diff options
author | Justin Clarke Casey | 2008-07-02 16:20:54 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-07-02 16:20:54 +0000 |
commit | 9052c43319ab69f57b80e363d965780be625b0e2 (patch) | |
tree | 3e17e9c0908be54ecb01ddff824d6c1a32020e88 | |
parent | Mantis#1647. Thank you kindly, Sempuki for a patch that: (diff) | |
download | opensim-SC-9052c43319ab69f57b80e363d965780be625b0e2.zip opensim-SC-9052c43319ab69f57b80e363d965780be625b0e2.tar.gz opensim-SC-9052c43319ab69f57b80e363d965780be625b0e2.tar.bz2 opensim-SC-9052c43319ab69f57b80e363d965780be625b0e2.tar.xz |
* Drop InvType from the assets table since it is no longer used
* Migration should be automatic on sqlite and mysql
* Migration is not automatic on mssql, you will need to drop the invType column manually
* Migration should be fine, but as for any db change, I would recommend making sure you have backups before moving past this revision
Diffstat (limited to '')
13 files changed, 25 insertions, 45 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs index 839e0f2..0fc937f 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs | |||
@@ -223,7 +223,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
223 | rdata.writer.WriteAttributeString("name", asset.Name); | 223 | rdata.writer.WriteAttributeString("name", asset.Name); |
224 | rdata.writer.WriteAttributeString("desc", asset.Description); | 224 | rdata.writer.WriteAttributeString("desc", asset.Description); |
225 | rdata.writer.WriteAttributeString("type", asset.Type.ToString()); | 225 | rdata.writer.WriteAttributeString("type", asset.Type.ToString()); |
226 | rdata.writer.WriteAttributeString("invtype", asset.InvType.ToString()); | ||
227 | rdata.writer.WriteAttributeString("local", asset.Local.ToString()); | 226 | rdata.writer.WriteAttributeString("local", asset.Local.ToString()); |
228 | rdata.writer.WriteAttributeString("temporary", asset.Temporary.ToString()); | 227 | rdata.writer.WriteAttributeString("temporary", asset.Temporary.ToString()); |
229 | 228 | ||
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs index 0fc10f9..780d218 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs | |||
@@ -1492,7 +1492,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1492 | 1492 | ||
1493 | private void CollectAsset(XmlInventoryCollection ic) | 1493 | private void CollectAsset(XmlInventoryCollection ic) |
1494 | { | 1494 | { |
1495 | |||
1496 | Rest.Log.DebugFormat("{0} Interpret asset element", MsgId); | 1495 | Rest.Log.DebugFormat("{0} Interpret asset element", MsgId); |
1497 | 1496 | ||
1498 | AssetBase asset = null; | 1497 | AssetBase asset = null; |
@@ -1500,7 +1499,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1500 | string name = String.Empty; | 1499 | string name = String.Empty; |
1501 | string desc = String.Empty; | 1500 | string desc = String.Empty; |
1502 | sbyte type = (sbyte) AssetType.Unknown; | 1501 | sbyte type = (sbyte) AssetType.Unknown; |
1503 | sbyte itype = (sbyte) AssetType.Unknown; | ||
1504 | bool temp = false; | 1502 | bool temp = false; |
1505 | bool local = false; | 1503 | bool local = false; |
1506 | 1504 | ||
@@ -1534,10 +1532,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1534 | temp = Boolean.Parse(ic.xml.Value); | 1532 | temp = Boolean.Parse(ic.xml.Value); |
1535 | break; | 1533 | break; |
1536 | 1534 | ||
1537 | case "invtype" : | ||
1538 | itype = SByte.Parse(ic.xml.Value); | ||
1539 | break; | ||
1540 | |||
1541 | case "uuid" : | 1535 | case "uuid" : |
1542 | uuid = new LLUUID(ic.xml.Value); | 1536 | uuid = new LLUUID(ic.xml.Value); |
1543 | break; | 1537 | break; |
@@ -1603,7 +1597,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1603 | 1597 | ||
1604 | asset.Description = desc; | 1598 | asset.Description = desc; |
1605 | asset.Type = type; // type == 0 == texture | 1599 | asset.Type = type; // type == 0 == texture |
1606 | asset.InvType = itype; | ||
1607 | asset.Local = local; | 1600 | asset.Local = local; |
