diff options
author | Dan Lake | 2012-02-02 17:44:11 -0800 |
---|---|---|
committer | Dan Lake | 2012-02-02 17:44:11 -0800 |
commit | 3257dbe76dff0a1e5842cafc75e4c2d09278deab (patch) | |
tree | 7f7d1a58ca910d8acefbd3bee0c3d096a59d8a43 | |
parent | ObjectAddedToScene event should be fired when duplicating objects (diff) | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC-3257dbe76dff0a1e5842cafc75e4c2d09278deab.zip opensim-SC-3257dbe76dff0a1e5842cafc75e4c2d09278deab.tar.gz opensim-SC-3257dbe76dff0a1e5842cafc75e4c2d09278deab.tar.bz2 opensim-SC-3257dbe76dff0a1e5842cafc75e4c2d09278deab.tar.xz |
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to '')
23 files changed, 271 insertions, 138 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs index bb59bba..be60d4c 100644 --- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs +++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs | |||
@@ -681,7 +681,7 @@ VALUES | |||
681 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | 681 | using (SqlCommand cmd = new SqlCommand(sql, conn)) |
682 | { | 682 | { |
683 | conn.Open(); | 683 | conn.Open(); |
684 | foreach (ParcelManager.ParcelAccessEntry parcelAccessEntry in parcel.LandData.ParcelAccessList) | 684 | foreach (LandAccessEntry parcelAccessEntry in parcel.LandData.ParcelAccessList) |
685 | { | 685 | { |
686 | cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.RegionUUID)); | 686 | cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.RegionUUID)); |
687 | 687 | ||
@@ -1453,7 +1453,7 @@ VALUES | |||
1453 | _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); | 1453 | _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); |
1454 | } | 1454 | } |
1455 | 1455 | ||
1456 | newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 1456 | newData.ParcelAccessList = new List<LandAccessEntry>(); |
1457 | 1457 | ||
1458 | return newData; | 1458 | return newData; |
1459 | } | 1459 | } |
@@ -1463,12 +1463,12 @@ VALUES | |||
1463 | /// </summary> | 1463 | /// </summary> |
1464 | /// <param name="row">datarecord with landaccess data</param> | 1464 | /// <param name="row">datarecord with landaccess data</param> |
1465 | /// <returns></returns> | 1465 | /// <returns></returns> |
1466 | private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataRecord row) | 1466 | private static LandAccessEntry BuildLandAccessData(IDataRecord row) |
1467 | { | 1467 | { |
1468 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 1468 | LandAccessEntry entry = new LandAccessEntry(); |
1469 | entry.AgentID = new UUID((Guid)row["AccessUUID"]); | 1469 | entry.AgentID = new UUID((Guid)row["AccessUUID"]); |
1470 | entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); | 1470 | entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); |
1471 | entry.Time = new DateTime(); | 1471 | entry.Expires = 0; |
1472 | return entry; | 1472 | return entry; |
1473 | } | 1473 | } |
1474 | 1474 | ||
@@ -1851,7 +1851,7 @@ VALUES | |||
1851 | /// <param name="parcelAccessEntry">parcel access entry.</param> | 1851 | /// <param name="parcelAccessEntry">parcel access entry.</param> |
1852 | /// <param name="parcelID">parcel ID.</param> | 1852 | /// <param name="parcelID">parcel ID.</param> |
1853 | /// <returns></returns> | 1853 | /// <returns></returns> |
1854 | private SqlParameter[] CreateLandAccessParameters(ParcelManager.ParcelAccessEntry parcelAccessEntry, UUID parcelID) | 1854 | private SqlParameter[] CreateLandAccessParameters(LandAccessEntry parcelAccessEntry, UUID parcelID) |
1855 | { | 1855 | { |
1856 | List<SqlParameter> parameters = new List<SqlParameter>(); | 1856 | List<SqlParameter> parameters = new List<SqlParameter>(); |
1857 | 1857 | ||
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index 3123edf..3275146 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -700,10 +700,10 @@ namespace OpenSim.Data.MySQL | |||
700 | 700 | ||
701 | cmd.Parameters.Clear(); | 701 | cmd.Parameters.Clear(); |
702 | cmd.CommandText = "insert into landaccesslist (LandUUID, " + | 702 | cmd.CommandText = "insert into landaccesslist (LandUUID, " + |
703 | "AccessUUID, Flags) values (?LandUUID, ?AccessUUID, " + | 703 | "AccessUUID, Flags, Expires) values (?LandUUID, ?AccessUUID, " + |
704 | "?Flags)"; | 704 | "?Flags, ?Expires)"; |
705 | 705 | ||
706 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList) | 706 | foreach (LandAccessEntry entry in parcel.LandData.ParcelAccessList) |
707 | { | 707 | { |
708 | FillLandAccessCommand(cmd, entry, parcel.LandData.GlobalID); | 708 | FillLandAccessCommand(cmd, entry, parcel.LandData.GlobalID); |
709 | ExecuteNonQuery(cmd); | 709 | ExecuteNonQuery(cmd); |
@@ -1377,7 +1377,7 @@ namespace OpenSim.Data.MySQL | |||
1377 | newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]); | 1377 | newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]); |
1378 | newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]); | 1378 | newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]); |
1379 | 1379 | ||
1380 | newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 1380 | newData.ParcelAccessList = new List<LandAccessEntry>(); |
1381 | 1381 | ||
1382 | return newData; | 1382 | return newData; |
1383 | } | 1383 | } |
@@ -1387,12 +1387,12 @@ namespace OpenSim.Data.MySQL | |||
1387 | /// </summary> | 1387 | /// </summary> |
1388 | /// <param name="row"></param> | 1388 | /// <param name="row"></param> |
1389 | /// <returns></returns> | 1389 | /// <returns></returns> |
1390 | private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataReader row) | 1390 | private static LandAccessEntry BuildLandAccessData(IDataReader row) |
1391 | { | 1391 | { |
1392 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 1392 | LandAccessEntry entry = new LandAccessEntry(); |
1393 | entry.AgentID = DBGuid.FromDB(row["AccessUUID"]); | 1393 | entry.AgentID = DBGuid.FromDB(row["AccessUUID"]); |
1394 | entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]); | 1394 | entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]); |
1395 | entry.Time = new DateTime(); | 1395 | entry.Expires = Convert.ToInt32(row["Expires"]); |
1396 | return entry; | 1396 | return entry; |
1397 | } | 1397 | } |
1398 | 1398 | ||
@@ -1697,11 +1697,12 @@ namespace OpenSim.Data.MySQL | |||
1697 | /// <param name="row"></param> | 1697 | /// <param name="row"></param> |
1698 | /// <param name="entry"></param> | 1698 | /// <param name="entry"></param> |
1699 | /// <param name="parcelID"></param> | 1699 | /// <param name="parcelID"></param> |
1700 | private static void FillLandAccessCommand(MySqlCommand cmd, ParcelManager.ParcelAccessEntry entry, UUID parcelID) | 1700 | private static void FillLandAccessCommand(MySqlCommand cmd, LandAccessEntry entry, UUID parcelID) |
1701 | { | 1701 | { |
1702 | cmd.Parameters.AddWithValue("LandUUID", parcelID.ToString()); | 1702 | cmd.Parameters.AddWithValue("LandUUID", parcelID.ToString()); |
1703 | cmd.Parameters.AddWithValue("AccessUUID", entry.AgentID.ToString()); | 1703 | cmd.Parameters.AddWithValue("AccessUUID", entry.AgentID.ToString()); |
1704 | cmd.Parameters.AddWithValue("Flags", entry.Flags); | 1704 | cmd.Parameters.AddWithValue("Flags", entry.Flags); |
1705 | cmd.Parameters.AddWithValue("Expires", entry.Expires.ToString()); | ||
1705 | } | 1706 | } |
1706 | 1707 | ||
1707 | /// <summary> | 1708 | /// <summary> |
