diff options
author | UbitUmarov | 2014-08-03 06:16:30 +0100 |
---|---|---|
committer | UbitUmarov | 2014-08-03 06:16:30 +0100 |
commit | bcab663ad7b6495dc63a6dae46f939d530284cc0 (patch) | |
tree | 01f1935922f8940d511c47297949114fdd82b4a0 | |
parent | .... (diff) | |
download | opensim-SC-bcab663ad7b6495dc63a6dae46f939d530284cc0.zip opensim-SC-bcab663ad7b6495dc63a6dae46f939d530284cc0.tar.gz opensim-SC-bcab663ad7b6495dc63a6dae46f939d530284cc0.tar.bz2 opensim-SC-bcab663ad7b6495dc63a6dae46f939d530284cc0.tar.xz |
debug...
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 135 |
1 files changed, 110 insertions, 25 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 61f66d9..7b0b103 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3868,14 +3868,21 @@ namespace OpenSim.Region.Framework.Scenes | |||
3868 | /// </summary> | 3868 | /// </summary> |
3869 | protected bool CrossToNewRegion() | 3869 | protected bool CrossToNewRegion() |
3870 | { | 3870 | { |
3871 | bool result = false; | ||
3872 | parcelRegionCross(false); | ||
3871 | try | 3873 | try |
3872 | { | 3874 | { |
3873 | return m_scene.CrossAgentToNewRegion(this, Flying); | 3875 | result = m_scene.CrossAgentToNewRegion(this, Flying); |
3874 | } | 3876 | } |
3875 | catch | 3877 | catch |
3876 | { | 3878 | { |
3877 | return m_scene.CrossAgentToNewRegion(this, false); | 3879 | result = m_scene.CrossAgentToNewRegion(this, false); |
3878 | } | 3880 | } |
3881 | if(!result) | ||
3882 | parcelRegionCross(true); | ||
3883 | |||
3884 | return result; | ||
3885 | |||
3879 | } | 3886 | } |
3880 | 3887 | ||
3881 | public void Reset() | 3888 | public void Reset() |
@@ -5384,7 +5391,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5384 | 5391 | ||
5385 | } | 5392 | } |
5386 | 5393 | ||
5387 | private void parcelGodCheck(UUID currentParcelUUID, bool isGod) | 5394 | private void parcelGodCheck(UUID currentParcelID, bool isGod) |
5388 | { | 5395 | { |
5389 | List<ScenePresence> allpresences = null; | 5396 | List<ScenePresence> allpresences = null; |
5390 | 5397 | ||
@@ -5400,7 +5407,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5400 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) | 5407 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) |
5401 | continue; | 5408 | continue; |
5402 | 5409 | ||
5403 | if (p.ParcelHideThisAvatar && p.currentParcelUUID != currentParcelUUID) | 5410 | if (p.ParcelHideThisAvatar && p.currentParcelUUID != currentParcelID) |
5404 | { | 5411 | { |
5405 | viewsToSendme.Add(p); // i see them | 5412 | viewsToSendme.Add(p); // i see them |
5406 | } | 5413 | } |
@@ -5410,6 +5417,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5410 | { | 5417 | { |
5411 | foreach (ScenePresence p in viewsToSendme) | 5418 | foreach (ScenePresence p in viewsToSendme) |
5412 | { | 5419 | { |
5420 | m_log.Debug("[AVATAR]: viewMe: " + Lastname + " " + p.Lastname); | ||
5413 | ControllingClient.SendAvatarDataImmediate(p); | 5421 | ControllingClient.SendAvatarDataImmediate(p); |
5414 | p.SendAppearanceToAgent(this); | 5422 | p.SendAppearanceToAgent(this); |
5415 | p.SendAttachmentsToClient(ControllingClient); | 5423 | p.SendAttachmentsToClient(ControllingClient); |
@@ -5427,16 +5435,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
5427 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) | 5435 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) |
5428 | continue; | 5436 | continue; |
5429 | 5437 | ||
5430 | if (p.ParcelHideThisAvatar && p.currentParcelUUID != currentParcelUUID) | 5438 | if (p.ParcelHideThisAvatar && p.currentParcelUUID != currentParcelID) |
5431 | { | 5439 | { |
5432 | killsToSendme.Add(p); | 5440 | killsToSendme.Add(p); |
