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authorTedd Hansen2007-08-08 14:05:13 +0000
committerTedd Hansen2007-08-08 14:05:13 +0000
commit2a0e157985d790e6cbd83d61690da2709dfab9dd (patch)
treee9c38c11773796111fb4ff222429605bdd76fd5e
parent* Got SimpleApp working again (diff)
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Added ScriptEngine.DotNetEngine
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Common.cs84
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs300
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/IL_common_functions.cs56
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass.cs58
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass_Builtins.cs373
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass_OPCODES.cs342
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_CLRInterface.cs79
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_OPCODE_IL_processor.cs435
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Enums.cs557
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Parser.cs722
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Struct.cs135
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSOdoc.htm9
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OPCODES.txt142
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL.csproj63
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL.suobin0 -> 7680 bytes
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Properties/AssemblyInfo.cs35
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Server API/LSL_BuiltIn_Commands_Interface.cs368
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Server API/LSL_BuiltIn_Commands_TestImplementation.cs386
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/temp_rc.cs3293
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs58
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs99
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs136
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/OpenSim.Region.ScriptEngine.DotNetEngine.csproj59
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/OpenSim.Region.ScriptEngine.DotNetEngine.suobin0 -> 5120 bytes
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Properties/AssemblyInfo.cs35
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs77
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs40
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs232
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs15
29 files changed, 8188 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Common.cs
new file mode 100644
index 0000000..1f24d9b
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Common.cs
@@ -0,0 +1,84 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
34{
35 public static class Common
36 {
37 static public bool Debug = true;
38 static public bool IL_UseTryCatch = true;
39 static public bool IL_CreateConstructor = true;
40 static public bool IL_CreateFunctionList = true;
41 static public bool IL_ProcessCodeChunks = true;
42
43 public delegate void SendToDebugEventDelegate(string Message);
44 public delegate void SendToLogEventDelegate(string Message);
45 static public event SendToDebugEventDelegate SendToDebugEvent;
46 static public event SendToLogEventDelegate SendToLogEvent;
47
48 static public void SendToDebug(string Message)
49 {
50 //if (Debug == true)
51 Console.WriteLine("COMPILER:Debug: " + Message);
52 SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message);
53 }
54 static public void SendToLog(string Message)
55 {
56 //if (Debug == true)
57 Console.WriteLine("COMPILER:LOG: " + Message);
58 SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message);
59 }
60 }
61
62 // TEMPORARY TEST THINGIES
63 public static class IL_Helper
64 {
65 public static string ReverseFormatString(string text1, string format)
66 {
67 Common.SendToDebug("ReverseFormatString text1: " + text1);
68 Common.SendToDebug("ReverseFormatString format: " + format);
69 return string.Format(format, text1);
70 }
71 public static string ReverseFormatString(string text1, UInt32 text2, string format)
72 {
73 Common.SendToDebug("ReverseFormatString text1: " + text1);
74 Common.SendToDebug("ReverseFormatString text2: " + text2.ToString());
75 Common.SendToDebug("ReverseFormatString format: " + format);
76 return string.Format(format, text1, text2.ToString());
77 }
78 public static string Cast_ToString(object obj)
79 {
80 Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString());
81 return "ABCDEFGIHJKLMNOPQ123";
82 }
83 }
84}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs
new file mode 100644
index 0000000..80394b1
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs
@@ -0,0 +1,300 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Reflection;
31using System.Reflection.Emit;
32using System.Threading;
33using System.Windows.Forms;
34
35namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
36{
37
38
39 public class Engine
40 {
41 //private string LSO_FileName = @"LSO\AdditionTest.lso";
42 private string LSO_FileName;// = @"LSO\CloseToDefault.lso";
43 AppDomain appDomain;
44
45 public string Compile(string LSOFileName)
46 {
47 LSO_FileName = LSOFileName;
48
49
50 //appDomain = AppDomain.CreateDomain("AlternateAppDomain");
51 appDomain = Thread.GetDomain();
52
53 // Create Assembly Name
54 AssemblyName asmName = new AssemblyName();
55 asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName);
56 //asmName.Name = "TestAssembly";
57
58 string DLL_FileName = asmName.Name + ".dll";
59 string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(LSO_FileName) + @"\" + DLL_FileName;
60
61 Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(LSO_FileName));
62 Common.SendToLog("Assembly name: " + asmName.Name);
63 Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll");
64 Common.SendToLog("Starting processing of LSL ByteCode...");
65 Common.SendToLog("");
66
67
68
69 // Create Assembly
70 AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly(
71 asmName,
72 AssemblyBuilderAccess.RunAndSave
73 );
74 //// Create Assembly
75 //AssemblyBuilder asmBuilder =
76 // Thread.GetDomain().DefineDynamicAssembly
77 //(asmName, AssemblyBuilderAccess.RunAndSave);
78
79 // Create a module (and save to disk)
80 ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule
81 (asmName.Name,
82 DLL_FileName);
83
84 //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\"");
85 // Create a Class (/Type)
86 TypeBuilder typeBuilder = modBuilder.DefineType(
87 "LSL_ScriptObject",
88 TypeAttributes.Public | TypeAttributes.BeforeFieldInit,
89 typeof(OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass));
90 //,
91 // typeof());
92 //, typeof(LSL_BuiltIn_Commands_Interface));
93 //,
94 // typeof(object),
95 // new Type[] { typeof(LSL_CLRInterface.LSLScript) });
96
97
98
99 /*
100 * Generate the IL itself
101 */
102
103 LSO_Parser LSOP = new LSO_Parser(LSO_FileName, typeBuilder);
104 LSOP.OpenFile();
105 LSOP.Parse();
106
107 // Constructor has to be created AFTER LSO_Parser because of accumulated variables
108 if (Common.IL_CreateConstructor)
109 IL_CREATE_CONSTRUCTOR(typeBuilder, LSOP);
110
111 LSOP.CloseFile();
112 /*
113 * Done generating. Create a type and run it.
114 */
115
116
117 Common.SendToLog("Attempting to compile assembly...");
118 // Compile it
119 Type type = typeBuilder.CreateType();
120 Common.SendToLog("Compilation successful!");
121
122 Common.SendToLog("Saving assembly: " + DLL_FileName);
123 asmBuilder.Save(DLL_FileName);
124
125 Common.SendToLog("Returning assembly filename: " + DLL_FileName);
126
127
128 return DLL_FileName;
129
130
131 //Common.SendToLog("Creating an instance of new assembly...");
132 //// Create an instance we can play with
133 ////LSLScript hello = (LSLScript)Activator.CreateInstance(type);
134 ////LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type);
135 //object MyScript = (object)Activator.CreateInstance(type);
136
137
138
139
140
141 //System.Reflection.MemberInfo[] Members = type.GetMembers();
142
143 //Common.SendToLog("Members of assembly " + type.ToString() + ":");
144 //foreach (MemberInfo member in Members)
145 // Common.SendToLog(member.ToString());
146
147
148 //// Play with it
149 ////MyScript.event_state_entry("Test");
150 //object[] args = { null };
151 ////System.Collections.Generic.List<string> Functions = (System.Collections.Generic.List<string>)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
152
153 //string[] ret = { };
154 //if (Common.IL_CreateFunctionList)
155 // ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
156
157 //foreach (string s in ret)
158 //{
159 // Common.SendToLog("");
160 // Common.SendToLog("*** Executing LSL Server Event: " + s);
161 // //object test = type.GetMember(s);
162 // //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args);
163 // //runner();
164 // //objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null);
165 // type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" });
166
167 //}
168
169
170 }
171
172
173 private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder, LSO_Parser LSOP)
174 {
175
176
177 Common.SendToDebug("IL_CREATE_CONSTRUCTOR()");
178 //ConstructorBuilder constructor = typeBuilder.DefineConstructor(
179 // MethodAttributes.Public,
180 // CallingConventions.Standard,
181 // new Type[0]);
182 ConstructorBuilder constructor = typeBuilder.DefineConstructor(
183 MethodAttributes.Public |
184 MethodAttributes.SpecialName |
185 MethodAttributes.RTSpecialName,
186 CallingConventions.Standard,
187 new Type[0]);
188
189 //Define the reflection ConstructorInfor for System.Object
190 ConstructorInfo conObj = typeof(LSL_BaseClass).GetConstructor(new Type[0]);
191
192 //call constructor of base object
193 ILGenerator il = constructor.GetILGenerator();
194
195 il.Emit(OpCodes.Ldarg_0);
196 il.Emit(OpCodes.Call, conObj);
197
198
199 //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;");
200 //string FieldName;
201 //// Create state object
202 //FieldName = "State";
203 //FieldBuilder State_fb = typeBuilder.DefineField(
204 // FieldName,
205 // typeof(UInt32),
206 // FieldAttributes.Public);
207 //il.Emit(OpCodes.Ldarg_0);
208 //il.Emit(OpCodes.Ldc_I4, 0);
209 //il.Emit(OpCodes.Stfld, State_fb);
210
211
212 //Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();");
213 ////Type objType1 = typeof(object);
214 //Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation);
215
216 //FieldName = "LSL_BuiltIns";
217 //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField(
218 // FieldName,
219 // objType1,
220 // FieldAttributes.Public);
221
222 ////LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation();
223 //il.Emit(OpCodes.Ldarg_0);
224 ////il.Emit(OpCodes.Ldstr, "Test 123");
225 //il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { }));
226 //il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb);
227
228 foreach (UInt32 pos in LSOP.StaticBlocks.Keys)
229 {
230 LSO_Struct.StaticBlock sb;
231 LSOP.StaticBlocks.TryGetValue(pos, out sb);
232
233 if (sb.ObjectType > 0 && sb.ObjectType < 8) { // We don't want void or null's
234
235 il.Emit(OpCodes.Ldarg_0);
236 // Push position to stack
237 il.Emit(OpCodes.Ldc_I4, pos);
238 //il.Emit(OpCodes.Box, typeof(UInt32));
239
240
241 Type datatype = null;
242
243 // Push data to stack
244 Common.SendToDebug("Adding to static (" + pos + ") type: " + ((LSO_Enums.Variable_Type_Codes)sb.ObjectType).ToString() + " (" + sb.ObjectType + ")");
245 switch ((LSO_Enums.Variable_Type_Codes)sb.ObjectType)
246 {
247 case LSO_Enums.Variable_Type_Codes.Float:
248 case LSO_Enums.Variable_Type_Codes.Integer:
249 //UInt32
250 il.Emit(OpCodes.Ldc_I4, BitConverter.ToUInt32(sb.BlockVariable, 0));
251 datatype = typeof(UInt32);
252 il.Emit(OpCodes.Box, datatype);
253 break;
254 case LSO_Enums.Variable_Type_Codes.String:
255 case LSO_Enums.Variable_Type_Codes.Key:
256 //String
257 LSO_Struct.HeapBlock hb = LSOP.GetHeap(LSOP.myHeader.HR + BitConverter.ToUInt32(sb.BlockVariable, 0) - 1);
258 il.Emit(OpCodes.Ldstr, System.Text.Encoding.UTF8.GetString(hb.Data));
259 datatype = typeof(string);
260 break;
261 case LSO_Enums.Variable_Type_Codes.Vector:
262 datatype = typeof(LSO_Enums.Vector);
263 //TODO: Not implemented
264 break;
265 case LSO_Enums.Variable_Type_Codes.Rotation:
266 //Object
267 //TODO: Not implemented
268 datatype = typeof(LSO_Enums.Rotation);
269 break;
270 default:
271 datatype = typeof(object);
272 break;
273 }
274
275
276 // Make call
277 il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddToStatic", new Type[] { typeof(UInt32), datatype }));
278 }
279
280 }
281
282
283
284
285 ////il.Emit(OpCodes.Newobj, typeof(UInt32));
286 //il.Emit(OpCodes.Starg_0);
287 //// Create LSL function library
288 //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public);
289 //il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface));
290 //il.Emit(OpCodes.Stloc_1);
291
292 il.Emit(OpCodes.Ret);
293 }
294
295
296
297
298 // End of class
299 }
300}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/IL_common_functions.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/IL_common_functions.cs
new file mode 100644
index 0000000..76738b8
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/IL_common_functions.cs
@@ -0,0 +1,56 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32using System.Reflection;
33using System.Reflection.Emit;
34
35namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
36{
37 partial class LSO_Parser
38 {
39 private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName)
40 {
41 TypeBuilder typeBuilder = modBuilder.DefineType(typeName,
42 TypeAttributes.Public |
43 TypeAttributes.Class |
44 TypeAttributes.AutoClass |
45 TypeAttributes.AnsiClass |
46 TypeAttributes.BeforeFieldInit |
47 TypeAttributes.AutoLayout,
48 typeof(object),
49 new Type[] { typeof(object) });
50 return typeBuilder;
51
52 }
53
54
55 }
56}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass.cs
new file mode 100644
index 0000000..b88a905
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass.cs
@@ -0,0 +1,58 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using System.IO;
5
6namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
7{
8 public partial class LSL_BaseClass
9 {
10 //public MemoryStream LSLStack = new MemoryStream();
11 public Stack<object> LSLStack = new Stack<object>();
12 public Dictionary<UInt32, object> StaticVariables = new Dictionary<UInt32, object>();
13 public Dictionary<UInt32, object> GlobalVariables = new Dictionary<UInt32, object>();
14 public Dictionary<UInt32, object> LocalVariables = new Dictionary<UInt32, object>();
15 //public System.Collections.Generic.List<string> FunctionList = new System.Collections.Generic.List<string>();
16 //public void AddFunction(String x) {
17 // FunctionList.Add(x);
18 //}
19 //public Stack<StackItemStruct> LSLStack = new Stack<StackItemStruct>;
20 //public struct StackItemStruct
21 //{
22 // public LSO_Enums.Variable_Type_Codes ItemType;
23 // public object Data;
24 //}
25 public UInt32 State = 0;
26 public LSL_BuiltIn_Commands_Interface LSL_Builtins;
27 public LSL_BuiltIn_Commands_Interface GetLSL_BuiltIn()
28 {
29 return LSL_Builtins;
30 }
31
32
33 public LSL_BaseClass() { }
34
35
36 public virtual int OverrideMe()
37 {
38 return 0;
39 }
40 public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins)
41 {
42 LSL_Builtins = LSLBuiltins;
43
44 Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called");
45 //LSL_Builtins.llSay(0, "Test");
46 return;
47 }
48
49 public void AddToStatic(UInt32 index, object obj)
50 {
51 Common.SendToDebug("AddToStatic: " + index + " type: " + obj.GetType());
52 StaticVariables.Add(index, obj);
53 }
54
55
56
57 }
58}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass_Builtins.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass_Builtins.cs
new file mode 100644
index 0000000..d6f9a88
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass_Builtins.cs
@@ -0,0 +1,373 @@
1//using System;
2//using System.Collections.Generic;
3//using System.Text;
4
5//namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
6//{
7// public partial class LSL_BaseClass
8// {
9
10
11// public float llSin() {
12// float f = (float)LSLStack.Pop();
13// return LSL_Builtins.llSin(f);
14// }
15// public float llCos() {
16// float f = (float)LSLStack.Pop();
17// return LSL_Builtins.llCos(f);
18// }
19// public float llTan() {
20// float f = (float)LSLStack.Pop();
21// return LSL_Builtins.llTan(f);
22// }
23// public float llAtan2() {
24// float x = (float)LSLStack.Pop();
25// float y = (float)LSLStack.Pop();
26// return LSL_Builtins.llAtan2(x, y);
27// }
28// public float llSqrt() {
29// float f = (float)LSLStack.Pop();
30// return LSL_Builtins.llSqrt(f);
31// }
32// float llPow()
33// {
34// float fexponent = (float)LSLStack.Pop();
35// float fbase = (float)LSLStack.Pop();
36// return LSL_Builtins.llPow(fbase, fexponent);
37// }
38// //UInt32 llAbs(UInt32 i){ return; }
39// //float llFabs(float f){ return; }
40// //float llFrand(float mag){ return; }
41// //UInt32 llFloor(float f){ return; }
42// //UInt32 llCeil(float f){ return; }
43// //UInt32 llRound(float f){ return; }
44// //float llVecMag(LSO_Enums.Vector v){ return; }
45// //LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v){ return; }
46// //float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b){ return; }
47// //LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r){ return; }
48// //LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v){ return; }
49// //LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up){ return; }
50// //LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r){ return; }
51// //LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r){ return; }
52// //LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r){ return; }
53// //LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end){ return; }
54// public void llWhisper()
55// {
56// UInt16 i = (UInt16)LSLStack.Pop();
57// string s = (string)LSLStack.Pop();
58// LSL_Builtins.llWhisper(i, s);
59// }
60// public void llSay()
61// {
62// UInt16 i = (UInt16)LSLStack.Pop();
63// string s = (string)LSLStack.Pop();
64// LSL_Builtins.llSay(i, s);
65// }
66// //void llShout(UInt16 channelID, string text);
67// //UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg);
68// //void llListenControl(UInt32 number, UInt32 active);
69// //void llListenRemove(UInt32 number);
70// //void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc);
71// //void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate);
72// //void llSensorRemove();
73// //string llDetectedName(UInt32 number);
74// //LSO_Enums.Key llDetectedKey(UInt32 number);
75// //LSO_Enums.Key llDetectedOwner(UInt32 number);
76// //UInt32 llDetectedType(UInt32 number);
77// //LSO_Enums.Vector llDetectedPos(UInt32 number);
78// //LSO_Enums.Vector llDetectedVel(UInt32 number);
79// //LSO_Enums.Vector llDetectedGrab(UInt32 number);
80// //LSO_Enums.Rotation llDetectedRot(UInt32 number);
81// //UInt32 llDetectedGroup(UInt32 number);
82// //UInt32 llDetectedLinkNumber(UInt32 number);
83// //void llDie();
84// //float llGround(LSO_Enums.Vector offset);
85// //float llCloud(LSO_Enums.Vector offset);
86// //LSO_Enums.Vector llWind(LSO_Enums.Vector offset);
87// //void llSetStatus(UInt32 status, UInt32 value);
88// //UInt32 llGetStatus(UInt32 status);
89// //void llSetScale(LSO_Enums.Vector scale);
90// //LSO_Enums.Vector llGetScale();
91// //void llSetColor();
92// //float llGetAlpha();
93// //void llSetAlpha();
94// //LSO_Enums.Vector llGetColor();
95// //void llSetTexture();
96// //void llScaleTexture();
97// //void llOffsetTexture();
98// //void llRotateTexture();
99// //string llGetTexture();
100// //void llSetPos();
101
102// public void llGetPos() { }
103// public void llGetLocalPos() { }
104// public void llSetRot() { }
105// public void llGetRot() { }
106// public void llGetLocalRot() { }
107// public void llSetForce() { }
108// public void llGetForce() { }
109// public void llTarget() { }
110// public void llTargetRemove() { }
111// public void llRotTarget() { }
112// public void llRotTargetRemove() { }
113// public void llMoveToTarget() { }
114// public void llStopMoveToTarget() { }
115// public void llApplyImpulse() { }
116// public void llApplyRotationalImpulse() { }
117// public void llSetTorque() { }
118// public void llGetTorque() { }
119// public void llSetForceAndTorque() { }
120// public void llGetVel() { }
121// public void llGetAccel() { }
122// public void llGetOmega() { }
123// public void llGetTimeOfDay() { }
124// public void llGetWallclock() { }
125// public void llGetTime() { }
126// public void llResetTime() { }
127// public void llGetAndResetTime() { }
128// public void llSound() { }
129// public void llPlaySound() { }
130// public void llLoopSound() { }
131// public void llLoopSoundMaster() { }
132// public void llLoopSoundSlave() { }
133// public void llPlaySoundSlave() { }
134// public void llTriggerSound() { }
135// public void llStopSound() { }
136// public void llPreloadSound() { }
137// public void llGetSubString() { }
138// public void llDeleteSubString() { }
139// public void llInsertString() { }
140// public void llToUpper() { }
141// public void llToLower() { }
142// public void llGiveMoney() { }
143// public void llMakeExplosion() { }
144// public void llMakeFountain() { }
145// public void llMakeSmoke() { }
146// public void llMakeFire() { }
147// public void llRezObject() { }
148// public void llLookAt() { }
149// public void llStopLookAt() { }
150// public void llSetTimerEvent() { }
151// public void llSleep() { }
152// public void llGetMass() { }
153// public void llCollisionFilter() { }
154// public void llTakeControls() { }
155// public void llReleaseControls() { }
156// public void llAttachToAvatar() { }
157// public void llDetachFromAvatar() { }
158// public void llTakeCamera() { }
159// public void llReleaseCamera() { }
160// public void llGetOwner() { }
161// public void llInstantMessage() { }
162// public void llEmail() { }
163// public void llGetNextEmail() { }
164// public void llGetKey() { }
165// public void llSetBuoyancy() { }
166// public void llSetHoverHeight() { }
167// public void llStopHover() { }
168// public void llMinEventDelay() { }
169// public void llSoundPreload() { }
170// public void llRotLookAt() { }
