diff options
author | lbsa71 | 2007-09-27 14:57:43 +0000 |
---|---|---|
committer | lbsa71 | 2007-09-27 14:57:43 +0000 |
commit | 863195612bdef56165f2b4354bab280c371618b9 (patch) | |
tree | 63cec15a6c0338a8777640ed13fd7c3ce05eeba7 | |
parent | revert change to libsecondlife.dll.config which breaks Linux (diff) | |
download | opensim-SC-863195612bdef56165f2b4354bab280c371618b9.zip opensim-SC-863195612bdef56165f2b4354bab280c371618b9.tar.gz opensim-SC-863195612bdef56165f2b4354bab280c371618b9.tar.bz2 opensim-SC-863195612bdef56165f2b4354bab280c371618b9.tar.xz |
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
Diffstat (limited to '')
37 files changed, 425 insertions, 1155 deletions
diff --git a/OpenSim/Framework/Communications/CAPSService.cs b/OpenSim/Framework/Communications/CAPSService.cs index 40d8d37..a8eac26 100644 --- a/OpenSim/Framework/Communications/CAPSService.cs +++ b/OpenSim/Framework/Communications/CAPSService.cs | |||
@@ -8,6 +8,7 @@ using Nwc.XmlRpc; | |||
8 | using OpenSim.Framework.Console; | 8 | using OpenSim.Framework.Console; |
9 | using OpenSim.Framework.Data; | 9 | using OpenSim.Framework.Data; |
10 | using OpenSim.Framework.Interfaces; | 10 | using OpenSim.Framework.Interfaces; |
11 | using OpenSim.Framework.Inventory; | ||
11 | using OpenSim.Framework.Utilities; | 12 | using OpenSim.Framework.Utilities; |
12 | using OpenSim.Framework.Servers; | 13 | using OpenSim.Framework.Servers; |
13 | 14 | ||
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index 9e8c239..99dc45a 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | |||
@@ -38,7 +38,7 @@ using OpenSim.Framework.Utilities; | |||
38 | 38 | ||
39 | namespace OpenSim.Framework.Communications.Caches | 39 | namespace OpenSim.Framework.Communications.Caches |
40 | { | 40 | { |
41 | public class CachedUserInfo : MarshalByRefObject | 41 | public class CachedUserInfo |
42 | { | 42 | { |
43 | private CommunicationsManager m_parentCommsManager; | 43 | private CommunicationsManager m_parentCommsManager; |
44 | // Fields | 44 | // Fields |
@@ -51,7 +51,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
51 | } | 51 | } |
52 | 52 | ||
53 | // Methods | 53 | // Methods |
54 | public void FolderReceive(LLUUID userID, InventoryFolderBase folderInfo) | 54 | public void FolderReceive(LLUUID userID, InventoryFolder folderInfo) |
55 | { | 55 | { |
56 | if (userID == this.UserProfile.UUID) | 56 | if (userID == this.UserProfile.UUID) |
57 | { | 57 | { |
@@ -59,19 +59,19 @@ namespace OpenSim.Framework.Communications.Caches | |||
59 | { | 59 | { |
60 | if (folderInfo.parentID == LLUUID.Zero) | 60 | if (folderInfo.parentID == LLUUID.Zero) |
61 | { | 61 | { |
62 | this.RootFolder = new InventoryFolder(folderInfo); | 62 | this.RootFolder = folderInfo; |
63 | } | 63 | } |
64 | } | 64 | } |
65 | else if (this.RootFolder.folderID == folderInfo.parentID) | 65 | else if (this.RootFolder.folderID == folderInfo.parentID) |
66 | { | 66 | { |
67 | this.RootFolder.SubFolders.Add(folderInfo.folderID, new InventoryFolder(folderInfo)); | 67 | this.RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo); |
68 | } | 68 | } |
69 | else | 69 | else |
70 | { | 70 | { |
71 | InventoryFolder folder = this.RootFolder.HasSubFolder(folderInfo.parentID); | 71 | InventoryFolder folder = this.RootFolder.HasSubFolder(folderInfo.parentID); |
72 | if (folder != null) | 72 | if (folder != null) |
73 | { | 73 | { |
74 | folder.SubFolders.Add(folderInfo.folderID, new InventoryFolder(folderInfo)); | 74 | folder.SubFolders.Add(folderInfo.folderID, folderInfo); |
75 | } | 75 | } |
76 | } | 76 | } |
77 | } | 77 | } |
@@ -131,7 +131,3 @@ namespace OpenSim.Framework.Communications.Caches | |||
131 | 131 | ||
132 | } | 132 | } |
133 | 133 | ||
134 | |||
135 | |||
136 | |||
137 | |||
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolder.cs b/OpenSim/Framework/Communications/Cache/InventoryFolder.cs index a212614..885cffc 100644 --- a/OpenSim/Framework/Communications/Cache/InventoryFolder.cs +++ b/OpenSim/Framework/Communications/Cache/InventoryFolder.cs | |||
@@ -35,9 +35,6 @@ using OpenSim.Framework.Interfaces; | |||
35 | using OpenSim.Framework.Data; | 35 | using OpenSim.Framework.Data; |
36 | using OpenSim.Framework.Types; | 36 | using OpenSim.Framework.Types; |
37 | using OpenSim.Framework.Utilities; | 37 | using OpenSim.Framework.Utilities; |
38 | using OpenSim.Framework.Console; | ||
39 | |||
40 | using InventoryCategory = OpenSim.Framework.Data.InventoryCategory; | ||
41 | 38 | ||
42 | namespace OpenSim.Framework.Communications.Caches | 39 | namespace OpenSim.Framework.Communications.Caches |
43 | { | 40 | { |
@@ -63,7 +60,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
63 | } | 60 | } |
64 | 61 | ||
65 | // Methods | 62 | // Methods |
66 | public InventoryFolder CreateNewSubFolder(LLUUID folderID, string folderName, ushort type, InventoryCategory category) | 63 | public InventoryFolder CreateNewSubFolder(LLUUID folderID, string folderName, ushort type) |
67 | { | 64 | { |
68 | InventoryFolder subFold = new InventoryFolder(); | 65 | InventoryFolder subFold = new InventoryFolder(); |
69 | subFold.name = folderName; | 66 | subFold.name = folderName; |
@@ -71,12 +68,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
71 | subFold.type = (short) type; | 68 | subFold.type = (short) type; |
72 | subFold.parentID = this.folderID; | 69 | subFold.parentID = this.folderID; |
73 | subFold.agentID = this.agentID; | 70 | subFold.agentID = this.agentID; |
74 | subFold.category = category; | 71 | this.SubFolders.Add(subFold.folderID, subFold); |
75 | if (!SubFolders.ContainsKey(subFold.folderID)) | ||
76 | this.SubFolders.Add(subFold.folderID, subFold); | ||
77 | else | ||
78 | MainLog.Instance.Warn("INVENTORYCACHE", "Attempt to create a duplicate folder {0} {1}", folderName, folderID); | ||
79 | |||
80 | return subFold; | 72 | return subFold; |
81 | } | 73 | } |
82 | 74 | ||
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs index 3dadf9c..390b938 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs | |||
@@ -35,11 +35,10 @@ using OpenSim.Framework.Interfaces; | |||
35 | using OpenSim.Framework.Types; | 35 | using OpenSim.Framework.Types; |
36 | using OpenSim.Framework.Utilities; | 36 | using OpenSim.Framework.Utilities; |
37 | using OpenSim.Framework.Data; | 37 | using OpenSim.Framework.Data; |
38 | using InventoryCategory = OpenSim.Framework.Data.InventoryCategory; | ||
39 | 38 | ||
40 | namespace OpenSim.Framework.Communications.Caches | 39 | namespace OpenSim.Framework.Communications.Caches |
41 | { | 40 | { |
42 | public class UserProfileCache : MarshalByRefObject | 41 | public class UserProfileCache |
43 | { | 42 | { |
44 | // Fields | 43 | // Fields |
45 | private CommunicationsManager m_parent; | 44 | private CommunicationsManager m_parent; |
@@ -104,7 +103,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
104 | CachedUserInfo info = this.UserProfiles[remoteClient.AgentId]; | 103 | CachedUserInfo info = this.UserProfiles[remoteClient.AgentId]; |
105 | if (info.RootFolder.folderID == parentID) | 104 | if (info.RootFolder.folderID == parentID) |
106 | { | 105 | { |
107 | InventoryFolder createdFolder = info.RootFolder.CreateNewSubFolder(folderID, folderName, folderType, InventoryCategory.User); | 106 | InventoryFolder createdFolder = info.RootFolder.CreateNewSubFolder(folderID, folderName, folderType); |
108 | if (createdFolder != null) | 107 | if (createdFolder != null) |
109 | { | 108 | { |
110 | this.m_parent.InventoryService.AddNewInventoryFolder(remoteClient.AgentId, createdFolder); | 109 | this.m_parent.InventoryService.AddNewInventoryFolder(remoteClient.AgentId, createdFolder); |
@@ -115,7 +114,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
115 | InventoryFolder folder = info.RootFolder.HasSubFolder(parentID); | 114 | InventoryFolder folder = info.RootFolder.HasSubFolder(parentID); |
116 | if (folder != null) | 115 | if (folder != null) |
117 | { | 116 | { |
118 | folder.CreateNewSubFolder(folderID, folderName, folderType, InventoryCategory.User); | 117 | folder.CreateNewSubFolder(folderID, folderName, folderType); |
119 | } | 118 | } |
120 | } | 119 | } |
121 | } | 120 | } |
@@ -125,21 +124,16 @@ namespace OpenSim.Framework.Communications.Caches | |||
125 | public void HandleFecthInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder) | 124 | public void HandleFecthInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder) |
126 | { | 125 | { |
127 | InventoryFolder fold = null; | 126 | InventoryFolder fold = null; |
128 | |||
129 | if (folderID == libraryRoot.folderID ) | 127 | if (folderID == libraryRoot.folderID ) |
130 | { | 128 | { |
131 | // we are looking for the root of the shared inventory | ||
132 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, libraryRoot.folderID, libraryRoot.RequestListOfItems()); | 129 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, libraryRoot.folderID, libraryRoot.RequestListOfItems()); |
133 | } | 130 | } |
134 | else if (( fold = libraryRoot.HasSubFolder(folderID)) != null) | 131 | else if (( fold = libraryRoot.HasSubFolder(folderID)) != null) |
135 | { | 132 | { |
136 | // we are looking for a sub folder of the shared inventory | ||
137 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, folderID, fold.RequestListOfItems()); | 133 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, folderID, fold.RequestListOfItems()); |
138 | } | 134 | } |
139 | else if (this.UserProfiles.ContainsKey(remoteClient.AgentId)) | 135 | else if (this.UserProfiles.ContainsKey(remoteClient.AgentId)) |
140 | { | 136 | { |
141 | //if we get here, we are looking the inventory of an agent in this sim | ||
142 | //now we need to see if we already have the inventory cached | ||
143 | if (this.UserProfiles[remoteClient.AgentId].RootFolder != null) | 137 | if (this.UserProfiles[remoteClient.AgentId].RootFolder != null) |
144 | { | 138 | { |
145 | CachedUserInfo info = this.UserProfiles[remoteClient.AgentId]; | 139 | CachedUserInfo info = this.UserProfiles[remoteClient.AgentId]; |
@@ -159,23 +153,9 @@ namespace OpenSim.Framework.Communications.Caches | |||
159 | } | 153 | } |
160 | } | 154 | } |
161 | } | 155 | } |
162 | else | ||
163 | { | ||
164 | //nope, inventory wasn't cached, so go to the inventory server and ask for the inventory | ||
165 | m_parent.InventoryService.RequestInventoryForUser(remoteClient.AgentId, ReceiveFolderInfo, ReceiveItemInfo); | ||
166 | } | ||
167 | } | 156 | } |
168 | } | 157 | } |
169 | 158 | ||
170 | public void ReceiveFolderInfo(LLUUID userID, InventoryFolderBase folderInfo) | ||
171 | { | ||
172 | } | ||
173 | |||
174 | public void ReceiveItemInfo(LLUUID userID, InventoryItemBase itemInfo) | ||
175 | { | ||
176 | } | ||
177 | |||
178 | |||
179 | public void HandleFetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID) | 159 | public void HandleFetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID) |
180 | { | 160 | { |
181 | if (ownerID == libraryRoot.agentID) | 161 | if (ownerID == libraryRoot.agentID) |
@@ -201,7 +181,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
201 | /// <param name="userID"></param> | 181 | /// <param name="userID"></param> |
202 | private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo) | 182 | private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo) |
203 | { | 183 | { |
204 | this.m_parent.InventoryService.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive); | 184 | this.m_parent.InventoryService.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive); |
205 | } | 185 | } |
206 | 186 | ||
207 | /// <summary> | 187 | /// <summary> |
@@ -241,7 +221,3 @@ namespace OpenSim.Framework.Communications.Caches | |||
241 | } | 221 | } |
242 | } | 222 | } |
243 | 223 | ||
244 | |||
245 | |||
246 | |||
247 | |||
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs index 7b2948f..80c2e64 100644 --- a/OpenSim/Framework/Communications/IInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInventoryServices.cs | |||
@@ -1,31 +1,29 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Text; | ||
3 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
4 | 3 | using System.Text; | |
5 | using libsecondlife; | ||
6 | using OpenSim.Framework.Data; | 4 | using OpenSim.Framework.Data; |
5 | using libsecondlife; | ||
7 | using OpenSim.Framework.Communications.Caches; | 6 | using OpenSim.Framework.Communications.Caches; |
7 | using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder; | ||
8 | 8 | ||
9 | namespace OpenSim.Framework.Communications | 9 | namespace OpenSim.Framework.Communications |
10 | { | 10 | { |
11 | public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolderBase folderInfo); | 11 | public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolder folderInfo); |
12 | public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo); | 12 | public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo); |
13 | 13 | ||
14 | public interface IInventoryServices | 14 | public interface IInventoryServices |
15 | { | 15 | { |
16 | void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); | 16 | void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); |
17 | void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder); | 17 | void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder); |
18 | void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); | 18 | void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); |
19 | void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); | 19 | void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); |
20 | void CreateNewUserInventory(LLUUID libraryRootId, LLUUID user); | 20 | void CreateNewUserInventory(LLUUID user); |
21 | void GetRootFoldersForUser(LLUUID user, out LLUUID libraryFolder, out LLUUID personalFolder); | ||
22 | 21 | ||
23 | /// <summary> | 22 | /// <summary> |
24 | /// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree) | 23 | /// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree) |
25 | /// </summary> | 24 | /// </summary> |
26 | /// <param name="userID"></param> | 25 | /// <param name="userID"></param> |
27 | /// <returns></returns> | 26 | /// <returns></returns> |
28 | List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID folderID); | 27 | List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID); |
29 | List<InventoryItemBase> RequestFolderItems(LLUUID folderID); | ||
30 | } | 28 | } |
31 | } | 29 | } |
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 6283b60..da7a0ce 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -1,9 +1,4 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Text; | ||
3 | using System.IO; | ||
4 | using System.Xml; | ||
5 | using System.Xml.Serialization; | ||
6 | using System.Collections; | ||
7 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
8 | using System.Reflection; | 3 | using System.Reflection; |
9 | using libsecondlife; | 4 | using libsecondlife; |
@@ -11,20 +6,21 @@ using OpenSim.Framework.Communications; | |||
11 | using OpenSim.Framework.Console; | 6 | using OpenSim.Framework.Console; |
12 | using OpenSim.Framework.Data; | 7 | using OpenSim.Framework.Data; |
13 | using InventoryFolder=OpenSim.Framework.Communications.Caches.InventoryFolder; | 8 | using InventoryFolder=OpenSim.Framework.Communications.Caches.InventoryFolder; |
14 | using InventoryCategory = OpenSim.Framework.Data.InventoryCategory; | ||
15 | 9 | ||
16 | namespace OpenSim.Framework.Communications | 10 | namespace OpenSim.Framework.Communications |
17 | { | 11 | { |
18 | public abstract class InventoryServiceBase : MarshalByRefObject, IInventoryServices | 12 | public abstract class InventoryServiceBase : IInventoryServices |
19 | { | 13 | { |
20 | protected IInventoryData _databasePlugin; | 14 | protected Dictionary<string, IInventoryData> m_plugins = new Dictionary<string, IInventoryData>(); |
15 | //protected IAssetServer m_assetServer; | ||
21 | 16 | ||
22 | public InventoryServiceBase() | 17 | public InventoryServiceBase() |
23 | { | 18 | { |
19 | //m_assetServer = assetServer; | ||
24 | } | 20 | } |
25 | 21 | ||
