diff options
author | Melanie | 2009-12-31 04:48:59 +0000 |
---|---|---|
committer | Melanie | 2009-12-31 04:48:59 +0000 |
commit | eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0 (patch) | |
tree | bbc37e3ea0845dcd599ff9f62d53e9d9ed42746c | |
parent | Adds osKickUser and osSetSpeed (diff) | |
download | opensim-SC-eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0.zip opensim-SC-eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0.tar.gz opensim-SC-eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0.tar.bz2 opensim-SC-eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0.tar.xz |
[PATCH] Adds llCollisionFilter
Thank you, Revolution. Applied with minor changes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 334 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 48 |
2 files changed, 315 insertions, 67 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index c0243a5..8ac4c37 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -107,6 +107,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
107 | [XmlIgnore] | 107 | [XmlIgnore] |
108 | public bool DIE_AT_EDGE; | 108 | public bool DIE_AT_EDGE; |
109 | 109 | ||
110 | [XmlIgnore] | ||
111 | public Dictionary<int, string> m_CollisionFilter; | ||
112 | |||
110 | // TODO: This needs to be persisted in next XML version update! | 113 | // TODO: This needs to be persisted in next XML version update! |
111 | [XmlIgnore] | 114 | [XmlIgnore] |
112 | public readonly int[] PayPrice = {-2,-2,-2,-2,-2}; | 115 | public readonly int[] PayPrice = {-2,-2,-2,-2,-2}; |
@@ -451,6 +454,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
451 | ParentGroup.HasGroupChanged = true; | 454 | ParentGroup.HasGroupChanged = true; |
452 | } | 455 | } |
453 | } | 456 | } |
457 | |||
458 | public Dictionary<int, string> CollisionFilter | ||
459 | { | ||
460 | get { return m_CollisionFilter; } | ||
461 | set | ||
462 | { | ||
463 | m_CollisionFilter = value; | ||
464 | } | ||
465 | } | ||
454 | 466 | ||
455 | public ulong RegionHandle | 467 | public ulong RegionHandle |
456 | { | 468 | { |
@@ -1874,20 +1886,52 @@ namespace OpenSim.Region.Framework.Scenes | |||
1874 | 1886 | ||
1875 | if (m_parentGroup.Scene == null) | 1887 | if (m_parentGroup.Scene == null) |
1876 | return; | 1888 | return; |
1877 | 1889 | #region collision Filter | |
1878 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); | 1890 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); |
1879 | if (obj != null) | 1891 | if (obj != null) |
1880 | { | 1892 | { |
1881 | DetectedObject detobj = new DetectedObject(); | 1893 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1882 | detobj.keyUUID = obj.UUID; | 1894 | { |
1883 | detobj.nameStr = obj.Name; | 1895 | string data = ""; |
1884 | detobj.ownerUUID = obj._ownerID; | 1896 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1885 | detobj.posVector = obj.AbsolutePosition; | 1897 | //If it is 1, it is to accept ONLY collisions from this object |
1886 | detobj.rotQuat = obj.GetWorldRotation(); | 1898 | if(data != "") |
1887 | detobj.velVector = obj.Velocity; | 1899 | { |
1888 | detobj.colliderType = 0; | 1900 | DetectedObject detobj = new DetectedObject(); |
1889 | detobj.groupUUID = obj._groupID; | 1901 | detobj.keyUUID = obj.UUID; |
1890 | colliding.Add(detobj); | 1902 | detobj.nameStr = obj.Name; |
1903 | detobj.ownerUUID = obj._ownerID; | ||
1904 | detobj.posVector = obj.AbsolutePosition; | ||
1905 | detobj.rotQuat = obj.GetWorldRotation(); | ||
1906 | detobj.velVector = obj.Velocity; | ||
1907 | detobj.colliderType = 0; | ||
1908 | detobj.groupUUID = obj._groupID; | ||
1909 | colliding.Add(detobj); | ||
1910 | } | ||
1911 | //If it is 0, it is to not accept collisions from this object | ||
1912 | else | ||
1913 | { | ||
1914 | } | ||
1915 | } | ||
1916 | else | ||
1917 | { | ||
1918 | string data = ""; | ||
1919 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
1920 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | ||