171// public void llStringLength() { }
172// public void llStartAnimation() { }
173// public void llStopAnimation() { }
174// public void llPointAt() { }
175// public void llStopPointAt() { }
176// public void llTargetOmega() { }
177// public void llGetStartParameter() { }
178// public void llGodLikeRezObject() { }
179// public void llRequestPermissions() { }
180// public void llGetPermissionsKey() { }
181// public void llGetPermissions() { }
182// public void llGetLinkNumber() { }
183// public void llSetLinkColor() { }
184// public void llCreateLink() { }
185// public void llBreakLink() { }
186// public void llBreakAllLinks() { }
187// public void llGetLinkKey() { }
188// public void llGetLinkName() { }
189// public void llGetInventoryNumber() { }
190// public void llGetInventoryName() { }
191// public void llSetScriptState() { }
192// public void llGetEnergy() { }
193// public void llGiveInventory() { }
194// public void llRemoveInventory() { }
195// public void llSetText() { }
196// public void llWater() { }
197// public void llPassTouches() { }
198// public void llRequestAgentData() { }
199// public void llRequestInventoryData() { }
200// public void llSetDamage() { }
201// public void llTeleportAgentHome() { }
202// public void llModifyLand() { }
203// public void llCollisionSound() { }
204// public void llCollisionSprite() { }
205// public void llGetAnimation() { }
206// public void llResetScript() { }
207// public void llMessageLinked() { }
208// public void llPushObject() { }
209// public void llPassCollisions() { }
210// public void llGetScriptName() { }
211// public void llGetNumberOfSides() { }
212// public void llAxisAngle2Rot() { }
213// public void llRot2Axis() { }
214// public void llRot2Angle() { }
215// public void llAcos() { }
216// public void llAsin() { }
217// public void llAngleBetween() { }
218// public void llGetInventoryKey() { }
219// public void llAllowInventoryDrop() { }
220// public void llGetSunDirection() { }
221// public void llGetTextureOffset() { }
222// public void llGetTextureScale() { }
223// public void llGetTextureRot() { }
224// public void llSubStringIndex() { }
225// public void llGetOwnerKey() { }
226// public void llGetCenterOfMass() { }
227// public void llListSort() { }
228// public void llGetListLength() { }
229// public void llList2Integer() { }
230// public void llList2Float() { }
231// public void llList2String() { }
232// public void llList2Key() { }
233// public void llList2Vector() { }
234// public void llList2Rot() { }
235// public void llList2List() { }
236// public void llDeleteSubList() { }
237// public void llGetListEntryType() { }
238// public void llList2CSV() { }
239// public void llCSV2List() { }
240// public void llListRandomize() { }
241// public void llList2ListStrided() { }
242// public void llGetRegionCorner() { }
243// public void llListInsertList() { }
244// public void llListFindList() { }
245// public void llGetObjectName() { }
246// public void llSetObjectName() { }
247// public void llGetDate() { }
248// public void llEdgeOfWorld() { }
249// public void llGetAgentInfo() { }
250// public void llAdjustSoundVolume() { }
251// public void llSetSoundQueueing() { }
252// public void llSetSoundRadius() { }
253// public void llKey2Name() { }
254// public void llSetTextureAnim() { }
255// public void llTriggerSoundLimited() { }
256// public void llEjectFromLand() { }
257// public void llParseString2List() { }
258// public void llOverMyLand() { }
259// public void llGetLandOwnerAt() { }
260// public void llGetNotecardLine() { }
261// public void llGetAgentSize() { }
262// public void llSameGroup() { }
263// public void llUnSit() { }
264// public void llGroundSlope() { }
265// public void llGroundNormal() { }
266// public void llGroundContour() { }
267// public void llGetAttached() { }
268// public void llGetFreeMemory() { }
269// public void llGetRegionName() { }
270// public void llGetRegionTimeDilation() { }
271// public void llGetRegionFPS() { }
272// public void llParticleSystem() { }
273// public void llGroundRepel() { }
274// public void llGiveInventoryList() { }
275// public void llSetVehicleType() { }
276// public void llSetVehicleFloatParam() { }
277// public void llSetVehicleVectorParam() { }
278// public void llSetVehicleRotationParam() { }
279// public void llSetVehicleFlags() { }
280// public void llRemoveVehicleFlags() { }
281// public void llSitTarget() { }
282// public void llAvatarOnSitTarget() { }
283// public void llAddToLandPassList() { }
284// public void llSetTouchText() { }
285// public void llSetSitText() { }
286// public void llSetCameraEyeOffset() { }
287// public void llSetCameraAtOffset() { }
288// public void llDumpList2String() { }
289// public void llScriptDanger() { }
290// public void llDialog() { }
291// public void llVolumeDetect() { }
292// public void llResetOtherScript() { }
293// public void llGetScriptState() { }
294// public void llRemoteLoadScript() { }
295// public void llSetRemoteScriptAccessPin() { }
296// public void llRemoteLoadScriptPin() { }
297// public void llOpenRemoteDataChannel() { }
298// public void llSendRemoteData() { }
299// public void llRemoteDataReply() { }
300// public void llCloseRemoteDataChannel() { }
301// public void llMD5String() { }
302// public void llSetPrimitiveParams() { }
303// public void llStringToBase64() { }
304// public void llBase64ToString() { }
305// public void llXorBase64Strings() { }
306// public void llRemoteDataSetRegion() { }
307// public void llLog10() { }
308// public void llLog() { }
309// public void llGetAnimationList() { }
310// public void llSetParcelMusicURL() { }
311// public void llGetRootPosition() { }
312// public void llGetRootRotation() { }
313// public void llGetObjectDesc() { }
314// public void llSetObjectDesc() { }
315// public void llGetCreator() { }
316// public void llGetTimestamp() { }
317// public void llSetLinkAlpha() { }
318// public void llGetNumberOfPrims() { }
319// public void llGetNumberOfNotecardLines() { }
320// public void llGetBoundingBox() { }
321// public void llGetGeometricCenter() { }
322// public void llGetPrimitiveParams() { }
323// public void llIntegerToBase64() { }
324// public void llBase64ToInteger() { }
325// public void llGetGMTclock() { }
326// public void llGetSimulatorHostname() { }
327// public void llSetLocalRot() { }
328// public void llParseStringKeepNulls() { }
329// public void llRezAtRoot() { }
330// public void llGetObjectPermMask() { }
331// public void llSetObjectPermMask() { }
332// public void llGetInventoryPermMask() { }
333// public void llSetInventoryPermMask() { }
334// public void llGetInventoryCreator() { }
335// public void llOwnerSay() { }
336// public void llRequestSimulatorData() { }
337// public void llForceMouselook() { }
338// public void llGetObjectMass() { }
339// public void llListReplaceList() { }
340// public void llLoadURL() { }
341// public void llParcelMediaCommandList() { }
342// public void llParcelMediaQuery() { }
343// public void llModPow() { }
344// public void llGetInventoryType() { }
345// public void llSetPayPrice() { }
346// public void llGetCameraPos() { }
347// public void llGetCameraRot() { }
348// public void llSetPrimURL() { }
349// public void llRefreshPrimURL() { }
350// public void llEscapeURL() { }
351// public void llUnescapeURL() { }
352// public void llMapDestination() { }
353// public void llAddToLandBanList() { }
354// public void llRemoveFromLandPassList() { }
355// public void llRemoveFromLandBanList() { }
356// public void llSetCameraParams() { }
357// public void llClearCameraParams() { }
358// public void llListStatistics() { }
359// public void llGetUnixTime() { }
360// public void llGetParcelFlags() { }
361// public void llGetRegionFlags() { }
362// public void llXorBase64StringsCorrect() { }
363// public void llHTTPRequest() { }
364// public void llResetLandBanList() { }
365// public void llResetLandPassList() { }
366// public void llGetParcelPrimCount() { }
367// public void llGetParcelPrimOwners() { }
368// public void llGetObjectPrimCount() { }
369// public void llGetParcelMaxPrims() { }
370// public void llGetParcelDetails() { }
371
372// }
373//}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass_OPCODES.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass_OPCODES.cs
new file mode 100644
index 0000000..b771678
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_BaseClass_OPCODES.cs
@@ -0,0 +1,342 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
6{
7 public partial class LSL_BaseClass
8 {
9
10
11
12 public void StoreToLocal(UInt32 index)
13 {
14 // TODO: How to determine local?
15 Common.SendToDebug("::StoreToLocal " + index);
16 if (LocalVariables.ContainsKey(index))
17 LocalVariables.Remove(index);
18 LocalVariables.Add(index, LSLStack.Peek());
19 }
20 public void StoreToGlobal(UInt32 index)
21 {
22 Common.SendToDebug("::StoreToGlobal " + index);
23 if (GlobalVariables.ContainsKey(index))
24 GlobalVariables.Remove(index);
25 GlobalVariables.Add(index, LSLStack.Peek());
26 }
27 public void StoreToStatic(UInt32 index)
28 {
29 Common.SendToDebug("::StoreToStatic " + index);
30 //if (StaticVariables.ContainsKey(index))
31 // StaticVariables.Remove(index);
32 StaticVariables.Add(index, LSLStack.Peek());
33 }
34 public void GetFromLocal(UInt32 index)
35 {
36 // TODO: How to determine local?
37 Common.SendToDebug("::GetFromLocal " + index);
38 object ret;
39 LocalVariables.TryGetValue(index, out ret);
40 LSLStack.Push(ret);
41 //return ret;
42 }
43 public void GetFromGlobal(UInt32 index)
44 {
45 Common.SendToDebug("::GetFromGlobal " + index);
46 object ret;
47 GlobalVariables.TryGetValue(index, out ret);
48 LSLStack.Push(ret);
49 //return ret;
50 }
51 public void GetFromStatic(UInt32 index)
52 {
53 Common.SendToDebug("::GetFromStatic " + index);
54 object ret;
55 StaticVariables.TryGetValue(index, out ret);
56 Common.SendToDebug("::GetFromStatic - ObjectType: " + ret.GetType().ToString());
57 LSLStack.Push(ret);
58 //return ret;
59 }
60
61 public object POPToStack()
62 {
63 Common.SendToDebug("::POPToStack");
64 //return LSLStack.Pop();
65 object p = LSLStack.Pop();
66 if (p.GetType() == typeof(UInt32))
67 return (UInt32)p;
68 if (p.GetType() == typeof(string))
69 return (string)p;
70 if (p.GetType() == typeof(Int32))
71 return (Int32)p;
72 if (p.GetType() == typeof(UInt16))
73 return (UInt16)p;
74 if (p.GetType() == typeof(float))
75 return (float)p;
76 if (p.GetType() == typeof(LSO_Enums.Vector))
77 return (LSO_Enums.Vector)p;
78 if (p.GetType() == typeof(LSO_Enums.Rotation))
79 return (LSO_Enums.Rotation)p;
80 if (p.GetType() == typeof(LSO_Enums.Key))
81 return (LSO_Enums.Key)p;
82
83 return p;
84 }
85
86 //public object POPToStack(UInt32 count)
87 //{
88 // // POP NUMBER FROM TOP OF STACK
89 // //LSLStack.SetLength(LSLStack.Length - 4);
90 // Common.SendToDebug("::POPToStack " + count);
91 // if (count < 2)
92 // return LSLStack.Pop();
93
94 // Stack<object> s = new Stack<object>();
95 // for (int i = 0; i < count; i++)
96 // {
97 // s.Push(LSLStack.Pop);
98
99 // }
100
101 //}
102
103 public void POP()
104 {
105 // POP NUMBER FROM TOP OF STACK
106 //LSLStack.SetLength(LSLStack.Length - 4);
107 Common.SendToDebug("::POP");
108 if (LSLStack.Count < 1)
109 {
110 //TODO: Temporary fix
111 Common.SendToDebug("ERROR: TRYING TO POP EMPTY STACK!");
112 }
113 else
114 {
115 LSLStack.Pop();
116 }
117 }
118 public void PUSH(object Param)
119 {
120 if (Param == null)
121 {
122 Common.SendToDebug("::PUSH: <null>");
123 }
124 else
125 {
126
127 //Common.SendToDebug("::PUSH: " + Param.GetType());
128 }
129
130 LSLStack.Push(Param);
131 }
132 public void ADD(UInt32 Param)
133 {
134 Common.SendToDebug("::ADD: " + Param);
135 object o2 = LSLStack.Pop();
136 object o1 = LSLStack.Pop();
137 Common.SendToDebug("::ADD: Debug: o1: " + o1.GetType() + " (" + o1.ToString() + "), o2: " + o2.GetType() + " (" + o2.ToString() + ")");
138 if (o2.GetType() == typeof(string))
139 {
140 LSLStack.Push((string)o1 + (string)o2);
141 return;
142 }
143 if (o2.GetType() == typeof(UInt32))
144 {
145 LSLStack.Push((UInt32)o1 + (UInt32)o2);
146 return;
147 }
148
149 }
150 public void SUB(UInt32 Param)
151 {
152 Common.SendToDebug("::SUB: " + Param);
153 UInt32 i2 = (UInt32)LSLStack.Pop();
154 UInt32 i1 = (UInt32)LSLStack.Pop();
155 LSLStack.Push((UInt32)(i1 - i2));
156 }
157 public void MUL(UInt32 Param)
158 {
159 Common.SendToDebug("::SUB: " + Param);
160 UInt32 i2 = (UInt32)LSLStack.Pop();
161 UInt32 i1 = (UInt32)LSLStack.Pop();
162 LSLStack.Push((UInt32)(i1 * i2));
163 }
164 public void DIV(UInt32 Param)
165 {
166 Common.SendToDebug("::DIV: " + Param);
167 UInt32 i2 = (UInt32)LSLStack.Pop();
168 UInt32 i1 = (UInt32)LSLStack.Pop();
169 LSLStack.Push((UInt32)(i1 / i2));
170 }
171
172
173 public void MOD(UInt32 Param)
174 {
175 Common.SendToDebug("::MOD: " + Param);
176 UInt32 i2 = (UInt32)LSLStack.Pop();
177 UInt32 i1 = (UInt32)LSLStack.Pop();
178 LSLStack.Push((UInt32)(i1 % i2));
179 }
180 public void EQ(UInt32 Param)
181 {
182 Common.SendToDebug("::EQ: " + Param);
183 UInt32 i2 = (UInt32)LSLStack.Pop();
184 UInt32 i1 = (UInt32)LSLStack.Pop();
185 if (i1 == i2)
186 {
187 LSLStack.Push((UInt32)1);
188 }
189 else
190 {
191 LSLStack.Push((UInt32)0);
192 }
193 }
194 public void NEQ(UInt32 Param)
195 {
196 Common.SendToDebug("::NEQ: " + Param);
197 UInt32 i2 = (UInt32)LSLStack.Pop();
198 UInt32 i1 = (UInt32)LSLStack.Pop();
199 if (i1 != i2)
200 {
201 LSLStack.Push((UInt32)1);
202 }
203 else
204 {
205 LSLStack.Push((UInt32)0);
206 }
207 }
208 public void LEQ(UInt32 Param)
209 {
210 Common.SendToDebug("::LEQ: " + Param);
211 UInt32 i2 = (UInt32)LSLStack.Pop();
212 UInt32 i1 = (UInt32)LSLStack.Pop();
213 if (i1 <= i2)
214 {
215 LSLStack.Push((UInt32)1);
216 }
217 else
218 {
219 LSLStack.Push((UInt32)0);
220 }
221 }
222 public void GEQ(UInt32 Param)
223 {
224 Common.SendToDebug("::GEQ: " + Param);
225 UInt32 i2 = (UInt32)LSLStack.Pop();
226 UInt32 i1 = (UInt32)LSLStack.Pop();
227 if (i1 >= i2)
228 {
229 LSLStack.Push((UInt32)1);
230 }
231 else
232 {
233 LSLStack.Push((UInt32)0);
234 }
235 }
236 public void LESS(UInt32 Param)
237 {
238 Common.SendToDebug("::LESS: " + Param);
239 UInt32 i2 = (UInt32)LSLStack.Pop();
240 UInt32 i1 = (UInt32)LSLStack.Pop();
241 if (i1 < i2)
242 {
243 LSLStack.Push((UInt32)1);
244 }
245 else
246 {
247 LSLStack.Push((UInt32)0);
248 }
249 }
250 public void GREATER(UInt32 Param)
251 {
252 Common.SendToDebug("::GREATER: " + Param);
253 UInt32 i2 = (UInt32)LSLStack.Pop();
254 UInt32 i1 = (UInt32)LSLStack.Pop();
255 if (i1 > i2)
256 {
257 LSLStack.Push((UInt32)1);
258 }
259 else
260 {
261 LSLStack.Push((UInt32)0);
262 }
263 }
264
265
266
267 public void BITAND()
268 {
269 Common.SendToDebug("::BITAND");
270 UInt32 i2 = (UInt32)LSLStack.Pop();
271 UInt32 i1 = (UInt32)LSLStack.Pop();
272 LSLStack.Push((UInt32)(i1 & i2));
273 }
274 public void BITOR()
275 {
276 Common.SendToDebug("::BITOR");
277 UInt32 i2 = (UInt32)LSLStack.Pop();
278 UInt32 i1 = (UInt32)LSLStack.Pop();
279 LSLStack.Push((UInt32)(i1 | i2));
280 }
281 public void BITXOR()
282 {
283 Common.SendToDebug("::BITXOR");
284 UInt32 i2 = (UInt32)LSLStack.Pop();
285 UInt32 i1 = (UInt32)LSLStack.Pop();
286 LSLStack.Push((UInt32)(i1 ^ i2));
287 }
288 public void BOOLAND()
289 {
290 Common.SendToDebug("::BOOLAND");
291 bool b2 = bool.Parse((string)LSLStack.Pop());
292 bool b1 = bool.Parse((string)LSLStack.Pop());
293 if (b1 && b2)
294 {
295 LSLStack.Push((UInt32)1);
296 }
297 else
298 {
299 LSLStack.Push((UInt32)0);
300 }
301 }
302 public void BOOLOR()
303 {
304 Common.SendToDebug("::BOOLOR");
305 bool b2 = bool.Parse((string)LSLStack.Pop());
306 bool b1 = bool.Parse((string)LSLStack.Pop());
307
308 if (b1 || b2)
309 {
310 LSLStack.Push((UInt32)1);
311 }
312 else
313 {
314 LSLStack.Push((UInt32)0);
315 }
316
317 }
318 public void NEG(UInt32 Param)
319 {
320 Common.SendToDebug("::NEG: " + Param);
321 //UInt32 i2 = (UInt32)LSLStack.Pop();
322 UInt32 i1 = (UInt32)LSLStack.Pop();
323 LSLStack.Push((UInt32)(i1 * -1));
324 }
325 public void BITNOT()
326 {
327 //Common.SendToDebug("::BITNOT");
328 //UInt32 i2 = (UInt32)LSLStack.Pop();
329 //UInt32 i1 = (UInt32)LSLStack.Pop();
330 //LSLStack.Push((UInt32)(i1 / i2));
331 }
332 public void BOOLNOT()
333 {
334 //Common.SendToDebug("::BOOLNOT");
335 ////UInt32 i2 = (UInt32)LSLStack.Pop();
336 //UInt32 i1 = (UInt32)LSLStack.Pop();
337 //LSLStack.Push((UInt32)(i1));
338 }
339
340
341 }
342}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_CLRInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_CLRInterface.cs
new file mode 100644
index 0000000..84cb20c
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_CLRInterface.cs
@@ -0,0 +1,79 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
34{
35 public class LSL_CLRInterface
36 {
37 public interface LSLScript
38 {
39 //public virtual void Run(object arg)
40 //{
41 //}
42 //void Run(object arg);
43
44 //void event_state_entry(object arg);
45 //void event_state_exit();
46 //void event_touch_start(object arg);
47 //void event_touch();
48 //void event_touch_end();
49 //void event_collision_start();
50 //void event_collision();
51 //void event_collision_end();
52 //void event_land_collision_start();
53 //void event_land_collision();
54 //void event_land_collision_end();
55 //void event_timer();
56 //void event_listen();
57 //void event_on_rez();
58 //void event_sensor();
59 //void event_no_sensor();
60 //void event_control();
61 //void event_money();
62 //void event_email();
63 //void event_at_target();
64 //void event_not_at_target();
65 //void event_at_rot_target();
66 //void event_not_at_rot_target();
67 //void event_run_time_permissions();
68 //void event_changed();
69 //void event_attach();
70 //void event_dataserver();
71 //void event_link_message();
72 //void event_moving_start();
73 //void event_moving_end();
74 //void event_object_rez();
75 //void event_remote_data();
76 //void event_http_response();
77 }
78 }
79}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_OPCODE_IL_processor.cs
new file mode 100644
index 0000000..8836195
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSL_OPCODE_IL_processor.cs
@@ -0,0 +1,435 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32using System.Reflection;
33using System.Reflection.Emit;
34
35namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
36{
37 partial class LSO_Parser
38 {
39 //internal Stack<Type> ILStack = new Stack<Type>();
40 //LSO_Enums MyLSO_Enums = new LSO_Enums();
41
42 internal bool LSL_PROCESS_OPCODE(ILGenerator il)
43 {
44
45 byte bp1;
46 UInt32 u32p1;
47 float fp1;
48 UInt16 opcode = br_read(1)[0];
49 Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString());
50 string idesc = ((LSO_Enums.Operation_Table)opcode).ToString();
51 switch ((LSO_Enums.Operation_Table)opcode)
52 {
53
54 /***************
55 * IMPLEMENTED *
56 ***************/
57 case LSO_Enums.Operation_Table.NOOP:
58 break;
59 case LSO_Enums.Operation_Table.PUSHSP:
60 // Push Stack Top (Memory Address) to stack
61 Common.SendToDebug("Instruction " + idesc);
62 Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack");
63 IL_Push(il, (UInt32)myHeader.SP);
64 break;
65 // BYTE
66 case LSO_Enums.Operation_Table.PUSHARGB:
67 Common.SendToDebug("Param1: " + br_read(1)[0]);
68 break;
69 // INTEGER
70 case LSO_Enums.Operation_Table.PUSHARGI:
71 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
72 Common.SendToDebug("Instruction " + idesc + ", Param1: " + u32p1);
73 IL_Push(il, u32p1);
74 break;
75 // FLOAT
76 case LSO_Enums.Operation_Table.PUSHARGF:
77 fp1 = BitConverter.ToUInt32(br_read(4), 0);
78 Common.SendToDebug("Instruction " + idesc + ", Param1: " + fp1);
79 IL_Push(il, fp1);
80 break;
81 // STRING
82 case LSO_Enums.Operation_Table.PUSHARGS:
83 string s = Read_String();
84 Common.SendToDebug("Instruction " + idesc + ", Param1: " + s);
85 IL_Debug(il, "OPCODE: " + idesc + ":" + s);
86 IL_Push(il, s);
87 break;
88 // VECTOR z,y,x
89 case LSO_Enums.Operation_Table.PUSHARGV:
90 LSO_Enums.Vector v = new LSO_Enums.Vector();
91 v.Z = BitConverter.ToUInt32(br_read(4), 0);
92 v.Y = BitConverter.ToUInt32(br_read(4), 0);
93 v.X = BitConverter.ToUInt32(br_read(4), 0);
94 Common.SendToDebug("Param1 Z: " + v.Z);
95 Common.SendToDebug("Param1 Y: " + v.Y);
96 Common.SendToDebug("Param1 X: " + v.X);
97 IL_Push(il, v);
98 break;
99 // ROTATION s,z,y,x
100 case LSO_Enums.Operation_Table.PUSHARGQ:
101 LSO_Enums.Rotation r = new LSO_Enums.Rotation();
102 r.S = BitConverter.ToUInt32(br_read(4), 0);
103 r.Z = BitConverter.ToUInt32(br_read(4), 0);
104 r.Y = BitConverter.ToUInt32(br_read(4), 0);
105 r.X = BitConverter.ToUInt32(br_read(4), 0);
106 Common.SendToDebug("Param1 S: " + r.S);
107 Common.SendToDebug("Param1 Z: " + r.Z);
108 Common.SendToDebug("Param1 Y: " + r.Y);
109 Common.SendToDebug("Param1 X: " + r.X);
110 IL_Push(il, r);
111 break;
112
113 case LSO_Enums.Operation_Table.PUSHE:
114 IL_Push(il, (UInt32)0);
115 break;
116
117 case LSO_Enums.Operation_Table.PUSHARGE:
118 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
119 Common.SendToDebug("Param1: " + u32p1);
120 //IL_Push(il, new string(" ".ToCharArray()[0], Convert.ToInt32(u32p1)));
121 IL_Push(il, u32p1);
122 break;
123 // BYTE
124 case LSO_Enums.Operation_Table.ADD:
125 case LSO_Enums.Operation_Table.SUB:
126 case LSO_Enums.Operation_Table.MUL:
127 case LSO_Enums.Operation_Table.DIV:
128 case LSO_Enums.Operation_Table.EQ:
129 case LSO_Enums.Operation_Table.NEQ:
130 case LSO_Enums.Operation_Table.LEQ:
131 case LSO_Enums.Operation_Table.GEQ:
132 case LSO_Enums.Operation_Table.LESS:
133 case LSO_Enums.Operation_Table.GREATER:
134 case LSO_Enums.Operation_Table.NEG:
135 case LSO_Enums.Operation_Table.MOD:
136 bp1 = br_read(1)[0];
137 Common.SendToDebug("Param1: " + bp1);
138 IL_CallBaseFunction(il, idesc, (UInt32)bp1);
139 break;
140
141 // NO ARGUMENTS
142 case LSO_Enums.Operation_Table.BITAND:
143 case LSO_Enums.Operation_Table.BITOR:
144 case LSO_Enums.Operation_Table.BITXOR:
145 case LSO_Enums.Operation_Table.BOOLAND:
146 case LSO_Enums.Operation_Table.BOOLOR:
147 case LSO_Enums.Operation_Table.BITNOT:
148 case LSO_Enums.Operation_Table.BOOLNOT:
149 IL_CallBaseFunction(il, idesc);
150 break;
151 // SHORT
152 case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE:
153 // TODO: What is size of short?