1608 | asset.Temporary = temp; | 1601 | asset.Temporary = temp; |
1609 | 1602 | ||
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index 44d78ed..3f2e8a7 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -63,6 +63,7 @@ namespace OpenSim.Data.MSSQL | |||
63 | database.ExecuteResourceSql("CreateAssetsTable.sql"); | 63 | database.ExecuteResourceSql("CreateAssetsTable.sql"); |
64 | return; | 64 | return; |
65 | } | 65 | } |
66 | |||
66 | } | 67 | } |
67 | 68 | ||
68 | /// <summary> | 69 | /// <summary> |
@@ -114,9 +115,9 @@ namespace OpenSim.Data.MSSQL | |||
114 | 115 | ||
115 | SqlCommand cmd = | 116 | SqlCommand cmd = |
116 | new SqlCommand( | 117 | new SqlCommand( |
117 | "INSERT INTO assets ([id], [name], [description], [assetType], [invType], [local], [temporary], [data])" + | 118 | "INSERT INTO assets ([id], [name], [description], [assetType], [local], [temporary], [data])" + |
118 | " VALUES " + | 119 | " VALUES " + |
119 | "(@id, @name, @description, @assetType, @invType, @local, @temporary, @data)", | 120 | "(@id, @name, @description, @assetType, @local, @temporary, @data)", |
120 | database.getConnection()); | 121 | database.getConnection()); |
121 | 122 | ||
122 | using (cmd) | 123 | using (cmd) |
@@ -128,8 +129,6 @@ namespace OpenSim.Data.MSSQL | |||
128 | cmd.Parameters.AddWithValue("description", asset.Description); | 129 | cmd.Parameters.AddWithValue("description", asset.Description); |
129 | SqlParameter e = cmd.Parameters.Add("assetType", SqlDbType.TinyInt); | 130 | SqlParameter e = cmd.Parameters.Add("assetType", SqlDbType.TinyInt); |
130 | e.Value = asset.Type; | 131 | e.Value = asset.Type; |
131 | SqlParameter f = cmd.Parameters.Add("invType", SqlDbType.TinyInt); | ||
132 | f.Value = asset.InvType; | ||
133 | SqlParameter g = cmd.Parameters.Add("local", SqlDbType.TinyInt); | 132 | SqlParameter g = cmd.Parameters.Add("local", SqlDbType.TinyInt); |
134 | g.Value = asset.Local; | 133 | g.Value = asset.Local; |
135 | SqlParameter h = cmd.Parameters.Add("temporary", SqlDbType.TinyInt); | 134 | SqlParameter h = cmd.Parameters.Add("temporary", SqlDbType.TinyInt); |
@@ -159,7 +158,6 @@ namespace OpenSim.Data.MSSQL | |||
159 | "name = @name, " + | 158 | "name = @name, " + |
160 | "description = @description," + | 159 | "description = @description," + |
161 | "assetType = @assetType," + | 160 | "assetType = @assetType," + |
162 | "invType = @invType," + | ||
163 | "local = @local," + | 161 | "local = @local," + |
164 | "temporary = @temporary," + | 162 | "temporary = @temporary," + |
165 | "data = @data where " + | 163 | "data = @data where " + |
@@ -168,7 +166,6 @@ namespace OpenSim.Data.MSSQL | |||
168 | SqlParameter param2 = new SqlParameter("@name", asset.Name); | 166 | SqlParameter param2 = new SqlParameter("@name", asset.Name); |
169 | SqlParameter param3 = new SqlParameter("@description", asset.Description); | 167 | SqlParameter param3 = new SqlParameter("@description", asset.Description); |
170 | SqlParameter param4 = new SqlParameter("@assetType", asset.Type); | 168 | SqlParameter param4 = new SqlParameter("@assetType", asset.Type); |
171 | SqlParameter param5 = new SqlParameter("@invType", asset.InvType); | ||
172 | SqlParameter param6 = new SqlParameter("@local", asset.Local); | 169 | SqlParameter param6 = new SqlParameter("@local", asset.Local); |
173 | SqlParameter param7 = new SqlParameter("@temporary", asset.Temporary); | 170 | SqlParameter param7 = new SqlParameter("@temporary", asset.Temporary); |
174 | SqlParameter param8 = new SqlParameter("@data", asset.Data); | 171 | SqlParameter param8 = new SqlParameter("@data", asset.Data); |
@@ -177,7 +174,6 @@ namespace OpenSim.Data.MSSQL | |||
177 | command.Parameters.Add(param2); | 174 | command.Parameters.Add(param2); |
178 | command.Parameters.Add(param3); | 175 | command.Parameters.Add(param3); |
179 | command.Parameters.Add(param4); | 176 | command.Parameters.Add(param4); |
180 | command.Parameters.Add(param5); | ||