diff --git a/OpenSim/Data/MySQL/Resources/RegionStore.migrations b/OpenSim/Data/MySQL/Resources/RegionStore.migrations index f9b5737..642e3b7 100644 --- a/OpenSim/Data/MySQL/Resources/RegionStore.migrations +++ b/OpenSim/Data/MySQL/Resources/RegionStore.migrations | |||
@@ -863,3 +863,9 @@ BEGIN; | |||
863 | ALTER TABLE `regionsettings` ADD COLUMN `parcel_tile_ID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000'; | 863 | ALTER TABLE `regionsettings` ADD COLUMN `parcel_tile_ID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000'; |
864 | COMMIT; | 864 | COMMIT; |
865 | 865 | ||
866 | :VERSION 41 #---------------- Timed bans/access | ||
867 | |||
868 | BEGIN; | ||
869 | ALTER TABLE `landaccesslist` ADD COLUMN `Expires` INTEGER NOT NULL DEFAULT 0; | ||
870 | COMMIT; | ||
871 | |||
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs index 5618772..2d06f82 100644 --- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs | |||
@@ -759,7 +759,7 @@ namespace OpenSim.Data.SQLite | |||
759 | landaccesslist.Rows.Remove(rowsToDelete[iter]); | 759 | landaccesslist.Rows.Remove(rowsToDelete[iter]); |
760 | } | 760 | } |
761 | rowsToDelete.Clear(); | 761 | rowsToDelete.Clear(); |
762 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList) | 762 | foreach (LandAccessEntry entry in parcel.LandData.ParcelAccessList) |
763 | { | 763 | { |
764 | DataRow newAccessRow = landaccesslist.NewRow(); | 764 | DataRow newAccessRow = landaccesslist.NewRow(); |
765 | fillLandAccessRow(newAccessRow, entry, parcel.LandData.GlobalID); | 765 | fillLandAccessRow(newAccessRow, entry, parcel.LandData.GlobalID); |
@@ -1456,7 +1456,7 @@ namespace OpenSim.Data.SQLite | |||
1456 | newData.UserLocation = Vector3.Zero; | 1456 | newData.UserLocation = Vector3.Zero; |
1457 | newData.UserLookAt = Vector3.Zero; | 1457 | newData.UserLookAt = Vector3.Zero; |
1458 | } | 1458 | } |
1459 | newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 1459 | newData.ParcelAccessList = new List<LandAccessEntry>(); |
1460 | UUID authBuyerID = UUID.Zero; | 1460 | UUID authBuyerID = UUID.Zero; |
1461 | 1461 | ||
1462 | UUID.TryParse((string)row["AuthbuyerID"], out authBuyerID); | 1462 | UUID.TryParse((string)row["AuthbuyerID"], out authBuyerID); |
@@ -1519,12 +1519,12 @@ namespace OpenSim.Data.SQLite | |||
1519 | /// </summary> | 1519 | /// </summary> |
1520 | /// <param name="row"></param> | 1520 | /// <param name="row"></param> |
1521 | /// <returns></returns> | 1521 | /// <returns></returns> |
1522 | private static ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) | 1522 | private static LandAccessEntry buildLandAccessData(DataRow row) |
1523 | { | 1523 | { |
1524 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 1524 | LandAccessEntry entry = new LandAccessEntry(); |
1525 | entry.AgentID = new UUID((string) row["AccessUUID"]); | 1525 | entry.AgentID = new UUID((string) row["AccessUUID"]); |
1526 | entry.Flags = (AccessList) row["Flags"]; | 1526 | entry.Flags = (AccessList) row["Flags"]; |
1527 | entry.Time = new DateTime(); | 1527 | entry.Expires = 0; |
1528 | return entry; | 1528 | return entry; |
1529 | } | 1529 | } |
1530 | 1530 | ||
@@ -1787,7 +1787,7 @@ namespace OpenSim.Data.SQLite | |||
1787 | /// <param name="row"></param> | 1787 | /// <param name="row"></param> |
1788 | /// <param name="entry"></param> | 1788 | /// <param name="entry"></param> |
1789 | /// <param name="parcelID"></param> | 1789 | /// <param name="parcelID"></param> |
1790 | private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, UUID parcelID) | 1790 | private static void fillLandAccessRow(DataRow row, LandAccessEntry entry, UUID parcelID) |
1791 | { | 1791 | { |
1792 | row["LandUUID"] = parcelID.ToString(); | 1792 | row["LandUUID"] = parcelID.ToString(); |
1793 | row["AccessUUID"] = entry.AgentID.ToString(); | 1793 | row["AccessUUID"] = entry.AgentID.ToString(); |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 1326fe9..dd3e656 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -177,7 +177,7 @@ namespace OpenSim.Framework | |||
177 | 177 | ||
178 | public delegate void ParcelAccessListUpdateRequest(UUID agentID, uint flags, | 178 | public delegate void ParcelAccessListUpdateRequest(UUID agentID, uint flags, |
179 | int landLocalID, UUID transactionID, int sequenceID, | 179 | int landLocalID, UUID transactionID, int sequenceID, |
180 | int sections, List<ParcelManager.ParcelAccessEntry> entries, | 180 | int sections, List<LandAccessEntry> entries, |
181 | IClientAPI remote_client); | 181 | IClientAPI remote_client); |
182 | 182 | ||
183 | public delegate void ParcelPropertiesRequest( | 183 | public delegate void ParcelPropertiesRequest( |
@@ -1251,7 +1251,7 @@ namespace OpenSim.Framework | |||
1251 | float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, | 1251 | float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, |
1252 | uint regionFlags); | 1252 | uint regionFlags); |
1253 | 1253 | ||
1254 | void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID); | 1254 | void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID); |
1255 | void SendForceClientSelectObjects(List<uint> objectIDs); | 1255 | void SendForceClientSelectObjects(List<uint> objectIDs); |
1256 | void SendCameraConstraint(Vector4 ConstraintPlane); | 1256 | void SendCameraConstraint(Vector4 ConstraintPlane); |
1257 | void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount); | 1257 | void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount); |
diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs index f75a990..dd73b3f 100644 --- a/OpenSim/Framework/ILandObject.cs +++ b/OpenSim/Framework/ILandObject.cs | |||
@@ -73,9 +73,9 @@ namespace OpenSim.Framework | |||
73 | bool IsRestrictedFromLand(UUID avatar); | 73 | bool IsRestrictedFromLand(UUID avatar); |
74 | void SendLandUpdateToClient(IClientAPI remote_client); | 74 | void SendLandUpdateToClient(IClientAPI remote_client); |
75 | void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); | 75 | void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); |
76 | List<UUID> CreateAccessListArrayByFlag(AccessList flag); | 76 | List<LandAccessEntry> CreateAccessListArrayByFlag(AccessList flag); |
77 | void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); | 77 | void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); |
78 | void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | 78 | void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<LandAccessEntry> entries, IClientAPI remote_client); |
79 | void UpdateLandBitmapByteArray(); | 79 | void UpdateLandBitmapByteArray(); |
80 | void SetLandBitmapFromByteArray(); | 80 | void SetLandBitmapFromByteArray(); |
81 | bool[,] GetLandBitmap(); | 81 | bool[,] GetLandBitmap(); |
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index c107143..58a80ef 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs | |||
@@ -34,6 +34,13 @@ using OpenMetaverse; | |||
34 | 34 | ||
35 | namespace OpenSim.Framework | 35 | namespace OpenSim.Framework |
36 | { | 36 | { |
37 | public struct LandAccessEntry | ||
38 | { | ||
39 | public UUID AgentID; | ||
40 | public int Expires; | ||
41 | public AccessList Flags; | ||
42 | } | ||
43 | |||
37 | /// <summary> | 44 | /// <summary> |
38 | /// Details of a Parcel of land | 45 | /// Details of a Parcel of land |
39 | /// </summary> | 46 | /// </summary> |
@@ -73,7 +80,7 @@ namespace OpenSim.Framework | |||