154 UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0);
155 Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString());
156 //Common.SendToDebug("Param1: " + U16p1);
157 string fname = ((LSO_Enums.BuiltIn_Functions)U16p1).ToString();
158
159 bool cmdFound = false;
160 foreach (MethodInfo mi in typeof(LSL_BuiltIn_Commands_Interface).GetMethods())
161 {
162 // Found command
163 if (mi.Name == fname)
164 {
165 il.Emit(OpCodes.Ldarg_0);
166 il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("GetLSL_BuiltIn", new Type[] { }));
167 // Pop required number of items from my stack to .Net stack
168 IL_PopToStack(il, mi.GetParameters().Length);
169 il.Emit(OpCodes.Callvirt, mi);
170 cmdFound = true;
171 break;
172 }
173 }
174 if (cmdFound == false)
175 {
176 Common.SendToDebug("ERROR: UNABLE TO LOCATE OPCODE " + idesc + " IN BASECLASS");
177 }
178
179 break;
180
181 // RETURN
182 case LSO_Enums.Operation_Table.RETURN:
183
184 Common.SendToDebug("OPCODE: RETURN");
185 return true;
186
187 case LSO_Enums.Operation_Table.POP:
188 case LSO_Enums.Operation_Table.POPS:
189 case LSO_Enums.Operation_Table.POPL:
190 case LSO_Enums.Operation_Table.POPV:
191 case LSO_Enums.Operation_Table.POPQ:
192 // Pops a specific datatype from the stack
193 // We just ignore the datatype for now
194 IL_Pop(il);
195 break;
196
197 // LONG
198 case LSO_Enums.Operation_Table.STORE:
199 case LSO_Enums.Operation_Table.STORES:
200 case LSO_Enums.Operation_Table.STOREL:
201 case LSO_Enums.Operation_Table.STOREV:
202 case LSO_Enums.Operation_Table.STOREQ:
203 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
204 Common.SendToDebug("Param1: " + u32p1.ToString());
205 IL_CallBaseFunction(il, "StoreToLocal", u32p1);
206 break;
207
208 case LSO_Enums.Operation_Table.STOREG:
209 case LSO_Enums.Operation_Table.STOREGS:
210 case LSO_Enums.Operation_Table.STOREGL:
211 case LSO_Enums.Operation_Table.STOREGV:
212 case LSO_Enums.Operation_Table.STOREGQ:
213 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
214 Common.SendToDebug("Param1: " + u32p1.ToString());
215 IL_CallBaseFunction(il, "StoreToGlobal", u32p1);
216 break;
217
218 case LSO_Enums.Operation_Table.LOADP:
219 case LSO_Enums.Operation_Table.LOADSP:
220 case LSO_Enums.Operation_Table.LOADLP:
221 case LSO_Enums.Operation_Table.LOADVP:
222 case LSO_Enums.Operation_Table.LOADQP:
223 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
224 Common.SendToDebug("Param1: " + u32p1.ToString());
225 IL_CallBaseFunction(il, "StoreToLocal", u32p1);
226 IL_Pop(il);
227 break;
228
229 case LSO_Enums.Operation_Table.LOADGP:
230 case LSO_Enums.Operation_Table.LOADGSP:
231 case LSO_Enums.Operation_Table.LOADGLP:
232 case LSO_Enums.Operation_Table.LOADGVP:
233 case LSO_Enums.Operation_Table.LOADGQP:
234 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
235 Common.SendToDebug("Param1: " + u32p1.ToString());
236 IL_CallBaseFunction(il, "StoreToStatic", u32p1 - 6 + myHeader.GVR);
237 IL_Pop(il);
238 break;
239
240 // PUSH FROM LOCAL FRAME
241 case LSO_Enums.Operation_Table.PUSH:
242 case LSO_Enums.Operation_Table.PUSHS:
243 case LSO_Enums.Operation_Table.PUSHL:
244 case LSO_Enums.Operation_Table.PUSHV:
245 case LSO_Enums.Operation_Table.PUSHQ:
246 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
247 Common.SendToDebug("Param1: " + u32p1.ToString());
248 IL_CallBaseFunction(il, "GetFromLocal", u32p1);
249
250 break;
251
252 // PUSH FROM STATIC FRAME
253 case LSO_Enums.Operation_Table.PUSHG:
254 case LSO_Enums.Operation_Table.PUSHGS:
255 case LSO_Enums.Operation_Table.PUSHGL:
256 case LSO_Enums.Operation_Table.PUSHGV:
257 case LSO_Enums.Operation_Table.PUSHGQ:
258 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
259 Common.SendToDebug("Param1: " + u32p1.ToString());
260 IL_CallBaseFunction(il, "GetFromStatic", u32p1 - 6 + myHeader.GVR);
261 break;
262
263
264 /***********************
265 * NOT IMPLEMENTED YET *
266 ***********************/
267
268
269
270 case LSO_Enums.Operation_Table.POPIP:
271 case LSO_Enums.Operation_Table.POPSP:
272 case LSO_Enums.Operation_Table.POPSLR:
273 case LSO_Enums.Operation_Table.POPARG:
274 case LSO_Enums.Operation_Table.POPBP:
275 //Common.SendToDebug("Instruction " + idesc + ": Ignored");
276 Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack (TODO: Only popping 1)");
277 //Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
278 IL_Pop(il);
279 break;
280
281
282
283 // None
284 case LSO_Enums.Operation_Table.PUSHIP:
285 // PUSH INSTRUCTION POINTER
286 break;
287 case LSO_Enums.Operation_Table.PUSHBP:
288
289 case LSO_Enums.Operation_Table.PUSHEV:
290 break;
291 case LSO_Enums.Operation_Table.PUSHEQ:
292 break;
293
294
295 // LONG
296 case LSO_Enums.Operation_Table.JUMP:
297 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
298 break;
299 // BYTE, LONG
300 case LSO_Enums.Operation_Table.JUMPIF:
301 case LSO_Enums.Operation_Table.JUMPNIF:
302 Common.SendToDebug("Param1: " + br_read(1)[0]);
303 Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0));
304 break;
305 // LONG
306 case LSO_Enums.Operation_Table.STATE:
307 bp1 = br_read(1)[0];
308 //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack
309 //il.Emit(OpCodes.Ldc_I4, 0); // Push index position
310 //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value
311 //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
312 break;
313 case LSO_Enums.Operation_Table.CALL:
314 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
315 Common.SendToDebug("ERROR: Function CALL not implemented yet.");
316 break;
317 // BYTE
318 case LSO_Enums.Operation_Table.CAST:
319 bp1 = br_read(1)[0];
320 Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1));
321 Common.SendToDebug("Param1: " + bp1);
322 switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)
323 {
324 case LSO_Enums.OpCode_Cast_TypeDefs.String:
325 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Box, ILStack.Pop());");
326 break;
327 default:
328 Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!");
329 break;
330 }
331 break;
332 // LONG
333 case LSO_Enums.Operation_Table.STACKTOS:
334 case LSO_Enums.Operation_Table.STACKTOL:
335 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
336 break;
337 // BYTE
338 case LSO_Enums.Operation_Table.PRINT:
339 case LSO_Enums.Operation_Table.CALLLIB:
340 Common.SendToDebug("Param1: " + br_read(1)[0]);
341 break;
342 }
343 return false;
344 }
345
346 private void IL_PopToStack(ILGenerator il)
347 {
348 IL_PopToStack(il, 1);
349 }
350 private void IL_PopToStack(ILGenerator il, int count)
351 {
352 Common.SendToDebug("IL_PopToStack();");
353 for (int i = 0; i < count; i++)
354 {
355 IL_CallBaseFunction(il, "POPToStack");
356 //il.Emit(OpCodes.Ldarg_0);
357 //il.Emit(OpCodes.Call,
358 // typeof(LSL_BaseClass).GetMethod("POPToStack",
359 // new Type[] { }));
360 }
361 }
362 private void IL_Pop(ILGenerator il)
363 {
364 Common.SendToDebug("IL_Pop();");
365 IL_CallBaseFunction(il, "POP");
366 }
367 private void IL_Debug(ILGenerator il, string text)
368 {
369 il.Emit(OpCodes.Ldstr, text);
370 il.Emit(OpCodes.Call, typeof(Common).GetMethod("SendToDebug",
371 new Type[] { typeof(string) }
372 ));
373 }
374 private void IL_CallBaseFunction(ILGenerator il, string methodname)
375 {
376 il.Emit(OpCodes.Ldarg_0);
377 il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod(methodname, new Type[] { }));
378 }
379 private void IL_CallBaseFunction(ILGenerator il, string methodname, object data)
380 {
381 il.Emit(OpCodes.Ldarg_0);
382 if (data.GetType() == typeof(string))
383 il.Emit(OpCodes.Ldstr, (string)data);
384 if (data.GetType() == typeof(UInt32))
385 il.Emit(OpCodes.Ldc_I4, (UInt32)data);
386 il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod(methodname, new Type[] { data.GetType() }));
387 }
388
389 private void IL_Push(ILGenerator il, object data)
390 {
391 il.Emit(OpCodes.Ldarg_0);
392 Common.SendToDebug("PUSH datatype: " + data.GetType());
393
394 IL_PushDataTypeToILStack(il, data);
395
396 il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("PUSH", new Type[] { data.GetType() }));
397
398 }
399
400 private void IL_PushDataTypeToILStack(ILGenerator il, object data)
401 {
402 if (data.GetType() == typeof(UInt16))
403 {
404 il.Emit(OpCodes.Ldc_I4, (UInt16)data);
405 il.Emit(OpCodes.Box, data.GetType());
406 }
407 if (data.GetType() == typeof(UInt32))
408 {
409 il.Emit(OpCodes.Ldc_I4, (UInt32)data);
410 il.Emit(OpCodes.Box, data.GetType());
411 }
412 if (data.GetType() == typeof(Int32))
413 {
414 il.Emit(OpCodes.Ldc_I4, (Int32)data);
415 il.Emit(OpCodes.Box, data.GetType());
416 }
417 if (data.GetType() == typeof(float))
418 {
419 il.Emit(OpCodes.Ldc_I4, (float)data);
420 il.Emit(OpCodes.Box, data.GetType());
421 }
422 if (data.GetType() == typeof(string))
423 il.Emit(OpCodes.Ldstr, (string)data);
424 //if (data.GetType() == typeof(LSO_Enums.Rotation))
425 // il.Emit(OpCodes.Ldobj, (LSO_Enums.Rotation)data);
426 //if (data.GetType() == typeof(LSO_Enums.Vector))
427 // il.Emit(OpCodes.Ldobj, (LSO_Enums.Vector)data);
428 //if (data.GetType() == typeof(LSO_Enums.Key))
429 // il.Emit(OpCodes.Ldobj, (LSO_Enums.Key)data);
430
431 }
432
433
434 }
435}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Enums.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Enums.cs
new file mode 100644
index 0000000..f3eef3d
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Enums.cs
@@ -0,0 +1,557 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
34{
35 public static class LSO_Enums
36 {
37 //public System.Collections.Generic.Dictionary<Byte, Type> OpCode_Add_Types;
38
39 //LSO_Enums() {
40 // OpCode_Add_Types.Add(51, typeof(String));
41 // OpCode_Add_Types.Add(17, typeof(UInt32));
42 //}
43
44 [Serializable]
45 public enum OpCode_Add_TypeDefs
46 {
47 String = 51,
48 UInt32 = 17
49 }
50 [Serializable]
51 public enum OpCode_Cast_TypeDefs
52 {
53 String = 19
54 }
55
56 [Serializable]
57 public struct Key
58 {
59 public string KeyString;
60 }
61
62 [Serializable]
63 public struct Vector
64 {
65 public UInt32 Z;
66 public UInt32 Y;
67 public UInt32 X;
68 }
69 [Serializable]
70 public struct Rotation
71 {
72 public UInt32 S;
73 public UInt32 Z;
74 public UInt32 Y;
75 public UInt32 X;
76 }
77 [Serializable]
78 public enum Variable_Type_Codes
79 {
80 Void = 0,
81 Integer = 1,
82 Float = 2,
83 String = 3,
84 Key = 4,
85 Vector = 5,
86 Rotation = 6,
87 List = 7,
88 Null = 8
89 }
90 [Serializable]
91 public enum Event_Mask_Values
92 {
93 state_entry = 0,
94 state_exit = 1,
95 touch_start = 2,
96 touch = 3,
97 touch_end = 4,
98 collision_start = 5,
99 collision = 6,
100 collision_end = 7,
101 land_collision_start = 8,
102 land_collision = 9,
103 land_collision_end = 10,
104 timer = 11,
105 listen = 12,
106 on_rez = 13,
107 sensor = 14,
108 no_sensor = 15,
109 control = 16,
110 money = 17,
111 email = 18,
112 at_target = 19,
113 not_at_target = 20,
114 at_rot_target = 21,
115 not_at_rot_target = 22,
116 run_time_permissions = 23,
117 changed = 24,
118 attach = 25,
119 dataserver = 26,
120 link_message = 27,
121 moving_start = 28,
122 moving_end = 29,
123 object_rez = 30,
124 remote_data = 31,
125 http_response = 32
126 }
127 [Serializable]
128 public enum Operation_Table
129 {
130 NOOP = 0x0,
131 POP = 0x1,
132 POPS = 0x2,
133 POPL = 0x3,
134 POPV = 0x4,
135 POPQ = 0x5,
136 POPARG = 0x6,
137 POPIP = 0x7,
138 POPBP = 0x8,
139 POPSP = 0x9,
140 POPSLR = 0xa,
141 DUP = 0x20,
142 DUPS = 0x21,
143 DUPL = 0x22,
144 DUPV = 0x23,
145 DUPQ = 0x24,
146 STORE = 0x30,
147 STORES = 0x31,
148 STOREL = 0x32,
149 STOREV = 0x33,
150 STOREQ = 0x34,
151 STOREG = 0x35,
152 STOREGS = 0x36,
153 STOREGL = 0x37,
154 STOREGV = 0x38,
155 STOREGQ = 0x39,
156 LOADP = 0x3a,
157 LOADSP = 0x3b,
158 LOADLP = 0x3c,
159 LOADVP = 0x3d,
160 LOADQP = 0x3e,
161 LOADGP = 0x3f,
162 LOADGSP = 0x40,
163 LOADGLP = 0x41,
164 LOADGVP = 0x42,
165 LOADGQP = 0x43,
166 PUSH = 0x50,
167 PUSHS = 0x51,
168 PUSHL = 0x52,
169 PUSHV = 0x53,
170 PUSHQ = 0x54,
171 PUSHG = 0x55,
172 PUSHGS = 0x56,
173 PUSHGL = 0x57,
174 PUSHGV = 0x58,
175 PUSHGQ = 0x59,
176 PUSHIP = 0x5a,
177 PUSHBP = 0x5b,
178 PUSHSP = 0x5c,
179 PUSHARGB = 0x5d,
180 PUSHARGI = 0x5e,
181 PUSHARGF = 0x5f,
182 PUSHARGS = 0x60,
183 PUSHARGV = 0x61,
184 PUSHARGQ = 0x62,
185 PUSHE = 0x63,
186 PUSHEV = 0x64,
187 PUSHEQ = 0x65,
188 PUSHARGE = 0x66,
189 ADD = 0x70,
190 SUB = 0x71,
191 MUL = 0x72,
192 DIV = 0x73,
193 MOD = 0x74,
194 EQ = 0x75,
195 NEQ = 0x76,
196 LEQ = 0x77,
197 GEQ = 0x78,
198 LESS = 0x79,
199 GREATER = 0x7a,
200 BITAND = 0x7b,
201 BITOR = 0x7c,
202 BITXOR = 0x7d,
203 BOOLAND = 0x7e,
204 BOOLOR = 0x7f,
205 NEG = 0x80,
206 BITNOT = 0x81,
207 BOOLNOT = 0x82,
208 JUMP = 0x90,
209 JUMPIF = 0x91,
210 JUMPNIF = 0x92,
211 STATE = 0x93,
212 CALL = 0x94,
213 RETURN = 0x95,
214 CAST = 0xa0,
215 STACKTOS = 0xb0,
216 STACKTOL = 0xb1,
217 PRINT = 0xc0,
218 CALLLIB = 0xd0,
219 CALLLIB_TWO_BYTE = 0xd1,
220 SHL = 0xe0,
221 SHR = 0xe1
222 }
223 [Serializable]
224 public enum BuiltIn_Functions
225 {
226 llSin = 0,
227 llCos = 1,
228 llTan = 2,
229 llAtan2 = 3,
230 llSqrt = 4,
231 llPow = 5,
232 llAbs = 6,
233 llFabs = 7,
234 llFrand = 8,
235 llFloor = 9,
236 llCeil = 10,
237 llRound = 11,
238 llVecMag = 12,
239 llVecNorm = 13,
240 llVecDist = 14,
241 llRot2Euler = 15,
242 llEuler2Rot = 16,
243 llAxes2Rot = 17,
244 llRot2Fwd = 18,
245 llRot2Left = 19,
246 llRot2Up = 20,
247 llRotBetween = 21,
248 llWhisper = 22,
249 llSay = 23,
250 llShout = 24,
251 llListen = 25,
252 llListenControl = 26,
253 llListenRemove = 27,
254 llSensor = 28,
255 llSensorRepeat = 29,
256 llSensorRemove = 30,
257 llDetectedName = 31,
258 llDetectedKey = 32,
259 llDetectedOwner = 33,
260 llDetectedType = 34,
261 llDetectedPos = 35,
262 llDetectedVel = 36,
263 llDetectedGrab = 37,
264 llDetectedRot = 38,
265 llDetectedGroup = 39,
266 llDetectedLinkNumber = 40,
267 llDie = 41,
268 llGround = 42,
269 llCloud = 43,
270 llWind = 44,
271 llSetStatus = 45,
272 llGetStatus = 46,
273 llSetScale = 47,
274 llGetScale = 48,
275 llSetColor = 49,
276 llGetAlpha = 50,
277 llSetAlpha = 51,
278 llGetColor = 52,
279 llSetTexture = 53,
280 llScaleTexture = 54,
281 llOffsetTexture = 55,
282 llRotateTexture = 56,
283 llGetTexture = 57,
284 llSetPos = 58,
285 llGetPos = 59,
286 llGetLocalPos = 60,
287 llSetRot = 61,
288 llGetRot = 62,
289 llGetLocalRot = 63,
290 llSetForce = 64,
291 llGetForce = 65,
292 llTarget = 66,
293 llTargetRemove = 67,
294 llRotTarget = 68,
295 llRotTargetRemove = 69,
296 llMoveToTarget = 70,
297 llStopMoveToTarget = 71,
298 llApplyImpulse = 72,
299 llApplyRotationalImpulse = 73,
300 llSetTorque = 74,
301 llGetTorque = 75,
302 llSetForceAndTorque = 76,
303 llGetVel = 77,
304 llGetAccel = 78,
305 llGetOmega = 79,
306 llGetTimeOfDay = 80,
307 llGetWallclock = 81,
308 llGetTime = 82,
309 llResetTime = 83,
310 llGetAndResetTime = 84,
311 llSound = 85,
312 llPlaySound = 86,
313 llLoopSound = 87,
314 llLoopSoundMaster = 88,
315 llLoopSoundSlave = 89,
316 llPlaySoundSlave = 90,
317 llTriggerSound = 91,
318 llStopSound = 92,
319 llPreloadSound = 93,
320 llGetSubString = 94,
321 llDeleteSubString = 95,
322 llInsertString = 96,
323 llToUpper = 97,
324 llToLower = 98,
325 llGiveMoney = 99,
326 llMakeExplosion = 100,
327 llMakeFountain = 101,
328 llMakeSmoke = 102,
329 llMakeFire = 103,
330 llRezObject = 104,
331 llLookAt = 105,
332 llStopLookAt = 106,
333 llSetTimerEvent = 107,
334 llSleep = 108,
335 llGetMass = 109,
336 llCollisionFilter = 110,
337 llTakeControls = 111,
338 llReleaseControls = 112,
339 llAttachToAvatar = 113,
340 llDetachFromAvatar = 114,
341 llTakeCamera = 115,
342 llReleaseCamera = 116,
343 llGetOwner = 117,
344 llInstantMessage = 118,
345 llEmail = 119,
346 llGetNextEmail = 120,
347 llGetKey = 121,
348 llSetBuoyancy = 122,
349 llSetHoverHeight = 123,
350 llStopHover = 124,
351 llMinEventDelay = 125,
352 llSoundPreload = 126,
353 llRotLookAt = 127,
354 llStringLength = 128,
355 llStartAnimation = 129,
356 llStopAnimation = 130,
357 llPointAt = 131,
358 llStopPointAt = 132,
359 llTargetOmega = 133,
360 llGetStartParameter = 134,
361 llGodLikeRezObject = 135,
362 llRequestPermissions = 136,
363 llGetPermissionsKey = 137,
364 llGetPermissions = 138,
365 llGetLinkNumber = 139,
366 llSetLinkColor = 140,
367 llCreateLink = 141,
368 llBreakLink = 142,
369 llBreakAllLinks = 143,
370 llGetLinkKey = 144,
371 llGetLinkName = 145,
372 llGetInventoryNumber = 146,
373 llGetInventoryName = 147,
374 llSetScriptState = 148,
375 llGetEnergy = 149,
376 llGiveInventory = 150,
377 llRemoveInventory = 151,
378 llSetText = 152,
379 llWater = 153,
380 llPassTouches = 154,
381 llRequestAgentData = 155,
382 llRequestInventoryData = 156,
383 llSetDamage = 157,
384 llTeleportAgentHome = 158,
385 llModifyLand = 159,
386 llCollisionSound = 160,
387 llCollisionSprite = 161,
388 llGetAnimation = 162,
389 llResetScript = 163,
390 llMessageLinked = 164,
391 llPushObject = 165,
392 llPassCollisions = 166,
393 llGetScriptName = 167,
394 llGetNumberOfSides = 168,
395 llAxisAngle2Rot = 169,
396 llRot2Axis = 170,
397 llRot2Angle = 171,
398 llAcos = 172,
399 llAsin = 173,
400 llAngleBetween = 174,
401 llGetInventoryKey = 175,
402 llAllowInventoryDrop = 176,
403 llGetSunDirection = 177,
404 llGetTextureOffset = 178,
405 llGetTextureScale = 179,
406 llGetTextureRot = 180,
407 llSubStringIndex = 181,
408 llGetOwnerKey = 182,
409 llGetCenterOfMass = 183,
410 llListSort = 184,
411 llGetListLength = 185,
412 llList2Integer = 186,
413 llList2Float = 187,
414 llList2String = 188,
415 llList2Key = 189,
416 llList2Vector = 190,
417 llList2Rot = 191,
418 llList2List = 192,
419 llDeleteSubList = 193,
420 llGetListEntryType = 194,
421 llList2CSV = 195,
422 llCSV2List = 196,
423 llListRandomize = 197,
424 llList2ListStrided = 198,
425 llGetRegionCorner = 199,
426 llListInsertList = 200,
427 llListFindList = 201,
428 llGetObjectName = 202,
429 llSetObjectName = 203,
430 llGetDate = 204,
431 llEdgeOfWorld = 205,
432 llGetAgentInfo = 206,
433 llAdjustSoundVolume = 207,
434 llSetSoundQueueing = 208,
435 llSetSoundRadius = 209,
436 llKey2Name = 210,
437 llSetTextureAnim = 211,
438 llTriggerSoundLimited = 212,
439 llEjectFromLand = 213,
440 llParseString2List = 214,
441 llOverMyLand = 215,
442 llGetLandOwnerAt = 216,
443 llGetNotecardLine = 217,
444 llGetAgentSize = 218,
445 llSameGroup = 219,
446 llUnSit = 220,
447 llGroundSlope = 221,
448 llGroundNormal = 222,
449 llGroundContour = 223,
450 llGetAttached = 224,
451 llGetFreeMemory = 225,