181 | command.Parameters.Add(param6); | 177 | command.Parameters.Add(param6); |
182 | command.Parameters.Add(param7); | 178 | command.Parameters.Add(param7); |
183 | command.Parameters.Add(param8); | 179 | command.Parameters.Add(param8); |
diff --git a/OpenSim/Data/MSSQL/MSSQLManager.cs b/OpenSim/Data/MSSQL/MSSQLManager.cs index bea02fe..e421c5d 100644 --- a/OpenSim/Data/MSSQL/MSSQLManager.cs +++ b/OpenSim/Data/MSSQL/MSSQLManager.cs | |||
@@ -405,7 +405,6 @@ namespace OpenSim.Data.MSSQL | |||
405 | asset.Data = (byte[])reader["data"]; | 405 | asset.Data = (byte[])reader["data"]; |
406 | asset.Description = (string)reader["description"]; | 406 | asset.Description = (string)reader["description"]; |
407 | asset.FullID = new LLUUID((string)reader["id"]); | 407 | asset.FullID = new LLUUID((string)reader["id"]); |
408 | asset.InvType = Convert.ToSByte(reader["invType"]); | ||
409 | asset.Local = Convert.ToBoolean(reader["local"]); // ((sbyte)reader["local"]) != 0 ? true : false; | 408 | asset.Local = Convert.ToBoolean(reader["local"]); // ((sbyte)reader["local"]) != 0 ? true : false; |
410 | asset.Name = (string)reader["name"]; | 409 | asset.Name = (string)reader["name"]; |
411 | asset.Type = Convert.ToSByte(reader["assetType"]); | 410 | asset.Type = Convert.ToSByte(reader["assetType"]); |
diff --git a/OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql b/OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql index c7cb21a..4d94699 100644 --- a/OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql +++ b/OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql | |||
@@ -6,7 +6,6 @@ CREATE TABLE [assets] ( | |||
6 | [name] [varchar](64) NOT NULL, | 6 | [name] [varchar](64) NOT NULL, |
7 | [description] [varchar](64) NOT NULL, | 7 | [description] [varchar](64) NOT NULL, |
8 | [assetType] [tinyint] NOT NULL, | 8 | [assetType] [tinyint] NOT NULL, |
9 | [invType] [tinyint] NOT NULL, | ||
10 | [local] [tinyint] NOT NULL, | 9 | [local] [tinyint] NOT NULL, |
11 | [temporary] [tinyint] NOT NULL, | 10 | [temporary] [tinyint] NOT NULL, |
12 | [data] [image] NOT NULL, | 11 | [data] [image] NOT NULL, |
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index d66a5c2..21d730d 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -164,7 +164,7 @@ namespace OpenSim.Data.MySQL | |||
164 | { | 164 | { |
165 | MySqlCommand cmd = | 165 | MySqlCommand cmd = |
166 | new MySqlCommand( | 166 | new MySqlCommand( |
167 | "SELECT name, description, assetType, invType, local, temporary, data FROM assets WHERE id=?id", | 167 | "SELECT name, description, assetType, local, temporary, data FROM assets WHERE id=?id", |
168 | _dbConnection.Connection); | 168 | _dbConnection.Connection); |
169 | cmd.Parameters.AddWithValue("?id", assetID.ToString()); | 169 | cmd.Parameters.AddWithValue("?id", assetID.ToString()); |
170 | 170 | ||
@@ -178,7 +178,6 @@ namespace OpenSim.Data.MySQL | |||
178 | asset.Data = (byte[]) dbReader["data"]; | 178 | asset.Data = (byte[]) dbReader["data"]; |
179 | asset.Description = (string) dbReader["description"]; | 179 | asset.Description = (string) dbReader["description"]; |
180 | asset.FullID = assetID; | 180 | asset.FullID = assetID; |
181 | asset.InvType = (sbyte) dbReader["invType"]; | ||
182 | asset.Local = ((sbyte) dbReader["local"]) != 0 ? true : false; | 181 | asset.Local = ((sbyte) dbReader["local"]) != 0 ? true : false; |
183 | asset.Name = (string) dbReader["name"]; | 182 | asset.Name = (string) dbReader["name"]; |
184 | asset.Type = (sbyte) dbReader["assetType"]; | 183 | asset.Type = (sbyte) dbReader["assetType"]; |
@@ -216,8 +215,8 @@ namespace OpenSim.Data.MySQL | |||
216 | 215 | ||
217 | MySqlCommand cmd = | 216 | MySqlCommand cmd = |
218 | new MySqlCommand( | 217 | new MySqlCommand( |
219 | "REPLACE INTO assets(id, name, description, assetType, invType, local, temporary, data)" + | 218 | "REPLACE INTO assets(id, name, description, assetType, local, temporary, data)" + |