73 | private string _mediaURL = String.Empty; | 80 | private string _mediaURL = String.Empty; |
74 | private string _musicURL = String.Empty; | 81 | private string _musicURL = String.Empty; |
75 | private UUID _ownerID = UUID.Zero; | 82 | private UUID _ownerID = UUID.Zero; |
76 | private List<ParcelManager.ParcelAccessEntry> _parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 83 | private List<LandAccessEntry> _parcelAccessList = new List<LandAccessEntry>(); |
77 | private float _passHours = 0; | 84 | private float _passHours = 0; |
78 | private int _passPrice = 0; | 85 | private int _passPrice = 0; |
79 | private int _salePrice = 0; //Unemeplemented. Parcels price. | 86 | private int _salePrice = 0; //Unemeplemented. Parcels price. |
@@ -450,7 +457,7 @@ namespace OpenSim.Framework | |||
450 | /// <summary> | 457 | /// <summary> |
451 | /// List of access data for the parcel. User data, some bitflags, and a time | 458 | /// List of access data for the parcel. User data, some bitflags, and a time |
452 | /// </summary> | 459 | /// </summary> |
453 | public List<ParcelManager.ParcelAccessEntry> ParcelAccessList { | 460 | public List<LandAccessEntry> ParcelAccessList { |
454 | get { | 461 | get { |
455 | return _parcelAccessList; | 462 | return _parcelAccessList; |
456 | } | 463 | } |
@@ -638,12 +645,12 @@ namespace OpenSim.Framework | |||
638 | landData._simwidePrims = _simwidePrims; | 645 | landData._simwidePrims = _simwidePrims; |
639 | 646 | ||
640 | landData._parcelAccessList.Clear(); | 647 | landData._parcelAccessList.Clear(); |
641 | foreach (ParcelManager.ParcelAccessEntry entry in _parcelAccessList) | 648 | foreach (LandAccessEntry entry in _parcelAccessList) |
642 | { | 649 | { |
643 | ParcelManager.ParcelAccessEntry newEntry = new ParcelManager.ParcelAccessEntry(); | 650 | LandAccessEntry newEntry = new LandAccessEntry(); |
644 | newEntry.AgentID = entry.AgentID; | 651 | newEntry.AgentID = entry.AgentID; |
645 | newEntry.Flags = entry.Flags; | 652 | newEntry.Flags = entry.Flags; |
646 | newEntry.Time = entry.Time; | 653 | newEntry.Expires = entry.Expires; |
647 | 654 | ||
648 | landData._parcelAccessList.Add(newEntry); | 655 | landData._parcelAccessList.Add(newEntry); |
649 | } | 656 | } |
@@ -668,4 +675,4 @@ namespace OpenSim.Framework | |||
668 | return land; | 675 | return land; |
669 | } | 676 | } |
670 | } | 677 | } |
671 | } \ No newline at end of file | 678 | } |
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs index fc0387b..3ae9a8e 100644 --- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs +++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs | |||
@@ -90,7 +90,7 @@ namespace OpenSim.Framework.Serialization.External | |||
90 | landData.MusicURL = xtr.ReadElementString("MusicURL"); | 90 | landData.MusicURL = xtr.ReadElementString("MusicURL"); |
91 | landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID")); | 91 | landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID")); |
92 | 92 | ||
93 | landData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 93 | landData.ParcelAccessList = new List<LandAccessEntry>(); |
94 | xtr.Read(); | 94 | xtr.Read(); |
95 | if (xtr.Name != "ParcelAccessList") | 95 | if (xtr.Name != "ParcelAccessList") |
96 | throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name)); | 96 | throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name)); |
@@ -99,11 +99,14 @@ namespace OpenSim.Framework.Serialization.External | |||
99 | { | 99 | { |
100 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) | 100 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) |
101 | { | 101 | { |
102 | ParcelManager.ParcelAccessEntry pae = new ParcelManager.ParcelAccessEntry(); | 102 | LandAccessEntry pae = new LandAccessEntry(); |
103 | 103 | ||
104 | xtr.ReadStartElement("ParcelAccessEntry"); | 104 | xtr.ReadStartElement("ParcelAccessEntry"); |
105 | pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID")); | 105 | pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID")); |
106 | pae.Time = Convert.ToDateTime( xtr.ReadElementString("Time")); | 106 | // We really don't care about temp vs perm here and this |
107 | // would break on old oars. Assume all bans are perm | ||
108 | xtr.ReadElementString("Time"); | ||
109 | pae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time")); | ||
107 | pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList")); | 110 | pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList")); |
108 | xtr.ReadEndElement(); | 111 | xtr.ReadEndElement(); |
109 | 112 | ||
@@ -162,11 +165,11 @@ namespace OpenSim.Framework.Serialization.External | |||
162 | xtw.WriteElementString("OwnerID", landData.OwnerID.ToString()); | 165 | xtw.WriteElementString("OwnerID", landData.OwnerID.ToString()); |
163 | 166 | ||
164 | xtw.WriteStartElement("ParcelAccessList"); | 167 | xtw.WriteStartElement("ParcelAccessList"); |
165 | foreach (ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList) | 168 | foreach (LandAccessEntry pal in landData.ParcelAccessList) |
166 | { | 169 | { |
167 | xtw.WriteStartElement("ParcelAccessEntry"); | 170 | xtw.WriteStartElement("ParcelAccessEntry"); |
168 | xtw.WriteElementString("AgentID", pal.AgentID.ToString()); | 171 | xtw.WriteElementString("AgentID", pal.AgentID.ToString()); |
169 | xtw.WriteElementString("Time", pal.Time.ToString("s")); | 172 | xtw.WriteElementString("Time", pal.Expires.ToString()); |
170 | xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags)); | 173 | xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags)); |
171 | xtw.WriteEndElement(); | 174 | xtw.WriteEndElement(); |
172 | } | 175 | } |
diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs index c69c89d..3607ce8 100644 --- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs +++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Framework.Serialization.Tests | |||
42 | private LandData landWithParcelAccessList; | 42 | private LandData landWithParcelAccessList; |
43 | 43 | ||
44 | private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; | 44 | private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; |
45 | private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>2009-10-01T00:00:00</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>2010-10-20T00:00:00</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; | 45 | private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>0</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>0</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; |
46 | 46 | ||
47 | [SetUp] | 47 | [SetUp] |
48 | public void setup() | 48 | public void setup() |
@@ -73,16 +73,16 @@ namespace OpenSim.Framework.Serialization.Tests | |||
73 | this.landWithParcelAccessList = this.land.Copy(); | 73 | this.landWithParcelAccessList = this.land.Copy(); |
74 | this.landWithParcelAccessList.ParcelAccessList.Clear(); | 74 | this.landWithParcelAccessList.ParcelAccessList.Clear(); |
75 | 75 | ||
76 | ParcelManager.ParcelAccessEntry pae0 = new ParcelManager.ParcelAccessEntry(); | 76 | LandAccessEntry pae0 = new LandAccessEntry(); |
77 | pae0.AgentID = new UUID("62d65d45-c91a-4f77-862c-46557d978b6c"); | 77 | pae0.AgentID = new UUID("62d65d45-c91a-4f77-862c-46557d978b6c"); |
78 | pae0.Flags = AccessList.Ban; | 78 | pae0.Flags = AccessList.Ban; |
79 | pae0.Time = new DateTime(2009, 10, 01); | 79 | pae0.Expires = 0; |