452 llGetRegionName = 226,
453 llGetRegionTimeDilation = 227,
454 llGetRegionFPS = 228,
455 llParticleSystem = 229,
456 llGroundRepel = 230,
457 llGiveInventoryList = 231,
458 llSetVehicleType = 232,
459 llSetVehicleFloatParam = 233,
460 llSetVehicleVectorParam = 234,
461 llSetVehicleRotationParam = 235,
462 llSetVehicleFlags = 236,
463 llRemoveVehicleFlags = 237,
464 llSitTarget = 238,
465 llAvatarOnSitTarget = 239,
466 llAddToLandPassList = 240,
467 llSetTouchText = 241,
468 llSetSitText = 242,
469 llSetCameraEyeOffset = 243,
470 llSetCameraAtOffset = 244,
471 llDumpList2String = 245,
472 llScriptDanger = 246,
473 llDialog = 247,
474 llVolumeDetect = 248,
475 llResetOtherScript = 249,
476 llGetScriptState = 250,
477 llRemoteLoadScript = 251,
478 llSetRemoteScriptAccessPin = 252,
479 llRemoteLoadScriptPin = 253,
480 llOpenRemoteDataChannel = 254,
481 llSendRemoteData = 255,
482 llRemoteDataReply = 256,
483 llCloseRemoteDataChannel = 257,
484 llMD5String = 258,
485 llSetPrimitiveParams = 259,
486 llStringToBase64 = 260,
487 llBase64ToString = 261,
488 llXorBase64Strings = 262,
489 llRemoteDataSetRegion = 263,
490 llLog10 = 264,
491 llLog = 265,
492 llGetAnimationList = 266,
493 llSetParcelMusicURL = 267,
494 llGetRootPosition = 268,
495 llGetRootRotation = 269,
496 llGetObjectDesc = 270,
497 llSetObjectDesc = 271,
498 llGetCreator = 272,
499 llGetTimestamp = 273,
500 llSetLinkAlpha = 274,
501 llGetNumberOfPrims = 275,
502 llGetNumberOfNotecardLines = 276,
503 llGetBoundingBox = 277,
504 llGetGeometricCenter = 278,
505 llGetPrimitiveParams = 279,
506 llIntegerToBase64 = 280,
507 llBase64ToInteger = 281,
508 llGetGMTclock = 282,
509 llGetSimulatorHostname = 283,
510 llSetLocalRot = 284,
511 llParseStringKeepNulls = 285,
512 llRezAtRoot = 286,
513 llGetObjectPermMask = 287,
514 llSetObjectPermMask = 288,
515 llGetInventoryPermMask = 289,
516 llSetInventoryPermMask = 290,
517 llGetInventoryCreator = 291,
518 llOwnerSay = 292,
519 llRequestSimulatorData = 293,
520 llForceMouselook = 294,
521 llGetObjectMass = 295,
522 llListReplaceList = 296,
523 llLoadURL = 297,
524 llParcelMediaCommandList = 298,
525 llParcelMediaQuery = 299,
526 llModPow = 300,
527 llGetInventoryType = 301,
528 llSetPayPrice = 302,
529 llGetCameraPos = 303,
530 llGetCameraRot = 304,
531 llSetPrimURL = 305,
532 llRefreshPrimURL = 306,
533 llEscapeURL = 307,
534 llUnescapeURL = 308,
535 llMapDestination = 309,
536 llAddToLandBanList = 310,
537 llRemoveFromLandPassList = 311,
538 llRemoveFromLandBanList = 312,
539 llSetCameraParams = 313,
540 llClearCameraParams = 314,
541 llListStatistics = 315,
542 llGetUnixTime = 316,
543 llGetParcelFlags = 317,
544 llGetRegionFlags = 318,
545 llXorBase64StringsCorrect = 319,
546 llHTTPRequest = 320,
547 llResetLandBanList = 321,
548 llResetLandPassList = 322,
549 llGetParcelPrimCount = 323,
550 llGetParcelPrimOwners = 324,
551 llGetObjectPrimCount = 325,
552 llGetParcelMaxPrims = 326,
553 llGetParcelDetails = 327
554 }
555
556 }
557}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Parser.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Parser.cs
new file mode 100644
index 0000000..b486c46
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Parser.cs
@@ -0,0 +1,722 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32using System.IO;
33using System.Reflection;
34using System.Reflection.Emit;
35
36namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
37{
38 partial class LSO_Parser
39 {
40 private string FileName;
41 private FileStream fs;
42 private BinaryReader br;
43 internal LSO_Struct.Header myHeader;
44 internal Dictionary<long, LSO_Struct.StaticBlock> StaticBlocks = new Dictionary<long, LSO_Struct.StaticBlock>();
45 //private System.Collections.Hashtable StaticBlocks = new System.Collections.Hashtable();
46
47 private TypeBuilder typeBuilder;
48 private System.Collections.Generic.List<string> EventList = new System.Collections.Generic.List<string>();
49
50 public LSO_Parser(string _FileName, TypeBuilder _typeBuilder)
51 {
52 FileName = _FileName;
53 typeBuilder = _typeBuilder;
54 }
55
56 internal void OpenFile()
57 {
58 // Open
59 Common.SendToDebug("Opening filename: " + FileName);
60 fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read);
61 br = new BinaryReader(fs, Encoding.BigEndianUnicode);
62
63 }
64 internal void CloseFile()
65 {
66
67 // Close
68 br.Close();
69 fs.Close();
70 }
71
72
73 /// <summary>
74 /// Parse LSO file.
75 /// </summary>
76 public void Parse()
77 {
78
79
80
81 // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack.
82
83
84 // HEADER BLOCK
85 Common.SendToDebug("Reading HEADER BLOCK at: 0");
86 fs.Seek(0, SeekOrigin.Begin);
87 myHeader = new LSO_Struct.Header();
88 myHeader.TM = BitConverter.ToUInt32(br_read(4), 0);
89 myHeader.IP = BitConverter.ToUInt32(br_read(4), 0);
90 myHeader.VN = BitConverter.ToUInt32(br_read(4), 0);
91 myHeader.BP = BitConverter.ToUInt32(br_read(4), 0);
92 myHeader.SP = BitConverter.ToUInt32(br_read(4), 0);
93 myHeader.HR = BitConverter.ToUInt32(br_read(4), 0);
94 myHeader.HP = BitConverter.ToUInt32(br_read(4), 0);
95 myHeader.CS = BitConverter.ToUInt32(br_read(4), 0);
96 myHeader.NS = BitConverter.ToUInt32(br_read(4), 0);
97 myHeader.CE = BitConverter.ToUInt32(br_read(4), 0);
98 myHeader.IE = BitConverter.ToUInt32(br_read(4), 0);
99 myHeader.ER = BitConverter.ToUInt32(br_read(4), 0);
100 myHeader.FR = BitConverter.ToUInt32(br_read(4), 0);
101 myHeader.SLR = BitConverter.ToUInt32(br_read(4), 0);
102 myHeader.GVR = BitConverter.ToUInt32(br_read(4), 0);
103 myHeader.GFR = BitConverter.ToUInt32(br_read(4), 0);
104 myHeader.PR = BitConverter.ToUInt32(br_read(4), 0);
105 myHeader.ESR = BitConverter.ToUInt32(br_read(4), 0);
106 myHeader.SR = BitConverter.ToUInt32(br_read(4), 0);
107 myHeader.NCE = BitConverter.ToUInt64(br_read(8), 0);
108 myHeader.NIE = BitConverter.ToUInt64(br_read(8), 0);
109 myHeader.NER = BitConverter.ToUInt64(br_read(8), 0);
110
111 // Print Header Block to debug
112 Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM);
113 Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP);
114 Common.SendToDebug("VN - Version number: " + myHeader.VN);
115 Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP);
116 Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP);
117 Common.SendToDebug("HR - Heap Register: " + myHeader.HR);
118 Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP);
119 Common.SendToDebug("CS - Current State: " + myHeader.CS);
120 Common.SendToDebug("NS - Next State: " + myHeader.NS);
121 Common.SendToDebug("CE - Current Events: " + myHeader.CE);
122 Common.SendToDebug("IE - In Event: " + myHeader.IE);
123 Common.SendToDebug("ER - Event Register: " + myHeader.ER);
124 Common.SendToDebug("FR - Fault Register: " + myHeader.FR);
125 Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR);
126 Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR);
127 Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR);
128 Common.SendToDebug("PR - Parameter Register: " + myHeader.PR);
129 Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR);
130 Common.SendToDebug("SR - State Register: " + myHeader.SR);
131 Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE);
132 Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE);
133 Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER);
134 Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position);
135
136 // STATIC BLOCK
137 Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR);
138 fs.Seek(myHeader.GVR, SeekOrigin.Begin);
139 int StaticBlockCount = 0;
140 // Read function blocks until we hit GFR
141 while (fs.Position < myHeader.GFR)
142 {
143 StaticBlockCount++;
144 long startReadPos = fs.Position;
145 Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + startReadPos);
146
147 //fs.Seek(myHeader.GVR, SeekOrigin.Begin);
148 LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock();
149 myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0);
150 myStaticBlock.ObjectType = br_read(1)[0];
151 Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString());
152 myStaticBlock.Unknown = br_read(1)[0];
153 // Size of datatype varies -- what about strings?
154 if (myStaticBlock.ObjectType != 0)
155 myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType));
156
157 StaticBlocks.Add((UInt32)startReadPos, myStaticBlock);
158
159 }
160 Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount);
161
162
163 // FUNCTION BLOCK
164 // Always right after STATIC BLOCK
165 LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock();
166 if (myHeader.GFR == myHeader.SR)
167 {
168 // If GFR and SR are at same position then there is no fuction block
169 Common.SendToDebug("No FUNCTION BLOCK found");
170 }
171 else
172 {
173 Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR);
174 fs.Seek(myHeader.GFR, SeekOrigin.Begin);
175 myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0);
176 Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount);
177 if (myFunctionBlock.FunctionCount > 0)
178 {
179 myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount];
180 for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
181 {
182 Common.SendToDebug("Reading function " + i + " at: " + fs.Position);
183 // TODO: ADD TO FUNCTION LIST (How do we identify it later?)
184 // Note! Absolute position
185 myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR;
186 Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]);
187 }
188 }
189 }
190
191
192 // STATE FRAME BLOCK
193 // Always right after FUNCTION BLOCK
194 Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR);
195 fs.Seek(myHeader.SR, SeekOrigin.Begin);
196 LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock();
197 myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0);
198 if (myStateFrameBlock.StateCount > 0)
199 {
200 // Initialize array
201 myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount];
202 for (int i = 0; i < myStateFrameBlock.StateCount; i++)
203 {
204 Common.SendToDebug("Reading STATE POINTER BLOCK " + (i + 1) + " at: " + fs.Position);
205 // Position is relative to state frame
206 myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0);
207 myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8));
208 Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location);
209 Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count);
210
211 //// Read STATE BLOCK
212 //long CurPos = fs.Position;
213 //fs.Seek(CurPos, SeekOrigin.Begin);
214
215 }
216 }
217
218
219 // STATE BLOCK
220 // For each StateFrameBlock there is one StateBlock with multiple event handlers
221
222 if (myStateFrameBlock.StateCount > 0)
223 {
224 // Go through all State Frame Pointers found
225 for (int i = 0; i < myStateFrameBlock.StateCount; i++)
226 {
227
228 fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin);
229 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position);
230
231 // READ: STATE BLOCK HEADER
232 myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock();
233 myStateFrameBlock.StatePointer[i].StateBlock.StartPos = (UInt32)fs.Position; // Note
234 myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0);
235 myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0];
236 myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note
237 Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos);
238 Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize);
239 Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos);
240
241 // We need to count number of bits flagged in EventMask?
242
243
244 // for each bit in myStateFrameBlock.StatePointer[i].EventMask
245
246 // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE
247 //TODO: Create event hooks
248 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers = new LSO_Struct.StateBlockHandler[myStateFrameBlock.StatePointer[i].EventMask.Count - 1];
249 for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++)
250 {
251
252 if (myStateFrameBlock.StatePointer[i].EventMask.Get(ii) == true)
253 {
254 // We got an event
255 // READ: STATE BLOCK HANDLER
256 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position);
257 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0);
258 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0);
259 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer);
260 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize);
261 }
262 }
263 }
264 }
265
266
267
268
269 //// READ FUNCTION CODE CHUNKS
270 //// Functions + Function start pos (GFR)
271 //// TODO: Somehow be able to identify and reference this
272 //LSO_Struct.CodeChunk[] myFunctionCodeChunk;
273 //if (myFunctionBlock.FunctionCount > 0)
274 //{
275 // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount];
276 // for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
277 // {
278 // Common.SendToDebug("Reading Function Code Chunk " + i);
279 // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]);
280 // }
281
282 //}
283 // READ EVENT CODE CHUNKS
284 LSO_Struct.CodeChunk[] myEventCodeChunk;
285 if (myStateFrameBlock.StateCount > 0)
286 {
287 myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount];
288 for (int i = 0; i < myStateFrameBlock.StateCount; i++)
289 {
290 // TODO: Somehow organize events and functions so they can be found again,
291 // two level search ain't no good
292 for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++)
293 {
294
295
296 if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0)
297 {
298 Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii);
299
300
301 // Override a Method / Function
302 string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii;
303 Common.SendToDebug("Event Name: " + eventname);
304 if (Common.IL_ProcessCodeChunks)
305 {
306 EventList.Add(eventname);
307
308 // JUMP TO CODE PROCESSOR
309 ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname);
310 }
311 }
312
313 }
314
315 }
316
317 }
318
319
320
321
322 if (Common.IL_CreateFunctionList)
323 IL_INSERT_FUNCTIONLIST();
324
325 }
326
327 internal LSO_Struct.HeapBlock GetHeap(UInt32 pos)
328 {
329 // HEAP BLOCK
330 // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries)
331 Common.SendToDebug("Reading HEAP BLOCK at: " + pos);
332 fs.Seek(pos, SeekOrigin.Begin);
333
334 LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock();
335 myHeapBlock.DataBlockSize = BitConverter.ToInt32(br_read(4), 0);
336 myHeapBlock.ObjectType = br_read(1)[0];
337 myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0);
338 //myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType));
339 // Don't read it reversed
340 myHeapBlock.Data = new byte[myHeapBlock.DataBlockSize - 1];
341 br.Read(myHeapBlock.Data, 0, myHeapBlock.DataBlockSize - 1);
342
343
344 Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize);
345 Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString());
346 Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount);
347
348 return myHeapBlock;
349 }
350 private byte[] br_read(int len)
351 {
352 if (len <= 0)
353 return null;
354
355 try
356 {
357 byte[] bytes = new byte[len];
358 for (int i = len - 1; i > -1; i--)
359 bytes[i] = br.ReadByte();
360 return bytes;
361 }
362 catch (Exception e)
363 {
364 Common.SendToDebug("Exception: " + e.ToString());
365 throw (e);
366 }
367 }
368 //private byte[] br_read_smallendian(int len)
369 //{
370 // byte[] bytes = new byte[len];
371 // br.Read(bytes,0, len);
372 // return bytes;
373 //}
374 private Type getLLObjectType(byte objectCode)
375 {
376 switch ((LSO_Enums.Variable_Type_Codes)objectCode)
377 {
378 case LSO_Enums.Variable_Type_Codes.Void: return typeof(void);
379 case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32);
380 case LSO_Enums.Variable_Type_Codes.Float: return typeof(float);
381 case LSO_Enums.Variable_Type_Codes.String: return typeof(string);
382 case LSO_Enums.Variable_Type_Codes.Key: return typeof(string);
383 case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector);
384 case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation);
385 case LSO_Enums.Variable_Type_Codes.List:
386 Common.SendToDebug("TODO: List datatype not implemented yet!");
387 return typeof(System.Collections.ArrayList);
388 case LSO_Enums.Variable_Type_Codes.Null:
389 Common.SendToDebug("TODO: Datatype null is not implemented, using string instead.!");
390 return typeof(string);
391 default:
392 Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object.");
393 return typeof(object);
394 }
395 }
396 private int getObjectSize(byte ObjectType)
397 {
398 switch ((LSO_Enums.Variable_Type_Codes)ObjectType)
399 {
400 case LSO_Enums.Variable_Type_Codes.Integer:
401 case LSO_Enums.Variable_Type_Codes.Float:
402 case LSO_Enums.Variable_Type_Codes.String:
403 case LSO_Enums.Variable_Type_Codes.Key:
404 case LSO_Enums.Variable_Type_Codes.List:
405 return 4;
406 case LSO_Enums.Variable_Type_Codes.Vector:
407 return 12;
408 case LSO_Enums.Variable_Type_Codes.Rotation:
409 return 16;
410 default:
411 return 0;
412 }
413 }
414 private string Read_String()
415 {
416 string ret = "";
417 byte reader = br_read(1)[0];
418 while (reader != 0x000)
419 {
420 ret += (char)reader;
421 reader = br_read(1)[0];
422 }
423 return ret;
424 }
425
426 /// <summary>
427 /// Reads a code chunk and creates IL
428 /// </summary>
429 /// <param name="pos">Absolute position in file. REMEMBER TO ADD myHeader.GFR!</param>
430 /// <param name="typeBuilder">TypeBuilder for assembly</param>
431 /// <param name="eventname">Name of event (function) to generate</param>
432 private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname)
433 {
434
435 LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk();
436
437 Common.SendToDebug("Reading Function Code Chunk at: " + pos);
438 fs.Seek(pos, SeekOrigin.Begin);
439 myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0);
440 Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize);
441 // Read until null
442 myCodeChunk.Comment = Read_String();
443 Common.SendToDebug("Function comment: " + myCodeChunk.Comment);
444 myCodeChunk.ReturnTypePos = br_read(1)[0];
445 myCodeChunk.ReturnType = GetStaticBlock((long)myCodeChunk.ReturnTypePos + (long)myHeader.GVR);
446 Common.SendToDebug("Return type #" + myCodeChunk.ReturnType.ObjectType + ": " + ((LSO_Enums.Variable_Type_Codes)myCodeChunk.ReturnType.ObjectType).ToString());
447
448
449 // TODO: How to determine number of codechunks -- does this method work?