220 | "VALUES(?id, ?name, ?description, ?assetType, ?invType, ?local, ?temporary, ?data)", | 219 | "VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?data)", |
221 | _dbConnection.Connection); | 220 | _dbConnection.Connection); |
222 | 221 | ||
223 | // need to ensure we dispose | 222 | // need to ensure we dispose |
@@ -229,7 +228,6 @@ namespace OpenSim.Data.MySQL | |||
229 | cmd.Parameters.AddWithValue("?name", asset.Name); | 228 | cmd.Parameters.AddWithValue("?name", asset.Name); |
230 | cmd.Parameters.AddWithValue("?description", asset.Description); | 229 | cmd.Parameters.AddWithValue("?description", asset.Description); |
231 | cmd.Parameters.AddWithValue("?assetType", asset.Type); | 230 | cmd.Parameters.AddWithValue("?assetType", asset.Type); |
232 | cmd.Parameters.AddWithValue("?invType", asset.InvType); | ||
233 | cmd.Parameters.AddWithValue("?local", asset.Local); | 231 | cmd.Parameters.AddWithValue("?local", asset.Local); |
234 | cmd.Parameters.AddWithValue("?temporary", asset.Temporary); | 232 | cmd.Parameters.AddWithValue("?temporary", asset.Temporary); |
235 | cmd.Parameters.AddWithValue("?data", asset.Data); | 233 | cmd.Parameters.AddWithValue("?data", asset.Data); |
diff --git a/OpenSim/Data/MySQL/Resources/004_AssetStore.sql b/OpenSim/Data/MySQL/Resources/004_AssetStore.sql new file mode 100644 index 0000000..9e9b9fe --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/004_AssetStore.sql | |||
@@ -0,0 +1,5 @@ | |||
1 | BEGIN; | ||
2 | |||
3 | ALTER TABLE assets drop InvType; | ||
4 | |||
5 | COMMIT; | ||
diff --git a/OpenSim/Data/SQLite/Resources/002_AssetStore.sql b/OpenSim/Data/SQLite/Resources/002_AssetStore.sql new file mode 100644 index 0000000..41ca640 --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/002_AssetStore.sql | |||
@@ -0,0 +1,10 @@ | |||
1 | BEGIN TRANSACTION; | ||
2 | |||
3 | CREATE TEMPORARY TABLE assets_backup(UUID,Name,Description,Type,Local,Temporary,Data); | ||
4 | INSERT INTO assets_backup SELECT UUID,Name,Description,Type,Local,Temporary,Data FROM assets; | ||
5 | DROP TABLE assets; | ||
6 | CREATE TABLE assets(UUID,Name,Description,Type,Local,Temporary,Data); | ||
7 | INSERT INTO assets SELECT UUID,Name,Description,Type,Local,Temporary,Data FROM assets_backup; | ||
8 | DROP TABLE assets_backup; | ||
9 | |||
10 | COMMIT; | ||
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index 24c75e3..8fa09fc 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs | |||
@@ -50,8 +50,8 @@ namespace OpenSim.Data.SQLite | |||
50 | /// </summary> | 50 | /// </summary> |
51 | private const string SelectAssetSQL = "select * from assets where UUID=:UUID"; | 51 | private const string SelectAssetSQL = "select * from assets where UUID=:UUID"; |
52 | private const string DeleteAssetSQL = "delete from assets where UUID=:UUID"; | 52 | private const string DeleteAssetSQL = "delete from assets where UUID=:UUID"; |
53 | private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, InvType, Local, Temporary, Data) values(:UUID, :Name, :Description, :Type, :InvType, :Local, :Temporary, :Data)"; | 53 | private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, Local, Temporary, Data) values(:UUID, :Name, :Description, :Type, :Local, :Temporary, :Data)"; |
54 | private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, InvType=:InvType, Local=:Local, Temporary=:Temporary, Data=:Data where UUID=:UUID"; | 54 | private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, Local=:Local, Temporary=:Temporary, Data=:Data where UUID=:UUID"; |
55 | private const string assetSelect = "select * from assets"; | 55 | private const string assetSelect = "select * from assets"; |
56 | 56 | ||
57 | private SqliteConnection m_conn; | 57 | private SqliteConnection m_conn; |
@@ -134,7 +134,6 @@ namespace OpenSim.Data.SQLite | |||
134 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); | 134 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); |
