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author | Diva Canto | 2010-08-20 09:02:05 -0700 |
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committer | Diva Canto | 2010-08-20 09:02:05 -0700 |
commit | 6f83b0ee4625ae6b94a7ca0525f7d8369da7e126 (patch) | |
tree | 08ca12550811ccfec43da892f59e397c4653a3b8 | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC-6f83b0ee4625ae6b94a7ca0525f7d8369da7e126.zip opensim-SC-6f83b0ee4625ae6b94a7ca0525f7d8369da7e126.tar.gz opensim-SC-6f83b0ee4625ae6b94a7ca0525f7d8369da7e126.tar.bz2 opensim-SC-6f83b0ee4625ae6b94a7ca0525f7d8369da7e126.tar.xz |
Cleaned up a few more things related to incoming agents.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 87 |
1 files changed, 42 insertions, 45 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 2f862ea..a147628 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2502,18 +2502,25 @@ namespace OpenSim.Region.Framework.Scenes | |||
2502 | /// <param name="client"></param> | 2502 | /// <param name="client"></param> |
2503 | public override void AddNewClient(IClientAPI client) | 2503 | public override void AddNewClient(IClientAPI client) |
2504 | { | 2504 | { |
2505 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); | ||
2505 | bool vialogin = false; | 2506 | bool vialogin = false; |
2506 | 2507 | ||
2507 | m_clientManager.Add(client); | 2508 | if (aCircuit == null) // no good, didn't pass NewUserConnection successfully |
2509 | return; | ||
2510 | |||
2511 | vialogin = (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 || | ||
2512 | (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0; | ||
2508 | 2513 | ||
2509 | CheckHeartbeat(); | 2514 | CheckHeartbeat(); |
2510 | SubscribeToClientEvents(client); | ||
2511 | ScenePresence presence; | 2515 | ScenePresence presence; |
2512 | 2516 | ||
2513 | if (m_restorePresences.ContainsKey(client.AgentId)) | 2517 | if (m_restorePresences.ContainsKey(client.AgentId)) |
2514 | { | 2518 | { |
2515 | m_log.DebugFormat("[SCENE]: Restoring agent {0} {1} in {2}", client.Name, client.AgentId, RegionInfo.RegionName); | 2519 | m_log.DebugFormat("[SCENE]: Restoring agent {0} {1} in {2}", client.Name, client.AgentId, RegionInfo.RegionName); |
2516 | 2520 | ||
2521 | m_clientManager.Add(client); | ||
2522 | SubscribeToClientEvents(client); | ||
2523 | |||
2517 | presence = m_restorePresences[client.AgentId]; | 2524 | presence = m_restorePresences[client.AgentId]; |
2518 | m_restorePresences.Remove(client.AgentId); | 2525 | m_restorePresences.Remove(client.AgentId); |
2519 | 2526 | ||
@@ -2536,49 +2543,35 @@ namespace OpenSim.Region.Framework.Scenes | |||
2536 | } | 2543 | } |
2537 | else | 2544 | else |
2538 | { | 2545 | { |
2539 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); | 2546 | if (GetScenePresence(client.AgentId) == null) // ensure there is no SP here |
2540 | 2547 | { | |
2541 | //// Do the verification here -- No, really don't do this here. This is UDP address, let it go. | 2548 | m_log.Debug("[SCENE]: Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName); |
2542 | //System.Net.IPEndPoint ep = (System.Net.IPEndPoint)client.GetClientEP(); | ||
2543 | //if (aCircuit != null) | ||
2544 | //{ | ||
2545 | // if (!VerifyClient(aCircuit, ep, out vialogin)) | ||
2546 | // { | ||
2547 | // // uh-oh, this is fishy | ||
2548 | // m_log.WarnFormat("[SCENE]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.", | ||
2549 | // client.AgentId, client.SessionId, ep.ToString()); | ||
2550 | // try | ||
2551 | // { | ||
2552 | // client.Close(); | ||
2553 | // } | ||
2554 | // catch (Exception e) | ||
2555 | // { | ||
2556 | // m_log.DebugFormat("[SCENE]: Exception while closing aborted client: {0}", e.StackTrace); | ||
2557 | // } | ||
2558 | // return; | ||
2559 | // } | ||
2560 | //} | ||
2561 | 2549 | ||
2562 | m_log.Debug("[SCENE]: Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName); | 2550 | m_clientManager.Add(client); |
2551 | SubscribeToClientEvents(client); | ||
2563 | 2552 | ||
2564 | ScenePresence sp = CreateAndAddScenePresence(client); | 2553 | ScenePresence sp = CreateAndAddScenePresence(client); |
2565 | if (aCircuit != null) | 2554 | if (aCircuit != null) |
2566 | sp.Appearance = aCircuit.Appearance; | 2555 | sp.Appearance = aCircuit.Appearance; |
2567 | 2556 | ||
2568 | // HERE!!! Do the initial attachments right here | 2557 | // HERE!!! Do the initial attachments right here |
2569 | // first agent upon login is a root agent by design. | 2558 | // first agent upon login is a root agent by design. |
2570 | // All other AddNewClient calls find aCircuit.child to be true | 2559 | // All other AddNewClient calls find aCircuit.child to be true |
2571 | if (aCircuit == null || (aCircuit != null && aCircuit.child == false)) | 2560 | if (aCircuit == null || (aCircuit != null && aCircuit.child == false)) |
2572 | { | 2561 | { |
