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author | Melanie Thielker | 2014-11-10 04:48:19 +0100 |
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committer | Melanie Thielker | 2014-11-10 04:48:19 +0100 |
commit | 36ecad98a1c04e09ceff17ce6850a45d38f9c95f (patch) | |
tree | cc6e67dd94864ace562d9c11ba36e9ef5751a88a | |
parent | Add a new baked texure module methid to support baked texturing mesh avatars (diff) | |
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Only send the actual bakes to the bakes module
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 1d2fd4e..1eb7d2d 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -462,14 +462,16 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
462 | 462 | ||
463 | WearableCacheItem[] toBakedModule = new WearableCacheItem[AvatarAppearance.BAKE_INDICES.Length]; | 463 | WearableCacheItem[] toBakedModule = new WearableCacheItem[AvatarAppearance.BAKE_INDICES.Length]; |
464 | 464 | ||
465 | for (int i = 0; i < cacheItems.Length; i++) | 465 | for (int i = 0; i < AvatarAppearance.BAKE_INDICES.Length; i++) |
466 | { | 466 | { |
467 | int idx = (int)cacheItems[i].TextureIndex; | 467 | int idx = (int)AvatarAppearance.BAKE_INDICES[i]; |
468 | cacheItems[i].CacheId = wearableCache[idx].CacheId; | 468 | toBakedModule[i] = new WearableCacheItem(); |
469 | cacheItems[i].TextureID = wearableCache[idx].TextureID; | 469 | toBakedModule[i].TextureIndex = (uint)idx; |
470 | cacheItems[i].TextureAsset = wearableCache[idx].TextureAsset; | 470 | toBakedModule[i].CacheId = wearableCache[idx].CacheId; |
471 | toBakedModule[i].TextureID = wearableCache[idx].TextureID; | ||
472 | toBakedModule[i].TextureAsset = wearableCache[idx].TextureAsset; | ||
471 | } | 473 | } |
472 | m_BakedTextureModule.Store(sp.UUID, cacheItems); | 474 | m_BakedTextureModule.Store(sp.UUID, toBakedModule); |
473 | } | 475 | } |
474 | } | 476 | } |
475 | 477 | ||