26 | /// <summary> | 22 | /// <summary> |
27 | /// Adds a new inventory data server plugin | 23 | /// Adds a new user server plugin - plugins will be requested in the order they were loaded. |
28 | /// </summary> | 24 | /// </summary> |
29 | /// <param name="FileName">The filename to the user server plugin DLL</param> | 25 | /// <param name="FileName">The filename to the user server plugin DLL</param> |
30 | public void AddPlugin(string FileName) | 26 | public void AddPlugin(string FileName) |
@@ -45,13 +41,8 @@ namespace OpenSim.Framework.Communications | |||
45 | IInventoryData plug = | 41 | IInventoryData plug = |
46 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 42 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
47 | plug.Initialise(); | 43 | plug.Initialise(); |
48 | this._databasePlugin = plug; | 44 | this.m_plugins.Add(plug.getName(), plug); |
49 | |||
50 | //TODO! find a better place to create inventory skeletons | ||
51 | loadInventoryFromXmlFile(InventoryCategory.Library, "Inventory_Library.xml"); | ||
52 | loadInventoryFromXmlFile(InventoryCategory.Default, "Inventory_Default.xml"); | ||
53 | MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); | 45 | MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); |
54 | break; | ||
55 | } | 46 | } |
56 | } | 47 | } |
57 | } | 48 | } |
@@ -63,20 +54,20 @@ namespace OpenSim.Framework.Communications | |||
63 | /// </summary> | 54 | /// </summary> |
64 | /// <param name="userID"></param> | 55 | /// <param name="userID"></param> |
65 | /// <returns></returns> | 56 | /// <returns></returns> |
66 | public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID folderID) | 57 | public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID) |
67 | { | 58 | { |
68 | InventoryFolderBase root = _databasePlugin.getInventoryFolder(folderID); | 59 | List<InventoryFolderBase> inventoryList = new List<InventoryFolderBase>(); |
69 | 60 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | |
70 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | ||
71 | if (root != null) | ||
72 | { | 61 | { |
73 | folders.Add(root); | 62 | InventoryFolderBase rootFolder = plugin.Value.getUserRootFolder(userID); |
74 | 63 | if (rootFolder != null) | |
75 | List<InventoryFolderBase> subFolders = _databasePlugin.getInventoryFolders(root.folderID); | 64 | { |
76 | foreach (InventoryFolderBase f in subFolders) | 65 | inventoryList = plugin.Value.getInventoryFolders(rootFolder.folderID); |
77 | folders.Add(f); | 66 | inventoryList.Insert(0, rootFolder); |
67 | return inventoryList; | ||
68 | } | ||
78 | } | 69 | } |
79 | return folders; | 70 | return inventoryList; |
80 | } | 71 | } |
81 | 72 | ||
82 | /// <summary> | 73 | /// <summary> |
@@ -84,7 +75,11 @@ namespace OpenSim.Framework.Communications | |||
84 | /// </summary> | 75 | /// </summary> |
85 | public InventoryFolderBase RequestUsersRoot(LLUUID userID) | 76 | public InventoryFolderBase RequestUsersRoot(LLUUID userID) |
86 | { | 77 | { |
87 | return _databasePlugin.getInventoryFolder(userID); // the id of the root folder, is the user id | 78 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) |
79 | { | ||
80 | return plugin.Value.getUserRootFolder(userID); | ||
81 | } | ||
82 | return null; | ||
88 | } | 83 | } |
89 | 84 | ||
90 | /// <summary> | 85 | /// <summary> |
@@ -94,27 +89,47 @@ namespace OpenSim.Framework.Communications | |||
94 | /// <returns></returns> | 89 | /// <returns></returns> |
95 | public List<InventoryFolderBase> RequestSubFolders(LLUUID parentFolderID) | 90 | public List<InventoryFolderBase> RequestSubFolders(LLUUID parentFolderID) |
96 | { | 91 | { |
97 | return _databasePlugin.getInventoryFolders(parentFolderID); | 92 | List<InventoryFolderBase> inventoryList = new List<InventoryFolderBase>(); |
93 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | ||
94 | { | ||
95 | return plugin.Value.getInventoryFolders(parentFolderID); | ||
96 | } | ||
97 | return inventoryList; | ||
98 | } | 98 | } |
99 | 99 | ||
100 | public List<InventoryItemBase> RequestFolderItems(LLUUID folderID) | 100 | public List<InventoryItemBase> RequestFolderItems(LLUUID folderID) |
101 | { | 101 | { |
102 | return _databasePlugin.getInventoryInFolder(folderID); | 102 | List<InventoryItemBase> itemsList = new List<InventoryItemBase>(); |
103 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | ||
104 | { | ||
105 | itemsList = plugin.Value.getInventoryInFolder(folderID); | ||
106 | return itemsList; | ||
107 | } | ||
108 | return itemsList; | ||
103 | } | 109 | } |
104 | 110 | ||
105 | public void AddFolder(InventoryFolderBase folder) | 111 | public void AddFolder(InventoryFolderBase folder) |
106 | { | 112 | { |
107 | _databasePlugin.addInventoryFolder(folder); | 113 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) |
114 | { | ||
115 | plugin.Value.addInventoryFolder(folder); | ||
116 | } | ||
108 | } | 117 | } |
109 | 118 | ||
110 | public void AddItem(InventoryItemBase item) | 119 | public void AddItem(InventoryItemBase item) |
111 | { | 120 | { |
112 | _databasePlugin.addInventoryItem(item); | 121 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) |
122 | { | ||
123 | plugin.Value.addInventoryItem(item); | ||
124 | } | ||
113 | } | 125 | } |
114 | 126 | ||
115 | public void deleteItem(InventoryItemBase item) | 127 | public void deleteItem(InventoryItemBase item) |
116 | { | 128 | { |
117 | _databasePlugin.deleteInventoryItem(item); | 129 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) |
130 | { | ||
131 | plugin.Value.deleteInventoryItem(item); | ||
132 | } | ||
118 | } | 133 | } |
119 | 134 | ||
120 | /// <summary> | 135 | /// <summary> |
@@ -129,53 +144,11 @@ namespace OpenSim.Framework.Communications | |||
129 | } | 144 | } |
130 | } | 145 | } |
131 | 146 | ||
132 | public void CreateNewUserInventory(LLUUID defaultFolders, LLUUID user) | 147 | public void CreateNewUserInventory(LLUUID user) |
133 | { | 148 | { |
134 | try | 149 | UsersInventory inven = new UsersInventory(); |
135 | { | 150 | inven.CreateNewInventorySet(user); |
136 | // Get Default folder set from the database | 151 | this.AddNewInventorySet(inven); |
137 | //TODO! We need to get the whole hierachy and not just one level down | ||
138 | List<InventoryFolderBase> folders = this.RequestFirstLevelFolders(LLUUID.Parse("00000112-000f-0000-0000-000100bba000")); | ||
139 | |||
140 | // create an index list, where each of the elements has the index of its parent in the hierachy | ||
141 | // this algorithm is pretty shoddy O(n^2), but it is only executed once per user. | ||
142 | int[] parentIdx = new int[folders.Count]; | ||
143 | for (int i = 0; i < folders.Count; i++) | ||
144 | parentIdx[i] = -1; | ||
145 | |||
146 | for (int i = 0; i < folders.Count; i++) | ||
147 | for (int j = 0; j < folders.Count; j++) | ||
148 | if (folders[i].folderID == folders[j].parentID) | ||
149 | parentIdx[j] = i; | ||
150 | |||
151 | |||
152 | //assign a new owerid and a new to the folders | ||
153 | foreach (InventoryFolderBase ifb in folders) | ||
154 | { | ||
155 | if (ifb.parentID == LLUUID.Zero) | ||
156 | ifb.folderID = user; | ||
157 | else | ||
158 | ifb.folderID = LLUUID.Random(); | ||
159 | |||
160 | ifb.agentID = user; | ||
161 | ifb.category = InventoryCategory.User; | ||
162 | } | ||
163 | |||
164 | // correct the parent id | ||
165 | for (int i = 0; i < folders.Count; i++) | ||
166 | { | ||
167 | if (folders[i].parentID != LLUUID.Zero) | ||
168 | folders[i].parentID = folders[parentIdx[i]].folderID; // root folder id is the same as the user id | ||
169 | } | ||
170 | |||
171 | // the list is structurally sound, using new folder id's, so save it | ||
172 | foreach (InventoryFolderBase ifb in folders) | ||
173 | _databasePlugin.addInventoryFolder(ifb); | ||
174 | } | ||
175 | catch (Exception e) | ||
176 | { | ||
177 | MainLog.Instance.Error(e.ToString()); | ||
178 | } | ||
179 | } | 152 | } |
180 | 153 | ||
181 | public class UsersInventory | 154 | public class UsersInventory |
@@ -193,11 +166,10 @@ namespace OpenSim.Framework.Communications | |||
193 | InventoryFolderBase folder = new InventoryFolderBase(); | 166 | InventoryFolderBase folder = new InventoryFolderBase(); |
194 | folder.parentID = LLUUID.Zero; | 167 | folder.parentID = LLUUID.Zero; |
195 | folder.agentID = user; | 168 | folder.agentID = user; |
196 | folder.folderID = user; // id of root folder is the same as the agent id | 169 | folder.folderID = LLUUID.Random(); |
197 | folder.name = "My Inventory"; | 170 | folder.name = "My Inventory"; |
198 | folder.type = 8; | 171 | folder.type = 8; |
199 | folder.version = 1; | 172 | folder.version = 1; |
200 | folder.category = InventoryCategory.User; | ||
201 | Folders.Add(folder.folderID, folder); | 173 | Folders.Add(folder.folderID, folder); |
202 | 174 | ||
203 | LLUUID rootFolder = folder.folderID; | 175 | LLUUID rootFolder = folder.folderID; |
@@ -209,7 +181,6 @@ namespace OpenSim.Framework.Communications | |||
209 | folder.name = "Textures"; | 181 | folder.name = "Textures"; |
210 | folder.type = 0; | 182 | folder.type = 0; |
211 | folder.version = 1; | 183 | folder.version = 1; |
212 | folder.category = InventoryCategory.User; | ||
213 | Folders.Add(folder.folderID, folder); | 184 | Folders.Add(folder.folderID, folder); |
214 | 185 | ||
215 | folder = new InventoryFolderBase(); | 186 | folder = new InventoryFolderBase(); |
@@ -219,7 +190,6 @@ namespace OpenSim.Framework.Communications | |||
219 | folder.name = "Objects"; | 190 | folder.name = "Objects"; |
220 | folder.type = 6; | 191 | folder.type = 6; |
221 | folder.version = 1; | 192 | folder.version = 1; |
222 | folder.category = InventoryCategory.User; | ||
223 | Folders.Add(folder.folderID, folder); | 193 | Folders.Add(folder.folderID, folder); |
224 | 194 | ||
225 | folder = new InventoryFolderBase(); | 195 | folder = new InventoryFolderBase(); |
@@ -229,130 +199,13 @@ namespace OpenSim.Framework.Communications | |||
229 | folder.name = "Clothes"; | 199 | folder.name = "Clothes"; |
230 | folder.type = 5; | 200 | folder.type = 5; |
231 | folder.version = 1; | 201 | folder.version = 1; |
232 | folder.category = InventoryCategory.User; | ||
233 | Folders.Add(folder.folderID, folder); | 202 | Folders.Add(folder.folderID, folder); |
234 | } | 203 | } |
235 | } | 204 | } |
236 | 205 | ||
237 | |||
238 | public void GetRootFoldersForUser(LLUUID user, out LLUUID libraryFolder, out LLUUID personalFolder) | ||
239 | { | ||
240 | List<InventoryFolderBase> folders = _databasePlugin.getUserRootFolders(user); | ||
241 | libraryFolder = LLUUID.Zero; | ||
242 | personalFolder = LLUUID.Zero; | ||
243 | |||
244 | for (int i = 0; i < folders.Count; i++) | ||
245 | { | ||
246 | if (folders[i].category == InventoryCategory.Library) | ||
247 | libraryFolder = folders[i].folderID; | ||
248 | else if (folders[i].category == InventoryCategory.User) | ||
249 | personalFolder = folders[i].folderID; | ||
250 | } | ||
251 | } | ||
252 | |||
253 | /* | ||
254 | * Dot net has some issues, serializing a dictionary, so we cannot reuse the InventoryFolder | ||
255 | * class defined in Communications.Framework.Communications.Caches. So we serialize/deserialize | ||
256 | * into this simpler class, and then use that. | ||
257 | */ | ||
258 | [XmlRoot(ElementName = "inventory", IsNullable = true)] | ||
259 | public class SerializedInventory | ||
260 | { | ||
261 | [XmlRoot(ElementName = "folder", IsNullable = true)] | ||
262 | public class SerializedFolder : InventoryFolderBase | ||
263 | { | ||
264 | [XmlArray(ElementName = "folders", IsNullable = true)] | ||
265 | [XmlArrayItem(ElementName = "folder", IsNullable = true, Type = typeof(SerializedFolder))] | ||
266 | public ArrayList SubFolders; | ||
267 | |||
268 | [XmlArray(ElementName = "items", IsNullable = true)] | ||
269 | [XmlArrayItem(ElementName = "item", IsNullable = true, Type = typeof(InventoryItemBase))] | ||
270 | public ArrayList Items; | ||
271 | } | ||
272 | |||
273 | [XmlElement(ElementName = "folder", IsNullable = true)] | ||
274 | public SerializedFolder root; | ||
275 | } | ||
276 | |||
277 | public void uploadInventory(SerializedInventory.SerializedFolder folder) | ||
278 | { | ||
279 | foreach (InventoryItemBase iib in folder.Items) | ||
280 | { | ||
281 | // assign default values, if they haven't assigned | ||
282 | iib.avatarID = folder.agentID; | ||
283 | if (iib.assetID == LLUUID.Zero) | ||
284 | iib.assetID = LLUUID.Random(); | ||
285 | if (iib.creatorsID == LLUUID.Zero) | ||
286 | iib.creatorsID = folder.agentID; | ||
287 | if (iib.inventoryID == LLUUID.Zero) | ||
288 | iib.inventoryID = LLUUID.Random(); | ||
289 | if (iib.inventoryName == null || iib.inventoryName.Length == 0) | ||
290 | iib.inventoryName = "new item"; | ||
291 | iib.parentFolderID = folder.folderID; | ||
292 | |||
293 | _databasePlugin.addInventoryItem(iib); | ||
294 | } | ||
295 | |||
296 | foreach (SerializedInventory.SerializedFolder sf in folder.SubFolders) | ||
297 | { | ||
298 | // assign default values, if they haven't assigned | ||
299 | sf.agentID = folder.agentID; | ||
300 | sf.category = folder.category; | ||
301 | if (sf.folderID == LLUUID.Zero) | ||
302 | sf.folderID = LLUUID.Random(); | ||
303 | if (sf.name == null || sf.name.Length == 0) | ||
304 | sf.name = "new folder"; | ||
305 | sf.parentID = folder.folderID; | ||
306 | |||
307 | _databasePlugin.addInventoryFolder(sf); | ||
308 | uploadInventory(sf); | ||
309 | } | ||
310 | } | ||
311 | |||
312 | public void loadInventoryFromXmlFile(InventoryCategory inventoryCategory, string fileName) | ||
313 | { | ||
314 | _databasePlugin.deleteInventoryCategory(inventoryCategory); | ||
315 | |||
316 | FileStream fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); | ||
317 | XmlReader reader = new XmlTextReader(fs); | ||
318 | XmlSerializer x = new XmlSerializer(typeof(SerializedInventory)); | ||
319 | SerializedInventory inventory = (SerializedInventory)x.Deserialize(reader); | ||
320 | |||
321 | // the library and default inventories has no owner, so we use a random guid. | ||
322 | if (inventory.root.category == InventoryCategory.Library || inventory.root.category == InventoryCategory.Default) | ||
323 | { | ||
324 | if (inventory.root.folderID != LLUUID.Zero) | ||
325 | inventory.root.agentID = inventory.root.folderID; | ||
326 | else | ||
327 | inventory.root.agentID = LLUUID.Random(); | ||
328 | } | ||
329 | else if (inventory.root.category == InventoryCategory.User) | ||
330 | { | ||
331 | if (inventory.root.agentID == LLUUID.Zero) | ||
332 | inventory.root.agentID = LLUUID.Random(); | ||
333 | } | ||
334 | |||
335 | inventory.root.folderID = inventory.root.agentID; // the root folder always has the same id as the owning agent | ||
336 | inventory.root.parentID = LLUUID.Zero; | ||
337 | inventory.root.version = 0; | ||
338 | inventory.root.category = inventoryCategory; | ||
339 | |||
340 | _databasePlugin.addInventoryFolder(inventory.root); | ||
341 | uploadInventory(inventory.root); | ||
342 | } | ||
343 | |||
344 | protected void saveInventoryToXmlFile(SerializedInventory inventory, string fileName) | ||
345 | { | ||
346 | FileStream fs = new FileStream(fileName, FileMode.Create, FileAccess.Write); | ||
347 | XmlTextWriter writer = new XmlTextWriter(fs, Encoding.UTF8); | ||
348 | writer.Formatting = Formatting.Indented; | ||
349 | XmlSerializer x = new XmlSerializer(typeof(SerializedInventory)); | ||
350 | x.Serialize(writer, inventory); | ||
351 | } | ||
352 | |||
353 | public abstract void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); | 206 | public abstract void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); |
354 | public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder); | 207 | public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder); |
355 | public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); | 208 | public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); |
356 | public abstract void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); | 209 | public abstract void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); |
357 | } | 210 | } |
