diff options
author | mingchen | 2007-06-07 16:29:10 +0000 |
---|---|---|
committer | mingchen | 2007-06-07 16:29:10 +0000 |
commit | 458c6b6f1687a63c7b443a8e76ee31da75c99247 (patch) | |
tree | a96d8c96f7da66344f83fbdc2c15c3e421230e34 | |
parent | Fixed SVN: All Done! Sorry for the delay (3 / 3) (diff) | |
download | opensim-SC-458c6b6f1687a63c7b443a8e76ee31da75c99247.zip opensim-SC-458c6b6f1687a63c7b443a8e76ee31da75c99247.tar.gz opensim-SC-458c6b6f1687a63c7b443a8e76ee31da75c99247.tar.bz2 opensim-SC-458c6b6f1687a63c7b443a8e76ee31da75c99247.tar.xz |
*Added EstateSettings.cs and moved many relevant variables from RegionInfoBase to EstateSettings class and added an EstateSettings objection to RegionInfoBase
*Added a few missed copyright headers
*Fixed a filename typo
Diffstat (limited to '')
23 files changed, 430 insertions, 209 deletions
diff --git a/Common/OpenSim.Framework/OpenSim.Framework.csproj b/Common/OpenSim.Framework/OpenSim.Framework.csproj index 8e33dd9..3059daa 100644 --- a/Common/OpenSim.Framework/OpenSim.Framework.csproj +++ b/Common/OpenSim.Framework/OpenSim.Framework.csproj | |||
@@ -159,31 +159,34 @@ | |||
159 | <Compile Include="Properties\AssemblyInfo.cs"> | 159 | <Compile Include="Properties\AssemblyInfo.cs"> |
160 | <SubType>Code</SubType> | 160 | <SubType>Code</SubType> |
161 | </Compile> | 161 | </Compile> |
162 | <Compile Include="Types\NeighbourInfo.cs"> | 162 | <Compile Include="Types\AgentCircuitData.cs"> |
163 | <SubType>Code</SubType> | 163 | <SubType>Code</SubType> |
164 | </Compile> | 164 | </Compile> |
165 | <Compile Include="Types\ParcelData.cs"> | 165 | <Compile Include="Types\AssetBase.cs"> |
166 | <SubType>Code</SubType> | 166 | <SubType>Code</SubType> |
167 | </Compile> | 167 | </Compile> |
168 | <Compile Include="Types\PrimData.cs"> | 168 | <Compile Include="Types\AssetLandmark.cs"> |
169 | <SubType>Code</SubType> | 169 | <SubType>Code</SubType> |
170 | </Compile> | 170 | </Compile> |
171 | <Compile Include="Types\AssetStorage.cs"> | 171 | <Compile Include="Types\AssetStorage.cs"> |
172 | <SubType>Code</SubType> | 172 | <SubType>Code</SubType> |
173 | </Compile> | 173 | </Compile> |
174 | <Compile Include="Types\OSVector3.cs"> | 174 | <Compile Include="Types\Login.cs"> |
175 | <SubType>Code</SubType> | ||
176 | </Compile> | ||
177 | <Compile Include="Types\NeighbourInfo.cs"> | ||
175 | <SubType>Code</SubType> | 178 | <SubType>Code</SubType> |
176 | </Compile> | 179 | </Compile> |
177 | <Compile Include="Types\AgentCiruitData.cs"> | 180 | <Compile Include="Types\OSVector3.cs"> |
178 | <SubType>Code</SubType> | 181 | <SubType>Code</SubType> |
179 | </Compile> | 182 | </Compile> |
180 | <Compile Include="Types\Login.cs"> | 183 | <Compile Include="Types\ParcelData.cs"> |
181 | <SubType>Code</SubType> | 184 | <SubType>Code</SubType> |
182 | </Compile> | 185 | </Compile> |
183 | <Compile Include="Types\AssetLandmark.cs"> | 186 | <Compile Include="Types\PrimData.cs"> |
184 | <SubType>Code</SubType> | 187 | <SubType>Code</SubType> |
185 | </Compile> | 188 | </Compile> |
186 | <Compile Include="Types\AssetBase.cs"> | 189 | <Compile Include="Types\EstateSettings.cs"> |
187 | <SubType>Code</SubType> | 190 | <SubType>Code</SubType> |
188 | </Compile> | 191 | </Compile> |
189 | </ItemGroup> | 192 | </ItemGroup> |
diff --git a/Common/OpenSim.Framework/OpenSim.Framework.dll.build b/Common/OpenSim.Framework/OpenSim.Framework.dll.build index 8da7748..ae01398 100644 --- a/Common/OpenSim.Framework/OpenSim.Framework.dll.build +++ b/Common/OpenSim.Framework/OpenSim.Framework.dll.build | |||
@@ -36,15 +36,16 @@ | |||
36 | <include name="Interfaces/IScriptAPI.cs" /> | 36 | <include name="Interfaces/IScriptAPI.cs" /> |
37 | <include name="Interfaces/ILocalStorage.cs" /> | 37 | <include name="Interfaces/ILocalStorage.cs" /> |
38 | <include name="Properties/AssemblyInfo.cs" /> | 38 | <include name="Properties/AssemblyInfo.cs" /> |
39 | <include name="Types/AgentCircuitData.cs" /> | ||
40 | <include name="Types/AssetBase.cs" /> | ||
41 | <include name="Types/AssetLandmark.cs" /> | ||
42 | <include name="Types/AssetStorage.cs" /> | ||
43 | <include name="Types/Login.cs" /> | ||
39 | <include name="Types/NeighbourInfo.cs" /> | 44 | <include name="Types/NeighbourInfo.cs" /> |
45 | <include name="Types/OSVector3.cs" /> | ||
40 | <include name="Types/ParcelData.cs" /> | 46 | <include name="Types/ParcelData.cs" /> |
41 | <include name="Types/PrimData.cs" /> | 47 | <include name="Types/PrimData.cs" /> |
42 | <include name="Types/AssetStorage.cs" /> | 48 | <include name="Types/EstateSettings.cs" /> |
43 | <include name="Types/OSVector3.cs" /> | ||
44 | <include name="Types/AgentCiruitData.cs" /> | ||
45 | <include name="Types/Login.cs" /> | ||
46 | <include name="Types/AssetLandmark.cs" /> | ||
47 | <include name="Types/AssetBase.cs" /> | ||
48 | </sources> | 49 | </sources> |