5433 | } | 5441 | } |
5434 | } | 5442 | } |
5435 | 5443 | ||
5436 | if (killsToSendme.Count > 0 && PresenceType != PresenceType.Npc) | 5444 | if (killsToSendme.Count > 0) |
5437 | { | 5445 | { |
5438 | foreach (ScenePresence p in killsToSendme) | 5446 | foreach (ScenePresence p in killsToSendme) |
5439 | { | 5447 | { |
5448 | m_log.Debug("[AVATAR]: killMe: " + Lastname + " " + p.Lastname); | ||
5440 | try { ControllingClient.SendKillObject(new List<uint> { p.LocalId }); } | 5449 | try { ControllingClient.SendKillObject(new List<uint> { p.LocalId }); } |
5441 | catch (NullReferenceException) { } | 5450 | catch (NullReferenceException) { } |
5442 | } | 5451 | } |
@@ -5445,7 +5454,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5445 | 5454 | ||
5446 | } | 5455 | } |
5447 | 5456 | ||
5448 | private void ParcelLoginCheck(UUID currentParcelUUID) | 5457 | private void ParcelLoginCheck(UUID currentParcelID) |
5449 | { | 5458 | { |
5450 | List<ScenePresence> killsToSendto = new List<ScenePresence>(); | 5459 | List<ScenePresence> killsToSendto = new List<ScenePresence>(); |
5451 | List<ScenePresence> killsToSendme = new List<ScenePresence>(); | 5460 | List<ScenePresence> killsToSendme = new List<ScenePresence>(); |
@@ -5460,7 +5469,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5460 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) | 5469 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) |
5461 | continue; | 5470 | continue; |
5462 | 5471 | ||
5463 | if (currentParcelUUID != p.currentParcelUUID) | 5472 | if (currentParcelID != p.currentParcelUUID) |
5464 | { | 5473 | { |
5465 | if (p.GodLevel < 200) | 5474 | if (p.GodLevel < 200) |
5466 | killsToSendto.Add(p); | 5475 | killsToSendto.Add(p); |
@@ -5477,28 +5486,31 @@ namespace OpenSim.Region.Framework.Scenes | |||
5477 | 5486 | ||
5478 | // send the things | 5487 | // send the things |
5479 | // kill main avatar object | 5488 | // kill main avatar object |
5480 | if (killsToSendto.Count > 0) | 5489 | if (killsToSendto.Count > 0 && PresenceType != PresenceType.Npc) |
5481 | { | 5490 | { |
5482 | foreach (ScenePresence p in killsToSendto) | 5491 | foreach (ScenePresence p in killsToSendto) |
5483 | { | 5492 | { |
5493 | m_log.Debug("[AVATAR]: killTo: " + Lastname + " " + p.Lastname); | ||
5484 | try { p.ControllingClient.SendKillObject(new List<uint> { LocalId }); } | 5494 | try { p.ControllingClient.SendKillObject(new List<uint> { LocalId }); } |
5485 | catch (NullReferenceException) { } | 5495 | catch (NullReferenceException) { } |
5486 | } | 5496 | } |
5487 | } | 5497 | } |
5488 | 5498 | ||
5489 | if (killsToSendme.Count > 0 && PresenceType != PresenceType.Npc) | 5499 | if (killsToSendme.Count > 0) |
5490 | { | 5500 | { |
5491 | foreach (ScenePresence p in killsToSendme) | 5501 | foreach (ScenePresence p in killsToSendme) |
5492 | { | 5502 | { |
5503 | m_log.Debug("[AVATAR]: killMe: " + Lastname + " " + p.Lastname); | ||
5493 | try { ControllingClient.SendKillObject(new List<uint> { p.LocalId }); } | 5504 | try { ControllingClient.SendKillObject(new List<uint> { p.LocalId }); } |
5494 | catch (NullReferenceException) { } | 5505 | catch (NullReferenceException) { } |
5495 | } | 5506 | } |
5496 | } | 5507 | } |
5497 | 5508 | ||
5498 | if (viewsToSendto.Count > 0) | 5509 | if (viewsToSendto.Count > 0 && PresenceType != PresenceType.Npc) |
5499 | { | 5510 | { |
5500 | foreach (ScenePresence p in viewsToSendto) | 5511 | foreach (ScenePresence p in viewsToSendto) |
5501 | { | 5512 | { |
5513 | m_log.Debug("[AVATAR]: viewTo: " + Lastname + " " + p.Lastname); | ||
5502 | p.ControllingClient.SendAvatarDataImmediate(this); | 5514 | p.ControllingClient.SendAvatarDataImmediate(this); |