358 | } | 211 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Communications/LoginResponse.cs b/OpenSim/Framework/Communications/LoginResponse.cs index b4280e7..b5a4184 100644 --- a/OpenSim/Framework/Communications/LoginResponse.cs +++ b/OpenSim/Framework/Communications/LoginResponse.cs | |||
@@ -26,10 +26,9 @@ namespace OpenSim.Framework.UserManagement | |||
26 | private ArrayList classifiedCategories; | 26 | private ArrayList classifiedCategories; |
27 | private ArrayList inventoryRoot; | 27 | private ArrayList inventoryRoot; |
28 | private ArrayList initialOutfit; | 28 | private ArrayList initialOutfit; |
29 | private ArrayList inventorySkeleton; | 29 | private ArrayList agentInventory; |
30 | private ArrayList inventoryLibraryOwner; | 30 | private ArrayList inventoryLibraryOwner; |
31 | private ArrayList inventoryLibraryRoot; | 31 | private ArrayList inventoryLibrary; |
32 | private ArrayList inventoryLibrarySkeleton; | ||
33 | 32 | ||
34 | private UserInfo userProfile; | 33 | private UserInfo userProfile; |
35 | 34 | ||
@@ -87,13 +86,11 @@ namespace OpenSim.Framework.UserManagement | |||
87 | 86 | ||
88 | this.defaultXmlRpcResponse = new XmlRpcResponse(); | 87 | this.defaultXmlRpcResponse = new XmlRpcResponse(); |
89 | this.userProfile = new UserInfo(); | 88 | this.userProfile = new UserInfo(); |
90 | |||
91 | this.initialOutfit = new ArrayList(); | ||
92 | this.inventoryRoot = new ArrayList(); | 89 | this.inventoryRoot = new ArrayList(); |
93 | this.inventorySkeleton = new ArrayList(); | 90 | this.initialOutfit = new ArrayList(); |
94 | this.inventoryLibrarySkeleton = new ArrayList(); | 91 | this.agentInventory = new ArrayList(); |
92 | this.inventoryLibrary = new ArrayList(); | ||
95 | this.inventoryLibraryOwner = new ArrayList(); | 93 | this.inventoryLibraryOwner = new ArrayList(); |
96 | this.inventoryLibraryRoot = new ArrayList(); | ||
97 | 94 | ||
98 | this.xmlRpcResponse = new XmlRpcResponse(); | 95 | this.xmlRpcResponse = new XmlRpcResponse(); |
99 | this.defaultXmlRpcResponse = new XmlRpcResponse(); | 96 | this.defaultXmlRpcResponse = new XmlRpcResponse(); |
@@ -240,15 +237,12 @@ namespace OpenSim.Framework.UserManagement | |||
240 | responseData["classified_categories"] = this.classifiedCategories; | 237 | responseData["classified_categories"] = this.classifiedCategories; |
241 | responseData["ui-config"] = this.uiConfig; | 238 | responseData["ui-config"] = this.uiConfig; |
242 | 239 | ||
243 | responseData["inventory-skeleton"] = this.inventorySkeleton; | 240 | responseData["inventory-skeleton"] = this.agentInventory; |
244 | responseData["inventory-skel-lib"] = this.inventoryLibrarySkeleton; | 241 | responseData["inventory-skel-lib"] = this.inventoryLibrary; |
245 | responseData["inventory-root"] = this.inventoryRoot; | 242 | responseData["inventory-root"] = this.inventoryRoot; |
246 | responseData["inventory-lib-owner"] = this.inventoryLibraryOwner; | ||
247 | responseData["inventory-lib-root"] = this.inventoryLibraryRoot; | ||
248 | |||
249 | responseData["gestures"] = new ArrayList(); // todo | 243 | responseData["gestures"] = new ArrayList(); // todo |
244 | responseData["inventory-lib-owner"] = this.inventoryLibraryOwner; | ||
250 | responseData["initial-outfit"] = this.initialOutfit; | 245 | responseData["initial-outfit"] = this.initialOutfit; |
251 | |||
252 | responseData["start_location"] = this.startLocation; | 246 | responseData["start_location"] = this.startLocation; |
253 | responseData["seed_capability"] = this.seedCapability; | 247 | responseData["seed_capability"] = this.seedCapability; |
254 | responseData["home"] = this.home; | 248 | responseData["home"] = this.home; |
@@ -602,23 +596,23 @@ namespace OpenSim.Framework.UserManagement | |||
602 | { | 596 | { |
603 | get | 597 | get |
604 | { | 598 | { |
605 | return this.inventorySkeleton; | 599 | return this.agentInventory; |
606 | } | 600 | } |
607 | set | 601 | set |
608 | { | 602 | { |
609 | this.inventorySkeleton = value; | 603 | this.agentInventory = value; |
610 | } | 604 | } |
611 | } | 605 | } |
612 | 606 | ||
613 | public ArrayList InventoryLibrarySkeleton | 607 | public ArrayList InventoryLibrary |
614 | { | 608 | { |
615 | get | 609 | get |
616 | { | 610 | { |
617 | return this.inventoryLibrarySkeleton; | 611 | return this.inventoryLibrary; |
618 | } | 612 | } |
619 | set | 613 | set |
620 | { | 614 | { |
621 | this.inventoryLibrarySkeleton = value; | 615 | this.inventoryLibrary = value; |
622 | } | 616 | } |
623 | } | 617 | } |
624 | 618 | ||
@@ -634,18 +628,6 @@ namespace OpenSim.Framework.UserManagement | |||
634 | } | 628 | } |
635 | } | 629 | } |
636 | 630 | ||
637 | public ArrayList InventoryLibraryRoot | ||
638 | { | ||
639 | get | ||
640 | { | ||
641 | return this.inventoryLibraryRoot; | ||
642 | } | ||
643 | set | ||
644 | { | ||
645 | this.inventoryLibraryRoot = value; | ||
646 | } | ||
647 | } | ||
648 | |||
649 | public string Home | 631 | public string Home |
650 | { | 632 | { |
651 | get | 633 | get |
@@ -683,7 +665,3 @@ namespace OpenSim.Framework.UserManagement | |||
683 | } | 665 | } |
684 | } | 666 | } |
685 | 667 | ||
686 | |||
687 | |||
688 | |||
689 | |||
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs index 4e6aa80..8e7cf80 100644 --- a/OpenSim/Framework/Communications/LoginService.cs +++ b/OpenSim/Framework/Communications/LoginService.cs | |||
@@ -8,10 +8,11 @@ using Nwc.XmlRpc; | |||
8 | using OpenSim.Framework.Console; | 8 | using OpenSim.Framework.Console; |
9 | using OpenSim.Framework.Data; | 9 | using OpenSim.Framework.Data; |
10 | using OpenSim.Framework.Interfaces; | 10 | using OpenSim.Framework.Interfaces; |
11 | using OpenSim.Framework.Inventory; | ||
11 | using OpenSim.Framework.Utilities; | 12 | using OpenSim.Framework.Utilities; |
12 | using OpenSim.Framework.Communications; | ||
13 | using OpenSim.Framework.Configuration; | ||
14 | 13 | ||
14 | using OpenSim.Framework.Configuration; | ||
15 | using InventoryFolder = OpenSim.Framework.Inventory.InventoryFolder; | ||
15 | 16 | ||
16 | namespace OpenSim.Framework.UserManagement | 17 | namespace OpenSim.Framework.UserManagement |
17 | { | 18 | { |
@@ -19,12 +20,10 @@ namespace OpenSim.Framework.UserManagement | |||
19 | { | 20 | { |
20 | protected string m_welcomeMessage = "Welcome to OpenSim"; | 21 | protected string m_welcomeMessage = "Welcome to OpenSim"; |
21 | protected UserManagerBase m_userManager = null; | 22 | protected UserManagerBase m_userManager = null; |
22 | protected IInventoryServices m_inventoryServer = null; | ||
23 | 23 | ||
24 | public LoginService(UserManagerBase userManager, IInventoryServices inventoryServer, string welcomeMess) | 24 | public LoginService(UserManagerBase userManager, string welcomeMess) |
25 | { | 25 | { |
26 | m_userManager = userManager; | 26 | m_userManager = userManager; |
27 | m_inventoryServer = inventoryServer; | ||
28 | if (welcomeMess != "") | 27 | if (welcomeMess != "") |
29 | { | 28 | { |
30 | m_welcomeMessage = welcomeMess; | 29 | m_welcomeMessage = welcomeMess; |
@@ -38,6 +37,7 @@ namespace OpenSim.Framework.UserManagement | |||
38 | /// <returns>The response to send</returns> | 37 | /// <returns>The response to send</returns> |
39 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) | 38 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) |
40 | { | 39 | { |
40 | |||
41 | System.Console.WriteLine("Attempting login now..."); | 41 | System.Console.WriteLine("Attempting login now..."); |
42 | XmlRpcResponse response = new XmlRpcResponse(); | 42 | XmlRpcResponse response = new XmlRpcResponse(); |
43 | Hashtable requestData = (Hashtable)request.Params[0]; | 43 | Hashtable requestData = (Hashtable)request.Params[0]; |
@@ -85,41 +85,15 @@ namespace OpenSim.Framework.UserManagement | |||
85 | { | 85 | { |
86 | LLUUID agentID = userProfile.UUID; | 86 | LLUUID agentID = userProfile.UUID; |
87 | 87 | ||
88 | LLUUID libraryFolderID; | 88 | // Inventory Library Section |
89 | LLUUID personalFolderID; | 89 | InventoryData inventData = this.CreateInventoryData(agentID); |
90 | 90 | ArrayList AgentInventoryArray = inventData.InventoryArray; | |
91 | m_inventoryServer.GetRootFoldersForUser(agentID, out libraryFolderID, out personalFolderID); | ||
92 | if (personalFolderID == LLUUID.Zero) | ||
93 | { | ||
94 | m_inventoryServer.CreateNewUserInventory(libraryFolderID, agentID); | ||
95 | m_inventoryServer.GetRootFoldersForUser(agentID, out libraryFolderID, out personalFolderID); | ||
96 | } | ||
97 | |||
98 | // The option "inventory-lib-owner" requires that we return the id of the | ||
99 | // owner of the library inventory. | ||
100 | Hashtable dynamicStruct = new Hashtable(); | ||
101 | dynamicStruct["agent_id"] = libraryFolderID.ToStringHyphenated(); | ||
102 | logResponse.InventoryLibraryOwner.Add(dynamicStruct); | ||
103 | |||
104 | // The option "inventory-lib-root" requires that we return the id of the | ||
105 | // root folder of the library inventory. | ||
106 | dynamicStruct = new Hashtable(); | ||
107 | dynamicStruct["folder_id"] = libraryFolderID.ToStringHyphenated(); | ||
108 | logResponse.InventoryLibraryRoot.Add(dynamicStruct); | ||
109 | 91 | ||
110 | // The option "inventory-root" requires that we return the id of the | 92 | Hashtable InventoryRootHash = new Hashtable(); |
111 | // root folder of the users inventory. | 93 | InventoryRootHash["folder_id"] = inventData.RootFolderID.ToStringHyphenated(); |
112 | dynamicStruct = new Hashtable(); | 94 | ArrayList InventoryRoot = new ArrayList(); |
113 | dynamicStruct["folder_id"] = personalFolderID.ToStringHyphenated(); | 95 | InventoryRoot.Add(InventoryRootHash); |
114 | logResponse.InventoryRoot.Add(dynamicStruct); | 96 | userProfile.rootInventoryFolderID = inventData.RootFolderID; |
115 | |||
116 | // The option "inventory-skeleton" requires that we return the structure of the | ||
117 | // users folder hierachy | ||
118 | logResponse.InventorySkeleton = GetInventorySkeleton(personalFolderID); | ||
119 | |||
120 | // The option "inventory-skel-lib" requires that we return the structure of the | ||
121 | // library folder hierachy | ||
122 | logResponse.InventoryLibrarySkeleton = GetInventorySkeleton(libraryFolderID); | ||
123 | 97 | ||
124 | // Circuit Code | 98 | // Circuit Code |
125 | uint circode = (uint)(Util.RandomClass.Next()); | 99 | uint circode = (uint)(Util.RandomClass.Next()); |
@@ -129,6 +103,10 @@ namespace OpenSim.Framework.UserManagement | |||
129 | logResponse.AgentID = agentID.ToStringHyphenated(); | 103 | logResponse.AgentID = agentID.ToStringHyphenated(); |
130 | logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated(); | 104 | logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated(); |
131 | logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated(); | 105 | logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated(); |
106 | logResponse.InventoryRoot = InventoryRoot; | ||
107 | logResponse.InventorySkeleton = AgentInventoryArray; | ||
108 | logResponse.InventoryLibrary = this.GetInventoryLibrary(); | ||
109 | logResponse.InventoryLibraryOwner = this.GetLibraryOwner(); | ||
132 | logResponse.CircuitCode = (Int32)circode; | 110 | logResponse.CircuitCode = (Int32)circode; |
133 | //logResponse.RegionX = 0; //overwritten | 111 | //logResponse.RegionX = 0; //overwritten |
134 | //logResponse.RegionY = 0; //overwritten | 112 | //logResponse.RegionY = 0; //overwritten |
@@ -234,30 +212,76 @@ namespace OpenSim.Framework.UserManagement | |||
234 | } | 212 | } |
235 | 213 | ||
236 | /// <summary> | 214 | /// <summary> |
237 | /// Create a structure of the generic inventory structure of a specified folder | 215 | /// |
216 | /// </summary> | ||
217 | /// <returns></returns> | ||
218 | protected virtual ArrayList GetInventoryLibrary() | ||
219 | { | ||
220 | //return new ArrayList(); | ||
221 | Hashtable TempHash = new Hashtable(); | ||
222 | TempHash["name"] = "OpenSim Library"; | ||
223 | TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated(); | ||
224 | TempHash["version"] = 1; | ||
225 | TempHash["type_default"] = -1; | ||
226 | TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000"; | ||
227 | ArrayList temp = new ArrayList(); | ||
228 | temp.Add(TempHash); | ||
229 | |||
230 | TempHash = new Hashtable(); | ||
231 | TempHash["name"] = "Texture Library"; | ||
232 | TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000"; | ||
233 | TempHash["version"] = 1; | ||
234 | TempHash["type_default"] = -1; | ||
235 | TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001"; | ||
236 | temp.Add(TempHash); | ||
237 | return temp; | ||
238 | } | ||
239 | |||
240 | /// <summary> | ||
241 | /// | ||
238 | /// </summary> | 242 | /// </summary> |
239 | /// <returns></returns> | 243 | /// <returns></returns> |
240 | protected virtual ArrayList GetInventorySkeleton(LLUUID folderID) | 244 | protected virtual ArrayList GetLibraryOwner() |
241 | { | 245 | { |
246 | //for now create random inventory library owner | ||
247 | Hashtable TempHash = new Hashtable(); | ||
248 | TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000"; | ||
249 | ArrayList inventoryLibOwner = new ArrayList(); | ||
250 | inventoryLibOwner.Add(TempHash); | ||
251 | return inventoryLibOwner; | ||
252 | } | ||
242 | 253 | ||
243 | List<InventoryFolderBase> folders = m_inventoryServer.RequestFirstLevelFolders(folderID); | 254 | protected virtual InventoryData CreateInventoryData(LLUUID userID) |
255 | { | ||
256 | AgentInventory userInventory = new AgentInventory(); | ||
257 | userInventory.CreateRootFolder(userID, false); | ||
244 | 258 | ||
245 | ArrayList temp = new ArrayList(); | 259 | ArrayList AgentInventoryArray = new ArrayList(); |
246 | foreach (InventoryFolderBase ifb in folders) | 260 | Hashtable TempHash; |
261 | foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values) | ||
247 | { | 262 | { |
248 | LLUUID tempFolderID = ifb.folderID; | 263 | TempHash = new Hashtable(); |
249 | LLUUID tempParentID = ifb.parentID; | 264 | TempHash["name"] = InvFolder.FolderName; |
250 | 265 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); | |
251 | Hashtable TempHash = new Hashtable(); | 266 | TempHash["version"] = (Int32)InvFolder.Version; |
252 | TempHash["folder_id"] = tempFolderID.ToStringHyphenated(); | 267 | TempHash["type_default"] = (Int32)InvFolder.DefaultType; |
253 | TempHash["name"] = ifb.name; | 268 | TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); |
254 | TempHash["parent_id"] = tempParentID.ToStringHyphenated(); | 269 | AgentInventoryArray.Add(TempHash); |
255 | TempHash["type_default"] = (Int32)ifb.type; | ||
256 | TempHash["version"] = (Int32)ifb.version+1; | ||
257 | temp.Add(TempHash); | ||
258 | } | 270 | } |
259 | 271 | ||
260 | return temp; | 272 | return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID); |
273 | } | ||
274 | |||
275 | public class InventoryData | ||
276 | { | ||
277 | public ArrayList InventoryArray = null; | ||
278 | public LLUUID RootFolderID = LLUUID.Zero; | ||
279 | |||
280 | public InventoryData(ArrayList invList, LLUUID rootID) | ||
281 | { | ||
282 | InventoryArray = invList; | ||
283 | RootFolderID = rootID; | ||
284 | } | ||
261 | } | 285 | } |
262 | } | 286 | } |
263 | } | 287 | } |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs index 8a7e869..5009d9e 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | |||
@@ -132,7 +132,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
132 | param["?uuid"] = user.ToStringHyphenated(); | 132 | param["?uuid"] = user.ToStringHyphenated(); |
133 | param["?zero"] = LLUUID.Zero.ToStringHyphenated(); | 133 | param["?zero"] = LLUUID.Zero.ToStringHyphenated(); |
134 | 134 | ||
135 | IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND (agentID = ?uuid OR category = 0)", param); | 135 | IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param); |
136 | IDataReader reader = result.ExecuteReader(); | 136 | IDataReader reader = result.ExecuteReader(); |
137 | 137 | ||
138 | List<InventoryFolderBase> items = database.readInventoryFolders(reader); | 138 | List<InventoryFolderBase> items = database.readInventoryFolders(reader); |