49 | <references basedir="${project::get-base-directory()}"> | 50 | <references basedir="${project::get-base-directory()}"> |
50 | <lib> | 51 | <lib> |
diff --git a/Common/OpenSim.Framework/Types/AgentCircuitData.cs b/Common/OpenSim.Framework/Types/AgentCircuitData.cs new file mode 100644 index 0000000..de79ce2 --- /dev/null +++ b/Common/OpenSim.Framework/Types/AgentCircuitData.cs | |||
@@ -0,0 +1,50 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using libsecondlife; | ||
33 | |||
34 | namespace OpenSim.Framework.Types | ||
35 | { | ||
36 | public class AgentCircuitData | ||
37 | { | ||
38 | public AgentCircuitData() { } | ||
39 | public LLUUID AgentID; | ||
40 | public LLUUID SessionID; | ||
41 | public LLUUID SecureSessionID; | ||
42 | public LLVector3 startpos; | ||
43 | public string firstname; | ||
44 | public string lastname; | ||
45 | public uint circuitcode; | ||
46 | public bool child; | ||
47 | public LLUUID InventoryFolder; | ||
48 | public LLUUID BaseFolder; | ||
49 | } | ||
50 | } | ||
diff --git a/Common/OpenSim.Framework/Types/AgentCiruitData.cs b/Common/OpenSim.Framework/Types/AgentCiruitData.cs deleted file mode 100644 index 7314586..0000000 --- a/Common/OpenSim.Framework/Types/AgentCiruitData.cs +++ /dev/null | |||
@@ -1,22 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | |||
6 | namespace OpenSim.Framework.Types | ||
7 | { | ||
8 | public class AgentCircuitData | ||
9 | { | ||
10 | public AgentCircuitData() { } | ||
11 | public LLUUID AgentID; | ||
12 | public LLUUID SessionID; | ||
13 | public LLUUID SecureSessionID; | ||
14 | public LLVector3 startpos; | ||
15 | public string firstname; | ||
16 | public string lastname; | ||
17 | public uint circuitcode; | ||
18 | public bool child; | ||
19 | public LLUUID InventoryFolder; | ||
20 | public LLUUID BaseFolder; | ||
21 | } | ||
22 | } | ||
diff --git a/Common/OpenSim.Framework/Types/AssetBase.cs b/Common/OpenSim.Framework/Types/AssetBase.cs index f6104f8..86586a6 100644 --- a/Common/OpenSim.Framework/Types/AssetBase.cs +++ b/Common/OpenSim.Framework/Types/AssetBase.cs | |||
@@ -1,3 +1,30 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
1 | using System; | 28 | using System; |
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Text; | 30 | using System.Text; |
diff --git a/Common/OpenSim.Framework/Types/AssetLandmark.cs b/Common/OpenSim.Framework/Types/AssetLandmark.cs index 9d1a326..8a10b70 100644 --- a/Common/OpenSim.Framework/Types/AssetLandmark.cs +++ b/Common/OpenSim.Framework/Types/AssetLandmark.cs | |||
@@ -1,3 +1,30 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
1 | using System; | 28 | using System; |
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Text; | 30 | using System.Text; |
diff --git a/Common/OpenSim.Framework/Types/AssetStorage.cs b/Common/OpenSim.Framework/Types/AssetStorage.cs index 5b5b3b2..8cac23a 100644 --- a/Common/OpenSim.Framework/Types/AssetStorage.cs +++ b/Common/OpenSim.Framework/Types/AssetStorage.cs | |||
@@ -1,3 +1,30 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
1 | using System; | 28 | using System; |
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Text; | 30 | using System.Text; |
diff --git a/Common/OpenSim.Framework/Types/Login.cs b/Common/OpenSim.Framework/Types/Login.cs index 71f9de3..2737cbb 100644 --- a/Common/OpenSim.Framework/Types/Login.cs +++ b/Common/OpenSim.Framework/Types/Login.cs | |||
@@ -1,3 +1,31 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
1 | using System; | 29 | using System; |
2 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
3 | using System.Text; | 31 | using System.Text; |
diff --git a/Common/OpenSim.Framework/Types/NeighbourInfo.cs b/Common/OpenSim.Framework/Types/NeighbourInfo.cs index 58b6cb1..e3e9dbb 100644 --- a/Common/OpenSim.Framework/Types/NeighbourInfo.cs +++ b/Common/OpenSim.Framework/Types/NeighbourInfo.cs | |||
@@ -1,3 +1,31 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
1 | using System; | 29 | using System; |
2 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
3 | using System.Text; | 31 | using System.Text; |
diff --git a/Common/OpenSim.Framework/Types/OSVector3.cs b/Common/OpenSim.Framework/Types/OSVector3.cs index 8fb840b..7e3a849 100644 --- a/Common/OpenSim.Framework/Types/OSVector3.cs +++ b/Common/OpenSim.Framework/Types/OSVector3.cs | |||
@@ -1,3 +1,31 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
1 | using System; | 29 | using System; |
2 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
3 | using System.Text; | 31 | using System.Text; |
diff --git a/Common/OpenSim.Framework/Types/ParcelData.cs b/Common/OpenSim.Framework/Types/ParcelData.cs index 53dbbbd..40f128a 100644 --- a/Common/OpenSim.Framework/Types/ParcelData.cs +++ b/Common/OpenSim.Framework/Types/ParcelData.cs | |||
@@ -1,3 +1,30 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
