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authorMelanie2009-12-23 21:21:22 +0000
committerMelanie2009-12-23 21:21:22 +0000
commitf2d2073f2bd01f182c1b2238af9ba212ca999fd0 (patch)
tree8ee2d879559aaad7f3df47023069899420232da7
parentFix a bounds exception I came across in IAR restore (diff)
parentChange in how the Library returns its descendant folders, so that it includes... (diff)
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs21
-rw-r--r--OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs14
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs8
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs1
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs9
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs6
7 files changed, 50 insertions, 11 deletions
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
index 42e6510..74ba0a5 100644
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
@@ -232,7 +232,26 @@ namespace OpenSim.Framework.Communications.Cache
232 /// <returns></returns> 232 /// <returns></returns>
233 public Dictionary<UUID, InventoryFolderImpl> RequestSelfAndDescendentFolders() 233 public Dictionary<UUID, InventoryFolderImpl> RequestSelfAndDescendentFolders()
234 { 234 {
235 return libraryFolders; 235 Dictionary<UUID, InventoryFolderImpl> fs = new Dictionary<UUID, InventoryFolderImpl>();
236 fs.Add(ID, this);
237 List<InventoryFolderImpl> fis = TraverseFolder(this);
238 foreach (InventoryFolderImpl f in fis)
239 {
240 fs.Add(f.ID, f);
241 }
242 //return libraryFolders;
243 return fs;
244 }
245
246 private List<InventoryFolderImpl> TraverseFolder(InventoryFolderImpl node)
247 {
248 List<InventoryFolderImpl> folders = node.RequestListOfFolderImpls();
249 List<InventoryFolderImpl> subs = new List<InventoryFolderImpl>();
250 foreach (InventoryFolderImpl f in folders)
251 subs.AddRange(TraverseFolder(f));
252
253 folders.AddRange(subs);
254 return folders;
236 } 255 }
237 } 256 }
238} 257}
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
index 08f1bec..857c584 100644
--- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
@@ -322,15 +322,15 @@ namespace OpenSim.Framework.Servers.HttpServer
322 HandleRequest(req, resp); 322 HandleRequest(req, resp);
323 } 323 }
324 324
325 public void ConvertIHttpClientContextToOSHttp(object stateinfo) 325 // public void ConvertIHttpClientContextToOSHttp(object stateinfo)
326 { 326 // {
327 HttpServerContextObj objstate = (HttpServerContextObj)stateinfo; 327 // HttpServerContextObj objstate = (HttpServerContextObj)stateinfo;
328 328
329 OSHttpRequest request = objstate.oreq; 329 // OSHttpRequest request = objstate.oreq;
330 OSHttpResponse resp = objstate.oresp; 330 // OSHttpResponse resp = objstate.oresp;
331 331
332 HandleRequest(request,resp); 332 // HandleRequest(request,resp);
333 } 333 // }
334 334
335 public virtual void HandleRequest(OSHttpRequest request, OSHttpResponse response) 335 public virtual void HandleRequest(OSHttpRequest request, OSHttpResponse response)
336 { 336 {
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index 304c081..0ced2f9 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -174,7 +174,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
174 174
175 return nodesLoaded; 175 return nodesLoaded;
176 } 176 }
177 177
178 public void Close()
179 {
180 if (m_loadStream != null)
181 m_loadStream.Close();
182 }
183
178 /// <summary> 184 /// <summary>
179 /// Replicate the inventory paths in the archive to the user's inventory as necessary. 185 /// Replicate the inventory paths in the archive to the user's inventory as necessary.
180 /// </summary> 186 /// </summary>
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
index 19f7210..9d64667 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
@@ -179,6 +179,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
179 /// </summary> 179 /// </summary>
180 /// <param name="msg">The message to send to the user</param> 180 /// <param name="msg">The message to send to the user</param>
181 void Say(string msg); 181 void Say(string msg);
182
183 void Say(string msg,int channel);
182 184
183 //// <value> 185 //// <value>
184 /// Grants access to the objects inventory 186 /// Grants access to the objects inventory
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs
index 3c14ed5..3b3b3d0 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IWorld.cs
@@ -41,6 +41,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
41 { 41 {
42 public string Text; 42 public string Text;
43 public IEntity Sender; 43 public IEntity Sender;
44 public int Channel;
44 } 45 }
45 46
46 public delegate void OnChatDelegate(IWorld sender, ChatEventArgs e); 47 public delegate void OnChatDelegate(IWorld sender, ChatEventArgs e);
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index 143c454..9596d13 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -384,6 +384,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
384 m_rootScene.SimChat(msg, ChatTypeEnum.Say, sop.AbsolutePosition, sop.Name, sop.UUID, false); 384 m_rootScene.SimChat(msg, ChatTypeEnum.Say, sop.AbsolutePosition, sop.Name, sop.UUID, false);
385 } 385 }
386 386
387 public void Say(string msg,int channel)
388 {
389 if (!CanEdit())
390 return;
391
392 SceneObjectPart sop = GetSOP();
393 m_rootScene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Say,channel, sop.AbsolutePosition, sop.Name, sop.UUID, false);
394 }
395
387 #endregion 396 #endregion
388 397
389 398
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
index 6fcb5d0..82020cb 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
@@ -148,7 +148,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
148 ChatEventArgs e = new ChatEventArgs(); 148 ChatEventArgs e = new ChatEventArgs();
149 e.Sender = new SOPObject(m_internalScene, ((SceneObjectPart) chat.SenderObject).LocalId, m_security); 149 e.Sender = new SOPObject(m_internalScene, ((SceneObjectPart) chat.SenderObject).LocalId, m_security);
150 e.Text = chat.Message; 150 e.Text = chat.Message;
151 151 e.Channel = chat.Channel;
152
152 _OnChat(this, e); 153 _OnChat(this, e);
153 return; 154 return;
154 } 155 }
@@ -158,7 +159,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
158 ChatEventArgs e = new ChatEventArgs(); 159 ChatEventArgs e = new ChatEventArgs();
159 e.Sender = new SPAvatar(m_internalScene, chat.SenderUUID, m_security); 160 e.Sender = new SPAvatar(m_internalScene, chat.SenderUUID, m_security);
160 e.Text = chat.Message; 161 e.Text = chat.Message;
161 162 e.Channel = chat.Channel;
163
162 _OnChat(this, e); 164 _OnChat(this, e);
163 return; 165 return;
164 } 166 }