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authorHomer Horwitz2008-10-05 20:06:42 +0000
committerHomer Horwitz2008-10-05 20:06:42 +0000
commit6bf72c95cbda75aac0bcdea67c2f57c6cf634ddd (patch)
tree3b8acccca1e2f7ad238ab3ca71ce6bc5f8b13f86
parentSmall optimization: Don't ask gridserver about regions on the local instance. (diff)
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For symmetry reasons, I think this probably is a bug.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 342742d..fcd50a9 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1945,7 +1945,7 @@ namespace OpenSim.Region.Environment.Scenes
1945 = Util.UIntsToLong((uint)(thisx * Constants.RegionSize), (uint)((thisy + 1) * Constants.RegionSize)); 1945 = Util.UIntsToLong((uint)(thisx * Constants.RegionSize), (uint)((thisy + 1) * Constants.RegionSize));
1946 // y + 1 1946 // y + 1
1947 } 1947 }
1948 else if (attemptedPosition.Y < -1f) 1948 else if (attemptedPosition.Y < -0.1f)
1949 { 1949 {
1950 pos.Y = ((pos.Y + Constants.RegionSize)); 1950 pos.Y = ((pos.Y + Constants.RegionSize));
1951 newRegionHandle 1951 newRegionHandle