1 | using System; | 28 | using System; |
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Text; | 30 | using System.Text; |
diff --git a/Common/OpenSim.Framework/Types/PrimData.cs b/Common/OpenSim.Framework/Types/PrimData.cs index 68e2a22..a63be76 100644 --- a/Common/OpenSim.Framework/Types/PrimData.cs +++ b/Common/OpenSim.Framework/Types/PrimData.cs | |||
@@ -1,3 +1,31 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
1 | using System; | 29 | using System; |
2 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
3 | using System.Text; | 31 | using System.Text; |
diff --git a/OpenGridServices.sln b/OpenGridServices.sln index 4bcb988..87f3570 100644 --- a/OpenGridServices.sln +++ b/OpenGridServices.sln | |||
@@ -1,5 +1,5 @@ | |||
1 | Microsoft Visual Studio Solution File, Format Version 9.00 | 1 | Microsoft Visual Studio Solution File, Format Version 9.00 |
2 | # Visual Studio 2005 | 2 | # Visual C# Express 2005 |
3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenUser.Config.UserConfigDb4o", "OpenGridServices\OpenUser.Config\UserConfigDb4o\OpenUser.Config.UserConfigDb4o.csproj", "{7E494328-0000-0000-0000-000000000000}" | 3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenUser.Config.UserConfigDb4o", "OpenGridServices\OpenUser.Config\UserConfigDb4o\OpenUser.Config.UserConfigDb4o.csproj", "{7E494328-0000-0000-0000-000000000000}" |
4 | EndProject | 4 | EndProject |
5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.AssetServer", "OpenGridServices\OpenGridServices.AssetServer\OpenGridServices.AssetServer.csproj", "{0021261B-0000-0000-0000-000000000000}" | 5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.AssetServer", "OpenGridServices\OpenGridServices.AssetServer\OpenGridServices.AssetServer.csproj", "{0021261B-0000-0000-0000-000000000000}" |
@@ -27,75 +27,65 @@ EndProject | |||
27 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Framework.Data.MySQL", "OpenGridServices\OpenGrid.Framework.Data.MySQL\OpenGrid.Framework.Data.MySQL.csproj", "{0F3C3AC1-0000-0000-0000-000000000000}" | 27 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Framework.Data.MySQL", "OpenGridServices\OpenGrid.Framework.Data.MySQL\OpenGrid.Framework.Data.MySQL.csproj", "{0F3C3AC1-0000-0000-0000-000000000000}" |
28 | EndProject | 28 | EndProject |
29 | Global | 29 | Global |
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32 | Release|Any CPU = Release|Any CPU | 32 | Release|Any CPU = Release|Any CPU |
33 | EndGlobalSection | 33 | EndGlobalSection |
34 | GlobalSection(ProjectDependencies) = postSolution | 34 | GlobalSection(ProjectConfigurationPlatforms) = postSolution |
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71 | {7924FD35-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 71 | {62CDF671-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
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87 | {338FA00B-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 87 | EndGlobalSection |
88 | {338FA00B-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | 88 | GlobalSection(SolutionProperties) = preSolution |
89 | {66591469-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 89 | HideSolutionNode = FALSE |
90 | {66591469-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 90 | EndGlobalSection |
91 | {66591469-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
92 | {66591469-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | ||
93 | {0F3C3AC1-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
94 | {0F3C3AC1-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
95 | {0F3C3AC1-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
96 | {0F3C3AC1-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | ||
97 | EndGlobalSection | ||
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99 | HideSolutionNode = FALSE | ||
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101 | EndGlobal | 91 | EndGlobal |
diff --git a/OpenGridServices/ServiceManager/ServiceManager.csproj b/OpenGridServices/ServiceManager/ServiceManager.csproj index 0e7ff5a..b461bd1 100644 --- a/OpenGridServices/ServiceManager/ServiceManager.csproj +++ b/OpenGridServices/ServiceManager/ServiceManager.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{E141F4EE-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{E141F4EE-0000-0000-0000-000000000000}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>ServiceManager</AssemblyName> | 13 | <AssemblyName>ServiceManager</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Exe</OutputType> | 18 | <OutputType>Exe</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>ServiceManager</RootNamespace> | 21 | <RootNamespace>ServiceManager</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,30 +61,31 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="System" > | 68 | <Reference Include="System"> |