80 | this.landWithParcelAccessList.ParcelAccessList.Add(pae0); | 80 | this.landWithParcelAccessList.ParcelAccessList.Add(pae0); |
81 | 81 | ||
82 | ParcelManager.ParcelAccessEntry pae1 = new ParcelManager.ParcelAccessEntry(); | 82 | LandAccessEntry pae1 = new LandAccessEntry(); |
83 | pae1.AgentID = new UUID("ec2a8d18-2378-4fe0-8b68-2a31b57c481e"); | 83 | pae1.AgentID = new UUID("ec2a8d18-2378-4fe0-8b68-2a31b57c481e"); |
84 | pae1.Flags = AccessList.Access; | 84 | pae1.Flags = AccessList.Access; |
85 | pae1.Time = new DateTime(2010, 10, 20); | 85 | pae1.Expires = 0; |
86 | this.landWithParcelAccessList.ParcelAccessList.Add(pae1); | 86 | this.landWithParcelAccessList.ParcelAccessList.Add(pae1); |
87 | } | 87 | } |
88 | 88 | ||
@@ -128,4 +128,4 @@ namespace OpenSim.Framework.Serialization.Tests | |||
128 | "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); | 128 | "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); |
129 | } | 129 | } |
130 | } | 130 | } |
131 | } \ No newline at end of file | 131 | } |
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs index ba2a306..d4bbbfb 100644 --- a/OpenSim/Framework/TaskInventoryItem.cs +++ b/OpenSim/Framework/TaskInventoryItem.cs | |||
@@ -65,6 +65,7 @@ namespace OpenSim.Framework | |||
65 | private int _permsMask; | 65 | private int _permsMask; |
66 | private int _type = 0; | 66 | private int _type = 0; |
67 | private UUID _oldID; | 67 | private UUID _oldID; |
68 | private UUID _loadedID = UUID.Zero; | ||
68 | 69 | ||
69 | private bool _ownerChanged = false; | 70 | private bool _ownerChanged = false; |
70 | 71 | ||
@@ -231,6 +232,15 @@ namespace OpenSim.Framework | |||
231 | } | 232 | } |
232 | } | 233 | } |
233 | 234 | ||
235 | public UUID LoadedItemID { | ||
236 | get { | ||
237 | return _loadedID; | ||
238 | } | ||
239 | set { | ||
240 | _loadedID = value; | ||
241 | } | ||
242 | } | ||
243 | |||
234 | public UUID LastOwnerID { | 244 | public UUID LastOwnerID { |
235 | get { | 245 | get { |
236 | return _lastOwnerID; | 246 | return _lastOwnerID; |
@@ -347,6 +357,7 @@ namespace OpenSim.Framework | |||
347 | /// <param name="partID">The new part ID to which this item belongs</param> | 357 | /// <param name="partID">The new part ID to which this item belongs</param> |
348 | public void ResetIDs(UUID partID) | 358 | public void ResetIDs(UUID partID) |
349 | { | 359 | { |
360 | LoadedItemID = OldItemID; | ||
350 | OldItemID = ItemID; | 361 | OldItemID = ItemID; |
351 | ItemID = UUID.Random(); | 362 | ItemID = UUID.Random(); |
352 | ParentPartID = partID; | 363 | ParentPartID = partID; |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index a7bf06d..cdd4957 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -4623,7 +4623,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4623 | } | 4623 | } |
4624 | } | 4624 | } |
4625 | 4625 | ||
4626 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 4626 | public void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID) |
4627 | { | 4627 | { |
4628 | ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); | 4628 | ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); |
4629 | replyPacket.Data.AgentID = AgentId; | 4629 | replyPacket.Data.AgentID = AgentId; |
@@ -4632,12 +4632,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4632 | replyPacket.Data.SequenceID = 0; | 4632 | replyPacket.Data.SequenceID = 0; |
4633 | 4633 | ||
4634 | List<ParcelAccessListReplyPacket.ListBlock> list = new List<ParcelAccessListReplyPacket.ListBlock>(); | 4634 | List<ParcelAccessListReplyPacket.ListBlock> list = new List<ParcelAccessListReplyPacket.ListBlock>(); |
4635 | foreach (UUID avatar in avatars) | 4635 | foreach (LandAccessEntry entry in accessList) |
4636 | { | 4636 | { |
4637 | ParcelAccessListReplyPacket.ListBlock block = new ParcelAccessListReplyPacket.ListBlock(); | 4637 | ParcelAccessListReplyPacket.ListBlock block = new ParcelAccessListReplyPacket.ListBlock(); |
4638 | block.Flags = accessFlag; | 4638 | block.Flags = accessFlag; |
4639 | block.ID = avatar; | 4639 | block.ID = entry.AgentID; |
4640 | block.Time = 0; | 4640 | block.Time = entry.Expires; |
4641 | list.Add(block); | 4641 | list.Add(block); |
4642 | } | 4642 | } |
4643 | 4643 | ||
@@ -8577,13 +8577,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8577 | } | 8577 | } |
8578 | #endregion | 8578 | #endregion |
8579 | 8579 | ||
8580 | List<ParcelManager.ParcelAccessEntry> entries = new List<ParcelManager.ParcelAccessEntry>(); | 8580 | List<LandAccessEntry> entries = new List<LandAccessEntry>(); |
8581 | foreach (ParcelAccessListUpdatePacket.ListBlock block in updatePacket.List) | 8581 | foreach (ParcelAccessListUpdatePacket.ListBlock block in updatePacket.List) |
8582 | { | 8582 | { |
8583 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 8583 | LandAccessEntry entry = new LandAccessEntry(); |
8584 | entry.AgentID = block.ID; | 8584 | entry.AgentID = block.ID; |
8585 | entry.Flags = (AccessList)block.Flags; | 8585 | entry.Flags = (AccessList)block.Flags; |
8586 | entry.Time = Util.ToDateTime(block.Time); | 8586 | entry.Expires = block.Time; |
8587 | entries.Add(entry); | 8587 | entries.Add(entry); |
8588 | } | 8588 | } |
8589 | 8589 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 94bba83..1c503aa 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -550,7 +550,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
550 | 550 | ||
551 | public void ClientOnParcelAccessListUpdateRequest(UUID agentID, | 551 | public void ClientOnParcelAccessListUpdateRequest(UUID agentID, |
552 | uint flags, int landLocalID, UUID transactionID, int sequenceID, | 552 | uint flags, int landLocalID, UUID transactionID, int sequenceID, |
553 | int sections, List<ParcelManager.ParcelAccessEntry> entries, | 553 | int sections, List<LandAccessEntry> entries, |
554 | IClientAPI remote_client) | 554 | IClientAPI remote_client) |
555 | { | 555 | { |
556 | // Flags is the list to update, it can mean either the ban or | 556 | // Flags is the list to update, it can mean either the ban or |
@@ -1712,4 +1712,4 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1712 | MainConsole.Instance.Output(report.ToString()); | 1712 | MainConsole.Instance.Output(report.ToString()); |
1713 | } | 1713 | } |
1714 | } | 1714 | } |
1715 | } \ No newline at end of file | 1715 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 79b13c3..3b4336f 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -418,13 +418,21 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
418 | 418 | ||
419 | public bool IsBannedFromLand(UUID avatar) | 419 | public bool IsBannedFromLand(UUID avatar) |
420 | { | 420 | { |
421 | if (m_scene.Permissions.CanEditParcelProperties(avatar, this, 0)) | 421 | ExpireAccessList(); |
422 | |||
423 | if (m_scene.Permissions.IsAdministrator(avatar)) | ||
424 | return false; | ||
425 | |||
426 | if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar)) | ||
427 | return false; | ||
428 | |||
429 | if (avatar == LandData.OwnerID) | ||
422 | return false; | 430 | return false; |
423 | 431 | ||
424 | if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0) | 432 | if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0) |
425 | { | 433 | { |
426 | if (LandData.ParcelAccessList.FindIndex( | 434 | if (LandData.ParcelAccessList.FindIndex( |
427 | delegate(ParcelManager.ParcelAccessEntry e) | 435 | delegate(LandAccessEntry e) |
428 | { | 436 | { |
