNpcPlayAnimation(LSL_Key npc, string animation) | 2368 | public void osNpcPlayAnimation(LSL_Key npc, string animation) |
2369 | { | 2369 | { |
2370 | CheckThreatLevel(ThreatLevel.High, "osPlayAnimation"); | 2370 | CheckThreatLevel(ThreatLevel.High, "osNpcPlayAnimation"); |
2371 | 2371 | ||
2372 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | 2372 | INPCModule module = World.RequestModuleInterface<INPCModule>(); |
2373 | if (module != null) | 2373 | if (module != null) |