62 | <HintPath>System.dll</HintPath> | 69 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="System.ServiceProcess" > | 72 | <Reference Include="System.ServiceProcess"> |
66 | <HintPath>System.ServiceProcess.dll</HintPath> | 73 | <HintPath>System.ServiceProcess.dll</HintPath> |
67 | <Private>False</Private> | 74 | <Private>False</Private> |
68 | </Reference> | 75 | </Reference> |
69 | <Reference Include="System.Xml" > | 76 | <Reference Include="System.Xml"> |
70 | <HintPath>System.Xml.dll</HintPath> | 77 | <HintPath>System.Xml.dll</HintPath> |
71 | <Private>False</Private> | 78 | <Private>False</Private> |
72 | </Reference> | 79 | </Reference> |
73 | <Reference Include="libsecondlife.dll" > | 80 | <Reference Include="libsecondlife.dll"> |
74 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | 81 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> |
75 | <Private>False</Private> | 82 | <Private>False</Private> |
76 | </Reference> | 83 | </Reference> |
77 | <Reference Include="OpenSim.GenericConfig.Xml" > | 84 | <Reference Include="OpenSim.GenericConfig.Xml"> |
78 | <HintPath>OpenSim.GenericConfig.Xml.dll</HintPath> | 85 | <HintPath>OpenSim.GenericConfig.Xml.dll</HintPath> |
79 | <Private>False</Private> | 86 | <Private>False</Private> |
80 | </Reference> | 87 | </Reference> |
81 | <Reference Include="OpenSim.Framework.dll" > | 88 | <Reference Include="OpenSim.Framework.dll"> |
82 | <HintPath>..\..\bin\OpenSim.Framework.dll</HintPath> | 89 | <HintPath>..\..\bin\OpenSim.Framework.dll</HintPath> |
83 | <Private>False</Private> | 90 | <Private>False</Private> |
84 | </Reference> | 91 | </Reference> |
@@ -87,7 +94,7 @@ | |||
87 | </ItemGroup> | 94 | </ItemGroup> |
88 | <ItemGroup> | 95 | <ItemGroup> |
89 | <Compile Include="ServiceManager.cs"> | 96 | <Compile Include="ServiceManager.cs"> |
90 | <SubType>Code</SubType> | 97 | <SubType>Component</SubType> |
91 | </Compile> | 98 | </Compile> |
92 | </ItemGroup> | 99 | </ItemGroup> |
93 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 100 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
@@ -97,4 +104,4 @@ | |||
97 | <PostBuildEvent> | 104 | <PostBuildEvent> |
98 | </PostBuildEvent> | 105 | </PostBuildEvent> |
99 | </PropertyGroup> | 106 | </PropertyGroup> |
100 | </Project> | 107 | </Project> \ No newline at end of file |
diff --git a/OpenSim/OpenSim.RegionServer/Estate/EstateManager.cs b/OpenSim/OpenSim.RegionServer/Estate/EstateManager.cs index 7ddfcd2..5dab080 100644 --- a/OpenSim/OpenSim.RegionServer/Estate/EstateManager.cs +++ b/OpenSim/OpenSim.RegionServer/Estate/EstateManager.cs | |||
@@ -2,8 +2,13 @@ using System; | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | using OpenSim.Framework.Types; | ||
6 | |||
5 | namespace OpenSim.RegionServer.Estate | 7 | namespace OpenSim.RegionServer.Estate |
6 | { | 8 | { |
9 | /// <summary> | ||
10 | /// Processes requests regarding estates. Refer to EstateSettings.cs in OpenSim.Framework. Types for all of the core settings | ||
11 | /// </summary> | ||
7 | public class EstateManager | 12 | public class EstateManager |
8 | { | 13 | { |
9 | 14 | ||
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj index aa7ce5d..4f16f2c 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -142,15 +142,9 @@ | |||
142 | <Compile Include="Grid.cs"> | 142 | <Compile Include="Grid.cs"> |
143 | <SubType>Code</SubType> | 143 | <SubType>Code</SubType> |
144 | </Compile> | 144 | </Compile> |
145 | <Compile Include="RegionInfoBase.cs"> | ||
146 | <SubType>Code</SubType> | ||
147 | </Compile> | ||
148 | <Compile Include="PacketServer.cs"> | 145 | <Compile Include="PacketServer.cs"> |
149 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
150 | </Compile> | 147 | </Compile> |
151 | <Compile Include="RegionInfo.cs"> | ||
152 | <SubType>Code</SubType> | ||
153 | </Compile> | ||
154 | <Compile Include="AuthenticateSessionsBase.cs"> | 148 | <Compile Include="AuthenticateSessionsBase.cs"> |
155 | <SubType>Code</SubType> | 149 | <SubType>Code</SubType> |
156 | </Compile> | 150 | </Compile> |
@@ -163,13 +157,16 @@ | |||
163 | <Compile Include="RegionServerBase.cs"> | 157 | <Compile Include="RegionServerBase.cs"> |
164 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
165 | </Compile> | 159 | </Compile> |
166 | <Compile Include="Simulator\Avatar.Client.cs"> | 160 | <Compile Include="RegionInfoBase.cs"> |
167 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
168 | </Compile> | 162 | </Compile> |
169 | <Compile Include="Simulator\Entity.cs"> | 163 | <Compile Include="RegionInfo.cs"> |
170 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
171 | </Compile> | 165 | </Compile> |
172 | <Compile Include="Simulator\Avatar.cs"> | 166 | <Compile Include="Simulator\Avatar.Client.cs"> |
167 | <SubType>Code</SubType> | ||
168 | </Compile> | ||
169 | <Compile Include="Simulator\Entity.cs"> | ||
173 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