429 | if (e.AgentID == avatar && e.Flags == AccessList.Ban) | 437 | if (e.AgentID == avatar && e.Flags == AccessList.Ban) |
430 | return true; | 438 | return true; |
@@ -439,13 +447,21 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
439 | 447 | ||
440 | public bool IsRestrictedFromLand(UUID avatar) | 448 | public bool IsRestrictedFromLand(UUID avatar) |
441 | { | 449 | { |
442 | if (m_scene.Permissions.CanEditParcelProperties(avatar, this, 0)) | 450 | ExpireAccessList(); |
451 | |||
452 | if (m_scene.Permissions.IsAdministrator(avatar)) | ||
453 | return false; | ||
454 | |||
455 | if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar)) | ||
456 | return false; | ||
457 | |||
458 | if (avatar == LandData.OwnerID) | ||
443 | return false; | 459 | return false; |
444 | 460 | ||
445 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) > 0) | 461 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) > 0) |
446 | { | 462 | { |
447 | if (LandData.ParcelAccessList.FindIndex( | 463 | if (LandData.ParcelAccessList.FindIndex( |
448 | delegate(ParcelManager.ParcelAccessEntry e) | 464 | delegate(LandAccessEntry e) |
449 | { | 465 | { |
450 | if (e.AgentID == avatar && e.Flags == AccessList.Access) | 466 | if (e.AgentID == avatar && e.Flags == AccessList.Access) |
451 | return true; | 467 | return true; |
@@ -511,19 +527,24 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
511 | 527 | ||
512 | #region AccessList Functions | 528 | #region AccessList Functions |
513 | 529 | ||
514 | public List<UUID> CreateAccessListArrayByFlag(AccessList flag) | 530 | public List<LandAccessEntry> CreateAccessListArrayByFlag(AccessList flag) |
515 | { | 531 | { |
516 | List<UUID> list = new List<UUID>(); | 532 | ExpireAccessList(); |
517 | foreach (ParcelManager.ParcelAccessEntry entry in LandData.ParcelAccessList) | 533 | |
534 | List<LandAccessEntry> list = new List<LandAccessEntry>(); | ||
535 | foreach (LandAccessEntry entry in LandData.ParcelAccessList) | ||
518 | { | 536 | { |
519 | if (entry.Flags == flag) | 537 | if (entry.Flags == flag) |
520 | { | 538 | list.Add(entry); |
521 | list.Add(entry.AgentID); | ||
522 | } | ||
523 | } | 539 | } |
524 | if (list.Count == 0) | 540 | if (list.Count == 0) |
525 | { | 541 | { |
526 | list.Add(UUID.Zero); | 542 | LandAccessEntry e = new LandAccessEntry(); |
543 | e.AgentID = UUID.Zero; | ||
544 | e.Flags = 0; | ||
545 | e.Expires = 0; | ||
546 | |||
547 | list.Add(e); | ||
527 | } | 548 | } |
528 | 549 | ||
529 | return list; | 550 | return list; |
@@ -535,20 +556,20 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
535 | 556 | ||
536 | if (flags == (uint) AccessList.Access || flags == (uint) AccessList.Both) | 557 | if (flags == (uint) AccessList.Access || flags == (uint) AccessList.Both) |
537 | { | 558 | { |
538 | List<UUID> avatars = CreateAccessListArrayByFlag(AccessList.Access); | 559 | List<LandAccessEntry> accessEntries = CreateAccessListArrayByFlag(AccessList.Access); |
539 | remote_client.SendLandAccessListData(avatars,(uint) AccessList.Access,LandData.LocalID); | 560 | remote_client.SendLandAccessListData(accessEntries,(uint) AccessList.Access,LandData.LocalID); |
540 | } | 561 | } |
541 | 562 | ||
542 | if (flags == (uint) AccessList.Ban || flags == (uint) AccessList.Both) | 563 | if (flags == (uint) AccessList.Ban || flags == (uint) AccessList.Both) |
543 | { | 564 | { |
544 | List<UUID> avatars = CreateAccessListArrayByFlag(AccessList.Ban); | 565 | List<LandAccessEntry> accessEntries = CreateAccessListArrayByFlag(AccessList.Ban); |
545 | remote_client.SendLandAccessListData(avatars, (uint)AccessList.Ban, LandData.LocalID); | 566 | remote_client.SendLandAccessListData(accessEntries, (uint)AccessList.Ban, LandData.LocalID); |
546 | } | 567 | } |
547 | } | 568 | } |
548 | 569 | ||
549 | public void UpdateAccessList(uint flags, UUID transactionID, | 570 | public void UpdateAccessList(uint flags, UUID transactionID, |
550 | int sequenceID, int sections, | 571 | int sequenceID, int sections, |
551 | List<ParcelManager.ParcelAccessEntry> entries, | 572 | List<LandAccessEntry> entries, |
552 | IClientAPI remote_client) | 573 | IClientAPI remote_client) |
553 | { | 574 | { |
554 | LandData newData = LandData.Copy(); | 575 | LandData newData = LandData.Copy(); |
@@ -558,16 +579,16 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
558 | { | 579 | { |
559 | m_listTransactions[flags] = transactionID; | 580 | m_listTransactions[flags] = transactionID; |
560 | 581 | ||
561 | List<ParcelManager.ParcelAccessEntry> toRemove = | 582 | List<LandAccessEntry> toRemove = |
562 | new List<ParcelManager.ParcelAccessEntry>(); | 583 | new List<LandAccessEntry>(); |
563 | 584 | ||
564 | foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList) | 585 | foreach (LandAccessEntry entry in newData.ParcelAccessList) |
565 | { | 586 | { |
566 | if (entry.Flags == (AccessList)flags) | 587 | if (entry.Flags == (AccessList)flags) |
567 | toRemove.Add(entry); | 588 | toRemove.Add(entry); |
568 | } | 589 | } |
569 | 590 | ||
570 | foreach (ParcelManager.ParcelAccessEntry entry in toRemove) | 591 | foreach (LandAccessEntry entry in toRemove) |
571 | { | 592 | { |
572 | newData.ParcelAccessList.Remove(entry); | 593 | newData.ParcelAccessList.Remove(entry); |
573 | } | 594 | } |
@@ -582,13 +603,13 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
582 | } | 603 | } |
583 | } | 604 | } |
584 | 605 | ||
585 | foreach (ParcelManager.ParcelAccessEntry entry in entries) | 606 | foreach (LandAccessEntry entry in entries) |
586 | { | 607 | { |
587 | ParcelManager.ParcelAccessEntry temp = | 608 | LandAccessEntry temp = |
588 | new ParcelManager.ParcelAccessEntry(); | 609 | new LandAccessEntry(); |
589 | 610 | ||
590 | temp.AgentID = entry.AgentID; | 611 | temp.AgentID = entry.AgentID; |
591 | temp.Time = entry.Time; | 612 | temp.Expires = entry.Expires; |
592 | temp.Flags = (AccessList)flags; | 613 | temp.Flags = (AccessList)flags; |
593 | 614 | ||
594 | newData.ParcelAccessList.Add(temp); | 615 | newData.ParcelAccessList.Add(temp); |
@@ -1105,5 +1126,20 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1105 | } | 1126 | } |
1106 | 1127 | ||
1107 | #endregion | 1128 | #endregion |
1129 | |||
1130 | private void ExpireAccessList() | ||
1131 | { | ||
1132 | List<LandAccessEntry> delete = new List<LandAccessEntry>(); | ||
1133 | |||
1134 | foreach (LandAccessEntry entry in LandData.ParcelAccessList) | ||
1135 | { | ||
1136 | if (entry.Expires != 0 && entry.Expires < Util.UnixTimeSinceEpoch()) | ||
1137 | delete.Add(entry); | ||
1138 | } | ||
1139 | foreach (LandAccessEntry entry in delete) | ||
1140 | LandData.ParcelAccessList.Remove(entry); | ||
1141 | |||
1142 | m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this); | ||
1143 | } | ||
1108 | } | 1144 | } |
1109 | } | 1145 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index daddb90..0c36dcd 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -307,14 +307,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
307 | else | 307 | else |
308 | { | 308 | { |
309 | if (m_part.ParentGroup.m_savedScriptState != null) | 309 | if (m_part.ParentGroup.m_savedScriptState != null) |
310 | RestoreSavedScriptState(item.OldItemID, item.ItemID); | 310 | item.OldItemID = RestoreSavedScriptState(item.LoadedItemID, item.OldItemID, item.ItemID); |
311 | 311 | ||
312 | lock (m_items) | 312 | lock (m_items) |