1921 | if(data == "") | ||
1922 | { | ||
1923 | DetectedObject detobj = new DetectedObject(); | ||
1924 | detobj.keyUUID = obj.UUID; | ||
1925 | detobj.nameStr = obj.Name; | ||
1926 | detobj.ownerUUID = obj._ownerID; | ||
1927 | detobj.posVector = obj.AbsolutePosition; | ||
1928 | detobj.rotQuat = obj.GetWorldRotation(); | ||
1929 | detobj.velVector = obj.Velocity; | ||
1930 | detobj.colliderType = 0; | ||
1931 | detobj.groupUUID = obj._groupID; | ||
1932 | colliding.Add(detobj); | ||
1933 | } | ||
1934 | } | ||
1891 | } | 1935 | } |
1892 | else | 1936 | else |
1893 | { | 1937 | { |
@@ -1899,19 +1943,52 @@ namespace OpenSim.Region.Framework.Scenes | |||
1899 | 1943 | ||
1900 | if (av.LocalId == localId) | 1944 | if (av.LocalId == localId) |
1901 | { | 1945 | { |
1902 | DetectedObject detobj = new DetectedObject(); | 1946 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1903 | detobj.keyUUID = av.UUID; | 1947 | { |
1904 | detobj.nameStr = av.ControllingClient.Name; | 1948 | string data = ""; |
1905 | detobj.ownerUUID = av.UUID; | 1949 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1906 | detobj.posVector = av.AbsolutePosition; | 1950 | //If it is 1, it is to accept ONLY collisions from this avatar |
1907 | detobj.rotQuat = av.Rotation; | 1951 | if(data != "") |
1908 | detobj.velVector = av.Velocity; | 1952 | { |
1909 | detobj.colliderType = 0; | 1953 | DetectedObject detobj = new DetectedObject(); |
1910 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 1954 | detobj.keyUUID = av.UUID; |
1911 | colliding.Add(detobj); | 1955 | detobj.nameStr = av.ControllingClient.Name; |
1956 | detobj.ownerUUID = av.UUID; | ||
1957 | detobj.posVector = av.AbsolutePosition; | ||
1958 | detobj.rotQuat = av.Rotation; | ||
1959 | detobj.velVector = av.Velocity; | ||
1960 | detobj.colliderType = 0; | ||
1961 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
1962 | colliding.Add(detobj); | ||
1963 | } | ||
1964 | //If it is 0, it is to not accept collisions from this avatar | ||
1965 | else | ||
1966 | { | ||
1967 | } | ||
1968 | } | ||
1969 | else | ||
1970 | { | ||
1971 | string data = ""; | ||
1972 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
1973 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | ||
1974 | if(data == "") | ||
1975 | { | ||
1976 | DetectedObject detobj = new DetectedObject(); | ||
1977 | detobj.keyUUID = av.UUID; | ||
1978 | detobj.nameStr = av.ControllingClient.Name; | ||
1979 | detobj.ownerUUID = av.UUID; | ||
1980 | detobj.posVector = av.AbsolutePosition; | ||
1981 | detobj.rotQuat = av.Rotation; | ||
1982 | detobj.velVector = av.Velocity; | ||
1983 | detobj.colliderType = 0; | ||
1984 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
1985 | colliding.Add(detobj); | ||
1986 | } | ||
1987 | } | ||
1912 | } | 1988 | } |
1913 | } | 1989 | } |
1914 | } | 1990 | } |
1991 | #endregion | ||
1915 | } | 1992 | } |
1916 | if (colliding.Count > 0) | 1993 | if (colliding.Count > 0) |
1917 | { | 1994 | { |
@@ -1945,41 +2022,105 @@ namespace OpenSim.Region.Framework.Scenes | |||
1945 | 2022 | ||
1946 | if (m_parentGroup.Scene == null) | 2023 | if (m_parentGroup.Scene == null) |
1947 | return; | 2024 | return; |
1948 | 2025 | #region collision Filter | |
1949 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); | 2026 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); |
1950 | if (obj != null) | 2027 | if (obj != null) |
1951 | { | 2028 | { |
1952 | DetectedObject detobj = new DetectedObject(); | 2029 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1953 | detobj.keyUUID = obj.UUID; | 2030 | { |
1954 | detobj.nameStr = obj.Name; | 2031 | string data = ""; |
1955 | detobj.ownerUUID = obj._ownerID; | 2032 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1956 | detobj.posVector = obj.AbsolutePosition; | 2033 | //If it is 1, it is to accept ONLY collisions from this object |
1957 | detobj.rotQuat = obj.GetWorldRotation(); | 2034 | if(data != "") |
1958 | detobj.velVector = obj.Velocity; | 2035 | { |