2573 | sp.IsChildAgent = false; | 2562 | sp.IsChildAgent = false; |
2574 | Util.FireAndForget(delegate(object o) { sp.RezAttachments(); }); | 2563 | Util.FireAndForget(delegate(object o) { sp.RezAttachments(); }); |
2564 | } | ||
2575 | } | 2565 | } |
2576 | } | 2566 | } |
2577 | 2567 | ||
2578 | m_LastLogin = Util.EnvironmentTickCount(); | 2568 | if (GetScenePresence(client.AgentId) != null) |
2579 | EventManager.TriggerOnNewClient(client); | 2569 | { |
2580 | if (vialogin) | 2570 | m_LastLogin = Util.EnvironmentTickCount(); |
2581 | EventManager.TriggerOnClientLogin(client); | 2571 | EventManager.TriggerOnNewClient(client); |
2572 | if (vialogin) | ||
2573 | EventManager.TriggerOnClientLogin(client); | ||
2574 | } | ||
2582 | } | 2575 | } |
2583 | 2576 | ||
2584 | private bool VerifyClient(AgentCircuitData aCircuit, System.Net.IPEndPoint ep, out bool vialogin) | 2577 | private bool VerifyClient(AgentCircuitData aCircuit, System.Net.IPEndPoint ep, out bool vialogin) |
@@ -2605,8 +2598,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2605 | } | 2598 | } |
2606 | 2599 | ||
2607 | else if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) | 2600 | else if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) |
2608 | m_log.DebugFormat("[SCENE]: Incoming client {0} {1} in region {2} via regular login. Client IP verification not performed.", | 2601 | { |
2602 | m_log.DebugFormat("[SCENE]: Incoming client {0} {1} in region {2} via regular login. Client IP verification not performed.", | ||
2609 | aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | 2603 | aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); |
2604 | vialogin = true; | ||
2605 | } | ||
2610 | 2606 | ||
2611 | return true; | 2607 | return true; |
2612 | } | 2608 | } |
@@ -3245,7 +3241,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3245 | /// also return a reason.</returns> | 3241 | /// also return a reason.</returns> |
3246 | public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason) | 3242 | public bool NewUserConnection(AgentCircuitData agent, uint teleportFlags, out string reason) |
3247 | { | 3243 | { |
3248 | TeleportFlags tp = (TeleportFlags)teleportFlags; | 3244 | bool vialogin = ((teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0 || |
3245 | (teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0); | ||
3249 | reason = String.Empty; | 3246 | reason = String.Empty; |
3250 | 3247 | ||
3251 | //Teleport flags: | 3248 | //Teleport flags: |
@@ -3282,7 +3279,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3282 | ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y); | 3279 | ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y); |
3283 | 3280 | ||
3284 | //On login test land permisions | 3281 | //On login test land permisions |
3285 | if (tp == TeleportFlags.ViaLogin) | 3282 | if (vialogin) |
3286 | { | 3283 | { |
3287 | if (land != null && !TestLandRestrictions(agent, land, out reason)) | 3284 | if (land != null && !TestLandRestrictions(agent, land, out reason)) |
3288 | { | 3285 | { |
@@ -3341,7 +3338,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3341 | agent.teleportFlags = teleportFlags; | 3338 | agent.teleportFlags = teleportFlags; |
3342 | m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); | 3339 | m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); |
3343 | 3340 | ||
3344 | if (tp == TeleportFlags.ViaLogin) | 3341 | if (vialogin) |
3345 | { | 3342 | { |
3346 | if (TestBorderCross(agent.startpos, Cardinals.E)) | 3343 | if (TestBorderCross(agent.startpos, Cardinals.E)) |
3347 | { | 3344 | { |
@@ -3459,7 +3456,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3459 | IPresenceService presence = RequestModuleInterface<IPresenceService>(); | 3456 | IPresenceService presence = RequestModuleInterface<IPresenceService>(); |
3460 | if (presence == null) | 3457 | if (presence == null) |
3461 | { | 3458 | { |
3462 | reason = String.Format("Failed to verify user {0} {1} in region {2}. Presence service does not exist.", agent.firstname, agent.lastname, RegionInfo.RegionName); | 3459 | reason = String.Format("Failed to verify user presence in the grid for {0} {1} in region {2}. Presence service does not exist.", agent.firstname, agent.lastname, RegionInfo.RegionName); |
3463 | return false; | 3460 | return false; |
3464 | } | 3461 | } |
3465 | 3462 | ||
@@ -3467,7 +3464,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3467 | 3464 | ||
3468 | if (pinfo == null) | 3465 | if (pinfo == null) |
3469 | { | 3466 | { |
3470 | reason = String.Format("Failed to verify user {0} {1}, access denied to region {2}.", agent.firstname, agent.lastname, RegionInfo.RegionName); | 3467 | reason = String.Format("Failed to verify user presence in the grid for {0} {1}, access denied to region {2}.", agent.firstname, agent.lastname, RegionInfo.RegionName); |
3471 | return false; | 3468 | return false; |
3472 | } | 3469 | } |
3473 | 3470 | ||