174 | </Compile> | 171 | </Compile> |
175 | <Compile Include="Simulator\World.PacketHandlers.cs"> | 172 | <Compile Include="Simulator\World.PacketHandlers.cs"> |
@@ -181,25 +178,28 @@ | |||
181 | <Compile Include="Simulator\AvatarAnimations.cs"> | 178 | <Compile Include="Simulator\AvatarAnimations.cs"> |
182 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
183 | </Compile> | 180 | </Compile> |
184 | <Compile Include="Simulator\ParcelManager.cs"> | 181 | <Compile Include="Simulator\WorldBase.cs"> |
185 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
186 | </Compile> | 183 | </Compile> |
187 | <Compile Include="Simulator\WorldBase.cs"> | 184 | <Compile Include="Simulator\Primitive.cs"> |
188 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
189 | </Compile> | 186 | </Compile> |
190 | <Compile Include="Simulator\SceneObject.cs"> | 187 | <Compile Include="Simulator\World.Scripting.cs"> |
191 | <SubType>Code</SubType> | 188 | <SubType>Code</SubType> |
192 | </Compile> | 189 | </Compile> |
193 | <Compile Include="Simulator\World.cs"> | 190 | <Compile Include="Simulator\Primitive2.cs"> |
194 | <SubType>Code</SubType> | 191 | <SubType>Code</SubType> |
195 | </Compile> | 192 | </Compile> |
196 | <Compile Include="Simulator\Primitive.cs"> | 193 | <Compile Include="Simulator\Avatar.cs"> |
197 | <SubType>Code</SubType> | 194 | <SubType>Code</SubType> |
198 | </Compile> | 195 | </Compile> |
199 | <Compile Include="Simulator\World.Scripting.cs"> | 196 | <Compile Include="Simulator\World.cs"> |
200 | <SubType>Code</SubType> | 197 | <SubType>Code</SubType> |
201 | </Compile> | 198 | </Compile> |
202 | <Compile Include="Simulator\Primitive2.cs"> | 199 | <Compile Include="Simulator\SceneObject.cs"> |
200 | <SubType>Code</SubType> | ||
201 | </Compile> | ||
202 | <Compile Include="Simulator\ParcelManager.cs"> | ||
203 | <SubType>Code</SubType> | 203 | <SubType>Code</SubType> |
204 | </Compile> | 204 | </Compile> |
205 | <Compile Include="Estate\EstateManager.cs"> | 205 | <Compile Include="Estate\EstateManager.cs"> |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index 204796e..702c90c 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -17,26 +17,26 @@ | |||
17 | <include name="AuthenticateSessionsRemote.cs" /> | 17 | <include name="AuthenticateSessionsRemote.cs" /> |
18 | <include name="OpenSimNetworkHandler.cs" /> | 18 | <include name="OpenSimNetworkHandler.cs" /> |
19 | <include name="Grid.cs" /> | 19 | <include name="Grid.cs" /> |
20 | <include name="RegionInfoBase.cs" /> | ||
21 | <include name="PacketServer.cs" /> | 20 | <include name="PacketServer.cs" /> |
22 | <include name="RegionInfo.cs" /> | ||
23 | <include name="AuthenticateSessionsBase.cs" /> | 21 | <include name="AuthenticateSessionsBase.cs" /> |
24 | <include name="VersionInfo.cs" /> | 22 | <include name="VersionInfo.cs" /> |
25 | <include name="AgentAssetUpload.cs" /> | 23 | <include name="AgentAssetUpload.cs" /> |
26 | <include name="RegionServerBase.cs" /> | 24 | <include name="RegionServerBase.cs" /> |
25 | <include name="RegionInfoBase.cs" /> | ||
26 | <include name="RegionInfo.cs" /> | ||
27 | <include name="Simulator/Avatar.Client.cs" /> | 27 | <include name="Simulator/Avatar.Client.cs" /> |
28 | <include name="Simulator/Entity.cs" /> | 28 | <include name="Simulator/Entity.cs" /> |
29 | <include name="Simulator/Avatar.cs" /> | ||
30 | <include name="Simulator/World.PacketHandlers.cs" /> | 29 | <include name="Simulator/World.PacketHandlers.cs" /> |
31 | <include name="Simulator/Avatar.Update.cs" /> | 30 | <include name="Simulator/Avatar.Update.cs" /> |
32 | <include name="Simulator/AvatarAnimations.cs" /> | 31 | <include name="Simulator/AvatarAnimations.cs" /> |
33 | <include name="Simulator/ParcelManager.cs" /> | ||
34 | <include name="Simulator/WorldBase.cs" /> | 32 | <include name="Simulator/WorldBase.cs" /> |
35 | <include name="Simulator/SceneObject.cs" /> | ||
36 | <include name="Simulator/World.cs" /> | ||
37 | <include name="Simulator/Primitive.cs" /> | 33 | <include name="Simulator/Primitive.cs" /> |
38 | <include name="Simulator/World.Scripting.cs" /> | 34 | <include name="Simulator/World.Scripting.cs" /> |
39 | <include name="Simulator/Primitive2.cs" /> | 35 | <include name="Simulator/Primitive2.cs" /> |
36 | <include name="Simulator/Avatar.cs" /> | ||
37 | <include name="Simulator/World.cs" /> | ||
38 | <include name="Simulator/SceneObject.cs" /> | ||
39 | <include name="Simulator/ParcelManager.cs" /> | ||
40 | <include name="Estate/EstateManager.cs" /> | 40 | <include name="Estate/EstateManager.cs" /> |
41 | <include name="CAPS/AdminWebFront.cs" /> | 41 | <include name="CAPS/AdminWebFront.cs" /> |
42 | <include name="Assets/InventoryCache.cs" /> | 42 | <include name="Assets/InventoryCache.cs" /> |