1959 | detobj.colliderType = 0; | 2036 | DetectedObject detobj = new DetectedObject(); |
1960 | detobj.groupUUID = obj._groupID; | 2037 | detobj.keyUUID = obj.UUID; |
1961 | colliding.Add(detobj); | 2038 | detobj.nameStr = obj.Name; |
2039 | detobj.ownerUUID = obj._ownerID; | ||
2040 | detobj.posVector = obj.AbsolutePosition; | ||
2041 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2042 | detobj.velVector = obj.Velocity; | ||
2043 | detobj.colliderType = 0; | ||
2044 | detobj.groupUUID = obj._groupID; | ||
2045 | colliding.Add(detobj); | ||
2046 | } | ||
2047 | //If it is 0, it is to not accept collisions from this object | ||
2048 | else | ||
2049 | { | ||
2050 | } | ||
2051 | } | ||
2052 | else | ||
2053 | { | ||
2054 | string data = ""; | ||
2055 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2056 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | ||
2057 | if(data == "") | ||
2058 | { | ||
2059 | DetectedObject detobj = new DetectedObject(); | ||
2060 | detobj.keyUUID = obj.UUID; | ||
2061 | detobj.nameStr = obj.Name; | ||
2062 | detobj.ownerUUID = obj._ownerID; | ||
2063 | detobj.posVector = obj.AbsolutePosition; | ||
2064 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2065 | detobj.velVector = obj.Velocity; | ||
2066 | detobj.colliderType = 0; | ||
2067 | detobj.groupUUID = obj._groupID; | ||
2068 | colliding.Add(detobj); | ||
2069 | } | ||
2070 | } | ||
1962 | } | 2071 | } |
1963 | else | 2072 | else |
1964 | { | 2073 | { |
1965 | ScenePresence[] avlist = m_parentGroup.Scene.GetScenePresences(); | 2074 | ScenePresence[] avlist = m_parentGroup.Scene.GetScenePresences(); |
1966 | 2075 | ||
1967 | for (int i = 0; i < avlist.Length; i++) | 2076 | for (int i = 0; i < avlist.Length; i++) |
1968 | { | 2077 | { |
1969 | ScenePresence av = avlist[i]; | 2078 | ScenePresence av = avlist[i]; |
1970 | 2079 | ||
1971 | if (av.LocalId == localId) | 2080 | if (av.LocalId == localId) |
1972 | { | 2081 | { |
1973 | DetectedObject detobj = new DetectedObject(); | 2082 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
1974 | detobj.keyUUID = av.UUID; | 2083 | { |
1975 | detobj.nameStr = av.Name; | 2084 | string data = ""; |
1976 | detobj.ownerUUID = av.UUID; | 2085 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
1977 | detobj.posVector = av.AbsolutePosition; | 2086 | //If it is 1, it is to accept ONLY collisions from this avatar |
1978 | detobj.rotQuat = av.Rotation; | 2087 | if(data != "") |
1979 | detobj.velVector = av.Velocity; | 2088 | { |
1980 | detobj.colliderType = 0; | 2089 | DetectedObject detobj = new DetectedObject(); |
1981 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 2090 | detobj.keyUUID = av.UUID; |
1982 | colliding.Add(detobj); | 2091 | detobj.nameStr = av.ControllingClient.Name; |
2092 | detobj.ownerUUID = av.UUID; | ||
2093 | detobj.posVector = av.AbsolutePosition; | ||
2094 | detobj.rotQuat = av.Rotation; | ||
2095 | detobj.velVector = av.Velocity; | ||
2096 | detobj.colliderType = 0; | ||
2097 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2098 | colliding.Add(detobj); | ||
2099 | } | ||
2100 | //If it is 0, it is to not accept collisions from this avatar | ||
2101 | else | ||
2102 | { | ||
2103 | } | ||
2104 | } | ||
2105 | else | ||
2106 | { | ||
2107 | string data = ""; | ||
2108 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2109 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | ||
2110 | if(data == "") | ||
2111 | { | ||
2112 | DetectedObject detobj = new DetectedObject(); | ||
2113 | detobj.keyUUID = av.UUID; | ||
2114 | detobj.nameStr = av.ControllingClient.Name; | ||
2115 | detobj.ownerUUID = av.UUID; | ||
2116 | detobj.posVector = av.AbsolutePosition; | ||
2117 | detobj.rotQuat = av.Rotation; | ||
2118 | detobj.velVector = av.Velocity; | ||
2119 | detobj.colliderType = 0; | ||
2120 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2121 | colliding.Add(detobj); | ||
2122 | } | ||
2123 | } | ||
1983 | } | 2124 | } |
1984 | } | 2125 | } |