@@ -152,6 +152,40 @@ namespace OpenSim.Framework.Data.MySQL | |||
152 | } | 152 | } |
153 | 153 | ||
154 | /// <summary> | 154 | /// <summary> |
155 | /// Returns the users inventory root folder. | ||
156 | /// </summary> | ||
157 | /// <param name="user"></param> | ||
158 | /// <returns></returns> | ||
159 | public InventoryFolderBase getUserRootFolder(LLUUID user) | ||
160 | { | ||
161 | try | ||
162 | { | ||
163 | lock (database) | ||
164 | { | ||
165 | Dictionary<string, string> param = new Dictionary<string, string>(); | ||
166 | param["?uuid"] = user.ToStringHyphenated(); | ||
167 | param["?zero"] = LLUUID.Zero.ToStringHyphenated(); | ||
168 | |||
169 | IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param); | ||
170 | IDataReader reader = result.ExecuteReader(); | ||
171 | |||
172 | List<InventoryFolderBase> items = database.readInventoryFolders(reader); | ||
173 | InventoryFolderBase rootFolder = items[0]; //should only be one folder with parent set to zero (the root one). | ||
174 | reader.Close(); | ||
175 | result.Dispose(); | ||
176 | |||
177 | return rootFolder; | ||
178 | } | ||
179 | } | ||
180 | catch (Exception e) | ||
181 | { | ||
182 | database.Reconnect(); | ||
183 | Console.WriteLine(e.ToString()); | ||
184 | return null; | ||
185 | } | ||
186 | } | ||
187 | |||
188 | /// <summary> | ||
155 | /// Returns a list of folders in a users inventory contained within the specified folder | 189 | /// Returns a list of folders in a users inventory contained within the specified folder |
156 | /// </summary> | 190 | /// </summary> |
157 | /// <param name="parentID">The folder to search</param> | 191 | /// <param name="parentID">The folder to search</param> |
@@ -314,27 +348,5 @@ namespace OpenSim.Framework.Data.MySQL | |||
314 | { | 348 | { |
315 | addInventoryFolder(folder); | 349 | addInventoryFolder(folder); |
316 | } | 350 | } |
317 | |||
318 | public void deleteInventoryCategory(InventoryCategory inventoryCategory) | ||
319 | { | ||
320 | try | ||
321 | { | ||
322 | lock (database) { | ||
323 | IDbCommand cmd = database.Query(string.Format("DELETE FROM inventoryitems WHERE parentFolderID IN (SELECT folderId FROM inventoryfolders WHERE category={0})", (byte)inventoryCategory), null); | ||
324 | cmd.ExecuteNonQuery(); | ||
325 | |||
326 | |||
327 | cmd = database.Query(string.Format("DELETE FROM inventoryfolders WHERE category={0}", (byte)inventoryCategory), null); | ||
328 | cmd.ExecuteNonQuery(); | ||
329 | } | ||
330 | |||
331 | } | ||
332 | catch (Exception e) | ||
333 | { | ||
334 | database.Reconnect(); | ||
335 | Console.WriteLine(e.ToString()); | ||
336 | } | ||
337 | } | ||
338 | |||
339 | } | 351 | } |
340 | } | 352 | } |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLManager.cs b/OpenSim/Framework/Data.MySQL/MySQLManager.cs index e55606e..5037f98 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLManager.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLManager.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Framework.Data.MySQL | |||
41 | /// <summary> | 41 | /// <summary> |
42 | /// The database connection object | 42 | /// The database connection object |
43 | /// </summary> | 43 | /// </summary> |
44 | MySqlConnection dbcon; | 44 | IDbConnection dbcon; |
45 | /// <summary> | 45 | /// <summary> |
46 | /// Connection string for ADO.net | 46 | /// Connection string for ADO.net |
47 | /// </summary> | 47 | /// </summary> |
@@ -115,11 +115,10 @@ namespace OpenSim.Framework.Data.MySQL | |||
115 | { | 115 | { |
116 | MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand(); | 116 | MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand(); |
117 | dbcommand.CommandText = sql; | 117 | dbcommand.CommandText = sql; |
118 | if(parameters != null) | 118 | foreach (KeyValuePair<string, string> param in parameters) |
119 | foreach (KeyValuePair<string, string> param in parameters) | 119 | { |
120 | { | 120 | dbcommand.Parameters.Add(param.Key, param.Value); |
121 | dbcommand.Parameters.Add(param.Key, param.Value); | 121 | } |
122 | } | ||
123 | 122 | ||
124 | return (IDbCommand)dbcommand; | 123 | return (IDbCommand)dbcommand; |
125 | } | 124 | } |
@@ -150,11 +149,10 @@ namespace OpenSim.Framework.Data.MySQL | |||
150 | { | 149 | { |
151 | MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand(); | 150 | MySqlCommand dbcommand = (MySqlCommand)dbcon.CreateCommand(); |
152 | dbcommand.CommandText = sql; | 151 | dbcommand.CommandText = sql; |
153 | if(parameters != null) | 152 | foreach (KeyValuePair<string, string> param in parameters) |
154 | foreach (KeyValuePair<string, string> param in parameters) | 153 | { |
155 | { | 154 | dbcommand.Parameters.Add(param.Key, param.Value); |
156 | dbcommand.Parameters.Add(param.Key, param.Value); | 155 | } |
157 | } | ||
158 | 156 | ||
159 | return (IDbCommand)dbcommand; | 157 | return (IDbCommand)dbcommand; |
160 | } | 158 | } |
@@ -372,8 +370,6 @@ namespace OpenSim.Framework.Data.MySQL | |||
372 | folder.parentID = new LLUUID((string)reader["parentFolderID"]); | 370 | folder.parentID = new LLUUID((string)reader["parentFolderID"]); |
373 | folder.folderID = new LLUUID((string)reader["folderID"]); | 371 | folder.folderID = new LLUUID((string)reader["folderID"]); |
374 | folder.name = (string)reader["folderName"]; | 372 | folder.name = (string)reader["folderName"]; |
375 | folder.category = (InventoryCategory)((Int16)reader["category"]); | ||
376 | folder.type = (Int16)reader["folderType"]; | ||
377 | 373 | ||
378 | rows.Add(folder); | 374 | rows.Add(folder); |
379 | } | 375 | } |
@@ -513,32 +509,24 @@ namespace OpenSim.Framework.Data.MySQL | |||
513 | /// <returns>Success?</returns> | 509 | /// <returns>Success?</returns> |
514 | public bool insertFolder(InventoryFolderBase folder) | 510 | public bool insertFolder(InventoryFolderBase folder) |
515 | { | 511 | { |
516 | string sql = "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName, category, folderType) VALUES "; | 512 | string sql = "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName) VALUES "; |
517 | sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?category, ?folderType)"; | 513 | sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName)"; |
518 | 514 | ||
519 | MySqlCommand dbcmd = dbcon.CreateCommand(); | 515 | Dictionary<string, string> parameters = new Dictionary<string, string>(); |
520 | dbcmd.CommandText = sql; | 516 | parameters["?folderID"] = folder.folderID.ToStringHyphenated(); |
521 | 517 | parameters["?agentID"] = folder.agentID.ToStringHyphenated(); | |
522 | LLUUID tmpID = folder.folderID; | 518 | parameters["?parentFolderID"] = folder.parentID.ToStringHyphenated(); |
523 | dbcmd.Parameters.Add(new MySqlParameter("?folderID", tmpID.ToStringHyphenated())); | 519 | parameters["?folderName"] = folder.name; |
524 | dbcmd.Parameters.Add(new MySqlParameter("?folderID", tmpID.ToStringHyphenated())); | 520 | |
525 | tmpID = folder.agentID; | ||
526 | dbcmd.Parameters.Add(new MySqlParameter("?agentID", tmpID.ToStringHyphenated())); | ||
527 | tmpID = folder.parentID; | ||
528 | dbcmd.Parameters.Add(new MySqlParameter("?parentFolderID", tmpID.ToStringHyphenated())); | ||
529 | dbcmd.Parameters.Add(new MySqlParameter("?folderName", folder.name)); | ||
530 | MySqlParameter p = dbcmd.Parameters.Add(new MySqlParameter("?category", MySqlDbType.Byte)); | ||
531 | p.Value = (byte)folder.category; | ||
532 | |||
533 | p = dbcmd.Parameters.Add(new MySqlParameter("?folderType", MySqlDbType.Byte)); | ||
534 | p.Value = (byte)folder.type; | ||
535 | |||
536 | |||
537 | bool returnval = false; | 521 | bool returnval = false; |
538 | try | 522 | try |
539 | { | 523 | { |
540 | if (dbcmd.ExecuteNonQuery() == 1) | 524 | IDbCommand result = Query(sql, parameters); |
525 | |||
526 | if (result.ExecuteNonQuery() == 1) | ||
541 | returnval = true; | 527 | returnval = true; |
528 | |||
529 | result.Dispose(); | ||
542 | } | 530 | } |
543 | catch (Exception e) | 531 | catch (Exception e) |
544 | { | 532 | { |
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs index eb0ba04..d3d752f 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs | |||
@@ -61,11 +61,10 @@ namespace OpenSim.Framework.Data.SQLite | |||
61 | MainLog.Instance.Verbose("DATASTORE", "Populated Intentory Items Definitions"); | 61 | MainLog.Instance.Verbose("DATASTORE", "Populated Intentory Items Definitions"); |
62 | 62 | ||
63 | ds.AcceptChanges(); | 63 | ds.AcceptChanges(); |
64 | |||
65 | return; | 64 | return; |
66 | } | 65 | } |
67 | 66 | ||
68 | public InventoryItemBase buildItem(DataRow row) | 67 | public InventoryItemBase BuildItem(DataRow row) |
69 | { | 68 | { |
70 | InventoryItemBase item = new InventoryItemBase(); | 69 | InventoryItemBase item = new InventoryItemBase(); |
71 | item.inventoryID = new LLUUID((string)row["UUID"]); | 70 | item.inventoryID = new LLUUID((string)row["UUID"]); |
@@ -183,7 +182,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
183 | DataRow[] rows = inventoryItemTable.Select(selectExp); | 182 | DataRow[] rows = inventoryItemTable.Select(selectExp); |
184 | foreach (DataRow row in rows) | 183 | foreach (DataRow row in rows) |
185 | { | 184 | { |
186 | retval.Add(buildItem(row)); | 185 | retval.Add(BuildItem(row)); |
187 | } | 186 | } |
188 | 187 | ||
189 | return retval; | 188 | return retval; |
@@ -196,16 +195,43 @@ namespace OpenSim.Framework.Data.SQLite | |||
196 | /// <returns>A list of folder objects</returns> | 195 | /// <returns>A list of folder objects</returns> |
197 | public List<InventoryFolderBase> getUserRootFolders(LLUUID user) | 196 | public List<InventoryFolderBase> getUserRootFolders(LLUUID user) |
198 | { | 197 | { |
198 | return null; | ||
199 | } | ||
200 | |||
201 | /// <summary> | ||
202 | /// Returns the users inventory root folder. | ||
203 | /// </summary> | ||
204 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | ||
205 | /// <returns>Root inventory folder</returns> | ||
206 | public InventoryFolderBase getUserRootFolder(LLUUID user) | ||
207 | { | ||
199 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 208 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
200 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | 209 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; |
201 | 210 | string selectExp = "agentID = '" + user.ToString() + "' AND parentID = '" + LLUUID.Zero.ToString() + "'"; | |
202 | string selectExp = "parentID = '" + LLUUID.Zero.ToString() + "' AND (agentID = '" + user.ToString() + "' OR category = 0)"; | ||
203 | DataRow[] rows = inventoryFolderTable.Select(selectExp); | 211 | DataRow[] rows = inventoryFolderTable.Select(selectExp); |
204 | foreach (DataRow row in rows) | 212 | foreach (DataRow row in rows) |
205 | { | 213 | { |
206 | folders.Add(this.buildFolder(row)); | 214 | folders.Add(this.buildFolder(row)); |
207 | } | 215 | } |
208 | return folders; | 216 | |
217 | if (folders.Count == 1) | ||
218 | { | ||
219 | //we found the root | ||
220 | //System.Console.WriteLine("found root inventory folder"); | ||
221 | return folders[0]; | ||
222 | } | ||
223 | else if (folders.Count > 1) | ||
224 | { | ||
225 | //err shouldn't be more than one root | ||
226 | //System.Console.WriteLine("found more than one root inventory folder"); | ||
227 | } | ||
228 | else if (folders.Count == 0) | ||
229 | { | ||
230 | // no root? | ||
231 | //System.Console.WriteLine("couldn't find root inventory folder"); | ||
232 | } | ||
233 | |||
234 | return null; | ||
209 | } | 235 | } |
210 | 236 | ||
211 | /// <summary> | 237 | /// <summary> |
@@ -234,11 +260,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
234 | /// <returns>A class containing item information</returns> | 260 | /// <returns>A class containing item information</returns> |
235 | public InventoryItemBase getInventoryItem(LLUUID item) | 261 | public InventoryItemBase getInventoryItem(LLUUID item) |
236 | { | 262 | { |
237 | DataRow row = ds.Tables["inventoryitems"].Rows.Find(item); | 263 | return null; |
238 | if (row != null) | ||
239 | return this.buildItem(row); | ||
240 | else | ||
241 | return null; | ||
242 | } | 264 | } |
243 | 265 | ||
244 | /// <summary> | 266 | /// <summary> |
@@ -248,14 +270,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
248 | /// <returns>A class containing folder information</returns> | 270 | /// <returns>A class containing folder information</returns> |
249 | public InventoryFolderBase getInventoryFolder(LLUUID folder) | 271 | public InventoryFolderBase getInventoryFolder(LLUUID folder) |
250 | { | 272 | { |
251 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | 273 | return null; |
252 | string selectExp = "UUID = '" + folder.ToString() + "'"; | ||
253 | DataRow[] rows = inventoryFolderTable.Select(selectExp); | ||
254 | |||
255 | if (rows.Length == 1) | ||
256 | return this.buildFolder(rows[0]); | ||
257 | else | ||
258 | return null; | ||
259 | } | 274 | } |
260 | 275 | ||
261 | /// <summary> | 276 | /// <summary> |
@@ -293,11 +308,6 @@ namespace OpenSim.Framework.Data.SQLite | |||
293 | this.invItemsDa.Update(ds, "inventoryitems"); | 308 | this.invItemsDa.Update(ds, "inventoryitems"); |
294 | } | 309 | } |
295 | 310 | ||
296 | //TODO! Implement SQLite deleteInventoryCategory | ||
297 | public void deleteInventoryCategory(InventoryCategory inventoryCategory) | ||
298 | { | ||
299 | } | ||
300 | |||
301 | /// <summary> | 311 | /// <summary> |
302 | /// Adds a new folder specified by folder | 312 | /// Adds a new folder specified by folder |
303 | /// </summary> | 313 | /// </summary> |
@@ -316,11 +326,6 @@ namespace OpenSim.Framework.Data.SQLite | |||
316 | this.addFolder(folder); | 326 | this.addFolder(folder); |
317 | } | 327 | } |
318 | 328 | ||
319 | //TODO! implement CreateNewUserInventory | ||
320 | public void CreateNewUserInventory(LLUUID user) | ||
321 | { | ||
322 | throw new Exception("Function not implemented"); | ||
323 | } | ||
324 | 329 | ||
325 | /*********************************************************************** | 330 | /*********************************************************************** |
326 | * | 331 | * |
@@ -345,7 +350,6 @@ namespace OpenSim.Framework.Data.SQLite | |||
345 | createCol(inv, "parentFolderID", typeof(System.String)); | 350 | createCol(inv, "parentFolderID", typeof(System.String)); |
346 | createCol(inv, "avatarID", typeof(System.String)); | 351 | createCol(inv, "avatarID", typeof(System.String)); |
347 | createCol(inv, "creatorsID", typeof(System.String)); | 352 | createCol(inv, "creatorsID", typeof(System.String)); |
348 | createCol(inv, "category", typeof(System.Byte)); | ||
349 | 353 | ||
350 | createCol(inv, "inventoryName", typeof(System.String)); | 354 | createCol(inv, "inventoryName", typeof(System.String)); |
351 | createCol(inv, "inventoryDescription", typeof(System.String)); | 355 | createCol(inv, "inventoryDescription", typeof(System.String)); |
@@ -369,7 +373,6 @@ namespace OpenSim.Framework.Data.SQLite | |||
369 | createCol(fol, "parentID", typeof(System.String)); | 373 | createCol(fol, "parentID", typeof(System.String)); |
370 | createCol(fol, "type", typeof(System.Int32)); | 374 | createCol(fol, "type", typeof(System.Int32)); |
371 | createCol(fol, "version", typeof(System.Int32)); | 375 | createCol(fol, "version", typeof(System.Int32)); |
372 | createCol(fol, "category", typeof(System.Byte)); | ||
373 | 376 | ||
374 | fol.PrimaryKey = new DataColumn[] { fol.Columns["UUID"] }; | 377 | fol.PrimaryKey = new DataColumn[] { fol.Columns["UUID"] }; |
375 | return fol; | 378 | return fol; |
@@ -412,7 +415,6 @@ namespace OpenSim.Framework.Data.SQLite | |||
412 | folder.parentID = new LLUUID((string)row["parentID"]); | 415 | folder.parentID = new LLUUID((string)row["parentID"]); |
413 | folder.type = Convert.ToInt16(row["type"]); | 416 | folder.type = Convert.ToInt16(row["type"]); |
414 | folder.version = Convert.ToUInt16(row["version"]); | 417 | folder.version = Convert.ToUInt16(row["version"]); |
415 | folder.category = (InventoryCategory)Convert.ToByte(row["category"]); | ||
416 | return folder; | 418 | return folder; |
417 | } | 419 | } |