313 | { | 313 | { |
314 | m_items[item.ItemID].OldItemID = item.OldItemID; | ||
314 | m_items[item.ItemID].PermsMask = 0; | 315 | m_items[item.ItemID].PermsMask = 0; |
315 | m_items[item.ItemID].PermsGranter = UUID.Zero; | 316 | m_items[item.ItemID].PermsGranter = UUID.Zero; |
316 | } | 317 | } |
317 | 318 | ||
318 | string script = Utils.BytesToString(asset.Data); | 319 | string script = Utils.BytesToString(asset.Data); |
319 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( | 320 | m_part.ParentGroup.Scene.EventManager.TriggerRezScript( |
320 | m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource); | 321 | m_part.LocalId, item.ItemID, script, startParam, postOnRez, engine, stateSource); |
@@ -324,17 +325,20 @@ namespace OpenSim.Region.Framework.Scenes | |||
324 | } | 325 | } |
325 | } | 326 | } |
326 | 327 | ||
327 | private void RestoreSavedScriptState(UUID oldID, UUID newID) | 328 | private UUID RestoreSavedScriptState(UUID loadedID, UUID oldID, UUID newID) |
328 | { | 329 | { |
329 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); | 330 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); |
330 | if (engines.Length == 0) // No engine at all | 331 | if (engines.Length == 0) // No engine at all |
331 | return; | 332 | return oldID; |
332 | 333 | ||
333 | if (m_part.ParentGroup.m_savedScriptState.ContainsKey(oldID)) | 334 | UUID stateID = oldID; |
335 | if (!m_part.ParentGroup.m_savedScriptState.ContainsKey(oldID)) | ||
336 | stateID = loadedID; | ||
337 | if (m_part.ParentGroup.m_savedScriptState.ContainsKey(stateID)) | ||
334 | { | 338 | { |
335 | XmlDocument doc = new XmlDocument(); | 339 | XmlDocument doc = new XmlDocument(); |
336 | 340 | ||
337 | doc.LoadXml(m_part.ParentGroup.m_savedScriptState[oldID]); | 341 | doc.LoadXml(m_part.ParentGroup.m_savedScriptState[stateID]); |
338 | 342 | ||
339 | ////////// CRUFT WARNING /////////////////////////////////// | 343 | ////////// CRUFT WARNING /////////////////////////////////// |
340 | // | 344 | // |
@@ -351,7 +355,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
351 | 355 | ||
352 | XmlElement rootN = newDoc.CreateElement("", "State", ""); | 356 | XmlElement rootN = newDoc.CreateElement("", "State", ""); |
353 | XmlAttribute uuidA = newDoc.CreateAttribute("", "UUID", ""); | 357 | XmlAttribute uuidA = newDoc.CreateAttribute("", "UUID", ""); |
354 | uuidA.Value = oldID.ToString(); | 358 | uuidA.Value = stateID.ToString(); |
355 | rootN.Attributes.Append(uuidA); | 359 | rootN.Attributes.Append(uuidA); |
356 | XmlAttribute engineA = newDoc.CreateAttribute("", "Engine", ""); | 360 | XmlAttribute engineA = newDoc.CreateAttribute("", "Engine", ""); |
357 | engineA.Value = "XEngine"; | 361 | engineA.Value = "XEngine"; |
@@ -365,20 +369,22 @@ namespace OpenSim.Region.Framework.Scenes | |||
365 | // This created document has only the minimun data | 369 | // This created document has only the minimun data |
366 | // necessary for XEngine to parse it successfully | 370 | // necessary for XEngine to parse it successfully |
367 | 371 | ||
368 | m_part.ParentGroup.m_savedScriptState[oldID] = newDoc.OuterXml; | 372 | m_part.ParentGroup.m_savedScriptState[stateID] = newDoc.OuterXml; |
369 | } | 373 | } |
370 | 374 | ||
371 | foreach (IScriptModule e in engines) | 375 | foreach (IScriptModule e in engines) |
372 | { | 376 | { |
373 | if (e != null) | 377 | if (e != null) |
374 | { | 378 | { |
375 | if (e.SetXMLState(newID, m_part.ParentGroup.m_savedScriptState[oldID])) | 379 | if (e.SetXMLState(newID, m_part.ParentGroup.m_savedScriptState[stateID])) |
376 | break; | 380 | break; |
377 | } | 381 | } |
378 | } | 382 | } |
379 | 383 | ||
380 | m_part.ParentGroup.m_savedScriptState.Remove(oldID); | 384 | m_part.ParentGroup.m_savedScriptState.Remove(stateID); |
381 | } | 385 | } |
386 | |||
387 | return stateID; | ||
382 | } | 388 | } |
383 | 389 | ||
384 | /// <summary> | 390 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 3a08271..b54fcb7 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -794,10 +794,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
794 | 794 | ||
795 | private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) | 795 | private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) |
796 | { | 796 | { |
797 | Util.ReadUUID(reader, "OldItemID"); | 797 | item.OldItemID = Util.ReadUUID(reader, "OldItemID"); |
798 | // On deserialization, the old item id MUST BE UUID.Zero!!!!! | ||
799 | // Setting this to the saved value will BREAK script persistence! | ||
800 | // item.OldItemID = Util.ReadUUID(reader, "OldItemID"); | ||
801 | } | 798 | } |
802 | 799 | ||
803 | private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) | 800 | private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index bbf3729..11f927c 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -1253,7 +1253,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
1253 | 1253 | ||
1254 | } | 1254 | } |
1255 | 1255 | ||
1256 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 1256 | public void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID) |
1257 | { | 1257 | { |
1258 | 1258 | ||
1259 | } | 1259 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 6d40a92..81bf9ed 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -940,7 +940,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
940 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 940 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
941 | { | 941 | { |
942 | } | 942 | } |
943 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 943 | public void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID) |
944 | { | 944 | { |
945 | } | 945 | } |
946 | public void SendForceClientSelectObjects(List<uint> objectIDs) | 946 | public void SendForceClientSelectObjects(List<uint> objectIDs) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 67dee02..0bdd84a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -5714,16 +5714,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5714 | public void llEjectFromLand(string pest) | 5714 | public void llEjectFromLand(string pest) |
5715 | { | 5715 | { |
5716 | m_host.AddScriptLPS(1); | 5716 | m_host.AddScriptLPS(1); |
5717 | UUID agentId = new UUID(); | 5717 | UUID agentID = new UUID(); |
5718 | if (UUID.TryParse(pest, out agentId)) | 5718 | if (UUID.TryParse(pest, out agentID)) |
5719 | { | 5719 | { |
5720 | ScenePresence presence = World.GetScenePresence(agentId); | 5720 | ScenePresence presence = World.GetScenePresence(agentID); |
5721 | if (presence != null) | 5721 | if (presence != null) |
5722 | { | 5722 | { |
5723 | // agent must be over the owners land | 5723 | // agent must be over the owners land |
5724 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 5724 | ILandObject land = World.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); |
5725 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | 5725 | if (land == null) |
5726 | World.TeleportClientHome(agentId, presence.ControllingClient); | 5726 | return; |
5727 | |||
5728 | if (m_host.OwnerID == land.LandData.OwnerID) | ||
5729 | { | ||
5730 | World.TeleportClientHome(agentID, presence.ControllingClient); | ||
5731 | } | ||
5727 | } | 5732 | } |
5728 | } | 5733 | } |
5729 | ScriptSleep(5000); | 5734 | ScriptSleep(5000); |
@@ -6408,24 +6413,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6408 | m_host.AddScriptLPS(1); | 6413 | m_host.AddScriptLPS(1); |