135 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); | 135 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); |
136 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); | 136 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); |
137 | cmd.Parameters.Add(new SqliteParameter(":InvType", asset.InvType)); | ||
138 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); | 137 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); |
139 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); | 138 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); |
140 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 139 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); |
@@ -158,7 +157,6 @@ namespace OpenSim.Data.SQLite | |||
158 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); | 157 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); |
159 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); | 158 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); |
160 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); | 159 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); |
161 | cmd.Parameters.Add(new SqliteParameter(":InvType", asset.InvType)); | ||
162 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); | 160 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); |
163 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); | 161 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); |
164 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 162 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); |
@@ -180,9 +178,9 @@ namespace OpenSim.Data.SQLite | |||
180 | int assetLength = (asset.Data != null) ? asset.Data.Length : 0; | 178 | int assetLength = (asset.Data != null) ? asset.Data.Length : 0; |
181 | 179 | ||
182 | m_log.Info("[ASSET DB]: " + | 180 | m_log.Info("[ASSET DB]: " + |
183 | string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", | 181 | string.Format("Loaded {6} {5} Asset: [{0}][{3}] \"{1}\":{2} ({7} bytes)", |
184 | asset.FullID, asset.Name, asset.Description, asset.Type, | 182 | asset.FullID, asset.Name, asset.Description, asset.Type, |
185 | asset.InvType, temporary, local, assetLength)); | 183 | temporary, local, assetLength)); |
186 | } | 184 | } |
187 | 185 | ||
188 | /// <summary> | 186 | /// <summary> |
@@ -258,7 +256,6 @@ namespace OpenSim.Data.SQLite | |||
258 | // SQLiteUtil.createCol(assets, "Name", typeof (String)); | 256 | // SQLiteUtil.createCol(assets, "Name", typeof (String)); |
259 | // SQLiteUtil.createCol(assets, "Description", typeof (String)); | 257 | // SQLiteUtil.createCol(assets, "Description", typeof (String)); |
260 | // SQLiteUtil.createCol(assets, "Type", typeof (Int32)); | 258 | // SQLiteUtil.createCol(assets, "Type", typeof (Int32)); |
261 | // SQLiteUtil.createCol(assets, "InvType", typeof (Int32)); | ||
262 | // SQLiteUtil.createCol(assets, "Local", typeof (Boolean)); | 259 | // SQLiteUtil.createCol(assets, "Local", typeof (Boolean)); |
263 | // SQLiteUtil.createCol(assets, "Temporary", typeof (Boolean)); | 260 | // SQLiteUtil.createCol(assets, "Temporary", typeof (Boolean)); |
264 | // SQLiteUtil.createCol(assets, "Data", typeof (Byte[])); | 261 | // SQLiteUtil.createCol(assets, "Data", typeof (Byte[])); |
@@ -291,7 +288,6 @@ namespace OpenSim.Data.SQLite | |||
291 | asset.Name = (String) row["Name"]; | 288 | asset.Name = (String) row["Name"]; |
292 | asset.Description = (String) row["Description"]; | 289 | asset.Description = (String) row["Description"]; |
293 | asset.Type = Convert.ToSByte(row["Type"]); | 290 | asset.Type = Convert.ToSByte(row["Type"]); |
294 | asset.InvType = Convert.ToSByte(row["InvType"]); | ||
295 | asset.Local = Convert.ToBoolean(row["Local"]); | 291 | asset.Local = Convert.ToBoolean(row["Local"]); |
296 | asset.Temporary = Convert.ToBoolean(row["Temporary"]); | 292 | asset.Temporary = Convert.ToBoolean(row["Temporary"]); |
