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author | Justin Clarke Casey | 2007-12-24 05:24:53 +0000 |
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committer | Justin Clarke Casey | 2007-12-24 05:24:53 +0000 |
commit | 57b2bc21a9b8e09bf8e2a89f421bc1352b9da203 (patch) | |
tree | ea3e1f92c3dc38b505e27006bbff896620e981ec | |
parent | Thank you kindly, CharlieO for this update to the GUI tool for: (diff) | |
download | opensim-SC-57b2bc21a9b8e09bf8e2a89f421bc1352b9da203.zip opensim-SC-57b2bc21a9b8e09bf8e2a89f421bc1352b9da203.tar.gz opensim-SC-57b2bc21a9b8e09bf8e2a89f421bc1352b9da203.tar.bz2 opensim-SC-57b2bc21a9b8e09bf8e2a89f421bc1352b9da203.tar.xz |
Log message tweaking
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs index 6199911..3723343 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | |||
@@ -67,9 +67,9 @@ namespace OpenSim.Framework.Data.SQLite | |||
67 | { | 67 | { |
68 | da.Fill(ds.Tables["assets"]); | 68 | da.Fill(ds.Tables["assets"]); |
69 | } | 69 | } |
70 | catch (Exception) | 70 | catch (Exception e) |
71 | { | 71 | { |
72 | MainLog.Instance.Verbose("AssetStorage", "Caught fill error on asset table"); | 72 | MainLog.Instance.Verbose("SQLITE", e.ToString()); |
73 | } | 73 | } |
74 | } | 74 | } |
75 | 75 | ||
@@ -122,7 +122,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
122 | string temporary = asset.Temporary ? "Temporary" : "Stored"; | 122 | string temporary = asset.Temporary ? "Temporary" : "Stored"; |
123 | string local = asset.Local ? "Local" : "Remote"; | 123 | string local = asset.Local ? "Local" : "Remote"; |
124 | 124 | ||
125 | MainLog.Instance.Verbose("ASSETSTORAGE", | 125 | MainLog.Instance.Verbose("SQLITE", |
126 | string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", | 126 | string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", |
127 | asset.FullID, asset.Name, asset.Description, asset.Type, | 127 | asset.FullID, asset.Name, asset.Description, asset.Type, |
128 | asset.InvType, temporary, local, asset.Data.Length)); | 128 | asset.InvType, temporary, local, asset.Data.Length)); |
@@ -148,7 +148,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
148 | 148 | ||
149 | public void CommitAssets() // force a sync to the database | 149 | public void CommitAssets() // force a sync to the database |
150 | { | 150 | { |
151 | MainLog.Instance.Verbose("AssetStorage", "Attempting commit"); | 151 | MainLog.Instance.Verbose("SQLITE", "Attempting commit"); |
152 | lock (ds) | 152 | lock (ds) |
153 | { | 153 | { |
154 | da.Update(ds, "assets"); | 154 | da.Update(ds, "assets"); |
@@ -279,7 +279,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
279 | } | 279 | } |
280 | catch (SqliteSyntaxException) | 280 | catch (SqliteSyntaxException) |
281 | { | 281 | { |
282 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 282 | MainLog.Instance.Verbose("SQLITE", "SQLite Database doesn't exist... creating"); |
283 | InitDB(conn); | 283 | InitDB(conn); |
284 | } | 284 | } |
285 | return true; | 285 | return true; |