diff --git a/OpenSim/OpenSim.RegionServer/RegionInfo.cs b/OpenSim/OpenSim.RegionServer/RegionInfo.cs index f14fd3f..de1750c 100644 --- a/OpenSim/OpenSim.RegionServer/RegionInfo.cs +++ b/OpenSim/OpenSim.RegionServer/RegionInfo.cs | |||
@@ -232,12 +232,12 @@ namespace OpenSim.RegionServer | |||
232 | attri = configData.GetAttribute("TerrainFile"); | 232 | attri = configData.GetAttribute("TerrainFile"); |
233 | if (attri == "") | 233 | if (attri == "") |
234 | { | 234 | { |
235 | this.TerrainFile = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Default Terrain File", "default.r32"); | 235 | this.estateSettings.terrainFile = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Default Terrain File", "default.r32"); |
236 | configData.SetAttribute("TerrainFile", this.TerrainFile); | 236 | configData.SetAttribute("TerrainFile", this.estateSettings.terrainFile); |
237 | } | 237 | } |
238 | else | 238 | else |
239 | { | 239 | { |
240 | this.TerrainFile = attri; | 240 | this.estateSettings.terrainFile = attri; |
241 | } | 241 | } |
242 | 242 | ||
243 | attri = ""; | 243 | attri = ""; |
@@ -245,12 +245,12 @@ namespace OpenSim.RegionServer | |||
245 | if (attri == "") | 245 | if (attri == "") |
246 | { | 246 | { |
247 | string re = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0"); | 247 | string re = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0"); |
248 | this.TerrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture); | 248 | this.estateSettings.terrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture); |
249 | configData.SetAttribute("TerrainMultiplier", this.TerrainMultiplier.ToString()); | 249 | configData.SetAttribute("TerrainMultiplier", this.estateSettings.terrainMultiplier.ToString()); |
250 | } | 250 | } |
251 | else | 251 | else |
252 | { | 252 | { |
253 | this.TerrainMultiplier = Convert.ToDouble(attri); | 253 | this.estateSettings.terrainMultiplier = Convert.ToDouble(attri); |
254 | } | 254 | } |
255 | 255 | ||
256 | attri = ""; | 256 | attri = ""; |
diff --git a/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs b/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs index 8622857..a18c05f 100644 --- a/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs +++ b/OpenSim/OpenSim.RegionServer/RegionInfoBase.cs | |||
@@ -33,6 +33,7 @@ using System.Web; | |||
33 | using System.IO; | 33 | using System.IO; |
34 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Utilities; | 35 | using OpenSim.Framework.Utilities; |
36 | using OpenSim.Framework.Types; | ||
36 | using libsecondlife; | 37 | using libsecondlife; |
37 | 38 | ||
38 | namespace OpenSim.RegionServer | 39 | namespace OpenSim.RegionServer |
@@ -44,41 +45,13 @@ namespace OpenSim.RegionServer | |||
44 | public uint RegionLocX; | 45 | public uint RegionLocX; |
45 | public uint RegionLocY; | 46 | public uint RegionLocY; |
46 | public ulong RegionHandle; | 47 | public ulong RegionHandle; |
47 | public ushort RegionWaterHeight = 20; | 48 | |
48 | public bool RegionTerraform = true; | ||
49 | public LLUUID RegionOwner = new LLUUID(); | ||
50 | 49 | ||
51 | public int IPListenPort; | 50 | public int IPListenPort; |
52 | public string IPListenAddr; | 51 | public string IPListenAddr; |
53 | 52 | ||
54 | // Region Information | ||
55 | // Low resolution 'base' textures. No longer used. | ||
56 | public LLUUID TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); // Default | ||
57 | public LLUUID TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); // Default | ||
58 | public LLUUID TerrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); // Default | ||
59 | public LLUUID TerrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); // Default | ||
60 | // Higher resolution terrain textures | ||
61 | public LLUUID TerrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
62 | public LLUUID TerrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
63 | public LLUUID TerrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
64 | public LLUUID TerrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
65 | // First quad - each point is bilinearly interpolated at each meter of terrain | ||
66 | public float TerrainStartHeight00 = 10.0f; // NW Corner ( I think ) | ||
67 | public float TerrainStartHeight01 = 10.0f; // NE Corner ( I think ) | ||
68 | public float TerrainStartHeight10 = 10.0f; // SW Corner ( I think ) | ||
69 | public float TerrainStartHeight11 = 10.0f; // SE Corner ( I think ) | ||
70 | // Second quad - also bilinearly interpolated. | ||
71 | // Terrain texturing is done that: | ||
72 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] | ||
73 | public float TerrainHeightRange00 = 60.0f; | ||
74 | public float TerrainHeightRange01 = 60.0f; | ||
75 | public float TerrainHeightRange10 = 60.0f; | ||
76 | public float TerrainHeightRange11 = 60.0f; | ||
77 | |||
78 | // Terrain Default (Must be in F32 Format!) | ||
79 | public string TerrainFile = "default.r32"; | ||
