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authorUbitUmarov2018-09-30 05:39:58 +0100
committerUbitUmarov2018-09-30 05:39:58 +0100
commit57ae99b1135e36c2924f58064ed644ea29a5ae6c (patch)
treee60cb114ae9b3a4dfeef65e4b70677c33f1165b3
parent a few changes to last patch (diff)
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missed new c# version only code
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 3c6f695..854c833 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -2139,7 +2139,8 @@ namespace OpenSim.Region.CoreModules.World.Land
2139 2139
2140 public void ClientOnParcelGodMark(IClientAPI client, UUID god, int landID) 2140 public void ClientOnParcelGodMark(IClientAPI client, UUID god, int landID)
2141 { 2141 {
2142 ((Scene)client.Scene).TryGetScenePresence(client.AgentId, out ScenePresence sp); 2142 ScenePresence sp = null;
2143 ((Scene)client.Scene).TryGetScenePresence(client.AgentId, out sp);
2143 if (sp == null) 2144 if (sp == null)
2144 return; 2145 return;
2145 if (sp.IsChildAgent || sp.IsDeleted || sp.IsInTransit || sp.IsNPC) 2146 if (sp.IsChildAgent || sp.IsDeleted || sp.IsInTransit || sp.IsNPC)