450 myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List<LSO_Struct.CodeChunkArgument>();
451 byte reader = br_read(1)[0];
452 reader = br_read(1)[0];
453
454 // NOTE ON CODE CHUNK ARGUMENTS
455 // This determins type definition
456 int ccount = 0;
457 while (reader != 0x000)
458 {
459 ccount++;
460 Common.SendToDebug("Reading Code Chunk Argument " + ccount);
461 LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument();
462 CCA.FunctionReturnTypePos = reader;
463 reader = br_read(1)[0];
464 CCA.NullString = reader;
465 CCA.FunctionReturnType = GetStaticBlock(CCA.FunctionReturnTypePos + myHeader.GVR);
466 myCodeChunk.CodeChunkArguments.Add(CCA);
467 Common.SendToDebug("Code Chunk Argument " + ccount + " type #" + CCA.FunctionReturnType.ObjectType + ": " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType.ObjectType);
468 }
469 // Create string array
470 Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count];
471 for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
472 {
473 MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType);
474 Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType.ObjectType).ToString());
475 }
476 // End marker is 0x000
477 myCodeChunk.EndMarker = reader;
478
479
480 //
481 // Emit: START OF METHOD (FUNCTION)
482 //
483
484 Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod...");
485 MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
486 MethodAttributes.Public,
487 typeof(void),
488 new Type[] { typeof(object) });
489 //MethodArgs);
490 //typeof(void), //getLLObjectType(myCodeChunk.ReturnType),
491 // new Type[] { typeof(object) }, //);
492
493 //Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder...");
494 //typeBuilder.DefineMethodOverride(methodBuilder,
495 // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
496
497 // Create the IL generator
498
499 Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();");
500 ILGenerator il = methodBuilder.GetILGenerator();
501
502
503 if (Common.IL_UseTryCatch)
504 IL_INSERT_TRY(il, eventname);
505
506
507
508 // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
509 //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
510 //il.Emit(OpCodes.Call, typeof(Console).GetMethod
511 // ("WriteLine", new Type[] { typeof(string) }));
512
513 //Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);");
514
515 //il.Emit(OpCodes.Ldc_I4_S, 0);
516 for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
517 {
518 Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");");
519 il.Emit(OpCodes.Ldarg, _ic);
520 }
521
522
523
524 //
525 // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL
526 //
527 bool FoundRet = false;
528 while (FoundRet == false)
529 {
530 FoundRet = LSL_PROCESS_OPCODE(il);
531 }
532
533
534 if (Common.IL_UseTryCatch)
535 IL_INSERT_END_TRY(il, eventname);
536
537 // Emit: RETURN FROM METHOD
538 il.Emit(OpCodes.Ret);
539
540 return;
541
542 }
543
544 private void IL_INSERT_FUNCTIONLIST()
545 {
546
547 Common.SendToDebug("Creating function list");
548
549
550 string eventname = "GetFunctions";
551
552 Common.SendToDebug("Creating IL " + eventname);
553 // Define a private String field.
554 //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public);
555
556
557 //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private);
558
559
560
561 MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
562 MethodAttributes.Public,
563 typeof(string[]),
564 null);
565
566 //typeBuilder.DefineMethodOverride(methodBuilder,
567 // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
568
569 ILGenerator il = methodBuilder.GetILGenerator();
570
571
572
573
574 // IL_INSERT_TRY(il, eventname);
575
576 // // Push string to stack
577 // il.Emit(OpCodes.Ldstr, "Inside " + eventname);
578
579 //// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
580 //il.Emit(OpCodes.Call, typeof(Console).GetMethod
581 // ("WriteLine", new Type[] { typeof(string) }));
582
583 //initIL.Emit(OpCodes.Newobj, typeof(string[]));
584
585 //string[] MyArray = new string[2] { "TestItem1" , "TestItem2" };
586
587 ////il.Emit(OpCodes.Ldarg_0);
588
589 il.DeclareLocal(typeof(string[]));
590
591 ////il.Emit(OpCodes.Ldarg_0);
592 il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length
593 il.Emit(OpCodes.Newarr, typeof(String)); // create new string array
594 il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack
595 ////SetFunctionList
596
597 for (int lv = 0; lv < EventList.Count; lv++)
598 {
599 il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
600 il.Emit(OpCodes.Ldc_I4, lv); // Push index position
601 il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value
602 il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
603
604 //il.Emit(OpCodes.Ldarg_0);
605 //il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value
606 //il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddFunction", new Type[] { typeof(string) }));
607
608 }
609
610
611
612 // IL_INSERT_END_TRY(il, eventname);
613
614
615 il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
616 // il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("SetFunctionList", new Type[] { typeof(Array) }));
617
618 il.Emit(OpCodes.Ret); // Return
619
620 }
621
622
623 private void IL_INSERT_TRY(ILGenerator il, string eventname)
624 {
625 /*
626 * CLR TRY
627 */
628 //Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()");
629 il.BeginExceptionBlock();
630
631 // Push "Hello World!" string to stack
632 //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
633 //il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname);
634
635 }
636
637 private void IL_INSERT_END_TRY(ILGenerator il, string eventname)
638 {
639 /*
640 * CATCH
641 */
642 Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));");
643 il.BeginCatchBlock(typeof(Exception));
644
645 // Push "Hello World!" string to stack
646 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
647 il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": ");
648
649 //call void [mscorlib]System.Console::WriteLine(string)
650 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
651 il.Emit(OpCodes.Call, typeof(Console).GetMethod
652 ("Write", new Type[] { typeof(string) }));
653
654 //callvirt instance string [mscorlib]System.Exception::get_Message()
655 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt...");
656 il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod
657 ("get_Message"));
658
659 //call void [mscorlib]System.Console::WriteLine(string)
660 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
661 il.Emit(OpCodes.Call, typeof(Console).GetMethod
662 ("WriteLine", new Type[] { typeof(string) }));
663
664 /*
665 * CLR END TRY
666 */
667 //Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();");
668 il.EndExceptionBlock();
669 }
670
671 private LSO_Struct.StaticBlock GetStaticBlock(long pos)
672 {
673 long FirstPos = fs.Position;
674 try
675 {
676 UInt32 position = (UInt32)pos;
677 // STATIC BLOCK
678 Common.SendToDebug("Reading STATIC BLOCK at: " + position);
679 fs.Seek(position, SeekOrigin.Begin);
680
681 if (StaticBlocks.ContainsKey(position) == true)
682 {
683 Common.SendToDebug("Found cached STATIC BLOCK");
684
685
686
687 return StaticBlocks[pos];
688 }
689
690 //int StaticBlockCount = 0;
691 // Read function blocks until we hit GFR
692 //while (fs.Position < myHeader.GFR)
693 //{
694 //StaticBlockCount++;
695
696 //Common.SendToDebug("Reading Static Block at: " + position);
697
698 //fs.Seek(myHeader.GVR, SeekOrigin.Begin);
699 LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock();
700 myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0);
701 myStaticBlock.ObjectType = br_read(1)[0];
702 Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString());
703 myStaticBlock.Unknown = br_read(1)[0];
704 // Size of datatype varies
705 if (myStaticBlock.ObjectType != 0)
706 myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType));
707
708 StaticBlocks.Add(position, myStaticBlock);
709 //}
710 Common.SendToDebug("Done reading Static Block.");
711 return myStaticBlock;
712 }
713 finally
714 {
715 // Go back to original read pos
716 fs.Seek(FirstPos, SeekOrigin.Begin);
717 }
718
719 }
720
721 }
722}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Struct.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Struct.cs
new file mode 100644
index 0000000..8ea618c
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSO_Struct.cs
@@ -0,0 +1,135 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29
30using System;
31using System.Collections.Generic;
32using System.Text;
33
34namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
35{
36 static class LSO_Struct
37 {
38
39 public struct Header
40 {
41 public UInt32 TM;
42 public UInt32 IP;
43 public UInt32 VN;
44 public UInt32 BP;
45 public UInt32 SP;
46 public UInt32 HR;
47 public UInt32 HP;
48 public UInt32 CS;
49 public UInt32 NS;
50 public UInt32 CE;
51 public UInt32 IE;
52 public UInt32 ER;
53 public UInt32 FR;
54 public UInt32 SLR;
55 public UInt32 GVR;
56 public UInt32 GFR;
57 public UInt32 PR;
58 public UInt32 ESR;
59 public UInt32 SR;
60 public UInt64 NCE;
61 public UInt64 NIE;
62 public UInt64 NER;
63 }
64
65 public struct StaticBlock
66 {
67 public UInt32 Static_Chunk_Header_Size;
68 public byte ObjectType;
69 public byte Unknown;
70 public byte[] BlockVariable;
71 }
72 /* Not actually a structure
73 public struct StaticBlockVariable
74 {
75 public UInt32 Integer1;
76 public UInt32 Float1;
77 public UInt32 HeapPointer_String;
78 public UInt32 HeapPointer_Key;
79 public byte[] Vector_12;
80 public byte[] Rotation_16;
81 public UInt32 Pointer_List_Structure;
82 } */
83 public struct HeapBlock
84 {
85 public Int32 DataBlockSize;
86 public byte ObjectType;
87 public UInt16 ReferenceCount;
88 public byte[] Data;
89 }
90 public struct StateFrameBlock
91 {
92 public UInt32 StateCount;
93 public StatePointerBlock[] StatePointer;
94 }
95 public struct StatePointerBlock
96 {
97 public UInt32 Location;
98 public System.Collections.BitArray EventMask;
99 public StateBlock StateBlock;
100 }
101 public struct StateBlock
102 {
103 public UInt32 StartPos;
104 public UInt32 EndPos;
105 public UInt32 HeaderSize;
106 public byte Unknown;
107 public StateBlockHandler[] StateBlockHandlers;
108 }
109 public struct StateBlockHandler
110 {
111 public UInt32 CodeChunkPointer;
112 public UInt32 CallFrameSize;
113 }
114 public struct FunctionBlock
115 {
116 public UInt32 FunctionCount;
117 public UInt32[] CodeChunkPointer;
118 }
119 public struct CodeChunk
120 {
121 public UInt32 CodeChunkHeaderSize;
122 public string Comment;
123 public System.Collections.Generic.List<CodeChunkArgument> CodeChunkArguments;
124 public byte EndMarker;
125 public byte ReturnTypePos;
126 public StaticBlock ReturnType;
127 }
128 public struct CodeChunkArgument
129 {
130 public byte FunctionReturnTypePos;
131 public byte NullString;
132 public StaticBlock FunctionReturnType;
133 }
134 }
135}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSOdoc.htm b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSOdoc.htm
new file mode 100644
index 0000000..1f70524
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/LSOdoc.htm
@@ -0,0 +1,9 @@
1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
2<html>
3 <head>
4 <title></title>
5 </head>
6 <body>
7
8 </body>
9</html> \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OPCODES.txt b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OPCODES.txt
new file mode 100644
index 0000000..50fb26c
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OPCODES.txt
@@ -0,0 +1,142 @@
1OPCODE IL_Processor Implemented
2========================================================
3NOOP * *
4POP * *
5POPS * *
6POPL * *
7POPV * *
8POPQ * *
9POPARG * *
10POPIP
11POPBP
12POPSP
13POPSLR
14DUP
15DUPS
16DUPL
17DUPV
18DUPQ
19STORE * *
20STORES * *
21STOREL * *
22STOREV * *
23STOREQ * *
24STOREG * *
25STOREGS * *
26STOREGL * *
27STOREGV * *
28STOREGQ * *
29LOADP * *
30LOADSP * *
31LOADLP * *
32LOADVP * *
33LOADQP * *
34LOADGP * *
35LOADGSP * *
36LOADGLP * *
37LOADGVP * *
38LOADGQP * *
39PUSH * *
40PUSHS * *
41PUSHL * *
42PUSHV * *
43PUSHQ * *
44PUSHG * *
45PUSHGS * *
46PUSHGL * *
47PUSHGV * *
48PUSHGQ * *
49PUSHIP
50PUSHBP
51PUSHSP * *
52PUSHARGB
53PUSHARGI * *
54PUSHARGF * *
55PUSHARGS * *
56PUSHARGV
57PUSHARGQ
58PUSHE * *
59PUSHEV
60PUSHEQ
61PUSHARGE *
62ADD * *
63SUB * *
64MUL * *
65DIV * *
66MOD * *
67EQ * *
68NEQ * *
69LEQ * *
70GEQ * *
71LESS * *
72GREATER * *
73BITAND * *
74BITOR * *
75BITXOR * *
76BOOLAND * *
77BOOLOR * *
78NEG * *
79BITNOT *
80BOOLNOT *
81JUMP
82JUMPIF
83JUMPNIF
84STATE
85CALL
86RETURN * *
87CAST
88STACKTOS
89STACKTOL
90PRINT
91CALLLIB
92CALLLIB_TWO_BYTE * *
93SHL
94SHR
95
96
97
98
99
100
101
102IN USE:
103
104
105 Implemented
106NOOP *
10726
108ADD *
109BITAND *
110CALL
111CALLLIB_TWO_BYTE
112CAST
113DUP
114EQ *
115JUMPNIF
116LOADLP
117LOADSP
118NEQ *
119NOOP
120POP *
121POPBP
122POPL
123POPS
124POPV
125PUSH
126PUSHARGB
127PUSHARGE
128PUSHARGF *
129PUSHARGI *
130PUSHARGS *
131PUSHBP
132PUSHE
133PUSHG
134PUSHGS
135PUSHL
136PUSHS
137PUSHSP
138RETURN *
139STACKTOL
140STOREG
141STOREGS
142STOREL
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL.csproj b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL.csproj
new file mode 100644
index 0000000..872ca92
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL.csproj
@@ -0,0 +1,63 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
4 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
5 <ProductVersion>8.0.50727</ProductVersion>
6 <SchemaVersion>2.0</SchemaVersion>
7 <ProjectGuid>{E56CB0C4-DBE8-4169-AC21-B6A2E8235A82}</ProjectGuid>
8 <OutputType>Library</OutputType>
9 <AppDesignerFolder>Properties</AppDesignerFolder>
10 <RootNamespace>OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL</RootNamespace>
11 <AssemblyName>OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL</AssemblyName>
12 </PropertyGroup>
13 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
14 <DebugSymbols>true</DebugSymbols>
15 <DebugType>full</DebugType>
16 <Optimize>false</Optimize>
17 <OutputPath>bin\Debug\</OutputPath>
18 <DefineConstants>DEBUG;TRACE</DefineConstants>
19 <ErrorReport>prompt</ErrorReport>
20 <WarningLevel>4</WarningLevel>
21 </PropertyGroup>
22 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
23 <DebugType>pdbonly</DebugType>
24 <Optimize>true</Optimize>
25 <OutputPath>bin\Release\</OutputPath>
26 <DefineConstants>TRACE</DefineConstants>
27 <ErrorReport>prompt</ErrorReport>
28 <WarningLevel>4</WarningLevel>
29 </PropertyGroup>
30 <ItemGroup>
31 <Reference Include="System" />
32 <Reference Include="System.Data" />
33 <Reference Include="System.Windows.Forms" />
34 <Reference Include="System.Xml" />
35 </ItemGroup>
36 <ItemGroup>
37 <Compile Include="Common.cs" />
38 <Compile Include="Engine.cs" />
39 <Compile Include="IL_common_functions.cs" />
40 <Compile Include="LSL_BaseClass.cs" />
41 <Compile Include="LSL_BaseClass_Builtins.cs" />
42 <Compile Include="LSL_BaseClass_OPCODES.cs" />
43 <Compile Include="Server API\LSL_BuiltIn_Commands_Interface.cs" />
44 <Compile Include="Server API\LSL_BuiltIn_Commands_TestImplementation.cs" />
45 <Compile Include="LSL_CLRInterface.cs" />
46 <Compile Include="LSL_OPCODE_IL_processor.cs" />
47 <Compile Include="LSO_Parser.cs" />
48 <Compile Include="LSO_Enums.cs" />
49 <Compile Include="LSO_Struct.cs" />
50 <Compile Include="Properties\AssemblyInfo.cs" />
51 </ItemGroup>
52 <ItemGroup>
53 <Content Include="OPCODES.txt" />
54 </ItemGroup>
55 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
56 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
57 Other similar extension points exist, see Microsoft.Common.targets.
58 <Target Name="BeforeBuild">
59 </Target>
60 <Target Name="AfterBuild">
61 </Target>
62 -->
63</Project> \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL.suo b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL.suo
new file mode 100644
index 0000000..eab36ab
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL.suo
Binary files differ
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Properties/AssemblyInfo.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..9879d88
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Properties/AssemblyInfo.cs
@@ -0,0 +1,35 @@
1using System.Reflection;
2using System.Runtime.CompilerServices;
3using System.Runtime.InteropServices;
4
5// General Information about an assembly is controlled through the following
6// set of attributes. Change these attribute values to modify the information
7// associated with an assembly.
8[assembly: AssemblyTitle("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL")]
9[assembly: AssemblyDescription("")]
10[assembly: AssemblyConfiguration("")]
11[assembly: AssemblyCompany("")]
12[assembly: AssemblyProduct("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL")]
13[assembly: AssemblyCopyright("Copyright © 2007")]
14[assembly: AssemblyTrademark("")]
15[assembly: AssemblyCulture("")]
16
17// Setting ComVisible to false makes the types in this assembly not visible
18// to COM components. If you need to access a type in this assembly from
19// COM, set the ComVisible attribute to true on that type.