80 | public double TerrainMultiplier = 60.0; | ||
81 | 53 | ||
54 | public EstateSettings estateSettings; | ||
82 | 55 | ||
83 | public RegionInfoBase() | 56 | public RegionInfoBase() |
84 | { | 57 | { |
diff --git a/OpenSim/OpenSim.RegionServer/Simulator/Avatar.cs b/OpenSim/OpenSim.RegionServer/Simulator/Avatar.cs index 0135e26..65a9a63 100644 --- a/OpenSim/OpenSim.RegionServer/Simulator/Avatar.cs +++ b/OpenSim/OpenSim.RegionServer/Simulator/Avatar.cs | |||
@@ -425,14 +425,14 @@ namespace OpenSim.RegionServer.Simulator | |||
425 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); | 425 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); |
426 | handshake.RegionInfo.BillableFactor = 0; | 426 | handshake.RegionInfo.BillableFactor = 0; |
427 | handshake.RegionInfo.IsEstateManager = false; | 427 | handshake.RegionInfo.IsEstateManager = false; |
428 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.m_regInfo.TerrainHeightRange00; | 428 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.m_regInfo.estateSettings.terrainHeightRangeNW; |
429 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.m_regInfo.TerrainHeightRange01; | 429 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.m_regInfo.estateSettings.terrainHeightRangeNE; |
430 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.m_regInfo.TerrainHeightRange10; | 430 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.m_regInfo.estateSettings.terrainHeightRangeSW; |
431 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.m_regInfo.TerrainHeightRange11; | 431 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.m_regInfo.estateSettings.terrainHeightRangeSE; |
432 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.m_regInfo.TerrainStartHeight00; | 432 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.m_regInfo.estateSettings.terrainStartHeightNW; |
433 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.m_regInfo.TerrainStartHeight01; | 433 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.m_regInfo.estateSettings.terrainStartHeightNE; |
434 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.m_regInfo.TerrainStartHeight10; | 434 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.m_regInfo.estateSettings.terrainStartHeightSW; |
435 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.m_regInfo.TerrainStartHeight11; | 435 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.m_regInfo.estateSettings.terrainStartHeightSE; |
436 | handshake.RegionInfo.SimAccess = 13; | 436 | handshake.RegionInfo.SimAccess = 13; |
437 | handshake.RegionInfo.WaterHeight = m_regionWaterHeight; | 437 | handshake.RegionInfo.WaterHeight = m_regionWaterHeight; |
438 | uint regionFlags = 72458694; | 438 | uint regionFlags = 72458694; |
@@ -442,15 +442,15 @@ namespace OpenSim.RegionServer.Simulator | |||
442 | } | 442 | } |
443 | handshake.RegionInfo.RegionFlags = regionFlags; | 443 | handshake.RegionInfo.RegionFlags = regionFlags; |
444 | handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); | 444 | handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); |
445 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); | 445 | handshake.RegionInfo.SimOwner = regionInfo.m_regInfo.MasterAvatarAssignedUUID; |
446 | handshake.RegionInfo.TerrainBase0 = regionInfo.m_regInfo.TerrainBase0; | 446 | handshake.RegionInfo.TerrainBase0 = regionInfo.m_regInfo.estateSettings.terrainBase0; |
447 | handshake.RegionInfo.TerrainBase1 = regionInfo.m_regInfo.TerrainBase1; | 447 | handshake.RegionInfo.TerrainBase1 = regionInfo.m_regInfo.estateSettings.terrainBase1; |
448 | handshake.RegionInfo.TerrainBase2 = regionInfo.m_regInfo.TerrainBase2; | 448 | handshake.RegionInfo.TerrainBase2 = regionInfo.m_regInfo.estateSettings.terrainBase2; |
449 | handshake.RegionInfo.TerrainBase3 = regionInfo.m_regInfo.TerrainBase3; | 449 | handshake.RegionInfo.TerrainBase3 = regionInfo.m_regInfo.estateSettings.terrainBase3; |
450 | handshake.RegionInfo.TerrainDetail0 = regionInfo.m_regInfo.TerrainDetail0; | 450 | handshake.RegionInfo.TerrainDetail0 = regionInfo.m_regInfo.estateSettings.terrainDetail0; |
451 | handshake.RegionInfo.TerrainDetail1 = regionInfo.m_regInfo.TerrainDetail1; | 451 | handshake.RegionInfo.TerrainDetail1 = regionInfo.m_regInfo.estateSettings.terrainDetail1; |
452 | handshake.RegionInfo.TerrainDetail2 = regionInfo.m_regInfo.TerrainDetail2; | 452 | handshake.RegionInfo.TerrainDetail2 = regionInfo.m_regInfo.estateSettings.terrainDetail2; |
453 | handshake.RegionInfo.TerrainDetail3 = regionInfo.m_regInfo.TerrainDetail3; | 453 | handshake.RegionInfo.TerrainDetail3 = regionInfo.m_regInfo.estateSettings.terrainDetail3; |
454 | handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); | 454 | handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); |
455 | 455 | ||