418 | 420 | ||
@@ -424,7 +426,6 @@ namespace OpenSim.Framework.Data.SQLite | |||
424 | row["parentID"] = folder.parentID; | 426 | row["parentID"] = folder.parentID; |
425 | row["type"] = folder.type; | 427 | row["type"] = folder.type; |
426 | row["version"] = folder.version; | 428 | row["version"] = folder.version; |
427 | row["category"] = folder.category; | ||
428 | } | 429 | } |
429 | 430 | ||
430 | 431 | ||
@@ -643,7 +644,3 @@ namespace OpenSim.Framework.Data.SQLite | |||
643 | } | 644 | } |
644 | } | 645 | } |
645 | 646 | ||
646 | |||
647 | |||
648 | |||
649 | |||
diff --git a/OpenSim/Framework/Data/InventoryData.cs b/OpenSim/Framework/Data/InventoryData.cs index dc857d8..2df26e1 100644 --- a/OpenSim/Framework/Data/InventoryData.cs +++ b/OpenSim/Framework/Data/InventoryData.cs | |||
@@ -25,19 +25,15 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using System.Xml.Serialization; | ||
30 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
31 | using libsecondlife; | 29 | using libsecondlife; |
32 | 30 | ||
33 | namespace OpenSim.Framework.Data | 31 | namespace OpenSim.Framework.Data |
34 | { | 32 | { |
35 | |||
36 | public enum InventoryCategory : byte { Library, Default, User }; | ||
37 | /// <summary> | 33 | /// <summary> |
38 | /// Inventory Item - contains all the properties associated with an individual inventory piece. | 34 | /// Inventory Item - contains all the properties associated with an individual inventory piece. |
39 | /// </summary> | 35 | /// </summary> |
40 | public class InventoryItemBase : MarshalByRefObject | 36 | public class InventoryItemBase |
41 | { | 37 | { |
42 | /// <summary> | 38 | /// <summary> |
43 | /// A UUID containing the ID for the inventory item itself | 39 | /// A UUID containing the ID for the inventory item itself |
@@ -70,12 +66,10 @@ namespace OpenSim.Framework.Data | |||
70 | /// <summary> | 66 | /// <summary> |
71 | /// The name of the inventory item (must be less than 64 characters) | 67 | /// The name of the inventory item (must be less than 64 characters) |
72 | /// </summary> | 68 | /// </summary> |
73 | [XmlElement(ElementName="name")] | ||
74 | public string inventoryName; | 69 | public string inventoryName; |
75 | /// <summary> | 70 | /// <summary> |
76 | /// The description of the inventory item (must be less than 64 characters) | 71 | /// The description of the inventory item (must be less than 64 characters) |
77 | /// </summary> | 72 | /// </summary> |
78 | [XmlElement(ElementName = "description")] | ||
79 | public string inventoryDescription; | 73 | public string inventoryDescription; |
80 | /// <summary> | 74 | /// <summary> |
81 | /// A mask containing the permissions for the next owner (cannot be enforced) | 75 | /// A mask containing the permissions for the next owner (cannot be enforced) |
@@ -98,7 +92,7 @@ namespace OpenSim.Framework.Data | |||
98 | /// <summary> | 92 | /// <summary> |
99 | /// A Class for folders which contain users inventory | 93 | /// A Class for folders which contain users inventory |
100 | /// </summary> | 94 | /// </summary> |
101 | public class InventoryFolderBase : MarshalByRefObject | 95 | public class InventoryFolderBase |
102 | { | 96 | { |
103 | /// <summary> | 97 | /// <summary> |
104 | /// The name of the folder (64 characters or less) | 98 | /// The name of the folder (64 characters or less) |
@@ -124,10 +118,6 @@ namespace OpenSim.Framework.Data | |||
124 | /// | 118 | /// |
125 | /// </summary> | 119 | /// </summary> |
126 | public ushort version; | 120 | public ushort version; |
127 | /// <summary> | ||
128 | /// Inventory category, Library, Default, System | ||
129 | /// </summary> | ||
130 | public InventoryCategory category; | ||
131 | } | 121 | } |
132 | 122 | ||
133 | /// <summary> | 123 | /// <summary> |
@@ -172,6 +162,13 @@ namespace OpenSim.Framework.Data | |||
172 | List<InventoryFolderBase> getUserRootFolders(LLUUID user); | 162 | List<InventoryFolderBase> getUserRootFolders(LLUUID user); |
173 | 163 | ||
174 | /// <summary> | 164 | /// <summary> |
165 | /// Returns the users inventory root folder. | ||
166 | /// </summary> | ||
167 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | ||
168 | /// <returns>Root inventory folder</returns> | ||
169 | InventoryFolderBase getUserRootFolder(LLUUID user); | ||
170 | |||
171 | /// <summary> | ||
175 | /// Returns a list of inventory folders contained in the folder 'parentID' | 172 | /// Returns a list of inventory folders contained in the folder 'parentID' |
176 | /// </summary> | 173 | /// </summary> |
177 | /// <param name="parentID">The folder to get subfolders for</param> | 174 | /// <param name="parentID">The folder to get subfolders for</param> |
@@ -221,17 +218,5 @@ namespace OpenSim.Framework.Data | |||
221 | /// </summary> | 218 | /// </summary> |
222 | /// <param name="folder">The inventory folder</param> | 219 | /// <param name="folder">The inventory folder</param> |
223 | void updateInventoryFolder(InventoryFolderBase folder); | 220 | void updateInventoryFolder(InventoryFolderBase folder); |
224 | |||
225 | /// <summary> | ||
226 | /// Delete a complete inventory category | ||
227 | /// </summary> | ||
228 | /// <param name="inventoryCategory">What folder category shout be deleted</param> | ||
229 | void deleteInventoryCategory(InventoryCategory inventoryCategory); | ||
230 | |||
231 | /// <summary> | ||
232 | /// Setup the initial folderset of a user | ||
233 | /// </summary> | ||
234 | /// <param name="user"></param> | ||
235 | //void CreateNewUserInventory(LLUUID user); | ||
236 | } | 221 | } |
237 | } | 222 | } |
diff --git a/OpenSim/Framework/General/Configuration/InventoryConfig.cs b/OpenSim/Framework/General/Configuration/InventoryConfig.cs deleted file mode 100644 index d84609b..0000000 --- a/OpenSim/Framework/General/Configuration/InventoryConfig.cs +++ /dev/null | |||
@@ -1,67 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Framework.Configuration | ||
6 | { | ||
7 | /// <summary> | ||
8 | /// UserConfig -- For User Server Configuration | ||
9 | /// </summary> | ||
10 | public class InventoryConfig | ||
11 | { | ||
12 | public string DefaultStartupMsg = ""; | ||
13 | public string UserServerURL = ""; | ||
14 | public string UserSendKey = ""; | ||
15 | public string UserRecvKey = ""; | ||
16 | |||
17 | public string DatabaseProvider = ""; | ||
18 | |||
19 | public int RemotingPort = 8004; | ||
20 | |||
21 | private ConfigurationMember configMember; | ||
22 | |||
23 | public InventoryConfig(string description, string filename) | ||
24 | { | ||
25 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | ||
26 | configMember.performConfigurationRetrieve(); | ||
27 | } | ||
28 | |||
29 | public void loadConfigurationOptions() | ||
30 | { | ||
31 | configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false); | ||
32 | configMember.addConfigurationOption("default_user_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default User Server URI", "http://127.0.0.1:8002/", false); | ||
33 | configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to user server", "null", false); | ||
34 | configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from user server", "null", false); | ||
35 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | ||
36 | configMember.addConfigurationOption("remoting_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "Remoting Listener port", "8004", false); | ||
37 | |||
38 | } | ||
39 | |||
40 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | ||
41 | { | ||
42 | switch (configuration_key) | ||
43 | { | ||
44 | case "default_startup_message": | ||
45 | this.DefaultStartupMsg = (string)configuration_result; | ||
46 | break; | ||
47 | case "default_user_server": | ||
48 | this.UserServerURL = (string)configuration_result; | ||
49 | break; | ||
50 | case "user_send_key": | ||
51 | this.UserSendKey = (string)configuration_result; | ||
52 | break; | ||
53 | case "user_recv_key": | ||
54 | this.UserRecvKey = (string)configuration_result; | ||
55 | break; | ||
56 | case "database_provider": | ||
57 | this.DatabaseProvider = (string)configuration_result; | ||
58 | break; | ||
59 | case "remoting_port": | ||
60 | RemotingPort = (int)configuration_result; | ||
61 | break; | ||
62 | } | ||
63 | |||
64 | return true; | ||
65 | } | ||
66 | } | ||
67 | } | ||
diff --git a/OpenSim/Framework/General/Configuration/UserConfig.cs b/OpenSim/Framework/General/Configuration/UserConfig.cs index 16a7de4..776b911 100644 --- a/OpenSim/Framework/General/Configuration/UserConfig.cs +++ b/OpenSim/Framework/General/Configuration/UserConfig.cs | |||
@@ -18,9 +18,6 @@ namespace OpenSim.Framework.Configuration | |||
18 | 18 | ||
19 | public uint HttpPort = 8002; | 19 | public uint HttpPort = 8002; |
20 | 20 | ||
21 | public int InventoryServerPort; | ||
22 | public string InventoryServerName; | ||
23 | |||
24 | private ConfigurationMember configMember; | 21 | private ConfigurationMember configMember; |
25 | 22 | ||
26 | public UserConfig(string description, string filename) | 23 | public UserConfig(string description, string filename) |
@@ -40,8 +37,6 @@ namespace OpenSim.Framework.Configuration | |||
40 | 37 | ||
41 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", "8002", false); | 38 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", "8002", false); |
42 | 39 | ||
43 | configMember.addConfigurationOption("inventory_server_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "Portnumber inventory is listening on", "8004", false); | ||
44 | configMember.addConfigurationOption("inventory_server_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DNS name of the inventory server", "127.0.0.1", false); | ||
45 | } | 40 | } |
46 | 41 | ||
47 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 42 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -64,12 +59,6 @@ namespace OpenSim.Framework.Configuration | |||
64 | this.DatabaseProvider = (string)configuration_result; | 59 | this.DatabaseProvider = (string)configuration_result; |
65 | break; | 60 | break; |
66 | 61 | ||
67 | case "inventory_server_port": | ||
68 | this.InventoryServerPort = (int)configuration_result; | ||
69 | break; | ||
70 | case "inventory_server_name": | ||
71 | this.InventoryServerName = (string)configuration_result; | ||
72 | break; | ||
73 | case "http_port": | 62 | case "http_port": |
74 | HttpPort = (uint)configuration_result; | 63 | HttpPort = (uint)configuration_result; |
75 | break; | 64 | break; |
diff --git a/OpenSim/Framework/General/Types/NetworkServersInfo.cs b/OpenSim/Framework/General/Types/NetworkServersInfo.cs index cf194fc..b65488a 100644 --- a/OpenSim/Framework/General/Types/NetworkServersInfo.cs +++ b/OpenSim/Framework/General/Types/NetworkServersInfo.cs | |||
@@ -49,8 +49,6 @@ namespace OpenSim.Framework.Types | |||
49 | public int HttpListenerPort = 9000; | 49 | public int HttpListenerPort = 9000; |
50 | public int RemotingListenerPort = 8895; | 50 | public int RemotingListenerPort = 8895; |
51 | 51 | ||
52 | public int InventoryServerPort; | ||
53 | public string InventoryServerName = ""; | ||
54 | 52 | ||
55 | public NetworkServersInfo() | 53 | public NetworkServersInfo() |
56 | { | 54 | { |
@@ -88,8 +86,7 @@ namespace OpenSim.Framework.Types | |||
88 | UserSendKey = config.Configs["Network"].GetString("user_send_key", "null"); | 86 | UserSendKey = config.Configs["Network"].GetString("user_send_key", "null"); |
89 | UserRecvKey = config.Configs["Network"].GetString("user_recv_key", "null"); | 87 | UserRecvKey = config.Configs["Network"].GetString("user_recv_key", "null"); |
90 | AssetURL = config.Configs["Network"].GetString("asset_server_url", "http://127.0.0.1:8003"); | 88 | AssetURL = config.Configs["Network"].GetString("asset_server_url", "http://127.0.0.1:8003"); |
91 | InventoryServerPort = config.Configs["Network"].GetInt("inventory_server_port", 8004); | 89 | |
92 | InventoryServerName = config.Configs["Network"].GetString("inventory_server_name", "127.0.0.1"); | ||
93 | } | 90 | } |
94 | } | 91 | } |
95 | } | 92 | } |
diff --git a/OpenSim/Framework/General/Types/UUID.cs b/OpenSim/Framework/General/Types/UUID.cs index feae4ae..9e9654d 100644 --- a/OpenSim/Framework/General/Types/UUID.cs +++ b/OpenSim/Framework/General/Types/UUID.cs | |||
@@ -91,12 +91,12 @@ namespace OpenSim.Framework.Types | |||
91 | 91 | ||
92 | public void Combine(UUID other) | 92 | public void Combine(UUID other) |
93 | { | 93 | { |
94 | LLUUID.Combine(llUUID, other.GetLLUUID()); | 94 | llUUID.Combine(other.GetLLUUID()); |
95 | } | 95 | } |
96 | 96 | ||
97 | public void Combine(LLUUID other) | 97 | public void Combine(LLUUID other) |
98 | { | 98 | { |
99 | LLUUID.Combine(llUUID, other); | 99 | llUUID.Combine(other); |
100 | } | 100 | } |
101 | 101 | ||
102 | public override bool Equals(Object other) | 102 | public override bool Equals(Object other) |
diff --git a/OpenSim/Grid/InventoryServer/InventoryManager.cs b/OpenSim/Grid/InventoryServer/InventoryManager.cs index a46f359..016b8bb 100644 --- a/OpenSim/Grid/InventoryServer/InventoryManager.cs +++ b/OpenSim/Grid/InventoryServer/InventoryManager.cs | |||
@@ -26,34 +26,37 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Text; | ||
30 | using System.Reflection; | ||
31 | using System.Collections; | 29 | using System.Collections; |
32 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using OpenGrid.Framework.Data; | ||
33 | using libsecondlife; | 33 | using libsecondlife; |
34 | using System.Reflection; | ||
34 | 35 | ||
35 | using System.Xml; | 36 | using System.Xml; |
36 | using OpenSim.Framework.Console; | 37 | using Nwc.XmlRpc; |
38 | using OpenSim.Framework.Sims; | ||
39 | using OpenSim.Framework.Inventory; | ||
37 | using OpenSim.Framework.Utilities; | 40 | using OpenSim.Framework.Utilities; |
38 | using OpenSim.Framework.Data; | ||
39 | using InventoryCategory = OpenSim.Framework.Data.InventoryCategory; | ||
40 | 41 | ||
41 | namespace OpenSim.Grid.InventoryServer | 42 | using System.Security.Cryptography; |
43 | |||
44 | namespace OpenGridServices.InventoryServer | ||
42 | { | 45 | { |
43 | class InventoryManager : IInventoryData | 46 | class InventoryManager |
44 | { | 47 | { |
45 | IInventoryData _databasePlugin; | 48 | Dictionary<string, IInventoryData> _plugins = new Dictionary<string, IInventoryData>(); |
46 | 49 | ||
47 | /// <summary> | 50 | /// <summary> |
48 | /// Adds a new inventory server plugin - user servers will be requested in the order they were loaded. | 51 | /// Adds a new inventory server plugin - user servers will be requested in the order they were loaded. |
49 | /// </summary> | 52 | /// </summary> |
50 | /// <param name="FileName">The filename to the inventory server plugin DLL</param> | 53 | /// <param name="FileName">The filename to the inventory server plugin DLL</param> |
51 | public void AddDatabasePlugin(string FileName) | 54 | public void AddPlugin(string FileName) |
52 | { | 55 | { |
53 | MainLog.Instance.Verbose(OpenInventory_Main.MainLogName, "Invenstorage: Attempting to load " + FileName); | 56 | OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Attempting to load " + FileName); |
54 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | 57 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); |
55 | 58 | ||
56 | MainLog.Instance.Verbose(OpenInventory_Main.MainLogName, "Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces."); | 59 | OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces."); |
57 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 60 | foreach (Type pluginType in pluginAssembly.GetTypes()) |
58 | { | 61 | { |
59 | if (!pluginType.IsAbstract) | 62 | if (!pluginType.IsAbstract) |
@@ -64,9 +67,8 @@ namespace OpenSim.Grid.InventoryServer | |||
64 | { | 67 | { |
65 | IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 68 | IInventoryData plug = (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
66 | plug.Initialise(); | 69 | plug.Initialise(); |
67 | _databasePlugin = plug; | 70 | this._plugins.Add(plug.getName(), plug); |