5503 | SendAppearanceToAgent(p); | 5515 | SendAppearanceToAgent(p); |
5504 | SendAttachmentsToClient(p.ControllingClient); | 5516 | SendAttachmentsToClient(p.ControllingClient); |
@@ -5507,10 +5519,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
5507 | } | 5519 | } |
5508 | } | 5520 | } |
5509 | 5521 | ||
5510 | if (viewsToSendme.Count > 0 && PresenceType != PresenceType.Npc) | 5522 | if (viewsToSendme.Count > 0) |
5511 | { | 5523 | { |
5512 | foreach (ScenePresence p in viewsToSendme) | 5524 | foreach (ScenePresence p in viewsToSendme) |
5513 | { | 5525 | { |
5526 | m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname); | ||
5514 | ControllingClient.SendAvatarDataImmediate(p); | 5527 | ControllingClient.SendAvatarDataImmediate(p); |
5515 | p.SendAppearanceToAgent(this); | 5528 | p.SendAppearanceToAgent(this); |
5516 | p.SendAttachmentsToClient(ControllingClient); | 5529 | p.SendAttachmentsToClient(ControllingClient); |
@@ -5520,7 +5533,74 @@ namespace OpenSim.Region.Framework.Scenes | |||
5520 | } | 5533 | } |
5521 | } | 5534 | } |
5522 | 5535 | ||
5523 | private void ParcelCrossCheck(UUID currentParcelUUID,UUID previusParcelUUID, | 5536 | private void parcelRegionCross(bool abort) |
5537 | { | ||
5538 | if (!ParcelHideThisAvatar) | ||
5539 | return; | ||
5540 | |||
5541 | List<ScenePresence> allpresences = null; | ||
5542 | allpresences = m_scene.GetScenePresences(); | ||
5543 | |||
5544 | if (abort) | ||
5545 | { | ||
5546 | |||
5547 | List<ScenePresence> viewsToSendme = new List<ScenePresence>(); | ||
5548 | |||
5549 | foreach (ScenePresence p in allpresences) | ||
5550 | { | ||
5551 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) | ||
5552 | continue; | ||
5553 | |||
5554 | if (p.currentParcelUUID == m_currentParcelUUID) | ||
5555 | { | ||
5556 | viewsToSendme.Add(p); | ||
5557 | } | ||
5558 | } | ||
5559 | |||
5560 | if (viewsToSendme.Count > 0) | ||
5561 | { | ||
5562 | foreach (ScenePresence p in viewsToSendme) | ||
5563 | { | ||
5564 | m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname); | ||
5565 | ControllingClient.SendAvatarDataImmediate(p); | ||
5566 | p.SendAppearanceToAgent(this); | ||
5567 | p.SendAttachmentsToClient(ControllingClient); | ||
5568 | if (p.Animator != null) | ||
5569 | p.Animator.SendAnimPackToClient(ControllingClient); | ||
5570 | } | ||
5571 | } | ||
5572 | } | ||
5573 | else | ||
5574 | { | ||
5575 | if (GodLevel >= 200) | ||
5576 | return; | ||
5577 | |||
5578 | List<ScenePresence> killsToSendme = new List<ScenePresence>(); | ||
5579 | foreach (ScenePresence p in allpresences) | ||
5580 | { | ||
5581 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) | ||
5582 | continue; | ||
5583 | |||
5584 | if (p.currentParcelUUID == m_currentParcelUUID) | ||
5585 | { | ||
5586 | killsToSendme.Add(p); | ||
5587 | } | ||
5588 | } | ||
5589 | |||
5590 | if (killsToSendme.Count > 0) | ||
5591 | { | ||
5592 | foreach (ScenePresence p in killsToSendme) | ||
5593 | { | ||
5594 | m_log.Debug("[AVATAR]: killMe: " + Lastname + " " + p.Lastname); | ||
5595 | try { ControllingClient.SendKillObject(new List<uint> { p.LocalId }); } | ||
5596 | catch (NullReferenceException) { } | ||
5597 | } | ||
5598 | } | ||
5599 | } | ||
5600 | } | ||
5601 | |||
5602 | |||
5603 | private void ParcelCrossCheck(UUID currentParcelID,UUID previusParcelID, | ||
5524 | bool currentParcelHide, bool previusParcelHide, bool oldhide,bool check) | 5604 | bool currentParcelHide, bool previusParcelHide, bool oldhide,bool check) |
5525 | { | 5605 | { |
5526 | List<ScenePresence> killsToSendto = new List<ScenePresence>(); | 5606 | List<ScenePresence> killsToSendto = new List<ScenePresence>(); |
