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authorTeravus Ovares (Dan Olivares)2010-10-30 02:26:48 -0400
committerTeravus Ovares (Dan Olivares)2010-10-30 02:26:48 -0400
commit09bf9d5fca8e9c22f3a0f5660aa55eea316853b1 (patch)
treeb6581f2cfbfb1a4301981e5ec499219f4c16e18d
parentMerge branch 'master' of ssh://MyConnection/var/git/opensim (diff)
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* AbsolutePosition.Get{} returns incorrect result for child prim so switch to using prim.GetWorldPosition() in the warp renderer.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs
index 00b506e..6eb57eb 100644
--- a/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs
@@ -355,7 +355,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
355 if (renderMesh == null) 355 if (renderMesh == null)
356 return; 356 return;
357 357
358 warp_Vector primPos = ConvertVector(prim.AbsolutePosition); 358 warp_Vector primPos = ConvertVector(prim.GetWorldPosition());
359 warp_Quaternion primRot = ConvertQuaternion(prim.RotationOffset); 359 warp_Quaternion primRot = ConvertQuaternion(prim.RotationOffset);
360 360
361 warp_Matrix m = warp_Matrix.quaternionMatrix(primRot); 361 warp_Matrix m = warp_Matrix.quaternionMatrix(primRot);