6409 | UUID key; | 6414 | UUID key; |
6410 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 6415 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
6411 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed)) | 6416 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) |
6412 | { | 6417 | { |
6413 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 6418 | int expires = 0; |
6419 | if (hours != 0) | ||
6420 | expires = Util.UnixTimeSinceEpoch() + (int)(3600.0 * hours); | ||
6421 | |||
6414 | if (UUID.TryParse(avatar, out key)) | 6422 | if (UUID.TryParse(avatar, out key)) |
6415 | { | 6423 | { |
6416 | if (land.LandData.ParcelAccessList.FindIndex( | 6424 | int idx = land.LandData.ParcelAccessList.FindIndex( |
6417 | delegate(ParcelManager.ParcelAccessEntry e) | 6425 | delegate(LandAccessEntry e) |
6418 | { | 6426 | { |
6419 | if (e.AgentID == key && e.Flags == AccessList.Access) | 6427 | if (e.AgentID == key && e.Flags == AccessList.Access) |
6420 | return true; | 6428 | return true; |
6421 | return false; | 6429 | return false; |
6422 | }) == -1) | 6430 | }); |
6423 | { | 6431 | |
6424 | entry.AgentID = key; | 6432 | if (idx != -1 && (land.LandData.ParcelAccessList[idx].Expires == 0 || (expires != 0 && expires < land.LandData.ParcelAccessList[idx].Expires))) |
6425 | entry.Flags = AccessList.Access; | 6433 | return; |
6426 | entry.Time = DateTime.Now.AddHours(hours); | 6434 | |
6427 | land.LandData.ParcelAccessList.Add(entry); | 6435 | if (idx != -1) |
6428 | } | 6436 | land.LandData.ParcelAccessList.RemoveAt(idx); |
6437 | |||
6438 | LandAccessEntry entry = new LandAccessEntry(); | ||
6439 | |||
6440 | entry.AgentID = key; | ||
6441 | entry.Flags = AccessList.Access; | ||
6442 | entry.Expires = expires; | ||
6443 | |||
6444 | land.LandData.ParcelAccessList.Add(entry); | ||
6445 | |||
6446 | World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); | ||
6429 | } | 6447 | } |
6430 | } | 6448 | } |
6431 | ScriptSleep(100); | 6449 | ScriptSleep(100); |
@@ -9679,22 +9697,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9679 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 9697 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
9680 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) | 9698 | if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) |
9681 | { | 9699 | { |
9682 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 9700 | int expires = 0; |
9701 | if (hours != 0) | ||
9702 | expires = Util.UnixTimeSinceEpoch() + (int)(3600.0 * hours); | ||
9703 | |||
9683 | if (UUID.TryParse(avatar, out key)) | 9704 | if (UUID.TryParse(avatar, out key)) |
9684 | { | 9705 | { |
9685 | if (land.LandData.ParcelAccessList.FindIndex( | 9706 | int idx = land.LandData.ParcelAccessList.FindIndex( |
9686 | delegate(ParcelManager.ParcelAccessEntry e) | 9707 | delegate(LandAccessEntry e) |
9687 | { | 9708 | { |
9688 | if (e.AgentID == key && e.Flags == AccessList.Ban) | 9709 | if (e.AgentID == key && e.Flags == AccessList.Ban) |
9689 | return true; | 9710 | return true; |
9690 | return false; | 9711 | return false; |
9691 | }) == -1) | 9712 | }); |
9692 | { | 9713 | |
9693 | entry.AgentID = key; | 9714 | if (idx != -1 && (land.LandData.ParcelAccessList[idx].Expires == 0 || (expires != 0 && expires < land.LandData.ParcelAccessList[idx].Expires))) |
9694 | entry.Flags = AccessList.Ban; | 9715 | return; |
9695 | entry.Time = DateTime.Now.AddHours(hours); | 9716 | |
9696 | land.LandData.ParcelAccessList.Add(entry); | 9717 | if (idx != -1) |
9697 | } | 9718 | land.LandData.ParcelAccessList.RemoveAt(idx); |
9719 | |||
9720 | LandAccessEntry entry = new LandAccessEntry(); | ||
9721 | |||
9722 | entry.AgentID = key; | ||
9723 | entry.Flags = AccessList.Ban; | ||
9724 | entry.Expires = expires; | ||
9725 | |||
9726 | land.LandData.ParcelAccessList.Add(entry); | ||
9727 | |||
9728 | World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); | ||
9698 | } | 9729 | } |
9699 | } | 9730 | } |
9700 | ScriptSleep(100); | 9731 | ScriptSleep(100); |
@@ -9710,7 +9741,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9710 | if (UUID.TryParse(avatar, out key)) | 9741 | if (UUID.TryParse(avatar, out key)) |
9711 | { | 9742 | { |
9712 | int idx = land.LandData.ParcelAccessList.FindIndex( | 9743 | int idx = land.LandData.ParcelAccessList.FindIndex( |
9713 | delegate(ParcelManager.ParcelAccessEntry e) | 9744 | delegate(LandAccessEntry e) |
9714 | { | 9745 | { |
9715 | if (e.AgentID == key && e.Flags == AccessList.Access) | 9746 | if (e.AgentID == key && e.Flags == AccessList.Access) |
9716 | return true; | 9747 | return true; |
@@ -9718,7 +9749,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9718 | }); | 9749 | }); |
9719 | 9750 | ||
9720 | if (idx != -1) | 9751 | if (idx != -1) |
9752 | { | ||
9721 | land.LandData.ParcelAccessList.RemoveAt(idx); | 9753 | land.LandData.ParcelAccessList.RemoveAt(idx); |
9754 | World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); | ||
9755 | } | ||
9722 | } | 9756 | } |
9723 | } | 9757 | } |
9724 | ScriptSleep(100); | 9758 | ScriptSleep(100); |
@@ -9734,7 +9768,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9734 | if (UUID.TryParse(avatar, out key)) | 9768 | if (UUID.TryParse(avatar, out key)) |
9735 | { | 9769 | { |
9736 | int idx = land.LandData.ParcelAccessList.FindIndex( | 9770 | int idx = land.LandData.ParcelAccessList.FindIndex( |
9737 | delegate(ParcelManager.ParcelAccessEntry e) | 9771 | delegate(LandAccessEntry e) |
9738 | { | 9772 | { |
9739 | if (e.AgentID == key && e.Flags == AccessList.Ban) | 9773 | if (e.AgentID == key && e.Flags == AccessList.Ban) |
9740 | return true; | 9774 | return true; |
@@ -9742,7 +9776,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9742 | }); | 9776 | }); |
9743 | 9777 | ||
9744 | if (idx != -1) | 9778 | if (idx != -1) |
9779 | { | ||
9745 | land.LandData.ParcelAccessList.RemoveAt(idx); | 9780 | land.LandData.ParcelAccessList.RemoveAt(idx); |
9781 | World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); | ||
9782 | } | ||
9746 | } | 9783 | } |
9747 | } | 9784 | } |
9748 | ScriptSleep(100); | 9785 | ScriptSleep(100); |
@@ -9997,7 +10034,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9997 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; | 10034 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; |
9998 | if (land.OwnerID == m_host.OwnerID) | 10035 | if (land.OwnerID == m_host.OwnerID) |
9999 | { | 10036 | { |
10000 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 10037 | foreach (LandAccessEntry entry in land.ParcelAccessList) |
10001 | { | 10038 | { |
10002 | if (entry.Flags == AccessList.Ban) | 10039 | if (entry.Flags == AccessList.Ban) |
10003 | { | 10040 | { |
@@ -10014,7 +10051,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10014 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; | 10051 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; |
10015 | if (land.OwnerID == m_host.OwnerID) | 10052 | if (land.OwnerID == m_host.OwnerID) |
10016 | { | 10053 | { |
10017 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 10054 | foreach (LandAccessEntry entry in land.ParcelAccessList) |
10018 | { | 10055 | { |
10019 | if (entry.Flags == AccessList.Access) | 10056 | if (entry.Flags == AccessList.Access) |
10020 | { | 10057 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index b66537f..6106a65 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | |||