68 | MainLog.Instance.Verbose(OpenInventory_Main.MainLogName, "Invenstorage: Added IInventoryData Interface"); | 71 | OpenSim.Framework.Console.MainConsole.Instance.Verbose( "Invenstorage: Added IUserData Interface"); |
69 | break; | ||
70 | } | 72 | } |
71 | 73 | ||
72 | typeInterface = null; | 74 | typeInterface = null; |
@@ -78,87 +80,46 @@ namespace OpenSim.Grid.InventoryServer | |||
78 | 80 | ||
79 | public List<InventoryFolderBase> getRootFolders(LLUUID user) | 81 | public List<InventoryFolderBase> getRootFolders(LLUUID user) |
80 | { | 82 | { |
83 | foreach (KeyValuePair<string, IInventoryData> kvp in _plugins) | ||
84 | { | ||
85 | try | ||
86 | { | ||
87 | return kvp.Value.getUserRootFolders(user); | ||
88 | } | ||
89 | catch (Exception e) | ||
90 | { | ||
91 | OpenSim.Framework.Console.MainConsole.Instance.Notice("Unable to get root folders via " + kvp.Key + " (" + e.ToString() + ")"); | ||
92 | } | ||
93 | } | ||
81 | return null; | 94 | return null; |
82 | } | 95 | } |
83 | 96 | ||
84 | #region IInventoryData Members | 97 | public XmlRpcResponse XmlRpcInventoryRequest(XmlRpcRequest request) |
85 | |||
86 | |||
87 | public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID) | ||
88 | { | ||
89 | return _databasePlugin.getInventoryInFolder(folderID); | ||
90 | } | ||
91 | |||
92 | public List<InventoryFolderBase> getUserRootFolders(LLUUID user) | ||
93 | { | ||
94 | return _databasePlugin.getUserRootFolders(user); | ||
95 | } | ||
96 | |||
97 | public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID) | ||
98 | { | ||
99 | return _databasePlugin.getInventoryFolders(parentID); | ||
100 | } | ||
101 | |||
102 | public InventoryItemBase getInventoryItem(LLUUID item) | ||
103 | { | ||
104 | throw new Exception("The method or operation is not implemented."); | ||
105 | } | ||
106 | |||
107 | public InventoryFolderBase getInventoryFolder(LLUUID folder) | ||
108 | { | ||
109 | return _databasePlugin.getInventoryFolder(folder); | ||
110 | } | ||
111 | |||
112 | public void addInventoryItem(InventoryItemBase item) | ||
113 | { | 98 | { |
114 | _databasePlugin.addInventoryItem(item); | 99 | XmlRpcResponse response = new XmlRpcResponse(); |
115 | } | 100 | Hashtable requestData = (Hashtable)request.Params[0]; |
116 | |||
117 | public void updateInventoryItem(InventoryItemBase item) | ||
118 | { | ||
119 | throw new Exception("The method or operation is not implemented."); | ||
120 | } | ||
121 | |||
122 | public void deleteInventoryItem(InventoryItemBase item) | ||
123 | { | ||
124 | throw new Exception("The method or operation is not implemented."); | ||
125 | } | ||
126 | 101 | ||
127 | public void addInventoryFolder(InventoryFolderBase folder) | 102 | Hashtable responseData = new Hashtable(); |
128 | { | ||
129 | _databasePlugin.addInventoryFolder(folder); | ||
130 | } | ||
131 | 103 | ||
132 | public void updateInventoryFolder(InventoryFolderBase folder) | 104 | // Stuff happens here |
133 | { | ||
134 | throw new Exception("The method or operation is not implemented."); | ||
135 | } | ||
136 | |||
137 | public void Initialise() | ||
138 | { | ||
139 | throw new Exception("The method or operation is not implemented."); | ||
140 | } | ||
141 | 105 | ||
142 | public void Close() | 106 | if (requestData.ContainsKey("Access-type")) |
143 | { | 107 | { |
144 | throw new Exception("The method or operation is not implemented."); | 108 | if (requestData["access-type"] == "rootfolders") |
145 | } | 109 | { |
110 | // responseData["rootfolders"] = | ||
111 | } | ||
112 | } | ||
113 | else | ||
114 | { | ||
115 | responseData["error"] = "No access-type specified."; | ||
116 | } | ||
146 | 117 | ||
147 | public string getName() | ||
148 | { | ||
149 | throw new Exception("The method or operation is not implemented."); | ||
150 | } | ||
151 | 118 | ||
152 | public string getVersion() | 119 | // Stuff stops happening here |
153 | { | ||
154 | throw new Exception("The method or operation is not implemented."); | ||
155 | } | ||
156 | 120 | ||
157 | public void deleteInventoryCategory(InventoryCategory inventoryCategory) | 121 | response.Value = responseData; |
158 | { | 122 | return response; |
159 | _databasePlugin.deleteInventoryCategory(inventoryCategory); | ||
160 | } | 123 | } |
161 | |||
162 | #endregion | ||
163 | } | 124 | } |
164 | } | 125 | } |
diff --git a/OpenSim/Grid/InventoryServer/InventoryService.cs b/OpenSim/Grid/InventoryServer/InventoryService.cs deleted file mode 100644 index cbc0558..0000000 --- a/OpenSim/Grid/InventoryServer/InventoryService.cs +++ /dev/null | |||
@@ -1,136 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Runtime.Remoting; | ||
3 | using System.Runtime.Remoting.Channels; | ||
4 | using System.Runtime.Remoting.Channels.Tcp; | ||
5 | using System.Runtime.Serialization.Formatters; | ||
6 | using System.Collections; | ||
7 | using System.Collections.Generic; | ||
8 | |||
9 | |||
10 | using libsecondlife; | ||
11 | using OpenSim.Framework.Data; | ||
12 | using OpenSim.Framework.Communications; | ||
13 | using OpenSim.Framework.Configuration; | ||
14 | using InventoryCategory = OpenSim.Framework.Data.InventoryCategory; | ||
15 | |||
16 | namespace OpenSim.Grid.InventoryServer | ||
17 | { | ||
18 | class InventoryServiceSingleton : OpenSim.Framework.Communications.InventoryServiceBase | ||
19 | { | ||
20 | static InventoryManager _inventoryManager; | ||
21 | |||
22 | static public InventoryManager InventoryManager | ||
23 | { | ||
24 | set { _inventoryManager = value; } | ||
25 | get { return _inventoryManager; } | ||
26 | } | ||
27 | |||
28 | #region Singleton Pattern | ||
29 | static InventoryServiceSingleton instance=null; | ||
30 | |||
31 | InventoryServiceSingleton() | ||
32 | { | ||
33 | } | ||
34 | |||
35 | public static InventoryServiceSingleton Instance | ||
36 | { | ||
37 | get | ||
38 | { | ||
39 | if (instance==null) | ||
40 | { | ||
41 | instance = new InventoryServiceSingleton(); | ||
42 | } | ||
43 | return instance; | ||
44 | } | ||
45 | } | ||
46 | #endregion | ||
47 | |||
48 | #region IInventoryServices Members | ||
49 | |||
50 | public override void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack) | ||
51 | { | ||
52 | List<InventoryFolderBase> folders = this.RequestFirstLevelFolders(userID); | ||
53 | InventoryFolderBase rootFolder = null; | ||
54 | |||
55 | //need to make sure we send root folder first | ||
56 | foreach (InventoryFolderBase folder in folders) | ||
57 | { | ||
58 | if (folder.parentID == libsecondlife.LLUUID.Zero) | ||
59 | { | ||
60 | rootFolder = folder; | ||
61 | folderCallBack(userID, folder); | ||
62 | } | ||
63 | } | ||
64 | |||
65 | if (rootFolder != null) | ||
66 | { | ||
67 | foreach (InventoryFolderBase folder in folders) | ||
68 | { | ||
69 | if (folder.folderID != rootFolder.folderID) | ||
70 | { | ||
71 | folderCallBack(userID, folder); | ||
72 | |||
73 | List<InventoryItemBase> items = this.RequestFolderItems(folder.folderID); | ||
74 | foreach (InventoryItemBase item in items) | ||
75 | { | ||
76 | itemCallBack(userID, item); | ||
77 | } | ||
78 | } | ||
79 | } | ||
80 | } | ||
81 | |||
82 | } | ||
83 | |||
84 | public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder) | ||
85 | { | ||
86 | _inventoryManager.addInventoryFolder(folder); | ||
87 | } | ||
88 | |||
89 | public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) | ||
90 | { | ||
91 | throw new Exception("Not implemented exception"); | ||
92 | } | ||
93 | |||
94 | public override void DeleteInventoryItem(LLUUID userID, InventoryItemBase item) | ||
95 | { | ||
96 | throw new Exception("Not implemented exception"); | ||
97 | } | ||
98 | |||
99 | public List<InventoryItemBase> RequestFolderItems(LLUUID folderID) | ||
100 | { | ||
101 | return _inventoryManager.getInventoryInFolder(folderID); | ||
102 | } | ||
103 | |||
104 | |||
105 | #endregion | ||
106 | } | ||
107 | |||
108 | class InventoryService | ||
109 | { | ||
110 | InventoryServiceSingleton _inventoryServiceMethods; | ||
111 | public InventoryService(InventoryManager inventoryManager, InventoryConfig cfg) | ||
112 | { | ||
113 | // we only need to register the tcp channel once, and we don't know which other modules use remoting | ||
114 | if (ChannelServices.GetChannel("tcp") == null) | ||
115 | { | ||
116 | // Creating a custom formatter for a TcpChannel sink chain. | ||
117 | BinaryServerFormatterSinkProvider serverProvider = new BinaryServerFormatterSinkProvider(); | ||
118 | serverProvider.TypeFilterLevel = TypeFilterLevel.Full; | ||
119 | |||
120 | IDictionary props = new Hashtable(); | ||
121 | props["port"] = cfg.RemotingPort; | ||
122 | props["typeFilterLevel"] = TypeFilterLevel.Full; | ||
123 | |||
124 | // Pass the properties for the port setting and the server provider in the server chain argument. (Client remains null here.) | ||
125 | ChannelServices.RegisterChannel(new TcpChannel(props, null, serverProvider), true); | ||
126 | } | ||
127 | |||
128 | // Register the object | ||
129 | RemotingConfiguration.RegisterWellKnownServiceType(typeof(InventoryServiceSingleton), "Inventory", WellKnownObjectMode.Singleton); | ||
130 | |||
131 | _inventoryServiceMethods = InventoryServiceSingleton.Instance; | ||
132 | InventoryServiceSingleton.InventoryManager = inventoryManager; | ||
133 | } | ||
134 | |||
135 | } | ||
136 | } | ||
diff --git a/OpenSim/Grid/InventoryServer/Main.cs b/OpenSim/Grid/InventoryServer/Main.cs index 392c741..97addb0 100644 --- a/OpenSim/Grid/InventoryServer/Main.cs +++ b/OpenSim/Grid/InventoryServer/Main.cs | |||
@@ -31,130 +31,49 @@ using System.Collections.Generic; | |||
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Text; | 33 | using System.Text; |
34 | using System.Xml; | ||
35 | |||
36 | using libsecondlife; | 34 | using libsecondlife; |
35 | using OpenSim.Framework.User; | ||
36 | using OpenSim.Framework.Sims; | ||
37 | using OpenSim.Framework.Inventory; | ||
37 | using OpenSim.Framework.Interfaces; | 38 | using OpenSim.Framework.Interfaces; |
38 | using OpenSim.Framework.Console; | 39 | using OpenSim.Framework.Console; |
40 | using OpenSim.Servers; | ||
39 | using OpenSim.Framework.Utilities; | 41 | using OpenSim.Framework.Utilities; |
40 | using OpenSim.Framework.Configuration; | ||
41 | using OpenSim.Framework.Data; | ||
42 | using InventoryCategory = OpenSim.Framework.Data.InventoryCategory; | ||
43 | 42 | ||
44 | namespace OpenSim.Grid.InventoryServer | 43 | namespace OpenGridServices.InventoryServer |
45 | { | 44 | { |
46 | 45 | public class OpenInventory_Main : BaseServer, conscmd_callback | |
47 | public class OpenInventory_Main : conscmd_callback | ||
48 | { | 46 | { |
47 | ConsoleBase m_console; | ||
48 | InventoryManager m_inventoryManager; | ||
49 | 49 | ||
50 | public const string MainLogName = "INVENTORY"; | ||
51 | |||
52 | private InventoryConfig m_config; | ||
53 | LogBase m_console; | ||
54 | InventoryManager m_inventoryManager; ///connection the database backend | ||
55 | InventoryService m_inventoryService; ///Remoting interface, where messages arrive | ||
56 | [STAThread] | ||
57 | public static void Main(string[] args) | 50 | public static void Main(string[] args) |
58 | { | 51 | { |
59 | Console.WriteLine("Launching InventoryServer..."); | ||
60 | |||
61 | OpenInventory_Main inventoryServer = new OpenInventory_Main(); | ||
62 | |||
63 | inventoryServer.Startup(); | ||
64 | |||
65 | // inventoryServer.RunCmd("load", new string[] { "library", "inventory_library.xml" }); | ||
66 | // inventoryServer.RunCmd("load", new string[] { "default", "inventory_default.xml" }); | ||
67 | |||
68 | inventoryServer.Work(); | ||
69 | } | 52 | } |
70 | 53 | ||
71 | public OpenInventory_Main() | 54 | public OpenInventory_Main() |
72 | { | 55 | { |
73 | 56 | m_console = new ConsoleBase("opengrid-inventory-console.log", "OpenInventory", this, false); | |
74 | if (!Directory.Exists(Util.logDir())) | 57 | MainConsole.Instance = m_console; |
75 | { | ||
76 | Directory.CreateDirectory(Util.logDir()); | ||
77 | } | ||
78 | |||
79 | m_console = new LogBase(Path.Combine(Util.logDir(), "opensim-inventory-console.log"), "OpenInventory", this, false); | ||
80 | MainLog.Instance = m_console; | ||
81 | } | ||
82 | |||
83 | private void Work() | ||
84 | { | ||
85 | m_console.Notice(OpenInventory_Main.MainLogName, "Enter help for a list of commands\n"); | ||
86 | |||
87 | while (true) | ||
88 | { | ||
89 | m_console.MainLogPrompt(); | ||
90 | } | ||
91 | } | 58 | } |
92 | 59 | ||
93 | public void Startup() | 60 | public void Startup() |
94 | { | 61 | { |
95 | MainLog.Instance.Verbose(OpenInventory_Main.MainLogName, "Initialising inventory manager..."); | 62 | MainConsole.Instance.Notice("Initialising inventory manager..."); |
96 | |||
97 | m_config = new InventoryConfig(OpenInventory_Main.MainLogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml"))); | ||
98 | |||
99 | // instantiate the manager, responsible for doing the actual storage | ||
100 | m_inventoryManager = new InventoryManager(); | 63 | m_inventoryManager = new InventoryManager(); |
101 | m_inventoryManager.AddDatabasePlugin(m_config.DatabaseProvider); | ||
102 | |||
103 | m_inventoryService = new InventoryService(m_inventoryManager, m_config); | ||
104 | 64 | ||
105 | // Dig out the embedded version number of this assembly | 65 | MainConsole.Instance.Notice("Starting HTTP server"); |
106 | Assembly assembly = Assembly.GetExecutingAssembly(); | 66 | BaseHttpServer httpServer = new BaseHttpServer(8004); |
107 | string serverExeName = assembly.ManifestModule.Name; | ||
108 | Version serverExeVersion = AssemblyName.GetAssemblyName(serverExeName).Version; | ||
109 | 67 | ||
110 | m_console.Status(OpenInventory_Main.MainLogName, "Inventoryserver {0}.{1}.{2}.{3} - Startup complete", serverExeVersion.Major, serverExeVersion.Minor, serverExeVersion.Revision, serverExeVersion.Build); | 68 | httpServer.AddXmlRPCHandler("rootfolders", m_inventoryManager.XmlRpcInventoryRequest); |
111 | } | 69 | //httpServer.AddRestHandler("GET","/rootfolders/",Rest |
112 | |||
113 | |||
114 | public void Load(string[] cmdparams) | ||
115 | { | ||
116 | string cmd = cmdparams[0]; | ||
117 | string fileName = cmdparams[1]; | ||
118 | |||
119 | if (cmdparams.Length != 2) | ||
120 | { | ||
121 | cmd = "help"; | ||
122 | } | ||
123 | |||
124 | switch (cmd) | ||
125 | { | ||
126 | case "library": | ||
127 | InventoryServiceSingleton.Instance.loadInventoryFromXmlFile(InventoryCategory.Library, fileName); | ||
128 | break; | ||
129 | case "default": | ||
130 | InventoryServiceSingleton.Instance.loadInventoryFromXmlFile(InventoryCategory.Default, fileName); | ||
131 | break; | ||
132 | case "user": | ||
133 | InventoryServiceSingleton.Instance.loadInventoryFromXmlFile(InventoryCategory.User, fileName); | ||
134 | break; | ||
135 | case "help": | ||
136 | m_console.Notice("load library <filename>, load library inventory, shared between all users"); | ||
137 | m_console.Notice("load default <filename>, load template inventory, used when creating a new user inventory"); | ||
138 | m_console.Notice("load user <first> <last>, load inventory for a specific users, warning this will reset the contents of the inventory"); | ||
139 | break; | ||
140 | } | ||
141 | } | 70 | } |
142 | 71 | ||
143 | public void RunCmd(string cmd, string[] cmdparams) | 72 | public void RunCmd(string cmd, string[] cmdparams) |
144 | { | 73 | { |
145 | switch (cmd) | 74 | switch (cmd) |
146 | { | 75 | { |
147 | case "help": | ||
148 | m_console.Notice("load - load verious inventories, use \"load help\", to see a list of commands"); | ||
149 | m_console.Notice("shutdown - shutdown the grid (USE CAUTION!)"); | ||
150 | m_console.Notice("quit - shutdown the grid (USE CAUTION!)"); | ||
151 | break; | ||
152 | case "load": | ||
153 | Load(cmdparams); | ||
154 | break; | ||
155 | case "quit": | ||
156 | case "shutdown": | 76 | case "shutdown": |
157 | MainLog.Instance.Verbose(OpenInventory_Main.MainLogName, "Shutting down inventory server"); | ||
158 | m_console.Close(); | 77 | m_console.Close(); |
159 | Environment.Exit(0); | 78 | Environment.Exit(0); |
160 | break; | 79 | break; |