20[assembly: ComVisible(false)]
21
22// The following GUID is for the ID of the typelib if this project is exposed to COM
23[assembly: Guid("aa5ae75e-b542-4167-8e3e-baacb7e35654")]
24
25// Version information for an assembly consists of the following four values:
26//
27// Major Version
28// Minor Version
29// Build Number
30// Revision
31//
32// You can specify all the values or you can default the Revision and Build Numbers
33// by using the '*' as shown below:
34[assembly: AssemblyVersion("1.0.0.0")]
35[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Server API/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Server API/LSL_BuiltIn_Commands_Interface.cs
new file mode 100644
index 0000000..b6f2889
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Server API/LSL_BuiltIn_Commands_Interface.cs
@@ -0,0 +1,368 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
34{
35 public interface LSL_BuiltIn_Commands_Interface
36 {
37 float llSin(float f);
38 float llCos(float f);
39 float llTan(float f);
40 float llAtan2(float x, float y);
41 float llSqrt(float f);
42 float llPow(float fbase, float fexponent);
43 UInt32 llAbs(UInt32 i);
44 float llFabs(float f);
45 float llFrand(float mag);
46 UInt32 llFloor(float f);
47 UInt32 llCeil(float f);
48 UInt32 llRound(float f);
49 float llVecMag(LSO_Enums.Vector v);
50 LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v);
51 float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b);
52 LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r);
53 LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v);
54 LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up);
55 LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r);
56 LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r);
57 LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r);
58 LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end);
59 void llWhisper(UInt16 channelID, string text);
60 //void llSay(UInt32 channelID, string text);
61 void llSay(object channelID, object text);
62 void llShout(UInt16 channelID, string text);
63 UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg);
64 void llListenControl(UInt32 number, UInt32 active);
65 void llListenRemove(UInt32 number);
66 void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc);
67 void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate);
68 void llSensorRemove();
69 string llDetectedName(UInt32 number);
70 LSO_Enums.Key llDetectedKey(UInt32 number);
71 LSO_Enums.Key llDetectedOwner(UInt32 number);
72 UInt32 llDetectedType(UInt32 number);
73 LSO_Enums.Vector llDetectedPos(UInt32 number);
74 LSO_Enums.Vector llDetectedVel(UInt32 number);
75 LSO_Enums.Vector llDetectedGrab(UInt32 number);
76 LSO_Enums.Rotation llDetectedRot(UInt32 number);
77 UInt32 llDetectedGroup(UInt32 number);
78 UInt32 llDetectedLinkNumber(UInt32 number);
79 void llDie();
80 float llGround(LSO_Enums.Vector offset);
81 float llCloud(LSO_Enums.Vector offset);
82 LSO_Enums.Vector llWind(LSO_Enums.Vector offset);
83 void llSetStatus(UInt32 status, UInt32 value);
84 UInt32 llGetStatus(UInt32 status);
85 void llSetScale(LSO_Enums.Vector scale);
86 LSO_Enums.Vector llGetScale();
87 void llSetColor(LSO_Enums.Vector color, UInt32 face);
88 float llGetAlpha(UInt32 face);
89 void llSetAlpha(float alpha, UInt32 face);
90 LSO_Enums.Vector llGetColor(UInt32 face);
91 void llSetTexture(string texture, UInt32 face);
92 void llScaleTexture(float u, float v, UInt32 face);
93 void llOffsetTexture(float u, float v, UInt32 face);
94 void llRotateTexture(float rotation, UInt32 face);
95 string llGetTexture(UInt32 face);
96 void llSetPos(LSO_Enums.Vector pos);
97
98 void llGetPos();
99 void llGetLocalPos();
100 void llSetRot();
101 void llGetRot();
102 void llGetLocalRot();
103 void llSetForce();
104 void llGetForce();
105 void llTarget();
106 void llTargetRemove();
107 void llRotTarget();
108 void llRotTargetRemove();
109 void llMoveToTarget();
110 void llStopMoveToTarget();
111 void llApplyImpulse();
112 void llApplyRotationalImpulse();
113 void llSetTorque();
114 void llGetTorque();
115 void llSetForceAndTorque();
116 void llGetVel();
117 void llGetAccel();
118 void llGetOmega();
119 void llGetTimeOfDay();
120 void llGetWallclock();
121 void llGetTime();
122 void llResetTime();
123 void llGetAndResetTime();
124 void llSound();
125 void llPlaySound();
126 void llLoopSound();
127 void llLoopSoundMaster();
128 void llLoopSoundSlave();
129 void llPlaySoundSlave();
130 void llTriggerSound();
131 void llStopSound();
132 void llPreloadSound();
133 void llGetSubString();
134 void llDeleteSubString();
135 void llInsertString();
136 void llToUpper();
137 void llToLower();
138 void llGiveMoney();
139 void llMakeExplosion();
140 void llMakeFountain();
141 void llMakeSmoke();
142 void llMakeFire();
143 void llRezObject();
144 void llLookAt();
145 void llStopLookAt();
146 void llSetTimerEvent();
147 void llSleep();
148 void llGetMass();
149 void llCollisionFilter();
150 void llTakeControls();
151 void llReleaseControls();
152 void llAttachToAvatar();
153 void llDetachFromAvatar();
154 void llTakeCamera();
155 void llReleaseCamera();
156 void llGetOwner();
157 void llInstantMessage();
158 void llEmail();
159 void llGetNextEmail();
160 void llGetKey();
161 void llSetBuoyancy();
162 void llSetHoverHeight();
163 void llStopHover();
164 void llMinEventDelay();
165 void llSoundPreload();
166 void llRotLookAt();
167 void llStringLength();
168 void llStartAnimation();
169 void llStopAnimation();
170 void llPointAt();
171 void llStopPointAt();
172 void llTargetOmega();
173 void llGetStartParameter();
174 void llGodLikeRezObject();
175 void llRequestPermissions();
176 void llGetPermissionsKey();
177 void llGetPermissions();
178 void llGetLinkNumber();
179 void llSetLinkColor();
180 void llCreateLink();
181 void llBreakLink();
182 void llBreakAllLinks();
183 void llGetLinkKey();
184 void llGetLinkName();
185 void llGetInventoryNumber();
186 void llGetInventoryName();
187 void llSetScriptState();
188 void llGetEnergy();
189 void llGiveInventory();
190 void llRemoveInventory();
191 void llSetText();
192 void llWater();
193 void llPassTouches();
194 void llRequestAgentData();
195 void llRequestInventoryData();
196 void llSetDamage();
197 void llTeleportAgentHome();
198 void llModifyLand();
199 void llCollisionSound();
200 void llCollisionSprite();
201 void llGetAnimation();
202 void llResetScript();
203 void llMessageLinked();
204 void llPushObject();
205 void llPassCollisions();
206 void llGetScriptName();
207 void llGetNumberOfSides();
208 void llAxisAngle2Rot();
209 void llRot2Axis();
210 void llRot2Angle();
211 void llAcos();
212 void llAsin();
213 void llAngleBetween();
214 void llGetInventoryKey();
215 void llAllowInventoryDrop();
216 void llGetSunDirection();
217 void llGetTextureOffset();
218 void llGetTextureScale();
219 void llGetTextureRot();
220 void llSubStringIndex();
221 void llGetOwnerKey();
222 void llGetCenterOfMass();
223 void llListSort();
224 void llGetListLength();
225 void llList2Integer();
226 void llList2Float();
227 void llList2String();
228 void llList2Key();
229 void llList2Vector();
230 void llList2Rot();
231 void llList2List();
232 void llDeleteSubList();
233 void llGetListEntryType();
234 void llList2CSV();
235 void llCSV2List();
236 void llListRandomize();
237 void llList2ListStrided();
238 void llGetRegionCorner();
239 void llListInsertList();
240 void llListFindList();
241 void llGetObjectName();
242 void llSetObjectName();
243 void llGetDate();
244 void llEdgeOfWorld();
245 void llGetAgentInfo();
246 void llAdjustSoundVolume();
247 void llSetSoundQueueing();
248 void llSetSoundRadius();
249 void llKey2Name();
250 void llSetTextureAnim();
251 void llTriggerSoundLimited();
252 void llEjectFromLand();
253 void llParseString2List();
254 void llOverMyLand();
255 void llGetLandOwnerAt();
256 void llGetNotecardLine();
257 void llGetAgentSize();
258 void llSameGroup();
259 void llUnSit();
260 void llGroundSlope();
261 void llGroundNormal();
262 void llGroundContour();
263 void llGetAttached();
264 void llGetFreeMemory();
265 void llGetRegionName();
266 void llGetRegionTimeDilation();
267 void llGetRegionFPS();
268 void llParticleSystem();
269 void llGroundRepel();
270 void llGiveInventoryList();
271 void llSetVehicleType();
272 void llSetVehicleFloatParam();
273 void llSetVehicleVectorParam();
274 void llSetVehicleRotationParam();
275 void llSetVehicleFlags();
276 void llRemoveVehicleFlags();
277 void llSitTarget();
278 void llAvatarOnSitTarget();
279 void llAddToLandPassList();
280 void llSetTouchText();
281 void llSetSitText();
282 void llSetCameraEyeOffset();
283 void llSetCameraAtOffset();
284 void llDumpList2String();
285 void llScriptDanger();
286 void llDialog();
287 void llVolumeDetect();
288 void llResetOtherScript();
289 void llGetScriptState();
290 void llRemoteLoadScript();
291 void llSetRemoteScriptAccessPin();
292 void llRemoteLoadScriptPin();
293 void llOpenRemoteDataChannel();
294 void llSendRemoteData();
295 void llRemoteDataReply();
296 void llCloseRemoteDataChannel();
297 void llMD5String();
298 void llSetPrimitiveParams();
299 void llStringToBase64();
300 void llBase64ToString();
301 void llXorBase64Strings();
302 void llRemoteDataSetRegion();
303 void llLog10();
304 void llLog();
305 void llGetAnimationList();
306 void llSetParcelMusicURL();
307 void llGetRootPosition();
308 void llGetRootRotation();
309 void llGetObjectDesc();
310 void llSetObjectDesc();
311 void llGetCreator();
312 void llGetTimestamp();
313 void llSetLinkAlpha();
314 void llGetNumberOfPrims();
315 void llGetNumberOfNotecardLines();
316 void llGetBoundingBox();
317 void llGetGeometricCenter();
318 void llGetPrimitiveParams();
319 void llIntegerToBase64();
320 void llBase64ToInteger();
321 void llGetGMTclock();
322 void llGetSimulatorHostname();
323 void llSetLocalRot();
324 void llParseStringKeepNulls();
325 void llRezAtRoot();
326 void llGetObjectPermMask();
327 void llSetObjectPermMask();
328 void llGetInventoryPermMask();
329 void llSetInventoryPermMask();
330 void llGetInventoryCreator();
331 void llOwnerSay();
332 void llRequestSimulatorData();
333 void llForceMouselook();
334 void llGetObjectMass();
335 void llListReplaceList();
336 void llLoadURL();
337 void llParcelMediaCommandList();
338 void llParcelMediaQuery();
339 void llModPow();
340 void llGetInventoryType();
341 void llSetPayPrice();
342 void llGetCameraPos();
343 void llGetCameraRot();
344 void llSetPrimURL();
345 void llRefreshPrimURL();
346 void llEscapeURL();
347 void llUnescapeURL();
348 void llMapDestination();
349 void llAddToLandBanList();
350 void llRemoveFromLandPassList();
351 void llRemoveFromLandBanList();
352 void llSetCameraParams();
353 void llClearCameraParams();
354 void llListStatistics();
355 void llGetUnixTime();
356 void llGetParcelFlags();
357 void llGetRegionFlags();
358 void llXorBase64StringsCorrect();
359 void llHTTPRequest();
360 void llResetLandBanList();
361 void llResetLandPassList();
362 void llGetParcelPrimCount();
363 void llGetParcelPrimOwners();
364 void llGetObjectPrimCount();
365 void llGetParcelMaxPrims();
366 void llGetParcelDetails();
367 }
368}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Server API/LSL_BuiltIn_Commands_TestImplementation.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Server API/LSL_BuiltIn_Commands_TestImplementation.cs
new file mode 100644
index 0000000..bbdafad
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Server API/LSL_BuiltIn_Commands_TestImplementation.cs
@@ -0,0 +1,386 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
34{
35 public class LSL_BuiltIn_Commands_TestImplementation : LSL_BuiltIn_Commands_Interface
36 {
37 public LSL_BuiltIn_Commands_TestImplementation(string FullScriptID)
38 {
39 Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object for FullScriptID: " + FullScriptID);
40 }
41
42
43 public float llSin(float f) { return 0; }
44 public float llCos(float f) { return 0; }
45 public float llTan(float f) { return 0; }
46 public float llAtan2(float x, float y) { return 0; }
47 public float llSqrt(float f) { return 0; }
48 public float llPow(float fbase, float fexponent) { return 0; }
49 public UInt32 llAbs(UInt32 i) { return 0; }
50 public float llFabs(float f) { return 0; }
51 public float llFrand(float mag) { return 0; }
52 public UInt32 llFloor(float f) { return 0; }
53 public UInt32 llCeil(float f) { return 0; }
54 public UInt32 llRound(float f) { return 0; }
55 public float llVecMag(LSO_Enums.Vector v) { return 0; }
56 public LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v) { return new LSO_Enums.Vector(); }
57 public float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b) { return 0; }
58 public LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); }
59 public LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v) { return new LSO_Enums.Rotation(); }
60 public LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up) { return new LSO_Enums.Rotation(); }
61 public LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); }
62 public LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); }
63 public LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r) { return new LSO_Enums.Vector(); }
64 public LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end) { return new LSO_Enums.Rotation(); }
65 public void llWhisper(UInt16 channelID, string text)
66 {
67 Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");");
68 Common.SendToLog("llWhisper Channel " + channelID + ", Text: \"" + text + "\"");
69 }
70 //public void llSay(UInt32 channelID, string text)
71 public void llSay(object channelID, object text)
72 {
73 Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");");
74 Common.SendToLog("llSay Channel " + (UInt32)channelID + ", Text: \"" + (string)text + "\"");
75 }
76 public void llShout(UInt16 channelID, string text) { return; }
77 public UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg) { return 0; }
78 public void llListenControl(UInt32 number, UInt32 active) { return; }
79 public void llListenRemove(UInt32 number) { return; }
80 public void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc) { return; }
81 public void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate) { return; }
82 public void llSensorRemove() { return; }
83 public string llDetectedName(UInt32 number) { return ""; }
84 public LSO_Enums.Key llDetectedKey(UInt32 number) { return new LSO_Enums.Key(); }
85 public LSO_Enums.Key llDetectedOwner(UInt32 number) { return new LSO_Enums.Key(); }
86 public UInt32 llDetectedType(UInt32 number) { return 0; }
87 public LSO_Enums.Vector llDetectedPos(UInt32 number) { return new LSO_Enums.Vector(); }
88 public LSO_Enums.Vector llDetectedVel(UInt32 number) { return new LSO_Enums.Vector(); }
89 public LSO_Enums.Vector llDetectedGrab(UInt32 number) { return new LSO_Enums.Vector(); }
90 public LSO_Enums.Rotation llDetectedRot(UInt32 number) { return new LSO_Enums.Rotation(); }
91 public UInt32 llDetectedGroup(UInt32 number) { return 0; }
92 public UInt32 llDetectedLinkNumber(UInt32 number) { return 0; }
93 public void llDie() { return; }
94 public float llGround(LSO_Enums.Vector offset) { return 0; }
95 public float llCloud(LSO_Enums.Vector offset) { return 0; }
96 public LSO_Enums.Vector llWind(LSO_Enums.Vector offset) { return new LSO_Enums.Vector(); }
97 public void llSetStatus(UInt32 status, UInt32 value) { return; }
98 public UInt32 llGetStatus(UInt32 status) { return 0; }
99 public void llSetScale(LSO_Enums.Vector scale) { return; }
100 public LSO_Enums.Vector llGetScale() { return new LSO_Enums.Vector(); }
101 public void llSetColor(LSO_Enums.Vector color, UInt32 face) { return; }
102 public float llGetAlpha(UInt32 face) { return 0; }
103 public void llSetAlpha(float alpha, UInt32 face) { return; }
104 public LSO_Enums.Vector llGetColor(UInt32 face) { return new LSO_Enums.Vector(); }
105 public void llSetTexture(string texture, UInt32 face) { return; }
106 public void llScaleTexture(float u, float v, UInt32 face) { return; }
107 public void llOffsetTexture(float u, float v, UInt32 face) { return; }
108 public void llRotateTexture(float rotation, UInt32 face) { return; }
109 public string llGetTexture(UInt32 face) { return ""; }
110 public void llSetPos(LSO_Enums.Vector pos) { return; }
111
112
113 public void llGetPos() { }
114 public void llGetLocalPos() { }
115 public void llSetRot() { }
116 public void llGetRot() { }
117 public void llGetLocalRot() { }
118 public void llSetForce() { }
119 public void llGetForce() { }
120 public void llTarget() { }
121 public void llTargetRemove() { }
122 public void llRotTarget() { }
123 public void llRotTargetRemove() { }
124 public void llMoveToTarget() { }
125 public void llStopMoveToTarget() { }
126 public void llApplyImpulse() { }
127 public void llApplyRotationalImpulse() { }
128 public void llSetTorque() { }
129 public void llGetTorque() { }
130 public void llSetForceAndTorque() { }
131 public void llGetVel() { }
132 public void llGetAccel() { }
133 public void llGetOmega() { }
134 public void llGetTimeOfDay() { }
135 public void llGetWallclock() { }
136 public void llGetTime() { }
137 public void llResetTime() { }
138 public void llGetAndResetTime() { }
139 public void llSound() { }
140 public void llPlaySound() { }
141 public void llLoopSound() { }
142 public void llLoopSoundMaster() { }
143 public void llLoopSoundSlave() { }
144 public void llPlaySoundSlave() { }
145 public void llTriggerSound() { }
146 public void llStopSound() { }
147 public void llPreloadSound() { }
148 public void llGetSubString() { }
149 public void llDeleteSubString() { }
150 public void llInsertString() { }
151 public void llToUpper() { }
152 public void llToLower() { }
153 public void llGiveMoney() { }
154 public void llMakeExplosion() { }
155 public void llMakeFountain() { }
156 public void llMakeSmoke() { }
157 public void llMakeFire() { }
158 public void llRezObject() { }
159 public void llLookAt() { }
160 public void llStopLookAt() { }
161 public void llSetTimerEvent() { }
162 public void llSleep() { }
163 public void llGetMass() { }
164 public void llCollisionFilter() { }
165 public void llTakeControls() { }
166 public void llReleaseControls() { }
167 public void llAttachToAvatar() { }
168 public void llDetachFromAvatar() { }
169 public void llTakeCamera() { }
170 public void llReleaseCamera() { }
171 public void llGetOwner() { }
172 public void llInstantMessage() { }
173 public void llEmail() { }
174 public void llGetNextEmail() { }
175 public void llGetKey() { }
176 public void llSetBuoyancy() { }
177 public void llSetHoverHeight() { }
178 public void llStopHover() { }
179 public void llMinEventDelay() { }
180 public void llSoundPreload() { }
181 public void llRotLookAt() { }
182 public void llStringLength() { }
183 public void llStartAnimation() { }
184 public void llStopAnimation() { }
185 public void llPointAt() { }
186 public void llStopPointAt() { }
187 public void llTargetOmega() { }
188 public void llGetStartParameter() { }
189 public void llGodLikeRezObject() { }
190 public void llRequestPermissions() { }
191 public void llGetPermissionsKey() { }
192 public void llGetPermissions() { }
193 public void llGetLinkNumber() { }
194 public void llSetLinkColor() { }
195 public void llCreateLink() { }
196 public void llBreakLink() { }
197 public void llBreakAllLinks() { }
198 public void llGetLinkKey() { }
199 public void llGetLinkName() { }
200 public void llGetInventoryNumber() { }
201 public void llGetInventoryName() { }
202 public void llSetScriptState() { }
203 public void llGetEnergy() { }
204 public void llGiveInventory() { }
205 public void llRemoveInventory() { }
206 public void llSetText() { }
207 public void llWater() { }
208 public void llPassTouches() { }
209 public void llRequestAgentData() { }
210 public void llRequestInventoryData() { }
211 public void llSetDamage() { }
212 public void llTeleportAgentHome() { }
213 public void llModifyLand() { }
214 public void llCollisionSound() { }
215 public void llCollisionSprite() { }
216 public void llGetAnimation() { }
217 public void llResetScript() { }
218 public void llMessageLinked() { }
219 public void llPushObject() { }
220 public void llPassCollisions() { }
221 public void llGetScriptName() { }
222 public void llGetNumberOfSides() { }
223 public void llAxisAngle2Rot() { }
224 public void llRot2Axis() { }
225 public void llRot2Angle() { }
226 public void llAcos() { }
227 public void llAsin() { }
228 public void llAngleBetween() { }
229 public void llGetInventoryKey() { }
230 public void llAllowInventoryDrop() { }
231 public void llGetSunDirection() { }
232 public void llGetTextureOffset() { }
233 public void llGetTextureScale() { }
234 public void llGetTextureRot() { }
235 public void llSubStringIndex() { }
236 public void llGetOwnerKey() { }
237 public void llGetCenterOfMass() { }
238 public void llListSort() { }
239 public void llGetListLength() { }
240 public void llList2Integer() { }
241 public void llList2Float() { }
242 public void llList2String() { }
243 public void llList2Key() { }
244 public void llList2Vector() { }
245 public void llList2Rot() { }
246 public void llList2List() { }
247 public void llDeleteSubList() { }
248 public void llGetListEntryType() { }
249 public void llList2CSV() { }
250 public void llCSV2List() { }
251 public void llListRandomize() { }
252 public void llList2ListStrided() { }
253 public void llGetRegionCorner() { }
254 public void llListInsertList() { }
255 public void llListFindList() { }
256 public void llGetObjectName() { }
257 public void llSetObjectName() { }
258 public void llGetDate() { }
259 public void llEdgeOfWorld() { }
260 public void llGetAgentInfo() { }
261 public void llAdjustSoundVolume() { }
262 public void llSetSoundQueueing() { }
263 public void llSetSoundRadius() { }
264 public void llKey2Name() { }
265 public void llSetTextureAnim() { }
266 public void llTriggerSoundLimited() { }
267 public void llEjectFromLand() { }
268 public void llParseString2List() { }
269 public void llOverMyLand() { }
270 public void llGetLandOwnerAt() { }
271 public void llGetNotecardLine() { }
272 public void llGetAgentSize() { }
273 public void llSameGroup() { }
274 public void llUnSit() { }
275 public void llGroundSlope() { }
276 public void llGroundNormal() { }
277 public void llGroundContour() { }
278 public void llGetAttached() { }
279 public void llGetFreeMemory() { }
280 public void llGetRegionName() { }
281 public void llGetRegionTimeDilation() { }
282 public void llGetRegionFPS() { }
283 public void llParticleSystem() { }
284 public void llGroundRepel() { }
285 public void llGiveInventoryList() { }
286 public void llSetVehicleType() { }
287 public void llSetVehicleFloatParam() { }
288 public void llSetVehicleVectorParam() { }
289 public void llSetVehicleRotationParam() { }
290 public void llSetVehicleFlags() { }
291 public void llRemoveVehicleFlags() { }
292 public void llSitTarget() { }
293 public void llAvatarOnSitTarget() { }
294 public void llAddToLandPassList() { }
295 public void llSetTouchText() { }
296 public void llSetSitText() { }
297 public void llSetCameraEyeOffset() { }
298 public void llSetCameraAtOffset() { }
299 public void llDumpList2String() { }
300 public void llScriptDanger() { }
301 public void llDialog() { }
302 public void llVolumeDetect() { }
303 public void llResetOtherScript() { }
304 public void llGetScriptState() { }
305 public void llRemoteLoadScript() { }
306 public void llSetRemoteScriptAccessPin() { }
307 public void llRemoteLoadScriptPin() { }
308 public void llOpenRemoteDataChannel() { }
309 public void llSendRemoteData() { }
310 public void llRemoteDataReply() { }
311 public void llCloseRemoteDataChannel() { }
312 public void llMD5String() { }
313 public void llSetPrimitiveParams() { }
314 public void llStringToBase64() { }
315 public void llBase64ToString() { }
316 public void llXorBase64Strings() { }
317 public void llRemoteDataSetRegion() { }
318 public void llLog10() { }
319 public void llLog() { }
320 public void llGetAnimationList() { }
321 public void llSetParcelMusicURL() { }
322 public void llGetRootPosition() { }
323 public void llGetRootRotation() { }
324 public void llGetObjectDesc() { }
325 public void llSetObjectDesc() { }
326 public void llGetCreator() { }
327 public void llGetTimestamp() { }
328 public void llSetLinkAlpha() { }
329 public void llGetNumberOfPrims() { }
330 public void llGetNumberOfNotecardLines() { }
331 public void llGetBoundingBox() { }
332 public void llGetGeometricCenter() { }
333 public void llGetPrimitiveParams() { }
334 public void llIntegerToBase64() { }
335 public void llBase64ToInteger() { }
336 public void llGetGMTclock() { }
337 public void llGetSimulatorHostname() { }
338 public void llSetLocalRot() { }
339 public void llParseStringKeepNulls() { }
340 public void llRezAtRoot() { }
341 public void llGetObjectPermMask() { }
342 public void llSetObjectPermMask() { }
343 public void llGetInventoryPermMask() { }
344 public void llSetInventoryPermMask() { }
345 public void llGetInventoryCreator() { }
346 public void llOwnerSay() { }
347 public void llRequestSimulatorData() { }
348 public void llForceMouselook() { }
349 public void llGetObjectMass() { }
350 public void llListReplaceList() { }
351 public void llLoadURL() { }
352 public void llParcelMediaCommandList() { }
353 public void llParcelMediaQuery() { }
354 public void llModPow() { }
355 public void llGetInventoryType() { }
356 public void llSetPayPrice() { }
357 public void llGetCameraPos() { }
358 public void llGetCameraRot() { }
359 public void llSetPrimURL() { }
360 public void llRefreshPrimURL() { }
361 public void llEscapeURL() { }
362 public void llUnescapeURL() { }
363 public void llMapDestination() { }
364 public void llAddToLandBanList() { }
365 public void llRemoveFromLandPassList() { }
366 public void llRemoveFromLandBanList() { }
367 public void llSetCameraParams() { }
368 public void llClearCameraParams() { }
369 public void llListStatistics() { }
370 public void llGetUnixTime() { }
371 public void llGetParcelFlags() { }
372 public void llGetRegionFlags() { }
373 public void llXorBase64StringsCorrect() { }
374 public void llHTTPRequest() { }
375 public void llResetLandBanList() { }
376 public void llResetLandPassList() { }
377 public void llGetParcelPrimCount() { }
378 public void llGetParcelPrimOwners() { }
379 public void llGetObjectPrimCount() { }
380 public void llGetParcelMaxPrims() { }
381 public void llGetParcelDetails() { }
382
383
384
385 }
386}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/temp_rc.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/temp_rc.cs
new file mode 100644
index 0000000..fa7de2b
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/temp_rc.cs
@@ -0,0 +1,3293 @@
1//------------------------------------------------------------------------------
2// <copyright file="RegexCompiler.cs" company="Microsoft">
3//
4// Copyright (c) 2002 Microsoft Corporation. All rights reserved.
