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author | Justin Clark-Casey (justincc) | 2011-09-06 00:29:37 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-09-06 00:29:37 +0100 |
commit | 0cb0140a1d652c3ba47f1c9000d1ba81c8e786f8 (patch) | |
tree | 92b14b8fc3549efe9c84cb2aedb1697bb8fa026e | |
parent | Try disabling the inconsistent attachment state check to see if this actually... (diff) | |
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Stop the pointless double setting of every attachment in AvatarAppearance.
The second was already being filtered out so this has no user level effect
Diffstat (limited to '')
3 files changed, 13 insertions, 10 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index aed9087..0b0afeb 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -402,8 +402,13 @@ namespace OpenSim.Framework | |||
402 | 402 | ||
403 | internal void AppendAttachment(AvatarAttachment attach) | 403 | internal void AppendAttachment(AvatarAttachment attach) |
404 | { | 404 | { |
405 | if (! m_attachments.ContainsKey(attach.AttachPoint)) | 405 | // m_log.DebugFormat( |
406 | // "[AVATAR APPEARNCE]: Appending itemID={0}, assetID={1} at {2}", | ||
407 | // attach.ItemID, attach.AssetID, attach.AttachPoint); | ||
408 | |||
409 | if (!m_attachments.ContainsKey(attach.AttachPoint)) | ||
406 | m_attachments[attach.AttachPoint] = new List<AvatarAttachment>(); | 410 | m_attachments[attach.AttachPoint] = new List<AvatarAttachment>(); |
411 | |||
407 | m_attachments[attach.AttachPoint].Add(attach); | 412 | m_attachments[attach.AttachPoint].Add(attach); |
408 | } | 413 | } |
409 | 414 | ||
@@ -430,13 +435,13 @@ namespace OpenSim.Framework | |||
430 | /// </returns> | 435 | /// </returns> |
431 | public bool SetAttachment(int attachpoint, UUID item, UUID asset) | 436 | public bool SetAttachment(int attachpoint, UUID item, UUID asset) |
432 | { | 437 | { |
433 | if (attachpoint == 0) | ||
434 | return false; | ||
435 | |||
436 | // m_log.DebugFormat( | 438 | // m_log.DebugFormat( |
437 | // "[AVATAR APPEARANCE]: Setting attachment at {0} with item ID {1}, asset ID {2}", | 439 | // "[AVATAR APPEARANCE]: Setting attachment at {0} with item ID {1}, asset ID {2}", |
438 | // attachpoint, item, asset); | 440 | // attachpoint, item, asset); |
439 | 441 | ||
442 | if (attachpoint == 0) | ||
443 | return false; | ||
444 | |||
440 | if (item == UUID.Zero) | 445 | if (item == UUID.Zero) |
441 | { | 446 | { |
442 | if (m_attachments.ContainsKey(attachpoint)) | 447 | if (m_attachments.ContainsKey(attachpoint)) |
@@ -465,6 +470,7 @@ namespace OpenSim.Framework | |||
465 | { | 470 | { |
466 | ReplaceAttachment(new AvatarAttachment(attachpoint,item, asset)); | 471 | ReplaceAttachment(new AvatarAttachment(attachpoint,item, asset)); |
467 | } | 472 | } |
473 | |||
468 | return true; | 474 | return true; |
469 | } | 475 | } |
470 | 476 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 4881499..e2e697e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -242,7 +242,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
242 | { | 242 | { |
243 | // m_log.DebugFormat( | 243 | // m_log.DebugFormat( |
244 | // "[ATTACHMENTS MODULE]: Attaching object {0} {1} to {2} point {3} from ground (silent = {4})", | 244 | // "[ATTACHMENTS MODULE]: Attaching object {0} {1} to {2} point {3} from ground (silent = {4})", |
245 | // group.Name, group.LocalId, sp.Name, AttachmentPt, silent); | 245 | // group.Name, group.LocalId, sp.Name, attachmentPt, silent); |
246 | 246 | ||
247 | if (sp.GetAttachments(attachmentPt).Contains(group)) | 247 | if (sp.GetAttachments(attachmentPt).Contains(group)) |
248 | { | 248 | { |
@@ -356,8 +356,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
356 | { | 356 | { |
357 | if (att == null) | 357 | if (att == null) |
358 | DetachSingleAttachmentToInv(itemID, sp.ControllingClient); | 358 | DetachSingleAttachmentToInv(itemID, sp.ControllingClient); |
359 | else | ||
360 | ShowAttachInUserInventory(att, sp, itemID, AttachmentPt); | ||
361 | } | 359 | } |
362 | 360 | ||
363 | return att; | 361 | return att; |
@@ -386,9 +384,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
386 | 384 | ||
387 | if (objatt != null) | 385 | if (objatt != null) |
388 | { | 386 | { |
389 | // Loading the inventory from XML will have set this, but | 387 | // HasGroupChanged is being set from within RezObject. Ideally it would be set by the caller. |
390 | // there is no way the object could have changed yet, | ||
391 | // since scripts aren't running yet. So, clear it here. | ||
392 | objatt.HasGroupChanged = false; | 388 | objatt.HasGroupChanged = false; |
393 | bool tainted = false; | 389 | bool tainted = false; |
394 | if (attachmentPt != 0 && attachmentPt != objatt.AttachmentPoint) | 390 | if (attachmentPt != 0 && attachmentPt != objatt.AttachmentPoint) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index 363e258..3f8c01f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -150,6 +150,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
150 | Assert.That(attSo.IsTemporary, Is.False); | 150 | Assert.That(attSo.IsTemporary, Is.False); |
151 | 151 | ||
152 | // Check appearance status | 152 | // Check appearance status |
153 | Assert.That(m_presence.Appearance.GetAttachments().Count, Is.EqualTo(1)); | ||
153 | Assert.That(m_presence.Appearance.GetAttachpoint(attItemId), Is.EqualTo((int)AttachmentPoint.Chest)); | 154 | Assert.That(m_presence.Appearance.GetAttachpoint(attItemId), Is.EqualTo((int)AttachmentPoint.Chest)); |
154 | } | 155 | } |
155 | 156 | ||