diff --git a/OpenSim/Grid/UserServer/Main.cs b/OpenSim/Grid/UserServer/Main.cs index 28635dd..c2822b6 100644 --- a/OpenSim/Grid/UserServer/Main.cs +++ b/OpenSim/Grid/UserServer/Main.cs | |||
@@ -36,8 +36,6 @@ using OpenSim.Framework.Interfaces; | |||
36 | using OpenSim.Framework.Servers; | 36 | using OpenSim.Framework.Servers; |
37 | using OpenSim.Framework.Utilities; | 37 | using OpenSim.Framework.Utilities; |
38 | using OpenSim.Framework.Configuration; | 38 | using OpenSim.Framework.Configuration; |
39 | using OpenSim.Framework.Communications; | ||
40 | using OpenSim.Region.Communications.OGS1; | ||
41 | 39 | ||
42 | namespace OpenSim.Grid.UserServer | 40 | namespace OpenSim.Grid.UserServer |
43 | { | 41 | { |
@@ -50,8 +48,6 @@ namespace OpenSim.Grid.UserServer | |||
50 | public UserManager m_userManager; | 48 | public UserManager m_userManager; |
51 | public UserLoginService m_loginService; | 49 | public UserLoginService m_loginService; |
52 | 50 | ||
53 | public IInventoryServices m_inventoryService; | ||
54 | |||
55 | LogBase m_console; | 51 | LogBase m_console; |
56 | 52 | ||
57 | [STAThread] | 53 | [STAThread] |
@@ -94,11 +90,7 @@ namespace OpenSim.Grid.UserServer | |||
94 | m_userManager._config = Cfg; | 90 | m_userManager._config = Cfg; |
95 | m_userManager.AddPlugin(Cfg.DatabaseProvider); | 91 | m_userManager.AddPlugin(Cfg.DatabaseProvider); |
96 | 92 | ||
97 | // prepare connection to the inventory server | 93 | m_loginService = new UserLoginService(m_userManager, Cfg, Cfg.DefaultStartupMsg); |
98 | m_inventoryService = new OGS1InventoryService(Cfg.InventoryServerName, Cfg.InventoryServerPort, null); | ||
99 | |||
100 | |||
101 | m_loginService = new UserLoginService(m_userManager, m_inventoryService, Cfg, Cfg.DefaultStartupMsg); | ||
102 | 94 | ||
103 | MainLog.Instance.Verbose("Main.cs:Startup() - Starting HTTP process"); | 95 | MainLog.Instance.Verbose("Main.cs:Startup() - Starting HTTP process"); |
104 | BaseHttpServer httpServer = new BaseHttpServer((int)Cfg.HttpPort); | 96 | BaseHttpServer httpServer = new BaseHttpServer((int)Cfg.HttpPort); |
@@ -111,7 +103,6 @@ namespace OpenSim.Grid.UserServer | |||
111 | httpServer.AddStreamHandler( new RestStreamHandler("DELETE", "/usersessions/", m_userManager.RestDeleteUserSessionMethod )); | 103 | httpServer.AddStreamHandler( new RestStreamHandler("DELETE", "/usersessions/", m_userManager.RestDeleteUserSessionMethod )); |
112 | 104 | ||
113 | httpServer.Start(); | 105 | httpServer.Start(); |
114 | |||
115 | m_console.Status("SERVER", "Userserver 0.3 - Startup complete"); | 106 | m_console.Status("SERVER", "Userserver 0.3 - Startup complete"); |
116 | } | 107 | } |
117 | 108 | ||
diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs index f0140a5..95192e3 100644 --- a/OpenSim/Grid/UserServer/UserLoginService.cs +++ b/OpenSim/Grid/UserServer/UserLoginService.cs | |||
@@ -6,7 +6,6 @@ using OpenSim.Framework.Data; | |||
6 | using OpenSim.Framework.UserManagement; | 6 | using OpenSim.Framework.UserManagement; |
7 | using OpenSim.Framework.Utilities; | 7 | using OpenSim.Framework.Utilities; |
8 | using OpenSim.Framework.Configuration; | 8 | using OpenSim.Framework.Configuration; |
9 | using OpenSim.Framework.Communications; | ||
10 | 9 | ||
11 | namespace OpenSim.Grid.UserServer | 10 | namespace OpenSim.Grid.UserServer |
12 | { | 11 | { |
@@ -14,8 +13,8 @@ namespace OpenSim.Grid.UserServer | |||
14 | { | 13 | { |
15 | public UserConfig m_config; | 14 | public UserConfig m_config; |
16 | 15 | ||
17 | public UserLoginService(UserManagerBase userManager, IInventoryServices inventoryServer, UserConfig config, string welcomeMess) | 16 | public UserLoginService(UserManagerBase userManager, UserConfig config, string welcomeMess) |
18 | : base(userManager, inventoryServer, welcomeMess) | 17 | : base(userManager, welcomeMess) |
19 | { | 18 | { |
20 | m_config = config; | 19 | m_config = config; |
21 | } | 20 | } |
@@ -72,29 +71,25 @@ namespace OpenSim.Grid.UserServer | |||
72 | theUser.currentAgent.currentHandle = SimInfo.regionHandle; | 71 | theUser.currentAgent.currentHandle = SimInfo.regionHandle; |
73 | 72 | ||
74 | System.Console.WriteLine("Informing region --> " + SimInfo.httpServerURI); | 73 | System.Console.WriteLine("Informing region --> " + SimInfo.httpServerURI); |
75 | // Send | 74 | // Send |
76 | try | 75 | try |
77 | { | 76 | { |
78 | XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); | 77 | XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); |
79 | XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000); | 78 | XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000); |
80 | } | 79 | } |
81 | catch( WebException e ) | 80 | catch( WebException e ) |
82 | { | 81 | { |
83 | switch( e.Status ) | 82 | switch( e.Status ) |
84 | { | 83 | { |
85 | case WebExceptionStatus.Timeout: | 84 | case WebExceptionStatus.Timeout: |
86 | //TODO: Send him to nearby or default region instead | 85 | //TODO: Send him to nearby or default region instead |
87 | break; | 86 | break; |
88 | 87 | ||
89 | default: | 88 | default: |
90 | throw; | 89 | throw; |
91 | } | 90 | } |
92 | } | 91 | } |
93 | } | 92 | } |
94 | } | 93 | } |
95 | } | 94 | } |
96 | 95 | ||
97 | |||
98 | |||
99 | |||
100 | |||
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs index b35a9d3..e526f73 100644 --- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using libsecondlife.Packets; | 32 | using libsecondlife.Packets; |
33 | using OpenSim.Framework.Inventory; | ||
33 | using OpenSim.Framework.Types; | 34 | using OpenSim.Framework.Types; |
34 | using OpenSim.Framework.Utilities; | 35 | using OpenSim.Framework.Utilities; |
35 | using OpenSim.Framework.Interfaces; | 36 | using OpenSim.Framework.Interfaces; |
@@ -352,7 +353,7 @@ namespace OpenSim.Region.ClientStack | |||
352 | // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionID).ToStringHyphenated()); | 353 | // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionID).ToStringHyphenated()); |
353 | if (OnAssetUploadRequest != null) | 354 | if (OnAssetUploadRequest != null) |
354 | { | 355 | { |
355 | OnAssetUploadRequest(this, LLUUID.Combine(request.AssetBlock.TransactionID, this.SecureSessionID), request.AssetBlock.TransactionID, request.AssetBlock.Type, request.AssetBlock.AssetData, request.AssetBlock.StoreLocal); | 356 | OnAssetUploadRequest(this, request.AssetBlock.TransactionID.Combine(this.SecureSessionID), request.AssetBlock.TransactionID, request.AssetBlock.Type, request.AssetBlock.AssetData, request.AssetBlock.StoreLocal); |
356 | } | 357 | } |
357 | break; | 358 | break; |
358 | case PacketType.RequestXfer: | 359 | case PacketType.RequestXfer: |
@@ -417,7 +418,7 @@ namespace OpenSim.Region.ClientStack | |||
417 | { | 418 | { |
418 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | 419 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) |
419 | { | 420 | { |
420 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, LLUUID.Combine(update.InventoryData[i].TransactionID, this.SecureSessionID), update.InventoryData[i].ItemID); | 421 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, update.InventoryData[i].TransactionID.Combine(this.SecureSessionID), update.InventoryData[i].ItemID); |
421 | } | 422 | } |
422 | } | 423 | } |
423 | } | 424 | } |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index ecf78cb..2489739 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -37,6 +37,7 @@ using OpenSim.Framework; | |||
37 | using OpenSim.Framework.Communications.Cache; | 37 | using OpenSim.Framework.Communications.Cache; |
38 | using OpenSim.Framework.Console; | 38 | using OpenSim.Framework.Console; |
39 | using OpenSim.Framework.Interfaces; | 39 | using OpenSim.Framework.Interfaces; |
40 | using OpenSim.Framework.Inventory; | ||
40 | using OpenSim.Framework.Types; | 41 | using OpenSim.Framework.Types; |
41 | using OpenSim.Framework.Utilities; | 42 | using OpenSim.Framework.Utilities; |
42 | using Timer = System.Timers.Timer; | 43 | using Timer = System.Timers.Timer; |
diff --git a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs index 7e08297..a00b35f 100644 --- a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs +++ b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs | |||
@@ -107,7 +107,7 @@ namespace OpenSim.Region.Communications.Local | |||
107 | } | 107 | } |
108 | else | 108 | else |
109 | { | 109 | { |
110 | this.m_inventoryService.CreateNewUserInventory(LLUUID.Zero, userProf.UUID); | 110 | this.m_inventoryService.CreateNewUserInventory(userProf.UUID); |
111 | Console.WriteLine("Created new inventory set for " + firstName + " " + lastName); | 111 | Console.WriteLine("Created new inventory set for " + firstName + " " + lastName); |
112 | return userProf.UUID; | 112 | return userProf.UUID; |
113 | } | 113 | } |
diff --git a/OpenSim/Region/Communications/Local/LocalInventoryService.cs b/OpenSim/Region/Communications/Local/LocalInventoryService.cs index 5bd3277..53f6ffa 100644 --- a/OpenSim/Region/Communications/Local/LocalInventoryService.cs +++ b/OpenSim/Region/Communications/Local/LocalInventoryService.cs | |||
@@ -3,7 +3,6 @@ using libsecondlife; | |||
3 | using OpenSim.Framework.Communications; | 3 | using OpenSim.Framework.Communications; |
4 | using OpenSim.Framework.Data; | 4 | using OpenSim.Framework.Data; |
5 | using InventoryFolder=OpenSim.Framework.Communications.Caches.InventoryFolder; | 5 | using InventoryFolder=OpenSim.Framework.Communications.Caches.InventoryFolder; |
6 | using InventoryCategory = OpenSim.Framework.Data.InventoryCategory; | ||
7 | 6 | ||
8 | namespace OpenSim.Region.Communications.Local | 7 | namespace OpenSim.Region.Communications.Local |
9 | { | 8 | { |
@@ -50,7 +49,7 @@ namespace OpenSim.Region.Communications.Local | |||
50 | } | 49 | } |
51 | } | 50 | } |
52 | 51 | ||
53 | public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder) | 52 | public override void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder) |
54 | { | 53 | { |
55 | this.AddFolder(folder); | 54 | this.AddFolder(folder); |
56 | } | 55 | } |
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs index 95fdf5a..ab8e397 100644 --- a/OpenSim/Region/Communications/Local/LocalLoginService.cs +++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs | |||
@@ -7,6 +7,7 @@ using OpenSim.Framework.Data; | |||
7 | using OpenSim.Framework.Types; | 7 | using OpenSim.Framework.Types; |
8 | using OpenSim.Framework.UserManagement; | 8 | using OpenSim.Framework.UserManagement; |
9 | using OpenSim.Framework.Utilities; | 9 | using OpenSim.Framework.Utilities; |
10 | using OpenSim.Framework.Inventory; | ||
10 | 11 | ||
11 | namespace OpenSim.Region.Communications.Local | 12 | namespace OpenSim.Region.Communications.Local |
12 | { | 13 | { |
@@ -24,7 +25,7 @@ namespace OpenSim.Region.Communications.Local | |||
24 | public event LoginToRegionEvent OnLoginToRegion; | 25 | public event LoginToRegionEvent OnLoginToRegion; |
25 | 26 | ||
26 | public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate) | 27 | public LocalLoginService(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate) |
27 | : base(userManager, parent.InventoryService, welcomeMess) | 28 | : base(userManager, welcomeMess) |
28 | { | 29 | { |
29 | m_Parent = parent; | 30 | m_Parent = parent; |
30 | this.serversInfo = serversInfo; | 31 | this.serversInfo = serversInfo; |
@@ -52,7 +53,7 @@ namespace OpenSim.Region.Communications.Local | |||
52 | profile = this.m_userManager.GetUserProfile(firstname, lastname); | 53 | profile = this.m_userManager.GetUserProfile(firstname, lastname); |
53 | if (profile != null) | 54 | if (profile != null) |
54 | { | 55 | { |
55 | m_Parent.InventoryService.CreateNewUserInventory(LLUUID.Zero, profile.UUID); | 56 | m_Parent.InventoryService.CreateNewUserInventory(profile.UUID); |
56 | } | 57 | } |
57 | 58 | ||
58 | return profile; | 59 | return profile; |
@@ -122,5 +123,51 @@ namespace OpenSim.Region.Communications.Local | |||
122 | } | 123 | } |
123 | 124 | ||
124 | } | 125 | } |
126 | |||
127 | protected override InventoryData CreateInventoryData(LLUUID userID) | ||
128 | { | ||
129 | List<InventoryFolderBase> folders = m_Parent.InventoryService.RequestFirstLevelFolders(userID); | ||
130 | if (folders.Count > 0) | ||
131 | { | ||
132 | LLUUID rootID = LLUUID.Zero; | ||
133 | ArrayList AgentInventoryArray = new ArrayList(); | ||
134 | Hashtable TempHash; | ||
135 | foreach (InventoryFolderBase InvFolder in folders) | ||
136 | { | ||
137 | if (InvFolder.parentID == LLUUID.Zero) | ||
138 | { | ||
139 | rootID = InvFolder.folderID; | ||
140 | } | ||
141 | TempHash = new Hashtable(); | ||
142 | TempHash["name"] = InvFolder.name; | ||
143 | TempHash["parent_id"] = InvFolder.parentID.ToStringHyphenated(); | ||
144 | TempHash["version"] = (Int32)InvFolder.version; | ||
145 | TempHash["type_default"] = (Int32)InvFolder.type; | ||
146 | TempHash["folder_id"] = InvFolder.folderID.ToStringHyphenated(); | ||
147 | AgentInventoryArray.Add(TempHash); | ||
148 | } | ||
149 | return new InventoryData(AgentInventoryArray, rootID); | ||
150 | } | ||
151 | else | ||
152 | { | ||
153 | AgentInventory userInventory = new AgentInventory(); | ||
154 | userInventory.CreateRootFolder(userID, false); | ||
155 | |||
156 | ArrayList AgentInventoryArray = new ArrayList(); | ||
157 | Hashtable TempHash; | ||
158 | foreach (OpenSim.Framework.Inventory.InventoryFolder InvFolder in userInventory.InventoryFolders.Values) | ||
159 | { | ||
160 | TempHash = new Hashtable(); | ||
161 | TempHash["name"] = InvFolder.FolderName; | ||
162 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); | ||
163 | TempHash["version"] = (Int32)InvFolder.Version; | ||
164 | TempHash["type_default"] = (Int32)InvFolder.DefaultType; | ||
165 | TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); | ||
166 | AgentInventoryArray.Add(TempHash); | ||
167 | } | ||
168 | |||
169 | return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID); | ||
170 | } | ||
171 | } | ||
125 | } | 172 | } |
126 | } | 173 | } |
diff --git a/OpenSim/Region/Communications/Local/LocalUserServices.cs b/OpenSim/Region/Communications/Local/LocalUserServices.cs index 61b8633..3bc4301 100644 --- a/OpenSim/Region/Communications/Local/LocalUserServices.cs +++ b/OpenSim/Region/Communications/Local/LocalUserServices.cs | |||
@@ -1,5 +1,4 @@ | |||
1 | using System; | 1 | using System; |
2 | using libsecondlife; | ||
3 | using OpenSim.Framework.Communications; | 2 | using OpenSim.Framework.Communications; |
4 | using OpenSim.Framework.Data; | 3 | using OpenSim.Framework.Data; |
5 | using OpenSim.Framework.Types; | 4 | using OpenSim.Framework.Types; |
@@ -49,10 +48,10 @@ namespace OpenSim.Region.Communications.Local | |||
49 | } | 48 | } |
50 | else | 49 | else |
51 | { | 50 | { |
52 | m_parent.InventoryService.CreateNewUserInventory(LLUUID.Zero, profile.UUID); | 51 | m_parent.InventoryService.CreateNewUserInventory(profile.UUID); |
53 | } | 52 | } |
54 | 53 | ||
55 | return profile; | 54 | return profile; |
56 | } | 55 | } |
57 | } | 56 | } |
58 | } | 57 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs b/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs index 1aa6498..96f1933 100644 --- a/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs +++ b/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs | |||
@@ -14,8 +14,8 @@ namespace OpenSim.Region.Communications.OGS1 | |||
14 | m_gridService = gridInterComms; | 14 | m_gridService = gridInterComms; |
15 | m_interRegion = gridInterComms; | 15 | m_interRegion = gridInterComms; |
16 | 16 | ||
17 | m_inventoryService = new OGS1InventoryService(); | ||
17 | m_userService = new OGS1UserServices(this); | 18 | m_userService = new OGS1UserServices(this); |
18 | m_inventoryService = new OGS1InventoryService(serversInfo, m_userService); | ||
19 | } | 19 | } |
20 | } | 20 | } |
21 | } | 21 | } |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs index 0b78c83..1b4b54c 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs | |||
@@ -5,7 +5,6 @@ using System.Net; | |||
5 | using System.Runtime.Remoting; | 5 | using System.Runtime.Remoting; |
6 | using System.Runtime.Remoting.Channels; | 6 | using System.Runtime.Remoting.Channels; |
