diff options
author | Melanie | 2010-05-09 17:56:52 +0100 |
---|---|---|
committer | Melanie | 2010-05-09 17:56:52 +0100 |
commit | 60357d3778c95a47481f790803b7af39c70cde9c (patch) | |
tree | cc49f9da3a6907c32d3e8de31c1d811b11477d30 | |
parent | Add a field asset_flags and a corresponding enum to the asset database. This (diff) | |
download | opensim-SC-60357d3778c95a47481f790803b7af39c70cde9c.zip opensim-SC-60357d3778c95a47481f790803b7af39c70cde9c.tar.gz opensim-SC-60357d3778c95a47481f790803b7af39c70cde9c.tar.bz2 opensim-SC-60357d3778c95a47481f790803b7af39c70cde9c.tar.xz |
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/AssetDataBase.cs | 1 | ||||
-rw-r--r-- | OpenSim/Data/IAssetData.cs | 1 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLAssetData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 18 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteAssetData.cs | 5 | ||||
-rw-r--r-- | OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs | 6 | ||||
-rw-r--r-- | OpenSim/Server/Handlers/Asset/AssetServerConnector.cs | 4 | ||||
-rw-r--r-- | OpenSim/Server/Handlers/Asset/AssetServerDeleteHandler.cs | 8 | ||||
-rw-r--r-- | OpenSim/Services/AssetService/AssetService.cs | 11 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Mock/MockAssetDataPlugin.cs | 7 | ||||
-rw-r--r-- | bin/Robust.ini.example | 1 |
11 files changed, 60 insertions, 6 deletions
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs index 5deb44e..e1a810c 100644 --- a/OpenSim/Data/AssetDataBase.cs +++ b/OpenSim/Data/AssetDataBase.cs | |||
@@ -48,5 +48,6 @@ namespace OpenSim.Data | |||
48 | public abstract void Initialise(string connect); | 48 | public abstract void Initialise(string connect); |
49 | public abstract void Initialise(); | 49 | public abstract void Initialise(); |
50 | public abstract void Dispose(); | 50 | public abstract void Dispose(); |
51 | public abstract bool Delete(string id); | ||
51 | } | 52 | } |
52 | } | 53 | } |
diff --git a/OpenSim/Data/IAssetData.cs b/OpenSim/Data/IAssetData.cs index 2149bca..90d5eeb 100644 --- a/OpenSim/Data/IAssetData.cs +++ b/OpenSim/Data/IAssetData.cs | |||
@@ -38,6 +38,7 @@ namespace OpenSim.Data | |||
38 | bool ExistsAsset(UUID uuid); | 38 | bool ExistsAsset(UUID uuid); |
39 | List<AssetMetadata> FetchAssetMetadataSet(int start, int count); | 39 | List<AssetMetadata> FetchAssetMetadataSet(int start, int count); |
40 | void Initialise(string connect); | 40 | void Initialise(string connect); |
41 | bool Delete(string id); | ||
41 | } | 42 | } |
42 | 43 | ||
43 | public class AssetDataInitialiser : PluginInitialiserBase | 44 | public class AssetDataInitialiser : PluginInitialiserBase |
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index d6ea262..8475b22 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -322,6 +322,10 @@ namespace OpenSim.Data.MSSQL | |||
322 | return retList; | 322 | return retList; |
323 | } | 323 | } |
324 | 324 | ||
325 | public override bool Delete(string id) | ||
326 | { | ||
327 | return false; | ||
328 | } | ||
325 | #endregion | 329 | #endregion |
326 | } | 330 | } |
327 | } | 331 | } |
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 5a2af4f..35eed56 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -338,6 +338,24 @@ namespace OpenSim.Data.MySQL | |||
338 | return retList; | 338 | return retList; |
339 | } | 339 | } |
340 | 340 | ||
341 | public override bool Delete(string id) | ||
342 | { | ||
343 | lock (m_dbLock) | ||
344 | { | ||
345 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
346 | { | ||
347 | dbcon.Open(); | ||
348 | MySqlCommand cmd = new MySqlCommand("delete from assets where id=?id"); | ||
349 | cmd.Parameters.AddWithValue("?id", id); | ||
350 | cmd.ExecuteNonQuery(); | ||
351 | |||
352 | cmd.Dispose(); | ||
353 | } | ||
354 | } | ||
355 | |||
356 | return true; | ||
357 | } | ||
358 | |||
341 | #endregion | 359 | #endregion |
342 | } | 360 | } |
343 | } | 361 | } |
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index 636bf86..9b938fa 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs | |||
@@ -338,6 +338,11 @@ namespace OpenSim.Data.SQLite | |||
338 | get { return "SQLite Asset storage engine"; } | 338 | get { return "SQLite Asset storage engine"; } |
339 | } | 339 | } |
340 | 340 | ||
341 | public override bool Delete(string id) | ||
342 | { | ||
343 | return false; | ||
344 | } | ||
345 | |||
341 | #endregion | 346 | #endregion |
342 | } | 347 | } |
343 | } | 348 | } |
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs index 0d63dea..df50902 100644 --- a/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs | |||
@@ -338,6 +338,10 @@ namespace OpenSim.Data.SQLiteLegacy | |||
338 | get { return "SQLite Asset storage engine"; } | 338 | get { return "SQLite Asset storage engine"; } |
339 | } | 339 | } |
340 | 340 | ||
341 | public override bool Delete(string id) | ||
342 | { | ||
343 | return false; | ||
344 | } | ||
341 | #endregion | 345 | #endregion |
342 | } | 346 | } |
343 | } \ No newline at end of file | 347 | } |