297 | asset.Data = (byte[]) row["Data"]; | 293 | asset.Data = (byte[]) row["Data"]; |
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs index 2b37daa..c3e4095 100644 --- a/OpenSim/Framework/AssetBase.cs +++ b/OpenSim/Framework/AssetBase.cs | |||
@@ -76,15 +76,6 @@ namespace OpenSim.Framework | |||
76 | set { _type = value; } | 76 | set { _type = value; } |
77 | } | 77 | } |
78 | 78 | ||
79 | /// <summary> | ||
80 | /// PLEASE DON'T USE ME. I'm probably going away soon. | ||
81 | /// </summary> | ||
82 | public virtual sbyte InvType | ||
83 | { | ||
84 | get { return _invtype; } | ||
85 | set { _invtype = value; } | ||
86 | } | ||
87 | |||
88 | public virtual string Name | 79 | public virtual string Name |
89 | { | 80 | { |
90 | get { return _name; } | 81 | get { return _name; } |
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 95af28b..f160ce4 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -701,7 +701,6 @@ namespace OpenSim.Framework.Communications.Cache | |||
701 | Data = aBase.Data; | 701 | Data = aBase.Data; |
702 | FullID = aBase.FullID; | 702 | FullID = aBase.FullID; |
703 | Type = aBase.Type; | 703 | Type = aBase.Type; |
704 | InvType = aBase.InvType; | ||
705 | Name = aBase.Name; | 704 | Name = aBase.Name; |
706 | Description = aBase.Description; | 705 | Description = aBase.Description; |
707 | } | 706 | } |
@@ -718,7 +717,6 @@ namespace OpenSim.Framework.Communications.Cache | |||
718 | Data = aBase.Data; | 717 | Data = aBase.Data; |
719 | FullID = aBase.FullID; | 718 | FullID = aBase.FullID; |
720 | Type = aBase.Type; | 719 | Type = aBase.Type; |
721 | InvType = aBase.InvType; | ||
722 | Name = aBase.Name; | 720 | Name = aBase.Name; |
723 | Description = aBase.Description; | 721 | Description = aBase.Description; |
724 | } | 722 | } |
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index 5aba086..7350d4d 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs | |||
@@ -670,7 +670,6 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
670 | asset = new AssetBase(); | 670 | asset = new AssetBase(); |
671 | asset.FullID = assetID; | 671 | asset.FullID = assetID; |
672 | asset.Type = assType; | 672 | asset.Type = assType; |
673 | asset.InvType = inType; | ||
674 | asset.Name = assetName; | 673 | asset.Name = assetName; |
675 | asset.Data = data; | 674 | asset.Data = data; |
676 | m_assetCache.AddAsset(asset); | 675 | m_assetCache.AddAsset(asset); |
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs index f2185ab..bc1d710 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs | |||
@@ -216,7 +216,6 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
216 | ourClient = remoteClient; | 216 | ourClient = remoteClient; |
217 | Asset = new AssetBase(); | 217 | Asset = new AssetBase(); |
218 | Asset.FullID = assetID; | 218 | Asset.FullID = assetID; |
219 | Asset.InvType = type; | ||
220 | Asset.Type = type; | 219 | Asset.Type = type; |
221 | Asset.Data = data; | 220 | Asset.Data = data; |
222 | Asset.Name = "blank"; | 221 | Asset.Name = "blank"; |
@@ -314,7 +313,6 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
314 | Asset.Name = name; | 313 | Asset.Name = name; |
315 | Asset.Description = description; | 314 | Asset.Description = description; |
316 | Asset.Type = type; | 315 | Asset.Type = type; |
317 | Asset.InvType = invType; | ||
318 | m_createItem = true; | 316 | m_createItem = true; |
319 | if (m_finished) | 317 | if (m_finished) |
320 | { | 318 | { |
@@ -351,7 +349,6 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
351 | asset.FullID = LLUUID.Random(); | 349 | asset.FullID = LLUUID.Random(); |
352 | asset.Name = item.Name; | 350 | asset.Name = item.Name; |
353 | asset.Description = item.Description; | 351 | asset.Description = item.Description; |
354 | asset.InvType = (sbyte) item.InvType; | ||
355 | asset.Type = (sbyte) item.AssetType; | 352 | asset.Type = (sbyte) item.AssetType; |
356 | item.AssetID = asset.FullID; | 353 | item.AssetID = asset.FullID; |
357 | 354 | ||