@@ -138,7 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
138 | LSL_Key llGetLinkKey(int linknum); | 138 | LSL_Key llGetLinkKey(int linknum); |
139 | LSL_String llGetLinkName(int linknum); | 139 | LSL_String llGetLinkName(int linknum); |
140 | LSL_Integer llGetLinkNumber(); | 140 | LSL_Integer llGetLinkNumber(); |
141 | LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); | 141 | LSL_Integer llGetLinkNumberOfSides(int link); |
142 | LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); | ||
142 | LSL_Integer llGetListEntryType(LSL_List src, int index); | 143 | LSL_Integer llGetListEntryType(LSL_List src, int index); |
143 | LSL_Integer llGetListLength(LSL_List src); | 144 | LSL_Integer llGetListLength(LSL_List src); |
144 | LSL_Vector llGetLocalPos(); | 145 | LSL_Vector llGetLocalPos(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 840d3a4..83550a5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -539,6 +539,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
539 | return m_LSL_Functions.llGetLinkNumber(); | 539 | return m_LSL_Functions.llGetLinkNumber(); |
540 | } | 540 | } |
541 | 541 | ||
542 | public LSL_Integer llGetLinkNumberOfSides(int link) | ||
543 | { | ||
544 | return m_LSL_Functions.llGetLinkNumberOfSides(link); | ||
545 | } | ||
546 | |||
542 | public LSL_Integer llGetListEntryType(LSL_List src, int index) | 547 | public LSL_Integer llGetListEntryType(LSL_List src, int index) |
543 | { | 548 | { |
544 | return m_LSL_Functions.llGetListEntryType(src, index); | 549 | return m_LSL_Functions.llGetListEntryType(src, index); |
diff --git a/OpenSim/Server/Handlers/Authentication/OpenIdServerConnector.cs b/OpenSim/Server/Handlers/Authentication/OpenIdServerConnector.cs index a0a92ed..6464399 100644 --- a/OpenSim/Server/Handlers/Authentication/OpenIdServerConnector.cs +++ b/OpenSim/Server/Handlers/Authentication/OpenIdServerConnector.cs | |||
@@ -63,7 +63,7 @@ namespace OpenSim.Server.Handlers.Authentication | |||
63 | 63 | ||
64 | Object[] args = new Object[] { config }; | 64 | Object[] args = new Object[] { config }; |
65 | m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authService, args); | 65 | m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authService, args); |
66 | m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(authService, args); | 66 | m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userService, args); |
67 | 67 | ||
68 | // Handler for OpenID user identity pages | 68 | // Handler for OpenID user identity pages |
69 | server.AddStreamHandler(new OpenIdStreamHandler("GET", "/users/", m_UserAccountService, m_AuthenticationService)); | 69 | server.AddStreamHandler(new OpenIdStreamHandler("GET", "/users/", m_UserAccountService, m_AuthenticationService)); |
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index ab89fe0..4d3d257 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -980,7 +980,7 @@ namespace OpenSim.Tests.Common.Mock | |||
980 | { | 980 | { |
981 | } | 981 | } |
982 | 982 | ||
983 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 983 | public void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID) |
984 | { | 984 | { |
985 | } | 985 | } |
986 | 986 | ||
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Torture/ObjectTortureTests.cs index cdbaa66..b9764d7 100644 --- a/OpenSim/Tests/Torture/ObjectTortureTests.cs +++ b/OpenSim/Tests/Torture/ObjectTortureTests.cs | |||
@@ -59,33 +59,60 @@ namespace OpenSim.Tests.Torture | |||
59 | // } | 59 | // } |
60 | 60 | ||
61 | [Test] | 61 | [Test] |
62 | public void Test0001TenThousandObjects() | 62 | public void Test0001_10K_1PrimObjects() |
63 | { | 63 | { |
64 | TestHelpers.InMethod(); | 64 | TestHelpers.InMethod(); |
65 | // log4net.Config.XmlConfigurator.Configure(); | 65 | // log4net.Config.XmlConfigurator.Configure(); |
66 | 66 | ||
67 | TestAddObjects(10000); | 67 | TestAddObjects(1, 10000); |
68 | } | 68 | } |
69 | 69 | ||
70 | [Test] | 70 | [Test] |
71 | public void Test0002OneHundredThousandObjects() | 71 | public void Test0002_100K_1PrimObjects() |
72 | { | 72 | { |
73 | TestHelpers.InMethod(); | 73 | TestHelpers.InMethod(); |
74 | // log4net.Config.XmlConfigurator.Configure(); | 74 | // log4net.Config.XmlConfigurator.Configure(); |
75 | 75 | ||
76 | TestAddObjects(100000); | 76 | TestAddObjects(1, 100000); |
77 | } | 77 | } |
78 | 78 | ||
79 | [Test] | 79 | [Test] |
80 | public void Test0003TwoHundredThousandObjects() | 80 | public void Test0003_200K_1PrimObjects() |
81 | { | 81 | { |
82 | TestHelpers.InMethod(); | 82 | TestHelpers.InMethod(); |
83 | // log4net.Config.XmlConfigurator.Configure(); | 83 | // log4net.Config.XmlConfigurator.Configure(); |
84 | 84 | ||
85 | TestAddObjects(200000); | 85 | TestAddObjects(1, 200000); |
86 | } | 86 | } |
87 | 87 | ||
88 | private void TestAddObjects(int objectsToAdd) | 88 | [Test] |
89 | public void Test0011_100_100PrimObjects() | ||
90 | { | ||
91 | TestHelpers.InMethod(); | ||
92 | // log4net.Config.XmlConfigurator.Configure(); | ||
93 | |||
94 | TestAddObjects(100, 100); | ||
95 | } | ||
96 | |||
97 | [Test] | ||
98 | public void Test0012_1K_100PrimObjects() | ||
99 | { | ||
100 | TestHelpers.InMethod(); | ||
101 | // log4net.Config.XmlConfigurator.Configure(); | ||
102 | |||
103 | TestAddObjects(100, 1000); | ||
104 | } | ||
105 | |||
106 | [Test] | ||
107 | public void Test0013_2K_100PrimObjects() | ||
108 | { | ||
109 | TestHelpers.InMethod(); | ||
110 | // log4net.Config.XmlConfigurator.Configure(); | ||
111 | |||
112 | TestAddObjects(100, 2000); | ||
113 | } | ||
114 | |||
115 | private void TestAddObjects(int primsInEachObject, int objectsToAdd) | ||
89 | { | 116 | { |
90 | UUID ownerId = new UUID("F0000000-0000-0000-0000-000000000000"); | 117 | UUID ownerId = new UUID("F0000000-0000-0000-0000-000000000000"); |
91 | 118 | ||
@@ -98,7 +125,7 @@ namespace OpenSim.Tests.Torture | |||
98 | 125 | ||
99 | for (int i = 1; i <= objectsToAdd; i++) | 126 | for (int i = 1; i <= objectsToAdd; i++) |
100 | { | 127 | { |
101 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, ownerId, "part_", i); | 128 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(primsInEachObject, ownerId, "part_", i); |
102 | Assert.That(scene.AddNewSceneObject(so, false), Is.True, string.Format("Object {0} was not created", i)); | 129 | Assert.That(scene.AddNewSceneObject(so, false), Is.True, string.Format("Object {0} was not created", i)); |
103 | } | 130 | } |
104 | 131 | ||
@@ -114,13 +141,9 @@ namespace OpenSim.Tests.Torture | |||
114 | string.Format("Object {0} could not be retrieved", i)); | 141 | string.Format("Object {0} could not be retrieved", i)); |
115 | } | 142 | } |
116 | 143 | ||
117 | // Console.WriteLine( | ||
118 | // "Took {0}ms, {1}MB to create {2} single prim scene objects", | ||
119 | // elapsed.Milliseconds, processGcAlloc / 1024 / 1024, objectsToAdd); | ||
120 | |||
121 | Console.WriteLine( | 144 | Console.WriteLine( |
122 | "Took {0}MB to create {1} single prim scene objects", | 145 | "Took {0}ms, {1}MB to create {2} objects each containing {3} prim(s)", |
123 | processGcAlloc / 1024 / 1024, objectsToAdd); | 146 | Math.Round(elapsed.TotalMilliseconds), processGcAlloc / 1024 / 1024, objectsToAdd, primsInEachObject); |
124 | } | 147 | } |
125 | } | 148 | } |
126 | } \ No newline at end of file | 149 | } \ No newline at end of file |