diff --git a/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs b/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs index f7eb292..b6425f4 100644 --- a/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs +++ b/OpenSim/Server/Handlers/Asset/AssetServerConnector.cs | |||
@@ -59,9 +59,11 @@ namespace OpenSim.Server.Handlers.Asset | |||
59 | m_AssetService = | 59 | m_AssetService = |
60 | ServerUtils.LoadPlugin<IAssetService>(assetService, args); | 60 | ServerUtils.LoadPlugin<IAssetService>(assetService, args); |
61 | 61 | ||
62 | bool allowDelete = serverConfig.GetBoolean("AllowRemoteDelete", false); | ||
63 | |||
62 | server.AddStreamHandler(new AssetServerGetHandler(m_AssetService)); | 64 | server.AddStreamHandler(new AssetServerGetHandler(m_AssetService)); |
63 | server.AddStreamHandler(new AssetServerPostHandler(m_AssetService)); | 65 | server.AddStreamHandler(new AssetServerPostHandler(m_AssetService)); |
64 | server.AddStreamHandler(new AssetServerDeleteHandler(m_AssetService)); | 66 | server.AddStreamHandler(new AssetServerDeleteHandler(m_AssetService, allowDelete)); |
65 | } | 67 | } |
66 | } | 68 | } |
67 | } | 69 | } |
diff --git a/OpenSim/Server/Handlers/Asset/AssetServerDeleteHandler.cs b/OpenSim/Server/Handlers/Asset/AssetServerDeleteHandler.cs index f33bb90..8014fb5 100644 --- a/OpenSim/Server/Handlers/Asset/AssetServerDeleteHandler.cs +++ b/OpenSim/Server/Handlers/Asset/AssetServerDeleteHandler.cs | |||
@@ -47,11 +47,13 @@ namespace OpenSim.Server.Handlers.Asset | |||
47 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||
49 | private IAssetService m_AssetService; | 49 | private IAssetService m_AssetService; |
50 | protected bool m_allowDelete; | ||
50 | 51 | ||
51 | public AssetServerDeleteHandler(IAssetService service) : | 52 | public AssetServerDeleteHandler(IAssetService service, bool allowDelete) : |
52 | base("DELETE", "/assets") | 53 | base("DELETE", "/assets") |
53 | { | 54 | { |
54 | m_AssetService = service; | 55 | m_AssetService = service; |
56 | m_allowDelete = allowDelete; | ||
55 | } | 57 | } |
56 | 58 | ||
57 | public override byte[] Handle(string path, Stream request, | 59 | public override byte[] Handle(string path, Stream request, |
@@ -61,9 +63,9 @@ namespace OpenSim.Server.Handlers.Asset | |||
61 | 63 | ||
62 | string[] p = SplitParams(path); | 64 | string[] p = SplitParams(path); |
63 | 65 | ||
64 | if (p.Length > 0) | 66 | if (p.Length > 0 && m_allowDelete) |
65 | { | 67 | { |
66 | // result = m_AssetService.Delete(p[0]); | 68 | result = m_AssetService.Delete(p[0]); |
67 | } | 69 | } |
68 | 70 | ||
69 | XmlSerializer xs = new XmlSerializer(typeof(bool)); | 71 | XmlSerializer xs = new XmlSerializer(typeof(bool)); |
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs index 2114933..4fc38f3 100644 --- a/OpenSim/Services/AssetService/AssetService.cs +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -156,6 +156,17 @@ namespace OpenSim.Services.AssetService | |||
156 | 156 | ||
157 | public bool Delete(string id) | 157 | public bool Delete(string id) |
158 | { | 158 | { |
159 | UUID assetID; | ||
160 | if (!UUID.TryParse(id, out assetID)) | ||
161 | return false; | ||
162 | |||
163 | AssetBase asset = m_Database.GetAsset(assetID); | ||
164 | if (asset == null) | ||
165 | return false; | ||
166 | |||
167 | if ((int)(asset.Flags & AssetFlags.Maptile) != 0) | ||
168 | return m_Database.Delete(id); | ||
169 | |||
159 | return false; | 170 | return false; |
160 | } | 171 | } |
161 | 172 | ||
diff --git a/OpenSim/Tests/Common/Mock/MockAssetDataPlugin.cs b/OpenSim/Tests/Common/Mock/MockAssetDataPlugin.cs index cc1dfbf..4a15cf2 100644 --- a/OpenSim/Tests/Common/Mock/MockAssetDataPlugin.cs +++ b/OpenSim/Tests/Common/Mock/MockAssetDataPlugin.cs | |||
@@ -60,5 +60,10 @@ namespace OpenSim.Tests.Common.Mock | |||
60 | } | 60 | } |
61 | 61 | ||
62 | public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); } | 62 | public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); } |
63 | |||
64 | public bool Delete(string id) | ||
65 | { | ||
66 | return false; | ||
67 | } | ||
63 | } | 68 | } |
64 | } \ No newline at end of file | 69 | } |
diff --git a/bin/Robust.ini.example b/bin/Robust.ini.example index 502a8e6..f1b9126 100644 --- a/bin/Robust.ini.example +++ b/bin/Robust.ini.example | |||
@@ -40,6 +40,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003 | |||
40 | LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" | 40 | LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" |
41 | DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" | 41 | DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" |
42 | AssetLoaderArgs = "assets/AssetSets.xml" | 42 | AssetLoaderArgs = "assets/AssetSets.xml" |
43 | AllowRemoteDelete = "false" | ||
43 | 44 | ||
44 | ; * This configuration loads the inventory server modules. It duplicates | 45 | ; * This configuration loads the inventory server modules. It duplicates |
45 | ; * the function of the legacy inventory server | 46 | ; * the function of the legacy inventory server |