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author | UbitUmarov | 2018-11-08 01:14:32 +0000 |
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committer | UbitUmarov | 2018-11-08 01:14:32 +0000 |
commit | 31e49a7ab39c9d2ef6081215bb120d45c378276c (patch) | |
tree | 03878b56d4513444fe03ea0cd26cd2808530d98c | |
parent | changes to objects updates prioritizing getting dust on my disk. Schemes redu... (diff) | |
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update ini files comments on InterestManagement
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.ini.example | 13 | ||||
-rw-r--r-- | bin/OpenSimDefaults.ini | 11 |
2 files changed, 15 insertions, 9 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index b2299f9..67bbb79 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -1176,14 +1176,17 @@ | |||
1176 | 1176 | ||
1177 | 1177 | ||
1178 | [InterestManagement] | 1178 | [InterestManagement] |
1179 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness | ||
1180 | ;; This section controls how state updates are prioritized for each client | 1179 | ;; This section controls how state updates are prioritized for each client |
1181 | ;; Valid values are BestAvatarResponsiveness, Time, Distance, | 1180 | |
1182 | ;; SimpleAngularDistance, FrontBack | 1181 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness SimpleAngularDistance} BestAvatarResponsiveness |
1182 | ;; Valid values are BestAvatarResponsiveness and SimpleAngularDistance | ||
1183 | ;; SimpleAngularDistance does use more cpu | ||
1183 | ; UpdatePrioritizationScheme = BestAvatarResponsiveness | 1184 | ; UpdatePrioritizationScheme = BestAvatarResponsiveness |
1184 | 1185 | ||
1185 | ; TEST OPTION KEEP AS FALSE | 1186 | ;; ObjectsCullingByDistance, if true, don't send object updates if outside view range |
1186 | ; if true, don't send object updates if outside view range | 1187 | ;; currently viewers are also told to delete objects that leave view range |
1188 | ;; only avater position is considered, free camera may not see objects | ||
1189 | ;; does increase cpu load | ||
1187 | ; ObjectsCullingByDistance = false | 1190 | ; ObjectsCullingByDistance = false |
1188 | 1191 | ||
1189 | [MediaOnAPrim] | 1192 | [MediaOnAPrim] |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 23f96d5..da934c1 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -2098,16 +2098,19 @@ | |||
2098 | 2098 | ||
2099 | [InterestManagement] | 2099 | [InterestManagement] |
2100 | ; This section controls how state updates are prioritized for each client | 2100 | ; This section controls how state updates are prioritized for each client |
2101 | ; Valid values are BestAvatarResponsiveness, Time, Distance, | 2101 | |
2102 | ; SimpleAngularDistance, and FrontBack | 2102 | ; UpdatePrioritizationScheme valid values are BestAvatarResponsiveness and SimpleAngularDistance |
2103 | ; SimpleAngularDistance does use more cpu | ||
2103 | UpdatePrioritizationScheme = BestAvatarResponsiveness | 2104 | UpdatePrioritizationScheme = BestAvatarResponsiveness |
2104 | ReprioritizationEnabled = true | 2105 | ReprioritizationEnabled = true |
2105 | ReprioritizationInterval = 2000.0 | 2106 | ReprioritizationInterval = 2000.0 |
2106 | RootReprioritizationDistance = 10.0 | 2107 | RootReprioritizationDistance = 10.0 |
2107 | ChildReprioritizationDistance = 20.0 | 2108 | ChildReprioritizationDistance = 20.0 |
2108 | 2109 | ||
2109 | ; TEST OPTION KEEP AS FALSE | 2110 | ; ObjectsCullingByDistance, if true, don't send object updates if outside view range |
2110 | ; if true, don't send object updates if outside view range | 2111 | ; currently viewers are also told to delete objects that leave view range |
2112 | ; only avater position is considered, free camera may not see objects | ||
2113 | ; does increase cpu load | ||
2111 | ObjectsCullingByDistance = false | 2114 | ObjectsCullingByDistance = false |
2112 | 2115 | ||
2113 | ; If n > 1, only every n UDP terse updates will be sent to observers of an avatar that are in the same region | 2116 | ; If n > 1, only every n UDP terse updates will be sent to observers of an avatar that are in the same region |