5//
6// The use and distribution terms for this software are contained in the file
7// named license.txt, which can be found in the root of this distribution.
8// By using this software in any fashion, you are agreeing to be bound by the
9// terms of this license.
10//
11// You must not remove this notice, or any other, from this software.
12//
13// </copyright>
14//------------------------------------------------------------------------------
15
16// The RegexCompiler class is internal to the Regex package.
17// It translates a block of RegexCode to MSIL, and creates a
18// subclass of the RegexRunner type.
19//
20#define ECMA
21
22namespace System.Text.RegularExpressions
23{
24
25 using System.Collections;
26 using System.Threading;
27 using System.Reflection;
28 using System.Reflection.Emit;
29 using System.Security;
30 using System.Security.Permissions;
31 using System.Diagnostics;
32 using System.Globalization;
33
34 // RegexDynamicModule
35 //
36 // Because dynamic modules are expensive and not thread-safe, we create
37 // one dynamic module per-thread, and cache as much information about it
38 // as we can.
39 //
40 // While we're at it, we just create one RegexCompiler per thread
41 // as well, and have RegexCompiler inherit from RegexDynamicModule.
42 internal class RegexDynamicModule
43 {
44 internal AssemblyBuilder _assembly;
45 internal ModuleBuilder _module;
46
47 // fields that never change (making them saves about 6% overall running time)
48
49 internal static FieldInfo _textbegF;
50 internal static FieldInfo _textendF;
51 internal static FieldInfo _textstartF;
52 internal static FieldInfo _textposF;
53 internal static FieldInfo _textF;
54 internal static FieldInfo _trackposF;
55 internal static FieldInfo _trackF;
56 internal static FieldInfo _stackposF;
57 internal static FieldInfo _stackF;
58 internal static FieldInfo _crawlposF;
59 internal static FieldInfo _crawlF;
60 internal static FieldInfo _matchF;
61 internal static FieldInfo _trackcountF;
62
63 // note some methods
64
65 internal static MethodInfo _ensurestorageM;
66 internal static MethodInfo _captureM;
67 internal static MethodInfo _transferM;
68 internal static MethodInfo _uncaptureM;
69 internal static MethodInfo _ismatchedM;
70 internal static MethodInfo _matchlengthM;
71 internal static MethodInfo _matchindexM;
72 internal static MethodInfo _isboundaryM;
73 internal static MethodInfo _isECMABoundaryM;
74 internal static MethodInfo _chartolowerM;
75 internal static MethodInfo _getcharM;
76 internal static MethodInfo _crawlposM;
77 internal static MethodInfo _charInSetM;
78 internal static MethodInfo _getCurrentCulture;
79 internal static MethodInfo _getInvariantCulture;
80#if DBG
81 internal static MethodInfo _dumpstateM;
82#endif
83
84
85 protected RegexDynamicModule(int moduleNum, AssemblyName an, CustomAttributeBuilder[] attribs, String resourceFile)
86 {
87 new ReflectionPermission(PermissionState.Unrestricted).Assert();
88 try
89 {
90 if (an == null)
91 {
92 an = new AssemblyName();
93 an.Name = "RegexAssembly" + AppDomain.CurrentDomain.GetHashCode().ToString() + "_" + moduleNum.ToString();
94 _assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(an, AssemblyBuilderAccess.Run);
95 }
96 else
97 {
98 _assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(an, AssemblyBuilderAccess.RunAndSave);
99 }
100
101 _module = _assembly.DefineDynamicModule(an.Name + ".dll");
102
103 if (attribs != null)
104 {
105 for (int i = 0; i < attribs.Length; i++)
106 {
107 _assembly.SetCustomAttribute(attribs[i]);
108 }
109 }
110
111 if (resourceFile != null)
112 {
113 // unmanaged resources are not supported
114 throw new ArgumentOutOfRangeException("resourceFile");
115 }
116 }
117 finally
118 {
119 CodeAccessPermission.RevertAssert();
120 }
121 }
122
123 static RegexDynamicModule()
124 {
125
126 new ReflectionPermission(PermissionState.Unrestricted).Assert();
127 try
128 {
129 // note some fields
130 _textbegF = RegexRunnerField("runtextbeg");
131 _textendF = RegexRunnerField("runtextend");
132 _textstartF = RegexRunnerField("runtextstart");
133 _textposF = RegexRunnerField("runtextpos");
134 _textF = RegexRunnerField("runtext");
135 _trackposF = RegexRunnerField("runtrackpos");
136 _trackF = RegexRunnerField("runtrack");
137 _stackposF = RegexRunnerField("runstackpos");
138 _stackF = RegexRunnerField("runstack");
139 _crawlposF = RegexRunnerField("runcrawlpos");
140 _crawlF = RegexRunnerField("runcrawl");
141 _matchF = RegexRunnerField("runmatch");
142 _trackcountF = RegexRunnerField("runtrackcount");
143
144 // note some methods
145 _ensurestorageM = RegexRunnerMethod("EnsureStorage");
146 _captureM = RegexRunnerMethod("Capture");
147 _transferM = RegexRunnerMethod("TransferCapture");
148 _uncaptureM = RegexRunnerMethod("Uncapture");
149 _ismatchedM = RegexRunnerMethod("IsMatched");
150 _matchlengthM = RegexRunnerMethod("MatchLength");
151 _matchindexM = RegexRunnerMethod("MatchIndex");
152 _isboundaryM = RegexRunnerMethod("IsBoundary");
153 _charInSetM = RegexRunnerMethod("CharInSet");
154 _isECMABoundaryM = RegexRunnerMethod("IsECMABoundary");
155 _crawlposM = RegexRunnerMethod("Crawlpos");
156
157 _chartolowerM = typeof(Char).GetMethod("ToLower", new Type[] { typeof(Char), typeof(CultureInfo) });
158 _getcharM = typeof(String).GetMethod("get_Chars", new Type[] { typeof(int) });
159 _getCurrentCulture = typeof(CultureInfo).GetMethod("get_CurrentCulture");
160 _getInvariantCulture = typeof(CultureInfo).GetMethod("get_InvariantCulture");
161
162
163#if DBG
164 _dumpstateM = RegexRunnerMethod("DumpState");
165#endif
166 }
167 finally
168 {
169 CodeAccessPermission.RevertAssert();
170 }
171 }
172
173 private static FieldInfo RegexRunnerField(String fieldname)
174 {
175 return typeof(RegexRunner).GetField(fieldname, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static);
176 }
177
178 private static MethodInfo RegexRunnerMethod(String methname)
179 {
180 return typeof(RegexRunner).GetMethod(methname, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static);
181 }
182 }
183
184
185 internal sealed class RegexCompiler : RegexDynamicModule
186 {
187 internal static Object _syncObject = new Object();
188 internal static int _typeCount = 0;
189 internal static int _moduleCount = 0;
190 internal static LocalDataStoreSlot _moduleSlot = Thread.AllocateDataSlot();
191
192 // state of the type builder
193 internal TypeBuilder _typebuilder;
194 internal MethodBuilder _methbuilder;
195 internal ILGenerator _ilg;
196
197 // tokens representing local variables
198 internal LocalBuilder _textstartV;
199 internal LocalBuilder _textbegV;
200 internal LocalBuilder _textendV;
201 internal LocalBuilder _textposV;
202 internal LocalBuilder _textV;
203 internal LocalBuilder _trackposV;
204 internal LocalBuilder _trackV;
205 internal LocalBuilder _stackposV;
206 internal LocalBuilder _stackV;
207 internal LocalBuilder _tempV;
208 internal LocalBuilder _temp2V;
209 internal LocalBuilder _temp3V;
210
211
212 internal RegexCode _code; // the RegexCode object (used for debugging only)
213 internal int[] _codes; // the RegexCodes being translated
214 internal String[] _strings; // the stringtable associated with the RegexCodes
215 internal RegexPrefix _fcPrefix; // the possible first chars computed by RegexFCD
216 internal RegexPrefix _scPrefix; // the set of eaten prefix chars
217 internal RegexBoyerMoore _bmPrefix; // a prefix as a boyer-moore machine
218 internal int _anchors; // the set of anchors
219
220 internal Label[] _labels; // a label for every operation in _codes
221 internal BacktrackNote[] _notes; // a list of the backtracking states to be generated
222 internal int _notecount; // true count of _notes (allocation grows exponentially)
223 internal int _trackcount; // count of backtracking states (used to reduce allocations)
224
225 internal Label _backtrack; // label for backtracking
226
227
228 internal int _regexopcode; // the current opcode being processed
229 internal int _codepos; // the current code being translated
230 internal int _backpos; // the current backtrack-note being translated
231
232 internal RegexOptions _options; // options
233
234 internal const int infinite = RegexNode.infinite; // an infinity
235
236 // special code fragments
237 internal int[] _uniquenote; // _notes indices for code that should be emitted <= once
238 internal int[] _goto; // indices for forward-jumps-through-switch (for allocations)
239
240 // indices for unique code fragments
241 internal const int stackpop = 0; // pop one
242 internal const int stackpop2 = 1; // pop two
243 internal const int stackpop3 = 2; // pop three
244 internal const int capback = 3; // uncapture
245 internal const int capback2 = 4; // uncapture 2
246 internal const int branchmarkback2 = 5; // back2 part of branchmark
247 internal const int lazybranchmarkback2 = 6; // back2 part of lazybranchmark
248 internal const int branchcountback2 = 7; // back2 part of branchcount
249 internal const int lazybranchcountback2 = 8; // back2 part of lazybranchcount
250 internal const int forejumpback = 9; // back part of forejump
251 internal const int uniquecount = 10;
252
253
254 private RegexCompiler(int moduleNum)
255 : base(moduleNum, null, null, null)
256 {
257 }
258
259 private RegexCompiler(int moduleNum, AssemblyName an, CustomAttributeBuilder[] attribs, String resourceFile)
260 : base(moduleNum, an, attribs, resourceFile)
261 {
262 }
263
264 // Entry point to dynamically compile a regular expression. The expression is compiled to
265 // an in memory assembly.
266 internal static RegexRunnerFactory Compile(RegexCode code, RegexOptions options)
267 {
268 RegexCompiler c;
269
270 c = GetThreadCompiler();
271
272 Type factory;
273 RegexRunnerFactory rrf;
274
275 new ReflectionPermission(PermissionState.Unrestricted).Assert();
276 try
277 {
278 factory = c.FactoryFromCode(code, options, "Regex");
279 rrf = (RegexRunnerFactory)(Activator.CreateInstance(factory, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.CreateInstance, null, null, null));
280 }
281 finally
282 {
283 CodeAccessPermission.RevertAssert();
284 }
285 return rrf;
286 }
287
288 // Compile regular expressions into an assembly on disk.
289 internal static void CompileToAssembly(RegexCompilationInfo[] regexes, AssemblyName an, CustomAttributeBuilder[] attribs, String resourceFile)
290 {
291 RegexCompiler c = new RegexCompiler(0, an, attribs, resourceFile);
292
293 for (int i = 0; i < regexes.Length; i++)
294 {
295 String pattern = regexes[i].Pattern;
296 RegexOptions options = regexes[i].Options;
297 String fullname = regexes[i].Namespace + "." + regexes[i].Name;
298
299 RegexTree tree = RegexParser.Parse(pattern, options);
300 RegexCode code = RegexWriter.Write(tree);
301
302 Type factory;
303
304 new ReflectionPermission(PermissionState.Unrestricted).Assert();
305 try
306 {
307 factory = c.FactoryFromCode(code, options, fullname);
308 c.GenerateRegexType(pattern, options, fullname, regexes[i].IsPublic, code, tree, factory);
309 }
310 finally
311 {
312 CodeAccessPermission.RevertAssert();
313 }
314 }
315
316 c.Save();
317 }
318
319 // The top-level driver. Initializes everything then calls the Generate* methods.
320 internal Type FactoryFromCode(RegexCode code, RegexOptions options, String typeprefix)
321 {
322 String runnertypename;
323 String runnerfactoryname;
324 Type runnertype;
325 Type factory;
326
327 _code = code;
328 _codes = code._codes;
329 _strings = code._strings;
330 _fcPrefix = code._fcPrefix;
331 _scPrefix = code._scPrefix;
332 _bmPrefix = code._bmPrefix;
333 _anchors = code._anchors;
334 _trackcount = code._trackcount;
335 _options = options;
336
337 // pick a name for the class
338
339 lock (_syncObject)
340 {
341
342 // Note: Class names must be unique within assemblies, not just
343 // within modules. We append the modulename to the runner name
344 // to make our name unique across the assembly
345
346 runnertypename = typeprefix + "Runner" + _typeCount.ToString();
347 runnerfactoryname = typeprefix + "Factory" + _typeCount.ToString();
348 _typeCount++;
349 }
350
351 // Generate a RegexRunner class
352 // (blocks are simply illustrative)
353
354 DefineType(runnertypename, false, typeof(RegexRunner));
355 {
356 DefineMethod("Go", null);
357 {
358 GenerateGo();
359 BakeMethod();
360 }
361
362 DefineMethod("FindFirstChar", typeof(bool));
363 {
364 GenerateFindFirstChar();
365 BakeMethod();
366 }
367
368 DefineMethod("InitTrackCount", null);
369 {
370 GenerateInitTrackCount();
371 BakeMethod();
372 }
373
374 runnertype = BakeType();
375 }
376
377 // Generate a RegexRunnerFactory class
378
379 DefineType(runnerfactoryname, false, typeof(RegexRunnerFactory));
380 {
381 DefineMethod("CreateInstance", typeof(RegexRunner));
382 {
383 GenerateCreateInstance(runnertype);
384 BakeMethod();
385 }
386
387 factory = BakeType();
388 }
389
390 return factory;
391 }
392
393
394 internal void GenerateRegexType(String pattern, RegexOptions opts, String name, bool ispublic, RegexCode code, RegexTree tree, Type factory)
395 {
396 FieldInfo patternF = RegexField("pattern");
397 FieldInfo optionsF = RegexField("roptions");
398 FieldInfo factoryF = RegexField("factory");
399 FieldInfo capsF = RegexField("caps");
400 FieldInfo capnamesF = RegexField("capnames");
401 FieldInfo capslistF = RegexField("capslist");
402 FieldInfo capsizeF = RegexField("capsize");
403 Type[] noTypeArray = new Type[0];
404 ConstructorBuilder cbuilder;
405
406 DefineType(name, ispublic, typeof(Regex));
407 {
408 // define constructor
409 _methbuilder = null;
410 MethodAttributes ma = System.Reflection.MethodAttributes.Public;
411 cbuilder = _typebuilder.DefineConstructor(ma, CallingConventions.Standard, noTypeArray);
412 _ilg = cbuilder.GetILGenerator();
413 {
414 // call base constructor
415 Ldthis();
416 _ilg.Emit(OpCodes.Call, typeof(Regex).GetConstructor(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance,
417 null, new Type[0], new ParameterModifier[0]));
418 // set pattern
419 Ldthis();
420 Ldstr(pattern);
421 Stfld(patternF);
422
423 // set options
424 Ldthis();
425 Ldc((int)opts);
426 Stfld(optionsF);
427
428 // set factory
429 Ldthis();
430 Newobj(factory.GetConstructor(noTypeArray));
431 Stfld(factoryF);
432
433 // set caps
434 if (code._caps != null)
435 GenerateCreateHashtable(capsF, code._caps);
436
437 // set capnames
438 if (tree._capnames != null)
439 GenerateCreateHashtable(capnamesF, tree._capnames);
440
441 // set capslist
442 if (tree._capslist != null)
443 {
444 Ldthis();
445 Ldc(tree._capslist.Length);
446 _ilg.Emit(OpCodes.Newarr, typeof(String)); // create new string array
447 Stfld(capslistF);
448
449 for (int i = 0; i < tree._capslist.Length; i++)
450 {
451 Ldthisfld(capslistF);
452
453 Ldc(i);
454 Ldstr(tree._capslist[i]);
455 _ilg.Emit(OpCodes.Stelem_Ref);
456 }
457 }
458
459 // set capsize
460 Ldthis();
461 Ldc(code._capsize);
462 Stfld(capsizeF);
463
464 // set runnerref and replref by calling InitializeReferences()
465 Ldthis();
466 Call(typeof(Regex).GetMethod("InitializeReferences", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic));
467
468
469 Ret();
470 }
471 }
472
473 // bake the constructor and type, then save the assembly
474 cbuilder = null;
475 _typebuilder.CreateType();
476 _ilg = null;
477 _typebuilder = null;
478 }
479
480 internal void GenerateCreateHashtable(FieldInfo field, Hashtable ht)
481 {
482 MethodInfo addMethod = typeof(Hashtable).GetMethod("Add", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
483
484 Ldthis();
485 Newobj(typeof(Hashtable).GetConstructor(new Type[0]));
486 Stfld(field);
487
488 IDictionaryEnumerator en = ht.GetEnumerator();
489 while (en.MoveNext())
490 {
491 Ldthisfld(field);
492
493 if (en.Key is int)
494 {
495 Ldc((int)en.Key);
496 _ilg.Emit(OpCodes.Box, typeof(Int32));
497 }
498 else
499 Ldstr((String)en.Key);
500
501 Ldc((int)en.Value);
502 _ilg.Emit(OpCodes.Box, typeof(Int32));
503 Callvirt(addMethod);
504 }
505 }
506
507 private FieldInfo RegexField(String fieldname)
508 {
509 return typeof(Regex).GetField(fieldname, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
510 }
511
512 internal void Save()
513 {
514 _assembly.Save(_assembly.GetName().Name + ".dll");
515 }
516
517 // Keeps track of an operation that needs to be referenced in the backtrack-jump
518 // switch table, and that needs backtracking code to be emitted (if flags != 0)
519 internal sealed class BacktrackNote
520 {
521 internal BacktrackNote(int flags, Label label, int codepos)
522 {
523 _codepos = codepos;
524 _flags = flags;
525 _label = label;
526 }
527
528 internal int _codepos;
529 internal int _flags;
530 internal Label _label;
531 }
532
533 // Adds a backtrack note to the list of them, and returns the index of the new
534 // note (which is also the index for the jump used by the switch table)
535 internal int AddBacktrackNote(int flags, Label l, int codepos)
536 {
537 if (_notes == null || _notecount >= _notes.Length)
538 {
539 BacktrackNote[] newnotes = new BacktrackNote[_notes == null ? 16 : _notes.Length * 2];
540 if (_notes != null)
541 System.Array.Copy(_notes, 0, newnotes, 0, _notecount);
542 _notes = newnotes;
543 }
544
545 _notes[_notecount] = new BacktrackNote(flags, l, codepos);
546
547 return _notecount++;
548 }
549
550 // Adds a backtrack note for the current operation; creates a new label for
551 // where the code will be, and returns the switch index.
552 internal int AddTrack()
553 {
554 return AddTrack(RegexCode.Back);
555 }
556
557 // Adds a backtrack note for the current operation; creates a new label for
558 // where the code will be, and returns the switch index.
559 internal int AddTrack(int flags)
560 {
561 return AddBacktrackNote(flags, DefineLabel(), _codepos);
562 }
563
564 // Adds a switchtable entry for the specified position (for the forward
565 // logic; does not cause backtracking logic to be generated)
566 internal int AddGoto(int destpos)
567 {
568 if (_goto[destpos] == -1)
569 _goto[destpos] = AddBacktrackNote(0, _labels[destpos], destpos);
570
571 return _goto[destpos];
572 }
573
574 // Adds a note for backtracking code that only needs to be generated once;
575 // if it's already marked to be generated, returns the switch index
576 // for the unique piece of code.
577 internal int AddUniqueTrack(int i)
578 {
579 return AddUniqueTrack(i, RegexCode.Back);
580 }
581
582 // Adds a note for backtracking code that only needs to be generated once;
583 // if it's already marked to be generated, returns the switch index
584 // for the unique piece of code.