@@ -5548,8 +5628,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
5548 | continue; | 5628 | continue; |
5549 | 5629 | ||
5550 | // those on not on parcel see me | 5630 | // those on not on parcel see me |
5551 | if (currentParcelUUID != p.currentParcelUUID) | 5631 | if (currentParcelID != p.currentParcelUUID) |
5552 | { | 5632 | { |
5633 | m_log.Debug("[AVATAR]: viewTo: " + Lastname + " " + p.Lastname); | ||
5553 | viewsToSendto.Add(p); // they see me | 5634 | viewsToSendto.Add(p); // they see me |
5554 | } | 5635 | } |
5555 | } | 5636 | } |
@@ -5563,7 +5644,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5563 | continue; | 5644 | continue; |
5564 | 5645 | ||
5565 | // those not on parcel dont see me | 5646 | // those not on parcel dont see me |
5566 | if (currentParcelUUID != p.currentParcelUUID && p.GodLevel < 200) | 5647 | if (currentParcelID != p.currentParcelUUID && p.GodLevel < 200) |
5567 | { | 5648 | { |
5568 | killsToSendto.Add(p); // they dont see me | 5649 | killsToSendto.Add(p); // they dont see me |
5569 | } | 5650 | } |
@@ -5579,7 +5660,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5579 | // now on a private parcel | 5660 | // now on a private parcel |
5580 | allpresences = m_scene.GetScenePresences(); | 5661 | allpresences = m_scene.GetScenePresences(); |
5581 | 5662 | ||
5582 | if (previusParcelHide && previusParcelUUID != UUID.Zero) | 5663 | if (previusParcelHide && previusParcelID != UUID.Zero) |
5583 | { | 5664 | { |
5584 | foreach (ScenePresence p in allpresences) | 5665 | foreach (ScenePresence p in allpresences) |
5585 | { | 5666 | { |
@@ -5587,7 +5668,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5587 | continue; | 5668 | continue; |
5588 | 5669 | ||
5589 | // only those on previus parcel need receive kills | 5670 | // only those on previus parcel need receive kills |
5590 | if (previusParcelUUID == p.currentParcelUUID) | 5671 | if (previusParcelID == p.currentParcelUUID) |
5591 | { | 5672 | { |
5592 | if(p.GodLevel < 200) | 5673 | if(p.GodLevel < 200) |
5593 | killsToSendto.Add(p); // they dont see me | 5674 | killsToSendto.Add(p); // they dont see me |
@@ -5595,7 +5676,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5595 | killsToSendme.Add(p); // i dont see them | 5676 | killsToSendme.Add(p); // i dont see them |
5596 | } | 5677 | } |
5597 | // only those on new parcel need see | 5678 | // only those on new parcel need see |
5598 | if (currentParcelUUID == p.currentParcelUUID) | 5679 | if (currentParcelID == p.currentParcelUUID) |
5599 | { | 5680 | { |
5600 | viewsToSendto.Add(p); // they see me | 5681 | viewsToSendto.Add(p); // they see me |
5601 | viewsToSendme.Add(p); // i see them | 5682 | viewsToSendme.Add(p); // i see them |
@@ -5613,7 +5694,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5613 | continue; | 5694 | continue; |
5614 | 5695 | ||
5615 | // those not on new parcel dont see me | 5696 | // those not on new parcel dont see me |
5616 | if (currentParcelUUID != p.currentParcelUUID && p.GodLevel < 200) | 5697 | if (currentParcelID != p.currentParcelUUID && p.GodLevel < 200) |
5617 | { | 5698 | { |
5618 | killsToSendto.Add(p); // they dont see me | 5699 | killsToSendto.Add(p); // they dont see me |
5619 | } | 5700 | } |
@@ -5629,7 +5710,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5629 | else | 5710 | else |
5630 | { | 5711 | { |
5631 | // now on public parcel | 5712 | // now on public parcel |
5632 | if (previusParcelHide && previusParcelUUID != UUID.Zero) | 5713 | if (previusParcelHide && previusParcelID != UUID.Zero) |
5633 | { | 5714 | { |
5634 | // was on private area | 5715 | // was on private area |