456 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet"); | 456 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet"); |
diff --git a/OpenSim/OpenSim.RegionServer/Simulator/ParcelManager.cs b/OpenSim/OpenSim.RegionServer/Simulator/ParcelManager.cs index a9d4eea..6d432f1 100644 --- a/OpenSim/OpenSim.RegionServer/Simulator/ParcelManager.cs +++ b/OpenSim/OpenSim.RegionServer/Simulator/ParcelManager.cs | |||
@@ -284,7 +284,6 @@ namespace OpenSim.RegionServer.Simulator | |||
284 | { | 284 | { |
285 | end_x -= 4; | 285 | end_x -= 4; |
286 | end_y -= 4; | 286 | end_y -= 4; |
287 | Console.WriteLine("Joining Parcels between (" + start_x + ", " + start_y + ") and (" + end_x + ", " + end_y + ")"); | ||
288 | 287 | ||
289 | //NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box! | 288 | //NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box! |
290 | //This should be fixed later -- somewhat "incomplete code" --Ming | 289 | //This should be fixed later -- somewhat "incomplete code" --Ming |
@@ -315,7 +314,6 @@ namespace OpenSim.RegionServer.Simulator | |||
315 | return false; | 314 | return false; |
316 | } | 315 | } |
317 | 316 | ||
318 | Console.WriteLine("Performing Join on parcel: " + startParcel.parcelData.parcelName + " - " + startParcel.parcelData.area + "sqm and " + endParcel.parcelData.parcelName + " - " + endParcel.parcelData.area + "sqm"); | ||
319 | //Same owners! Lets join them | 317 | //Same owners! Lets join them |
320 | //Merge them to startParcel | 318 | //Merge them to startParcel |
321 | parcelList[startParcel.parcelData.localID].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(), endParcel.getParcelBitmap())); | 319 | parcelList[startParcel.parcelData.localID].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(), endParcel.getParcelBitmap())); |
@@ -573,7 +571,6 @@ namespace OpenSim.RegionServer.Simulator | |||
573 | if (remote_client.AgentID == parcelData.ownerID) | 571 | if (remote_client.AgentID == parcelData.ownerID) |
574 | { | 572 | { |
575 | //Needs later group support | 573 | //Needs later group support |
576 | Console.WriteLine("Request for update - parcel #" + parcelData.localID); | ||
577 | parcelData.authBuyerID = packet.ParcelData.AuthBuyerID; | 574 | parcelData.authBuyerID = packet.ParcelData.AuthBuyerID; |
578 | parcelData.category = (libsecondlife.Parcel.ParcelCategory)packet.ParcelData.Category; | 575 | parcelData.category = (libsecondlife.Parcel.ParcelCategory)packet.ParcelData.Category; |
579 | parcelData.parcelDesc = Helpers.FieldToUTF8String(packet.ParcelData.Desc); | 576 | parcelData.parcelDesc = Helpers.FieldToUTF8String(packet.ParcelData.Desc); |
diff --git a/OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs b/OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs index 1ef91c9..ce2b50d 100644 --- a/OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs +++ b/OpenSim/OpenSim.RegionServer/Simulator/SceneObject.cs | |||
@@ -41,11 +41,8 @@ namespace OpenSim.RegionServer.Simulator | |||
41 | { | 41 | { |
42 | public class SceneObject : Entity | 42 | public class SceneObject : Entity |
43 | { | 43 | { |
44 | private LLUUID rootUUID; | ||
45 | private Dictionary<LLUUID, Primitive2> ChildPrimitives = new Dictionary<LLUUID, Primitive2>(); | 44 | private Dictionary<LLUUID, Primitive2> ChildPrimitives = new Dictionary<LLUUID, Primitive2>(); |
46 | private Dictionary<uint, ClientView> m_clientThreads; | 45 | |
47 | private World m_world; | ||
48 | |||
49 | public SceneObject() | 46 | public SceneObject() |
50 | { | 47 | { |
51 | 48 | ||
diff --git a/OpenSim/OpenSim.RegionServer/Simulator/World.cs b/OpenSim/OpenSim.RegionServer/Simulator/World.cs index 150a092..b4e4f49 100644 --- a/OpenSim/OpenSim.RegionServer/Simulator/World.cs +++ b/OpenSim/OpenSim.RegionServer/Simulator/World.cs | |||
@@ -463,7 +463,7 @@ namespace OpenSim.RegionServer.Simulator | |||
463 | float[] map = this.localStorage.LoadWorld(); | 463 | float[] map = this.localStorage.LoadWorld(); |
464 | if (map == null) | 464 | if (map == null) |
465 | { | 465 | { |
466 | if (string.IsNullOrEmpty(this.m_regInfo.TerrainFile)) | 466 | if (string.IsNullOrEmpty(this.m_regInfo.estateSettings.terrainFile)) |
467 | { | 467 | { |
468 | Console.WriteLine("No default terrain, procedurally generating..."); | 468 | Console.WriteLine("No default terrain, procedurally generating..."); |
469 | this.Terrain.hills(); | 469 | this.Terrain.hills(); |
@@ -474,8 +474,8 @@ namespace OpenSim.RegionServer.Simulator | |||
474 | { | 474 | { |
475 | try | 475 | try |
476 | { | 476 | { |
477 | this.Terrain.loadFromFileF32(this.m_regInfo.TerrainFile); | 477 | this.Terrain.loadFromFileF32(this.m_regInfo.estateSettings.terrainFile); |
478 | this.Terrain *= this.m_regInfo.TerrainMultiplier; | 478 | this.Terrain *= this.m_regInfo.estateSettings.terrainMultiplier; |
479 | } | 479 | } |
480 | catch (Exception e) | 480 | catch (Exception e) |
481 | { | 481 | { |