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authorJustin Clark-Casey (justincc)2014-05-14 19:22:55 +0100
committerJustin Clark-Casey (justincc)2014-05-14 19:22:55 +0100
commit0c0ee95bd8313ecadd828c2e3b1a168984b7ea30 (patch)
tree572657dab2b9002cf26869f577c329a2b082337c
parentFix recent asset request timeout issue by commenting out (for now) the m_maxA... (diff)
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minor: Clean up and make consistent some log file messages in EstateManagementModule relating to RAW file uploading.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs17
1 files changed, 11 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index a032bc7..eecc478 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -1106,13 +1106,14 @@ namespace OpenSim.Region.CoreModules.World.Estate
1106 1106
1107 TerrainUploader = null; 1107 TerrainUploader = null;
1108 } 1108 }
1109
1110 m_log.DebugFormat("[CLIENT]: Terrain upload from {0} to {1} complete.", remoteClient.Name, Scene.Name);
1109 remoteClient.SendAlertMessage("Terrain Upload Complete. Loading...."); 1111 remoteClient.SendAlertMessage("Terrain Upload Complete. Loading....");
1112
1110 ITerrainModule terr = Scene.RequestModuleInterface<ITerrainModule>(); 1113 ITerrainModule terr = Scene.RequestModuleInterface<ITerrainModule>();
1111 1114
1112 if (terr != null) 1115 if (terr != null)
1113 { 1116 {
1114 m_log.Warn("[CLIENT]: Got Request to Send Terrain in region " + Scene.RegionInfo.RegionName);
1115
1116 try 1117 try
1117 { 1118 {
1118 MemoryStream terrainStream = new MemoryStream(terrainData); 1119 MemoryStream terrainStream = new MemoryStream(terrainData);
@@ -1161,7 +1162,10 @@ namespace OpenSim.Region.CoreModules.World.Estate
1161 { 1162 {
1162 if (TerrainUploader == null) 1163 if (TerrainUploader == null)
1163 { 1164 {
1164 m_log.DebugFormat("Starting to receive uploaded terrain"); 1165 m_log.DebugFormat(
1166 "[TERRAIN]: Started receiving terrain upload for region {0} from {1}",
1167 Scene.Name, remote_client.Name);
1168
1165 TerrainUploader = new EstateTerrainXferHandler(remote_client, clientFileName); 1169 TerrainUploader = new EstateTerrainXferHandler(remote_client, clientFileName);
1166 remote_client.OnXferReceive += TerrainUploader.XferReceive; 1170 remote_client.OnXferReceive += TerrainUploader.XferReceive;
1167 remote_client.OnAbortXfer += AbortTerrainXferHandler; 1171 remote_client.OnAbortXfer += AbortTerrainXferHandler;
@@ -1182,7 +1186,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
1182 1186
1183 if (terr != null) 1187 if (terr != null)
1184 { 1188 {
1185 m_log.Warn("[CLIENT]: Got Request to Send Terrain in region " + Scene.RegionInfo.RegionName); 1189// m_log.Warn("[CLIENT]: Got Request to Send Terrain in region " + Scene.RegionInfo.RegionName);
1186 if (File.Exists(Util.dataDir() + "/terrain.raw")) 1190 if (File.Exists(Util.dataDir() + "/terrain.raw"))
1187 { 1191 {
1188 File.Delete(Util.dataDir() + "/terrain.raw"); 1192 File.Delete(Util.dataDir() + "/terrain.raw");
@@ -1194,8 +1198,9 @@ namespace OpenSim.Region.CoreModules.World.Estate
1194 input.Read(bdata, 0, (int)input.Length); 1198 input.Read(bdata, 0, (int)input.Length);
1195 remote_client.SendAlertMessage("Terrain file written, starting download..."); 1199 remote_client.SendAlertMessage("Terrain file written, starting download...");
1196 Scene.XferManager.AddNewFile("terrain.raw", bdata); 1200 Scene.XferManager.AddNewFile("terrain.raw", bdata);
1197 // Tell client about it 1201
1198 m_log.Warn("[CLIENT]: Sending Terrain to " + remote_client.Name); 1202 m_log.DebugFormat("[CLIENT]: Sending terrain for region {0} to {1}", Scene.Name, remote_client.Name);
1203
1199 remote_client.SendInitiateDownload("terrain.raw", clientFileName); 1204 remote_client.SendInitiateDownload("terrain.raw", clientFileName);
1200 } 1205 }
1201 } 1206 }