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authorUbitUmarov2015-09-28 15:49:22 +0100
committerUbitUmarov2015-09-28 15:49:22 +0100
commit6ded1da9f20a83399d075956e11e953c01321b00 (patch)
tree47f17611f2b540a189799db33f219d716aedc74f
parent clear merge issue (diff)
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... merge issue
Diffstat (limited to '')
-rw-r--r--OpenSim/Server/Handlers/Profiles/UserProfilesConnector.cs2
-rw-r--r--OpenSim/Services/GridService/HypergridLinker.cs8
2 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Server/Handlers/Profiles/UserProfilesConnector.cs b/OpenSim/Server/Handlers/Profiles/UserProfilesConnector.cs
index 9afe953..2dfb862 100644
--- a/OpenSim/Server/Handlers/Profiles/UserProfilesConnector.cs
+++ b/OpenSim/Server/Handlers/Profiles/UserProfilesConnector.cs
@@ -99,6 +99,8 @@ namespace OpenSim.Server.Handlers.Profiles
99 Server.AddJsonRPCHandler("avatar_properties_request", handler.AvatarPropertiesRequest); 99 Server.AddJsonRPCHandler("avatar_properties_request", handler.AvatarPropertiesRequest);
100 Server.AddJsonRPCHandler("avatar_properties_update", handler.AvatarPropertiesUpdate); 100 Server.AddJsonRPCHandler("avatar_properties_update", handler.AvatarPropertiesUpdate);
101 Server.AddJsonRPCHandler("avatar_interests_update", handler.AvatarInterestsUpdate); 101 Server.AddJsonRPCHandler("avatar_interests_update", handler.AvatarInterestsUpdate);
102 Server.AddJsonRPCHandler("user_preferences_update", handler.UserPreferenecesUpdate);
103 Server.AddJsonRPCHandler("user_preferences_request", handler.UserPreferencesRequest);
102 Server.AddJsonRPCHandler("image_assets_request", handler.AvatarImageAssetsRequest); 104 Server.AddJsonRPCHandler("image_assets_request", handler.AvatarImageAssetsRequest);
103 Server.AddJsonRPCHandler("user_data_request", handler.RequestUserAppData); 105 Server.AddJsonRPCHandler("user_data_request", handler.RequestUserAppData);
104 Server.AddJsonRPCHandler("user_data_update", handler.UpdateUserAppData); 106 Server.AddJsonRPCHandler("user_data_update", handler.UpdateUserAppData);
diff --git a/OpenSim/Services/GridService/HypergridLinker.cs b/OpenSim/Services/GridService/HypergridLinker.cs
index 5d9931b..2af617a 100644
--- a/OpenSim/Services/GridService/HypergridLinker.cs
+++ b/OpenSim/Services/GridService/HypergridLinker.cs
@@ -231,8 +231,7 @@ namespace OpenSim.Services.GridService
231 { 231 {
232 regionName = parts[2]; 232 regionName = parts[2];
233 } 233 }
234 234
235
236 bool success = TryCreateLink(scopeID, xloc, yloc, regionName, port, host, ownerID, out regInfo, out reason); 235 bool success = TryCreateLink(scopeID, xloc, yloc, regionName, port, host, ownerID, out regInfo, out reason);
237 if (success) 236 if (success)
238 { 237 {
@@ -343,7 +342,7 @@ namespace OpenSim.Services.GridService
343 GridRegion region = m_GridService.GetRegionByPosition(regInfo.ScopeID, regInfo.RegionLocX, regInfo.RegionLocY); 342 GridRegion region = m_GridService.GetRegionByPosition(regInfo.ScopeID, regInfo.RegionLocX, regInfo.RegionLocY);
344 if (region != null) 343 if (region != null)
345 { 344 {
346 m_log.WarnFormat("[HYPERGRID LINKER]: Coordinates {0}-{1} are already occupied by region {2} with uuid {3}", 345 m_log.WarnFormat("[HYPERGRID LINKER]: Coordinates <{0},{1}> are already occupied by region {2} with uuid {3}",
347 Util.WorldToRegionLoc((uint)regInfo.RegionLocX), Util.WorldToRegionLoc((uint)regInfo.RegionLocY), 346 Util.WorldToRegionLoc((uint)regInfo.RegionLocX), Util.WorldToRegionLoc((uint)regInfo.RegionLocY),
348 region.RegionName, region.RegionID); 347 region.RegionName, region.RegionID);
349 reason = "Coordinates are already in use"; 348 reason = "Coordinates are already in use";
@@ -379,8 +378,7 @@ namespace OpenSim.Services.GridService
379 region = m_GridService.GetRegionByUUID(scopeID, regionID); 378 region = m_GridService.GetRegionByUUID(scopeID, regionID);
380 if (region != null) 379 if (region != null)
381 { 380 {
382 m_log.DebugFormat("[HYPERGRID LINKER]: Region already exists in coordinates <{0},{1}>", 381 m_log.DebugFormat("[HYPERGRID LINKER]: Region already exists in coordinates <{0},{1}>", Util.WorldToRegionLoc((uint)region.RegionLocX), Util.WorldToRegionLoc((uint)region.RegionLocY));
383 Util.WorldToRegionLoc((uint)region.RegionLocX), Util.WorldToRegionLoc((uint)region.RegionLocY));
384 regInfo = region; 382 regInfo = region;
385 return true; 383 return true;
386 } 384 }