1985 | } | 2126 | } |
@@ -1997,6 +2138,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1997 | m_parentGroup.Scene.EventManager.TriggerScriptColliding(LocalId, CollidingMessage); | 2138 | m_parentGroup.Scene.EventManager.TriggerScriptColliding(LocalId, CollidingMessage); |
1998 | } | 2139 | } |
1999 | } | 2140 | } |
2141 | #endregion | ||
2000 | } | 2142 | } |
2001 | 2143 | ||
2002 | if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.collision_end) != 0) | 2144 | if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.collision_end) != 0) |
@@ -2015,19 +2157,52 @@ namespace OpenSim.Region.Framework.Scenes | |||
2015 | return; | 2157 | return; |
2016 | if (m_parentGroup.Scene == null) | 2158 | if (m_parentGroup.Scene == null) |
2017 | return; | 2159 | return; |
2160 | #region collision Filter | ||
2018 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); | 2161 | SceneObjectPart obj = m_parentGroup.Scene.GetSceneObjectPart(localId); |
2019 | if (obj != null) | 2162 | if (obj != null) |
2020 | { | 2163 | { |
2021 | DetectedObject detobj = new DetectedObject(); | 2164 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
2022 | detobj.keyUUID = obj.UUID; | 2165 | { |
2023 | detobj.nameStr = obj.Name; | 2166 | string data = ""; |
2024 | detobj.ownerUUID = obj._ownerID; | 2167 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2025 | detobj.posVector = obj.AbsolutePosition; | 2168 | //If it is 1, it is to accept ONLY collisions from this object |
2026 | detobj.rotQuat = obj.GetWorldRotation(); | 2169 | if(data != "") |
2027 | detobj.velVector = obj.Velocity; | 2170 | { |
2028 | detobj.colliderType = 0; | 2171 | DetectedObject detobj = new DetectedObject(); |
2029 | detobj.groupUUID = obj._groupID; | 2172 | detobj.keyUUID = obj.UUID; |
2030 | colliding.Add(detobj); | 2173 | detobj.nameStr = obj.Name; |
2174 | detobj.ownerUUID = obj._ownerID; | ||
2175 | detobj.posVector = obj.AbsolutePosition; | ||
2176 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2177 | detobj.velVector = obj.Velocity; | ||
2178 | detobj.colliderType = 0; | ||
2179 | detobj.groupUUID = obj._groupID; | ||
2180 | colliding.Add(detobj); | ||
2181 | } | ||
2182 | //If it is 0, it is to not accept collisions from this object | ||
2183 | else | ||
2184 | { | ||
2185 | } | ||
2186 | } | ||
2187 | else | ||
2188 | { | ||
2189 | string data = ""; | ||
2190 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2191 | //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work | ||
2192 | if(data == "") | ||
2193 | { | ||
2194 | DetectedObject detobj = new DetectedObject(); | ||
2195 | detobj.keyUUID = obj.UUID; | ||
2196 | detobj.nameStr = obj.Name; | ||
2197 | detobj.ownerUUID = obj._ownerID; | ||
2198 | detobj.posVector = obj.AbsolutePosition; | ||
2199 | detobj.rotQuat = obj.GetWorldRotation(); | ||
2200 | detobj.velVector = obj.Velocity; | ||
2201 | detobj.colliderType = 0; | ||
2202 | detobj.groupUUID = obj._groupID; | ||
2203 | colliding.Add(detobj); | ||
2204 | } | ||
2205 | } | ||
2031 | } | 2206 | } |
2032 | else | 2207 | else |
2033 | { | 2208 | { |
@@ -2039,19 +2214,52 @@ namespace OpenSim.Region.Framework.Scenes | |||
2039 | 2214 | ||
2040 | if (av.LocalId == localId) | 2215 | if (av.LocalId == localId) |
2041 | { | 2216 | { |
2042 | DetectedObject detobj = new DetectedObject(); | 2217 | if(m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) |
2043 | detobj.keyUUID = av.UUID; | 2218 | { |
2044 | detobj.nameStr = av.Name; | 2219 | string data = ""; |
2045 | detobj.ownerUUID = av.UUID; | 2220 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); |
2046 | detobj.posVector = av.AbsolutePosition; | 2221 | //If it is 1, it is to accept ONLY collisions from this avatar |
2047 | detobj.rotQuat = av.Rotation; | 2222 | if(data != "") |
2048 | detobj.velVector = av.Velocity; | 2223 | { |
2049 | detobj.colliderType = 0; | 2224 | DetectedObject detobj = new DetectedObject(); |
2050 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 2225 | detobj.keyUUID = av.UUID; |
2051 | colliding.Add(detobj); | 2226 | detobj.nameStr = av.ControllingClient.Name; |
2227 | detobj.ownerUUID = av.UUID; | ||
2228 | detobj.posVector = av.AbsolutePosition; | ||
2229 | detobj.rotQuat = av.Rotation; | ||
2230 | detobj.velVector = av.Velocity; | ||
2231 | detobj.colliderType = 0; | ||
2232 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2233 | colliding.Add(detobj); | ||
2234 | } | ||
2235 | //If it is 0, it is to not accept collisions from this avatar | ||
2236 | else | ||
2237 | { | ||
2238 | } | ||
2239 | } | ||
2240 | else | ||
2241 | { | ||
2242 | string data = ""; | ||
2243 | m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); | ||
2244 | //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work | ||
2245 | if(data == "") | ||
2246 | { | ||
2247 | DetectedObject detobj = new DetectedObject(); | ||
2248 | detobj.keyUUID = av.UUID; | ||
2249 | detobj.nameStr = av.ControllingClient.Name; | ||
2250 | detobj.ownerUUID = av.UUID; | ||
2251 | detobj.posVector = av.AbsolutePosition; | ||
2252 | detobj.rotQuat = av.Rotation; | ||
2253 | detobj.velVector = av.Velocity; | ||
2254 | detobj.colliderType = 0; | ||
2255 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | ||
2256 | colliding.Add(detobj); | ||
2257 | } | ||
2258 | } | ||
2052 | } | 2259 | } |
2053 | } | 2260 | } |
2054 | } | 2261 | } |
2262 | #endregion | ||
2055 | } | 2263 | } |
2056 | 2264 | ||
2057 | if (colliding.Count > 0) | 2265 | if (colliding.Count > 0) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 6102504..43df4ab 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2752,7 +2752,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2752 | public void llCollisionFilter(string name, string id, int accept) | 2752 | public void llCollisionFilter(string name, string id, int accept) |
2753 | { | 2753 | { |
2754 | m_host.AddScriptLPS(1); | 2754 | m_host.AddScriptLPS(1); |
2755 | NotImplemented("llCollisionFilter"); | 2755 | m_host.CollisionFilter.Clear(); |
2756 | if(id != null) | ||
2757 | { | ||
2758 | m_host.CollisionFilter.Add(accept,id); | ||
2759 | } | ||
2760 | else | ||
2761 | { | ||
2762 | m_host.CollisionFilter.Add(accept,name); | ||
2763 | } | ||
2756 | } | 2764 | } |
2757 | 2765 | ||
2758 | public void llTakeControls(int controls, int accept, int pass_on) | 2766 | public void llTakeControls(int controls, int accept, int pass_on) |
@@ -8204,11 +8212,43 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8204 | 8212 | ||
8205 | return -1; | 8213 | return -1; |
8206 | } | 8214 | } |
8207 | 8215 | ||
8208 | public void llSetInventoryPermMask(string item, int mask, int value) | 8216 | public void llSetInventoryPermMask(string item, int mask, int value) |
8209 | { | 8217 | { |
8210 | m_host.AddScriptLPS(1); | 8218 | m_host.AddScriptLPS(1); |
8211 | NotImplemented("llSetInventoryPermMask"); | 8219 | if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false)) |
8220 | { | ||
8221 | if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) | ||
8222 | { | ||
8223 | lock (m_host.TaskInventory) | ||
8224 | { | ||
8225 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8226 | { | ||
8227 | if (inv.Value.Name == item) | ||
8228 | { | ||
8229 | switch (mask) | ||
8230 | { | ||
8231 | case 0: | ||
8232 | inv.Value.BasePermissions = (uint)value; | ||
8233 | break; | ||
8234 | case 1: | ||
8235 | inv.Value.CurrentPermissions = (uint)value; | ||
8236 | break; | ||
8237 | case 2: | ||
8238 | inv.Value.GroupPermissions = (uint)value; | ||
8239 | break; | ||
8240 | case 3: | ||
8241 | inv.Value.EveryonePermissions = (uint)value; | ||
8242 | break; | ||
8243 | case 4: | ||
8244 | inv.Value.NextPermissions = (uint)value; | ||
8245 | break; | ||
8246 | } | ||
8247 | } | ||
8248 | } | ||
8249 | } | ||
8250 | } | ||
8251 | } | ||
8212 | } | 8252 | } |
8213 | 8253 | ||
8214 | public LSL_String llGetInventoryCreator(string item) | 8254 | public LSL_String llGetInventoryCreator(string item) |