7 | using System.Runtime.Remoting.Channels.Tcp; | 7 | using System.Runtime.Remoting.Channels.Tcp; |
8 | using System.Runtime.Serialization.Formatters; | ||
9 | using libsecondlife; | 8 | using libsecondlife; |
10 | using Nwc.XmlRpc; | 9 | using Nwc.XmlRpc; |
11 | using OpenSim.Framework; | 10 | using OpenSim.Framework; |
@@ -303,23 +302,8 @@ namespace OpenSim.Region.Communications.OGS1 | |||
303 | /// </summary> | 302 | /// </summary> |
304 | private void StartRemoting() | 303 | private void StartRemoting() |
305 | { | 304 | { |
306 | // we only need to register the tcp channel once, and we don't know which other modules use remoting | 305 | TcpChannel ch = new TcpChannel(this.serversInfo.RemotingListenerPort); |
307 | if (ChannelServices.GetChannel("tcp") == null) | 306 | ChannelServices.RegisterChannel(ch, true); |
308 | { | ||
309 | // Creating a custom formatter for a TcpChannel sink chain. | ||
310 | BinaryServerFormatterSinkProvider serverProvider = new BinaryServerFormatterSinkProvider(); | ||
311 | serverProvider.TypeFilterLevel = TypeFilterLevel.Full; | ||
312 | |||
313 | BinaryClientFormatterSinkProvider clientProvider = new BinaryClientFormatterSinkProvider(); | ||
314 | |||
315 | IDictionary props = new Hashtable(); | ||
316 | props["port"] = this.serversInfo.RemotingListenerPort; | ||
317 | props["typeFilterLevel"] = TypeFilterLevel.Full; | ||
318 | |||
319 | TcpChannel ch = new TcpChannel(props, clientProvider, serverProvider); | ||
320 | |||
321 | ChannelServices.RegisterChannel(ch, true); | ||
322 | } | ||
323 | 307 | ||
324 | WellKnownServiceTypeEntry wellType = new WellKnownServiceTypeEntry(typeof(OGS1InterRegionRemoting), "InterRegions", WellKnownObjectMode.Singleton); | 308 | WellKnownServiceTypeEntry wellType = new WellKnownServiceTypeEntry(typeof(OGS1InterRegionRemoting), "InterRegions", WellKnownObjectMode.Singleton); |
325 | RemotingConfiguration.RegisterWellKnownServiceType(wellType); | 309 | RemotingConfiguration.RegisterWellKnownServiceType(wellType); |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs index 2ec4d10..45188c1 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs | |||
@@ -1,15 +1,8 @@ | |||
1 | using System; | ||
2 | using System.Runtime.Remoting; | ||
3 | using System.Runtime.Remoting.Channels; | ||
4 | using System.Runtime.Remoting.Channels.Tcp; | ||
5 | using System.Runtime.Serialization.Formatters; | ||
6 | using System.Collections; | ||
7 | using System.Collections.Generic; | 1 | using System.Collections.Generic; |
8 | |||
9 | using libsecondlife; | 2 | using libsecondlife; |
10 | using OpenSim.Framework.Communications; | 3 | using OpenSim.Framework.Communications; |
11 | using OpenSim.Framework.Data; | 4 | using OpenSim.Framework.Data; |
12 | using OpenSim.Framework.Types; | 5 | using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder; |
13 | 6 | ||
14 | 7 | ||
15 | namespace OpenSim.Region.Communications.OGS1 | 8 | namespace OpenSim.Region.Communications.OGS1 |
@@ -17,83 +10,43 @@ namespace OpenSim.Region.Communications.OGS1 | |||
17 | public class OGS1InventoryService : IInventoryServices | 10 | public class OGS1InventoryService : IInventoryServices |
18 | { | 11 | { |
19 | 12 | ||
20 | IUserServices _userServices; | 13 | public OGS1InventoryService() |
21 | IInventoryServices _inventoryServices; | ||
22 | |||
23 | public OGS1InventoryService(NetworkServersInfo networkConfig, IUserServices userServices) : | ||
24 | this(networkConfig.InventoryServerName, networkConfig.InventoryServerPort, userServices) | ||
25 | { | ||
26 | } | ||
27 | |||
28 | public OGS1InventoryService(string serverName, int serverPort, IUserServices userServices) | ||
29 | { | 14 | { |
30 | _userServices = userServices; | ||
31 | |||
32 | // we only need to register the tcp channel once, and we don't know which other modules use remoting | ||
33 | if (ChannelServices.GetChannel("tcp") == null) | ||
34 | { | ||
35 | // Creating a custom formatter for a TcpChannel sink chain. | ||
36 | BinaryServerFormatterSinkProvider serverProvider = new BinaryServerFormatterSinkProvider(); | ||
37 | serverProvider.TypeFilterLevel = TypeFilterLevel.Full; | ||
38 | |||
39 | BinaryClientFormatterSinkProvider clientProvider = new BinaryClientFormatterSinkProvider(); | ||
40 | |||
41 | IDictionary props = new Hashtable(); | ||
42 | props["typeFilterLevel"] = TypeFilterLevel.Full; | ||
43 | |||
44 | // Pass the properties for the port setting and the server provider in the server chain argument. (Client remains null here.) | ||
45 | TcpChannel chan = new TcpChannel(props, clientProvider, serverProvider); | ||
46 | |||
47 | ChannelServices.RegisterChannel(chan, true); | ||
48 | } | ||
49 | |||
50 | 15 | ||
51 | |||
52 | string remotingUrl = string.Format("tcp://{0}:{1}/Inventory", serverName, serverPort); | ||
53 | _inventoryServices = (IInventoryServices)Activator.GetObject(typeof(IInventoryServices), remotingUrl); | ||
54 | } | 16 | } |
55 | 17 | ||
56 | #region IInventoryServices Members | 18 | #region IInventoryServices Members |
57 | 19 | ||
58 | public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack) | 20 | public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack) |
59 | { | 21 | { |
60 | _inventoryServices.RequestInventoryForUser(userID, folderCallBack, itemCallBack); | 22 | |
61 | } | 23 | } |
62 | 24 | ||
63 | public void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder) | 25 | public void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder) |
64 | { | 26 | { |
65 | _inventoryServices.AddNewInventoryFolder(userID, folder); | 27 | |
66 | } | 28 | } |
67 | 29 | ||
68 | public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) | 30 | public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) |
69 | { | 31 | { |
70 | _inventoryServices.AddNewInventoryItem(userID, item); | 32 | |
71 | } | 33 | } |
72 | 34 | ||
73 | public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item) | 35 | public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item) |
74 | { | 36 | { |
75 | _inventoryServices.DeleteInventoryItem(userID, item); | 37 | |
76 | } | ||
77 | |||
78 | public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID folderID) | ||
79 | { | ||
80 | return _inventoryServices.RequestFirstLevelFolders(folderID); | ||
81 | } | 38 | } |
82 | 39 | ||
83 | public List<InventoryItemBase> RequestFolderItems(LLUUID folderID) | 40 | public void CreateNewUserInventory(LLUUID user) |
84 | { | 41 | { |
85 | return _inventoryServices.RequestFolderItems(folderID); | 42 | |
86 | } | 43 | } |
87 | 44 | ||
88 | public void GetRootFoldersForUser(LLUUID user, out LLUUID libraryFolder, out LLUUID personalFolder) | 45 | public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID) |
89 | { | 46 | { |
90 | _inventoryServices.GetRootFoldersForUser(user, out libraryFolder, out personalFolder); | 47 | return new List<InventoryFolderBase>(); |
91 | } | 48 | } |
92 | 49 | ||
93 | public void CreateNewUserInventory(LLUUID libraryRootId, LLUUID user) | ||
94 | { | ||
95 | throw new Exception("method not implemented"); | ||
96 | } | ||
97 | #endregion | 50 | #endregion |
98 | } | 51 | } |
99 | } | 52 | } |
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index d76ffe3..1c7b806 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Modules | |||
162 | avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); | 162 | avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); |
163 | if (avatar != null) | 163 | if (avatar != null) |
164 | { | 164 | { |
165 | dis = (int)LLVector3.Mag(avatar.AbsolutePosition-fromPos); | 165 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); |
166 | } | 166 | } |
167 | 167 | ||
168 | switch (type) | 168 | switch (type) |
@@ -211,4 +211,4 @@ namespace OpenSim.Region.Environment.Modules | |||
211 | } | 211 | } |
212 | } | 212 | } |
213 | } | 213 | } |
214 | } | 214 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 5b6fe46..e6b8364 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -561,7 +561,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
561 | } | 561 | } |
562 | 562 | ||
563 | /// check for physics-related movement | 563 | /// check for physics-related movement |
564 | else if (LLVector3.Dist(lastPhysPos,AbsolutePosition) > 0.02) | 564 | else if (lastPhysPos.GetDistanceTo(AbsolutePosition) > 0.02) |
565 | { | 565 | { |
566 | SendTerseUpdateToAllClients(); | 566 | SendTerseUpdateToAllClients(); |
567 | m_updateCount = 0; | 567 | m_updateCount = 0; |
@@ -748,7 +748,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
748 | 748 | ||
749 | protected void CheckForSignificantMovement() | 749 | protected void CheckForSignificantMovement() |
750 | { | 750 | { |
751 | if (LLVector3.Dist(AbsolutePosition, posLastSignificantMove) > 2.0) | 751 | if (Helpers.VecDist(AbsolutePosition, posLastSignificantMove) > 2.0) |
752 | { | 752 | { |
753 | posLastSignificantMove = AbsolutePosition; | 753 | posLastSignificantMove = AbsolutePosition; |
754 | if (OnSignificantClientMovement != null) | 754 | if (OnSignificantClientMovement != null) |
@@ -919,4 +919,4 @@ namespace OpenSim.Region.Environment.Scenes | |||
919 | RemoveFromPhysicalScene(); | 919 | RemoveFromPhysicalScene(); |
920 | } | 920 | } |
921 | } | 921 | } |
922 | } | 922 | } \ No newline at end of file |
diff --git a/bin/Inventory_Default.xml b/bin/Inventory_Default.xml deleted file mode 100644 index cbbb8e3..0000000 --- a/bin/Inventory_Default.xml +++ /dev/null | |||
@@ -1,62 +0,0 @@ | |||
1 | <?xml version="1.0" encoding="utf-8"?> | ||
2 | <inventory> | ||
3 | <folder> | ||
4 | <name>My Inventory</name> | ||
5 | <folderID UUID="00000112-000f-0000-0000-000100bba000" /> | ||
6 | <type>9</type> | ||
7 | <folders> | ||
8 | <folder> | ||
9 | <name>Animations</name> | ||
10 | <type>20</type> | ||
11 | </folder> | ||
12 | <folder> | ||
13 | <name>Body Parts</name> | ||
14 | <type>13</type> | ||
15 | </folder> | ||
16 | <folder> | ||
17 | <name>Clothing</name> | ||
18 | <type>5</type> | ||
19 | </folder> | ||
20 | <folder> | ||
21 | <name>Gestures</name> | ||
22 | <type>21</type> | ||
23 | </folder> | ||
24 | <folder> | ||
25 | <name>Landmarks</name> | ||
26 | <type>3</type> | ||
27 | </folder> | ||
28 | <folder> | ||
29 | <name>Lost And Found</name> | ||
30 | <type>16</type> | ||
31 | </folder> | ||
32 | <folder> | ||
33 | <name>Notecards</name> | ||
34 | <type>7</type> | ||
35 | </folder> | ||
36 | <folder> | ||
37 | <name>Objects</name> | ||
38 | <type>6</type> | ||
39 | </folder> | ||
40 | <folder> | ||
41 | <name>Photo Album</name> | ||
42 | <type>15</type> | ||
43 | </folder> | ||
44 | <folder> | ||
45 | <name>Scripts</name> | ||
46 | <type>10</type> | ||
47 | </folder> | ||
48 | <folder> | ||
49 | <name>Sounds</name> | ||
50 | <type>1</type> | ||
51 | </folder> | ||
52 | <folder> | ||
53 | <name>Textures</name> | ||
54 | <type>0</type> | ||
55 | </folder> | ||
56 | <folder> | ||
57 | <name>Trash</name> | ||
58 | <type>14</type> | ||
59 | </folder> | ||
60 | </folders> | ||
61 | </folder> | ||
62 | </inventory> \ No newline at end of file | ||
diff --git a/bin/Inventory_Library.xml b/bin/Inventory_Library.xml deleted file mode 100644 index f54cc12..0000000 --- a/bin/Inventory_Library.xml +++ /dev/null | |||
@@ -1,63 +0,0 @@ | |||
1 | <?xml version="1.0" encoding="utf-8"?> | ||
2 | <inventory> | ||
3 | <folder> | ||
4 | <name>Library</name> | ||
5 | <folderid UUID="00000112-000f-0000-0000-000100bba000" /> | ||
6 | <type>9</type> | ||
7 | <folders> | ||
8 | <folder> | ||
9 | <name>Animations</name> | ||
10 | <type>20</type> | ||
11 | </folder> | ||
12 | <folder> | ||
13 | <name>Body Parts</name> | ||
14 | <type>13</type> | ||
15 | </folder> | ||
16 | <folder> | ||
17 | <name>Clothing</name> | ||
18 | <type>5</type> | ||
19 | </folder> | ||
20 | <folder> | ||
21 | <name>Gestures</name> | ||
22 | <type>21</type> | ||
23 | </folder> | ||
24 | <folder> | ||
25 | <name>Landmarks</name> | ||
26 | <type>3</type> | ||
27 | </folder> | ||
28 | <folder> | ||
29 | <name>Lost And Found</name> | ||
30 | <type>3</type> | ||
31 | </folder> | ||
32 | <folder> | ||
33 | <name>Notecards</name> | ||
34 | <type>7</type> | ||
35 | </folder> | ||
36 | <folder> | ||
37 | <name>Objects</name> | ||
38 | <type>6</type> | ||
39 | </folder> | ||
40 | <folder> | ||
41 | <name>Photo Album</name> | ||
42 | <type>15</type> | ||
43 | </folder> | ||
44 | <folder> | ||
45 | <name>Scripts</name> | ||
46 | <type>10</type> | ||
47 | </folder> | ||
48 | <folder> | ||
49 | <name>Sounds</name> | ||
50 | <type>1</type> | ||
51 | </folder> | ||
52 | <folder> | ||
53 | <name>Textures</name> | ||
54 | <type>0</type> | ||
55 | </folder> | ||
56 | |||
57 | <folder> | ||
58 | <name>Accessories</name> | ||
59 | <type>8</type> | ||
60 | </folder> | ||
61 | </folders> | ||
62 | </folder> | ||
63 | </inventory> \ No newline at end of file | ||
diff --git a/bin/libsecondlife.dll b/bin/libsecondlife.dll index b9741bc..8b9596d 100644 --- a/bin/libsecondlife.dll +++ b/bin/libsecondlife.dll | |||
Binary files differ | |||
diff --git a/prebuild.xml b/prebuild.xml index 4222832..bbd403c 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -823,38 +823,6 @@ | |||
823 | <Reference name="OpenSim.Framework"/> | 823 | <Reference name="OpenSim.Framework"/> |
824 | <Reference name="OpenSim.Framework.Console"/> | 824 | <Reference name="OpenSim.Framework.Console"/> |
825 | <Reference name="OpenSim.Framework.Communications"/> | 825 | <Reference name="OpenSim.Framework.Communications"/> |
826 | <Reference name="OpenSim.Region.Communications.OGS1"/> | ||
827 | <Reference name="OpenSim.Framework.Data"/> | ||
828 | <Reference name="OpenSim.Framework.Servers"/> | ||
829 | <Reference name="libsecondlife.dll"/> | ||
830 | <Reference name="Db4objects.Db4o.dll"/> | ||
831 | <Reference name="XMLRPC.dll"/> | ||
832 | |||
833 | <Files> | ||
834 | <Match pattern="*.cs" recurse="true"/> | ||
835 | </Files> | ||
836 | </Project> | ||
837 | |||
838 | <Project name="OpenSim.Grid.InventoryServer" path="OpenSim/Grid/InventoryServer" type="Exe"> | ||
839 | <Configuration name="Debug"> | ||
840 | <Options> | ||
841 | <OutputPath>../../../bin/</OutputPath> | ||
842 | </Options> | ||
843 | </Configuration> | ||
844 | <Configuration name="Release"> | ||
845 | <Options> | ||
846 | <OutputPath>../../../bin/</OutputPath> | ||
847 | </Options> | ||
848 | </Configuration> | ||
849 | |||
850 | <ReferencePath>../../../bin/</ReferencePath> | ||
851 | <Reference name="System" localCopy="false"/> | ||
852 | <Reference name="System.Data" localCopy="false"/> | ||
853 | <Reference name="System.Xml" localCopy="false"/> | ||
854 | <Reference name="System.Runtime.Remoting" localCopy="false"/> | ||
855 | <Reference name="OpenSim.Framework"/> | ||
856 | <Reference name="OpenSim.Framework.Console"/> | ||
857 | <Reference name="OpenSim.Framework.Communications"/> | ||
858 | <Reference name="OpenSim.Framework.Data"/> | 826 | <Reference name="OpenSim.Framework.Data"/> |
859 | <Reference name="OpenSim.Framework.Servers"/> | 827 | <Reference name="OpenSim.Framework.Servers"/> |
860 | <Reference name="libsecondlife.dll"/> | 828 | <Reference name="libsecondlife.dll"/> |
@@ -1013,7 +981,3 @@ | |||
1013 | </Prebuild> | 981 | </Prebuild> |
1014 | 982 | ||
1015 | 983 | ||
1016 | |||
1017 | |||
1018 | |||
1019 | |||
diff --git a/share/sql/mysql-inventoryfolders.sql b/share/sql/mysql-inventoryfolders.sql index ebda3bb..8704702 100644 --- a/share/sql/mysql-inventoryfolders.sql +++ b/share/sql/mysql-inventoryfolders.sql | |||
@@ -3,8 +3,6 @@ CREATE TABLE `inventoryfolders` ( | |||
3 | `agentID` varchar(36) default NULL, | 3 | `agentID` varchar(36) default NULL, |
4 | `parentFolderID` varchar(36) default NULL, | 4 | `parentFolderID` varchar(36) default NULL, |
5 | `folderName` varchar(64) default NULL, | 5 | `folderName` varchar(64) default NULL, |
6 | `category` TINYINT NOT NULL, | ||
7 | `folderType` TINYINT NOT NULL, | ||
8 | PRIMARY KEY (`folderID`), | 6 | PRIMARY KEY (`folderID`), |
9 | KEY `owner` (`agentID`), | 7 | KEY `owner` (`agentID`), |
10 | KEY `parent` (`parentFolderID`) | 8 | KEY `parent` (`parentFolderID`) |