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authorAdam Frisby2009-08-21 14:20:05 +1000
committerAdam Frisby2009-08-21 14:20:05 +1000
commit98da8e9b16de75aba2a5af175e7ca8c528fa418c (patch)
treefd9178d0ae0791d3ccca81b1ab69249b31ea69a8
parent* Implements a cache in NPCModule for Appearance. (diff)
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* Make cache, actually cache.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index d6b90e1..eeb74d9 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -48,7 +48,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC
48 if (m_appearanceCache.ContainsKey(target)) 48 if (m_appearanceCache.ContainsKey(target))
49 return m_appearanceCache[target]; 49 return m_appearanceCache[target];
50 50
51 return scene.CommsManager.AvatarService.GetUserAppearance(target); 51 AvatarAppearance x = scene.CommsManager.AvatarService.GetUserAppearance(target);
52
53 m_appearanceCache.Add(target, x);
54
55 return x;
52 } 56 }
53 57
54 public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom) 58 public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom)