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authorDr Scofield2008-06-27 20:40:25 +0000
committerDr Scofield2008-06-27 20:40:25 +0000
commit20940951b2360782214add0e3674f0fdc7060990 (patch)
treefc320931fd0ba8f4f2d8efbc92271f2f858f5957
parent* Experiment with not bothering with a seperate assets metadata file - extrac... (diff)
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more warnings to go.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs18
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs14
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs20
-rw-r--r--OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs2
5 files changed, 35 insertions, 23 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
index 7c187c0..c5af174 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
@@ -40,19 +40,19 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
40 //private static readonly log4net.ILog m_log 40 //private static readonly log4net.ILog m_log
41 // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 41 // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
42 42
43 private bool m_cancel = false; 43 // private bool m_cancel = false;
44 private IClientAPI m_client; 44 // private IClientAPI m_client;
45 45
46 // See ITextureSender 46 // See ITextureSender
47 47
48 private bool m_sending = false; 48 // private bool m_sending = false;
49 private LLUUID m_textureId; 49 private LLUUID m_textureId;
50 50
51 // See ITextureSender 51 // See ITextureSender
52 52
53 public TextureNotFoundSender(IClientAPI client, LLUUID textureID) 53 public TextureNotFoundSender(IClientAPI client, LLUUID textureID)
54 { 54 {
55 m_client = client; 55 // // m_client = client;
56 m_textureId = textureID; 56 m_textureId = textureID;
57 } 57 }
58 58
@@ -61,13 +61,19 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
61 public bool Sending 61 public bool Sending
62 { 62 {
63 get { return false; } 63 get { return false; }
64 set { m_sending = value; } 64 set
65 {
66 // m_sending = value;
67 }
65 } 68 }
66 69
67 public bool Cancel 70 public bool Cancel
68 { 71 {
69 get { return false; } 72 get { return false; }
70 set { m_cancel = value; } 73 set
74 {
75 // m_cancel = value;
76 }
71 } 77 }
72 78
73 // See ITextureSender 79 // See ITextureSender
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs
index be73156..7554d1a 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs
@@ -57,11 +57,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender
57 57
58 //public LLUUID assetID { get { return m_asset.FullID; } } 58 //public LLUUID assetID { get { return m_asset.FullID; } }
59 59
60 private bool m_cancel = false; 60 // private bool m_cancel = false;
61 61
62 // See ITextureSender 62 // See ITextureSender
63 63
64 private bool m_sending = false; 64 // private bool m_sending = false;
65 65
66 /// <summary> 66 /// <summary>
67 /// This is actually the number of extra packets required to send the texture data! We always assume 67 /// This is actually the number of extra packets required to send the texture data! We always assume
@@ -91,13 +91,19 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender
91 public bool Cancel 91 public bool Cancel
92 { 92 {
93 get { return false; } 93 get { return false; }
94 set { m_cancel = value; } 94 set
95 {
96 // m_cancel = value;
97 }
95 } 98 }
96 99
97 public bool Sending 100 public bool Sending
98 { 101 {
99 get { return false; } 102 get { return false; }
100 set { m_sending = value; } 103 set
104 {
105 // m_sending = value;
106 }
101 } 107 }
102 108
103 // See ITextureSender 109 // See ITextureSender
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
index 1883b0a..57524a9 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
@@ -60,18 +60,18 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
60 /// <summary> 60 /// <summary>
61 /// Where Stipends come from and Fees go to. 61 /// Where Stipends come from and Fees go to.
62 /// </summary> 62 /// </summary>
63 private LLUUID EconomyBaseAccount = LLUUID.Zero; 63 // private LLUUID EconomyBaseAccount = LLUUID.Zero;
64 64
65 private float EnergyEfficiency = 0f; 65 private float EnergyEfficiency = 0f;
66 private bool gridmode = false; 66 private bool gridmode = false;
67 private ObjectPaid handerOnObjectPaid; 67 // private ObjectPaid handerOnObjectPaid;
68 private bool m_enabled = true; 68 private bool m_enabled = true;
69 69
70 private IConfigSource m_gConfig; 70 private IConfigSource m_gConfig;
71 71
72 private bool m_keepMoneyAcrossLogins = true; 72 private bool m_keepMoneyAcrossLogins = true;
73 private Dictionary<LLUUID, int> m_KnownClientFunds = new Dictionary<LLUUID, int>(); 73 private Dictionary<LLUUID, int> m_KnownClientFunds = new Dictionary<LLUUID, int>();
74 private string m_LandAddress = String.Empty; 74 // private string m_LandAddress = String.Empty;
75 75
76 private int m_minFundsBeforeRefresh = 100; 76 private int m_minFundsBeforeRefresh = 100;
77 private string m_MoneyAddress = String.Empty; 77 private string m_MoneyAddress = String.Empty;
@@ -105,8 +105,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
105 private int TeleportMinPrice = 0; 105 private int TeleportMinPrice = 0;
106 106
107 private float TeleportPriceExponent = 0f; 107 private float TeleportPriceExponent = 0f;
108 private int UserLevelPaysFees = 2; 108 // private int UserLevelPaysFees = 2;
109 private Scene XMLRPCHandler; 109 // private Scene XMLRPCHandler;
110 110
111 #region IMoneyModule Members 111 #region IMoneyModule Members
112 112
@@ -136,7 +136,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
136 { 136 {
137 if (m_scenel.Count == 0) 137 if (m_scenel.Count == 0)
138 { 138 {
139 XMLRPCHandler = scene; 139 // XMLRPCHandler = scene;
140 140
141 // To use the following you need to add: 141 // To use the following you need to add:
142 // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER> 142 // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER>
@@ -250,15 +250,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
250 PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10); 250 PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10);
251 PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1); 251 PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1);
252 PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); 252 PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1);
253 string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString()); 253 // string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString());
254 Helpers.TryParse(EBA, out EconomyBaseAccount); 254 // Helpers.TryParse(EBA, out EconomyBaseAccount);
255 255
256 UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1); 256 // UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1);
257 m_stipend = startupConfig.GetInt("UserStipend", 500); 257 m_stipend = startupConfig.GetInt("UserStipend", 500);
258 m_minFundsBeforeRefresh = startupConfig.GetInt("IssueStipendWhenClientIsBelowAmount", 10); 258 m_minFundsBeforeRefresh = startupConfig.GetInt("IssueStipendWhenClientIsBelowAmount", 10);
259 m_keepMoneyAcrossLogins = startupConfig.GetBoolean("KeepMoneyAcrossLogins", true); 259 m_keepMoneyAcrossLogins = startupConfig.GetBoolean("KeepMoneyAcrossLogins", true);
260 m_MoneyAddress = startupConfig.GetString("CurrencyServer", String.Empty); 260 m_MoneyAddress = startupConfig.GetString("CurrencyServer", String.Empty);
261 m_LandAddress = startupConfig.GetString("LandServer", String.Empty); 261 // m_LandAddress = startupConfig.GetString("LandServer", String.Empty);
262 } 262 }
263 263
264 // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter. 264 // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter.
diff --git a/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs b/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs
index 40d07de..acd0e5c 100644
--- a/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs
+++ b/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs
@@ -61,7 +61,7 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion
61 61
62 private readonly Dictionary<Location, string[]> m_neighbourInterfaces = new Dictionary<Location, string[]>(); 62 private readonly Dictionary<Location, string[]> m_neighbourInterfaces = new Dictionary<Location, string[]>();
63 private readonly Dictionary<Location, RemotingObject> m_neighbourRemote = new Dictionary<Location, RemotingObject>(); 63 private readonly Dictionary<Location, RemotingObject> m_neighbourRemote = new Dictionary<Location, RemotingObject>();
64 private IConfigSource m_config; 64 // private IConfigSource m_config;
65 private const bool m_enabled = false; 65 private const bool m_enabled = false;
66 66
67 private RemotingObject m_myRemote; 67 private RemotingObject m_myRemote;
@@ -145,7 +145,7 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion
145 { 145 {
146 m_myLocations.Add(new Location((int) scene.RegionInfo.RegionLocX, 146 m_myLocations.Add(new Location((int) scene.RegionInfo.RegionLocX,
147 (int) scene.RegionInfo.RegionLocY)); 147 (int) scene.RegionInfo.RegionLocY));
148 m_config = source; 148 // m_config = source;
149 149
150 scene.RegisterModuleInterface<IInterregionModule>(this); 150 scene.RegisterModuleInterface<IInterregionModule>(this);
151 } 151 }
diff --git a/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs
index 054b6fc..a267f53 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
92 // <request id, HttpRequestClass> 92 // <request id, HttpRequestClass>
93 private Dictionary<LLUUID, HttpRequestClass> m_pendingRequests; 93 private Dictionary<LLUUID, HttpRequestClass> m_pendingRequests;
94 private Scene m_scene; 94 private Scene m_scene;
95 private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>(); 95 // private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>();
96 96
97 public HttpRequestModule() 97 public HttpRequestModule()
98 { 98 {