5635 | allpresences = m_scene.GetScenePresences(); | 5716 | allpresences = m_scene.GetScenePresences(); |
@@ -5639,7 +5720,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5639 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) | 5720 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) |
5640 | continue; | 5721 | continue; |
5641 | // only those old parcel need receive kills | 5722 | // only those old parcel need receive kills |
5642 | if (previusParcelUUID == p.currentParcelUUID && GodLevel < 200) | 5723 | if (previusParcelID == p.currentParcelUUID && GodLevel < 200) |
5643 | { | 5724 | { |
5644 | killsToSendme.Add(p); // i dont see them | 5725 | killsToSendme.Add(p); // i dont see them |
5645 | } | 5726 | } |
@@ -5656,28 +5737,31 @@ namespace OpenSim.Region.Framework.Scenes | |||
5656 | 5737 | ||
5657 | // send the things | 5738 | // send the things |
5658 | // kill main avatar object | 5739 | // kill main avatar object |
5659 | if (killsToSendto.Count > 0) | 5740 | if (killsToSendto.Count > 0 && PresenceType != PresenceType.Npc) |
5660 | { | 5741 | { |
5661 | foreach (ScenePresence p in killsToSendto) | 5742 | foreach (ScenePresence p in killsToSendto) |
5662 | { | 5743 | { |
5744 | m_log.Debug("[AVATAR]: killTo: " + Lastname + " " + p.Lastname); | ||
5663 | try { p.ControllingClient.SendKillObject(new List<uint> { LocalId }); } | 5745 | try { p.ControllingClient.SendKillObject(new List<uint> { LocalId }); } |
5664 | catch (NullReferenceException) { } | 5746 | catch (NullReferenceException) { } |
5665 | } | 5747 | } |
5666 | } | 5748 | } |
5667 | 5749 | ||
5668 | if (killsToSendme.Count > 0 && PresenceType != PresenceType.Npc) | 5750 | if (killsToSendme.Count > 0 ) |
5669 | { | 5751 | { |
5670 | foreach (ScenePresence p in killsToSendme) | 5752 | foreach (ScenePresence p in killsToSendme) |
5671 | { | 5753 | { |
5754 | m_log.Debug("[AVATAR]: killMe: " + Lastname + " " + p.Lastname); | ||
5672 | try {ControllingClient.SendKillObject(new List<uint> { p.LocalId }); } | 5755 | try {ControllingClient.SendKillObject(new List<uint> { p.LocalId }); } |
5673 | catch (NullReferenceException) { } | 5756 | catch (NullReferenceException) { } |
5674 | } | 5757 | } |
5675 | } | 5758 | } |
5676 | 5759 | ||
5677 | if (viewsToSendto.Count > 0) | 5760 | if (viewsToSendto.Count > 0 && PresenceType != PresenceType.Npc) |
5678 | { | 5761 | { |
5679 | foreach (ScenePresence p in viewsToSendto) | 5762 | foreach (ScenePresence p in viewsToSendto) |
5680 | { | 5763 | { |
5764 | m_log.Debug("[AVATAR]: viewTo: " + Lastname + " " + p.Lastname); | ||
5681 | p.ControllingClient.SendAvatarDataImmediate(this); | 5765 | p.ControllingClient.SendAvatarDataImmediate(this); |
5682 | SendAppearanceToAgent(p); | 5766 | SendAppearanceToAgent(p); |
5683 | SendAttachmentsToClient(p.ControllingClient); | 5767 | SendAttachmentsToClient(p.ControllingClient); |
@@ -5686,10 +5770,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
5686 | } | 5770 | } |
5687 | } | 5771 | } |
5688 | 5772 | ||
5689 | if (viewsToSendme.Count > 0 && PresenceType != PresenceType.Npc) | 5773 | if (viewsToSendme.Count > 0 ) |
5690 | { | 5774 | { |
5691 | foreach (ScenePresence p in viewsToSendme) | 5775 | foreach (ScenePresence p in viewsToSendme) |
5692 | { | 5776 | { |
5777 | m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname); | ||
5693 | ControllingClient.SendAvatarDataImmediate(p); | 5778 | ControllingClient.SendAvatarDataImmediate(p); |
5694 | p.SendAppearanceToAgent(this); | 5779 | p.SendAppearanceToAgent(this); |
5695 | p.SendAttachmentsToClient(ControllingClient); | 5780 | p.SendAttachmentsToClient(ControllingClient); |