585 internal int AddUniqueTrack(int i, int flags)
586 {
587 if (_uniquenote[i] == -1)
588 _uniquenote[i] = AddTrack(flags);
589
590 return _uniquenote[i];
591 }
592
593 // A macro for _ilg.DefineLabel
594 internal Label DefineLabel()
595 {
596 return _ilg.DefineLabel();
597 }
598
599 // A macro for _ilg.MarkLabel
600 internal void MarkLabel(Label l)
601 {
602 _ilg.MarkLabel(l);
603 }
604
605 // Returns the ith operand of the current operation
606 internal int Operand(int i)
607 {
608 return _codes[_codepos + i + 1];
609 }
610
611 // True if the current operation is marked for the leftward direction
612 internal bool IsRtl()
613 {
614 return (_regexopcode & RegexCode.Rtl) != 0;
615 }
616
617 // True if the current operation is marked for the leftward direction
618 internal bool IsCi()
619 {
620 return (_regexopcode & RegexCode.Ci) != 0;
621 }
622
623#if DBG
624 // True if we need to do the backtrack logic for the current operation
625 internal bool IsBack() {
626 return(_regexopcode & RegexCode.Back) != 0;
627 }
628
629 // True if we need to do the second-backtrack logic for the current operation
630 internal bool IsBack2() {
631 return(_regexopcode & RegexCode.Back2) != 0;
632 }
633#endif
634
635 // Returns the raw regex opcode (masking out Back and Rtl)
636 internal int Code()
637 {
638 return _regexopcode & RegexCode.Mask;
639 }
640
641 internal void Ldstr(string str)
642 {
643 _ilg.Emit(OpCodes.Ldstr, str);
644 }
645
646 // A macro for the various forms of Ldc
647 internal void Ldc(int i)
648 {
649 if (i <= 127 && i >= -128)
650 _ilg.Emit(OpCodes.Ldc_I4_S, (byte)i);
651 else
652 _ilg.Emit(OpCodes.Ldc_I4, i);
653 }
654
655 // A macro for _ilg.Emit(OpCodes.Dup)
656 internal void Dup()
657 {
658 _ilg.Emit(OpCodes.Dup);
659 }
660
661 // A macro for _ilg.Emit(OpCodes.Ret)
662 internal void Ret()
663 {
664 _ilg.Emit(OpCodes.Ret);
665 }
666
667 // A macro for _ilg.Emit(OpCodes.Pop)
668 internal void Pop()
669 {
670 _ilg.Emit(OpCodes.Pop);
671 }
672
673 // A macro for _ilg.Emit(OpCodes.Add)
674 internal void Add()
675 {
676 _ilg.Emit(OpCodes.Add);
677 }
678
679 // A macro for _ilg.Emit(OpCodes.Add); a true flag can turn it into a Sub
680 internal void Add(bool negate)
681 {
682 if (negate)
683 _ilg.Emit(OpCodes.Sub);
684 else
685 _ilg.Emit(OpCodes.Add);
686 }
687
688 // A macro for _ilg.Emit(OpCodes.Sub)
689 internal void Sub()
690 {
691 _ilg.Emit(OpCodes.Sub);
692 }
693
694 // A macro for _ilg.Emit(OpCodes.Sub); a true flag can turn it into a Add
695 internal void Sub(bool negate)
696 {
697 if (negate)
698 _ilg.Emit(OpCodes.Add);
699 else
700 _ilg.Emit(OpCodes.Sub);
701 }
702
703 // A macro for _ilg.Emit(OpCodes.Ldloc);
704 internal void Ldloc(LocalBuilder lt)
705 {
706 _ilg.Emit(OpCodes.Ldloc_S, lt);
707 }
708
709 // A macro for _ilg.Emit(OpCodes.Stloc);
710 internal void Stloc(LocalBuilder lt)
711 {
712 _ilg.Emit(OpCodes.Stloc_S, lt);
713 }
714
715 // A macro for _ilg.Emit(OpCodes.Ldarg_0);
716 internal void Ldthis()
717 {
718 _ilg.Emit(OpCodes.Ldarg_0);
719 }
720
721 // A macro for Ldthis(); Ldfld();
722 internal void Ldthisfld(FieldInfo ft)
723 {
724 Ldthis();
725 _ilg.Emit(OpCodes.Ldfld, ft);
726 }
727
728 // A macro for Ldthis(); Ldfld(); Stloc();
729 internal void Mvfldloc(FieldInfo ft, LocalBuilder lt)
730 {
731 Ldthisfld(ft);
732 Stloc(lt);
733 }
734
735 // A macro for Ldthis(); Ldthisfld(); Stloc();
736 internal void Mvlocfld(LocalBuilder lt, FieldInfo ft)
737 {
738 Ldthis();
739 Ldloc(lt);
740 Stfld(ft);
741 }
742
743 // A macro for _ilg.Emit(OpCodes.Stfld);
744 internal void Stfld(FieldInfo ft)
745 {
746 _ilg.Emit(OpCodes.Stfld, ft);
747 }
748
749 // A macro for _ilg.Emit(OpCodes.Callvirt);
750 internal void Callvirt(MethodInfo mt)
751 {
752 _ilg.Emit(OpCodes.Callvirt, mt);
753 }
754
755 // A macro for _ilg.Emit(OpCodes.Call);
756 internal void Call(MethodInfo mt)
757 {
758 _ilg.Emit(OpCodes.Call, mt);
759 }
760
761 // A macro for _ilg.Emit(OpCodes.Newobj);
762 internal void Newobj(ConstructorInfo ct)
763 {
764 _ilg.Emit(OpCodes.Newobj, ct);
765 }
766
767 // A macro for _ilg.Emit(OpCodes.Brfalse) (long form)
768 internal void BrfalseFar(Label l)
769 {
770 _ilg.Emit(OpCodes.Brfalse, l);
771 }
772
773 // A macro for _ilg.Emit(OpCodes.Brtrue) (long form)
774 internal void BrtrueFar(Label l)
775 {
776 _ilg.Emit(OpCodes.Brtrue, l);
777 }
778
779 // A macro for _ilg.Emit(OpCodes.Br) (long form)
780 internal void BrFar(Label l)
781 {
782 _ilg.Emit(OpCodes.Br, l);
783 }
784
785 // A macro for _ilg.Emit(OpCodes.Ble) (long form)
786 internal void BleFar(Label l)
787 {
788 _ilg.Emit(OpCodes.Ble, l);
789 }
790
791 // A macro for _ilg.Emit(OpCodes.Blt) (long form)
792 internal void BltFar(Label l)
793 {
794 _ilg.Emit(OpCodes.Blt, l);
795 }
796
797 // A macro for _ilg.Emit(OpCodes.Bge) (long form)
798 internal void BgeFar(Label l)
799 {
800 _ilg.Emit(OpCodes.Bge, l);
801 }
802
803 // A macro for _ilg.Emit(OpCodes.Bgt) (long form)
804 internal void BgtFar(Label l)
805 {
806 _ilg.Emit(OpCodes.Bgt, l);
807 }
808
809 // A macro for _ilg.Emit(OpCodes.Bne) (long form)
810 internal void BneFar(Label l)
811 {
812 _ilg.Emit(OpCodes.Bne_Un, l);
813 }
814
815 // A macro for _ilg.Emit(OpCodes.Beq) (long form)
816 internal void BeqFar(Label l)
817 {
818 _ilg.Emit(OpCodes.Beq, l);
819 }
820
821 // A macro for _ilg.Emit(OpCodes.Brfalse_S) (short jump)
822 internal void Brfalse(Label l)
823 {
824 _ilg.Emit(OpCodes.Brfalse_S, l);
825 }
826
827 // A macro for _ilg.Emit(OpCodes.Br_S) (short jump)
828 internal void Br(Label l)
829 {
830 _ilg.Emit(OpCodes.Br_S, l);
831 }
832
833 // A macro for _ilg.Emit(OpCodes.Ble_S) (short jump)
834 internal void Ble(Label l)
835 {
836 _ilg.Emit(OpCodes.Ble_S, l);
837 }
838
839 // A macro for _ilg.Emit(OpCodes.Blt_S) (short jump)
840 internal void Blt(Label l)
841 {
842 _ilg.Emit(OpCodes.Blt_S, l);
843 }
844
845 // A macro for _ilg.Emit(OpCodes.Bge_S) (short jump)
846 internal void Bge(Label l)
847 {
848 _ilg.Emit(OpCodes.Bge_S, l);
849 }
850
851 // A macro for _ilg.Emit(OpCodes.Bgt_S) (short jump)
852 internal void Bgt(Label l)
853 {
854 _ilg.Emit(OpCodes.Bgt_S, l);
855 }
856
857 // A macro for _ilg.Emit(OpCodes.Bleun_S) (short jump)
858 internal void Bgtun(Label l)
859 {
860 _ilg.Emit(OpCodes.Bgt_Un_S, l);
861 }
862
863 // A macro for _ilg.Emit(OpCodes.Bne_S) (short jump)
864 internal void Bne(Label l)
865 {
866 _ilg.Emit(OpCodes.Bne_Un_S, l);
867 }
868
869 // A macro for _ilg.Emit(OpCodes.Beq_S) (short jump)
870 internal void Beq(Label l)
871 {
872 _ilg.Emit(OpCodes.Beq_S, l);
873 }
874
875 // A macro for the Ldlen instruction
876 internal void Ldlen()
877 {
878 _ilg.Emit(OpCodes.Ldlen);
879 }
880
881 // Loads the char to the right of the current position
882 internal void Rightchar()
883 {
884 Ldloc(_textV);
885 Ldloc(_textposV);
886 Callvirt(_getcharM);
887 }
888
889 // Loads the char to the right of the current position and advances the current position
890 internal void Rightcharnext()
891 {
892 Ldloc(_textV);
893 Ldloc(_textposV);
894 Dup();
895 Ldc(1);
896 Add();
897 Stloc(_textposV);
898 Callvirt(_getcharM);
899 }
900
901 // Loads the char to the left of the current position
902 internal void Leftchar()
903 {
904 Ldloc(_textV);
905 Ldloc(_textposV);
906 Ldc(1);
907 Sub();
908 Callvirt(_getcharM);
909 }
910
911 // Loads the char to the left of the current position and advances (leftward)
912 internal void Leftcharnext()
913 {
914 Ldloc(_textV);
915 Ldloc(_textposV);
916 Ldc(1);
917 Sub();
918 Dup();
919 Stloc(_textposV);
920 Callvirt(_getcharM);
921 }
922
923 // Creates a backtrack note and pushes the switch index it on the tracking stack
924 internal void Track()
925 {
926 ReadyPushTrack();
927 Ldc(AddTrack());
928 DoPush();
929 }
930
931 // Pushes the current switch index on the tracking stack so the backtracking
932 // logic will be repeated again next time we backtrack here.
933 //
934 internal void Trackagain()
935 {
936 ReadyPushTrack();
937 Ldc(_backpos);
938 DoPush();
939 }
940
941 // Saves the value of a local variable on the tracking stack
942 internal void PushTrack(LocalBuilder lt)
943 {
944 ReadyPushTrack();
945 Ldloc(lt);
946 DoPush();
947 }
948
949 // Creates a backtrack note for a piece of code that should only be generated once,
950 // and emits code that pushes the switch index on the backtracking stack.
951 internal void TrackUnique(int i)
952 {
953 ReadyPushTrack();
954 Ldc(AddUniqueTrack(i));
955 DoPush();
956 }
957
958 // Creates a second-backtrack note for a piece of code that should only be
959 // generated once, and emits code that pushes the switch index on the
960 // backtracking stack.
961 internal void TrackUnique2(int i)
962 {
963 ReadyPushTrack();
964 Ldc(AddUniqueTrack(i, RegexCode.Back2));
965 DoPush();
966 }
967
968 // Prologue to code that will push an element on the tracking stack
969 internal void ReadyPushTrack()
970 {
971 _ilg.Emit(OpCodes.Ldloc_S, _trackV);
972 _ilg.Emit(OpCodes.Ldloc_S, _trackposV);
973 _ilg.Emit(OpCodes.Ldc_I4_1);
974 _ilg.Emit(OpCodes.Sub);
975 _ilg.Emit(OpCodes.Dup);
976 _ilg.Emit(OpCodes.Stloc_S, _trackposV);
977 }
978
979 // Pops an element off the tracking stack (leave it on the operand stack)
980 internal void PopTrack()
981 {
982 _ilg.Emit(OpCodes.Ldloc_S, _trackV);
983 _ilg.Emit(OpCodes.Ldloc_S, _trackposV);
984 _ilg.Emit(OpCodes.Dup);
985 _ilg.Emit(OpCodes.Ldc_I4_1);
986 _ilg.Emit(OpCodes.Add);
987 _ilg.Emit(OpCodes.Stloc_S, _trackposV);
988 _ilg.Emit(OpCodes.Ldelem_I4);
989 }
990
991 // Retrieves the top entry on the tracking stack without popping
992 internal void TopTrack()
993 {
994 _ilg.Emit(OpCodes.Ldloc_S, _trackV);
995 _ilg.Emit(OpCodes.Ldloc_S, _trackposV);
996 _ilg.Emit(OpCodes.Ldelem_I4);
997 }
998
999 // Saves the value of a local variable on the grouping stack
1000 internal void PushStack(LocalBuilder lt)
1001 {
1002 ReadyPushStack();
1003 _ilg.Emit(OpCodes.Ldloc_S, lt);
1004 DoPush();
1005 }
1006
1007 // Prologue to code that will replace the ith element on the grouping stack
1008 internal void ReadyReplaceStack(int i)
1009 {
1010 _ilg.Emit(OpCodes.Ldloc_S, _stackV);
1011 _ilg.Emit(OpCodes.Ldloc_S, _stackposV);
1012 if (i != 0)
1013 {
1014 Ldc(i);
1015 _ilg.Emit(OpCodes.Add);
1016 }
1017 }
1018
1019 // Prologue to code that will push an element on the grouping stack
1020 internal void ReadyPushStack()
1021 {
1022 _ilg.Emit(OpCodes.Ldloc_S, _stackV);
1023 _ilg.Emit(OpCodes.Ldloc_S, _stackposV);
1024 _ilg.Emit(OpCodes.Ldc_I4_1);
1025 _ilg.Emit(OpCodes.Sub);
1026 _ilg.Emit(OpCodes.Dup);
1027 _ilg.Emit(OpCodes.Stloc_S, _stackposV);
1028 }
1029
1030 // Retrieves the top entry on the stack without popping
1031 internal void TopStack()
1032 {
1033 _ilg.Emit(OpCodes.Ldloc_S, _stackV);
1034 _ilg.Emit(OpCodes.Ldloc_S, _stackposV);
1035 _ilg.Emit(OpCodes.Ldelem_I4);
1036 }
1037
1038 // Pops an element off the grouping stack (leave it on the operand stack)
1039 internal void PopStack()
1040 {
1041 _ilg.Emit(OpCodes.Ldloc_S, _stackV);
1042 _ilg.Emit(OpCodes.Ldloc_S, _stackposV);
1043 _ilg.Emit(OpCodes.Dup);
1044 _ilg.Emit(OpCodes.Ldc_I4_1);
1045 _ilg.Emit(OpCodes.Add);
1046 _ilg.Emit(OpCodes.Stloc_S, _stackposV);
1047 _ilg.Emit(OpCodes.Ldelem_I4);
1048 }
1049
1050 // Pops 1 element off the grouping stack and discards it
1051 internal void PopDiscardStack()
1052 {
1053 PopDiscardStack(1);
1054 }
1055
1056 // Pops i elements off the grouping stack and discards them
1057 internal void PopDiscardStack(int i)
1058 {
1059 _ilg.Emit(OpCodes.Ldloc_S, _stackposV);
1060 Ldc(i);
1061 _ilg.Emit(OpCodes.Add);
1062 _ilg.Emit(OpCodes.Stloc_S, _stackposV);
1063 }
1064
1065 // Epilogue to code that will replace an element on a stack (use Ld* in between)
1066 internal void DoReplace()
1067 {
1068 _ilg.Emit(OpCodes.Stelem_I4);
1069 }
1070
1071 // Epilogue to code that will push an element on a stack (use Ld* in between)
1072 internal void DoPush()
1073 {
1074 _ilg.Emit(OpCodes.Stelem_I4);
1075 }
1076
1077 // Jump to the backtracking switch
1078 internal void Back()
1079 {
1080 _ilg.Emit(OpCodes.Br, _backtrack);
1081 }
1082
1083 // Branch to the MSIL corresponding to the regex code at i
1084 //
1085 // A trick: since track and stack space is gobbled up unboundedly
1086 // only as a result of branching backwards, this is where we check
1087 // for sufficient space and trigger reallocations.
1088 //
1089 // If the "goto" is backwards, we generate code that checks
1090 // available space against the amount of space that would be needed
1091 // in the worst case by code that will only go forward; if there's
1092 // not enough, we push the destination on the tracking stack, then
1093 // we jump to the place where we invoke the allocator.
1094 //
1095 // Since forward gotos pose no threat, they just turn into a Br.
1096 internal void Goto(int i)
1097 {
1098 if (i < _codepos)
1099 {
1100 Label l1 = DefineLabel();
1101
1102 // When going backwards, ensure enough space.
1103 Ldloc(_trackposV);
1104 Ldc(_trackcount * 4);
1105 Ble(l1);
1106 Ldloc(_stackposV);
1107 Ldc(_trackcount * 3);
1108 BgtFar(_labels[i]);
1109 MarkLabel(l1);
1110 ReadyPushTrack();
1111 Ldc(AddGoto(i));
1112 DoPush();
1113 BrFar(_backtrack);
1114 }
1115 else
1116 {
1117 BrFar(_labels[i]);
1118 }
1119 }
1120
1121 // Returns the position of the next operation in the regex code, taking
1122 // into account the different numbers of arguments taken by operations
1123 internal int NextCodepos()
1124 {
1125 return _codepos + RegexCode.OpcodeSize(_codes[_codepos]);
1126 }
1127
1128 // The label for the next (forward) operation
1129 internal Label AdvanceLabel()
1130 {
1131 return _labels[NextCodepos()];
1132 }
1133
1134 // Goto the next (forward) operation
1135 internal void Advance()
1136 {
1137 _ilg.Emit(OpCodes.Br, AdvanceLabel());
1138 }
1139
1140 internal void CallToLower()
1141 {
1142 if ((_options & RegexOptions.CultureInvariant) != 0)
1143 Call(_getInvariantCulture);
1144 else
1145 Call(_getCurrentCulture);
1146
1147 Call(_chartolowerM);
1148 }
1149
1150 // Generates the first section of the MSIL. This section contains all
1151 // the forward logic, and corresponds directly to the regex codes.
1152 //
1153 // In the absence of backtracking, this is all we would need.
1154 internal void GenerateForwardSection()
1155 {
1156 int codepos;
1157
1158 _labels = new Label[_codes.Length];
1159 _goto = new int[_codes.Length];
1160
1161 // initialize
1162
1163 for (codepos = 0; codepos < _codes.Length; codepos += RegexCode.OpcodeSize(_codes[codepos]))
1164 {
1165 _goto[codepos] = -1;
1166 _labels[codepos] = _ilg.DefineLabel();
1167 }
1168
1169 _uniquenote = new int[uniquecount];
1170 for (int i = 0; i < uniquecount; i++)
1171 _uniquenote[i] = -1;
1172
1173 // emit variable initializers
1174
1175 Mvfldloc(_textF, _textV);
1176 Mvfldloc(_textstartF, _textstartV);
1177 Mvfldloc(_textbegF, _textbegV);
1178 Mvfldloc(_textendF, _textendV);
1179 Mvfldloc(_textposF, _textposV);
1180 Mvfldloc(_trackF, _trackV);
1181 Mvfldloc(_trackposF, _trackposV);
1182 Mvfldloc(_stackF, _stackV);
1183 Mvfldloc(_stackposF, _stackposV);
1184
1185 _backpos = -1;
1186
1187 for (codepos = 0; codepos < _codes.Length; codepos += RegexCode.OpcodeSize(_codes[codepos]))
1188 {
1189 MarkLabel(_labels[codepos]);
1190 _codepos = codepos;
1191 _regexopcode = _codes[codepos];
1192 GenerateOneCode();
1193 }
1194 }
1195
1196 // Generates the middle section of the MSIL. This section contains the
1197 // big switch jump that allows us to simulate a stack of addresses,
1198 // and it also contains the calls that expand the tracking and the
1199 // grouping stack when they get too full.
1200 internal void GenerateMiddleSection()
1201 {
1202 Label l1 = DefineLabel();
1203 Label[] table;
1204 int i;
1205
1206 // Backtrack switch
1207 MarkLabel(_backtrack);
1208
1209 // first call EnsureStorage
1210 Mvlocfld(_trackposV, _trackposF);
1211 Mvlocfld(_stackposV, _stackposF);
1212 Ldthis();
1213 Callvirt(_ensurestorageM);
1214 Mvfldloc(_trackposF, _trackposV);
1215 Mvfldloc(_stackposF, _stackposV);
1216 Mvfldloc(_trackF, _trackV);
1217 Mvfldloc(_stackF, _stackV);
1218
1219
1220 PopTrack();
1221
1222 table = new Label[_notecount];
1223 for (i = 0; i < _notecount; i++)
1224 table[i] = _notes[i]._label;
1225
1226 _ilg.Emit(OpCodes.Switch, table);
1227
1228 }
1229
1230 // Generates the last section of the MSIL. This section contains all of
1231 // the backtracking logic.
1232 internal void GenerateBacktrackSection()
1233 {
1234 int i;
1235
1236 for (i = 0; i < _notecount; i++)
1237 {
1238 BacktrackNote n = _notes[i];
1239 if (n._flags != 0)
1240 {
1241 _ilg.MarkLabel(n._label);
1242 _codepos = n._codepos;
1243 _backpos = i;
1244 _regexopcode = _codes[n._codepos] | n._flags;
1245 GenerateOneCode();
1246 }
1247 }
1248 }
1249
1250 // Generates FindFirstChar
1251 internal void GenerateFindFirstChar()
1252 {
1253 _textposV = DeclareInt();
1254 _textV = DeclareString();
1255 _tempV = DeclareInt();
1256 _temp2V = DeclareInt();
1257
1258 if (0 != (_anchors & (RegexFCD.Beginning | RegexFCD.Start | RegexFCD.EndZ | RegexFCD.End)))
1259 {
1260 if (!_code._rightToLeft)
1261 {
1262 if (0 != (_anchors & RegexFCD.Beginning))
1263 {
1264 Label l1 = DefineLabel();
1265 Ldthisfld(_textposF);
1266 Ldthisfld(_textbegF);
1267 Ble(l1);
1268 Ldthis();
1269 Ldthisfld(_textendF);
1270 Stfld(_textposF);
1271 Ldc(0);
1272 Ret();
1273 MarkLabel(l1);
1274 }
1275
1276 if (0 != (_anchors & RegexFCD.Start))
1277 {
1278 Label l1 = DefineLabel();
1279 Ldthisfld(_textposF);
1280 Ldthisfld(_textstartF);
1281 Ble(l1);
1282 Ldthis();
1283 Ldthisfld(_textendF);
1284 Stfld(_textposF);
1285 Ldc(0);
1286 Ret();
1287 MarkLabel(l1);
1288 }
1289
1290 if (0 != (_anchors & RegexFCD.EndZ))
1291 {
1292 Label l1 = DefineLabel();
1293 Ldthisfld(_textposF);
1294 Ldthisfld(_textendF);
1295 Ldc(1);
1296 Sub();
1297 Bge(l1);
1298 Ldthis();
1299 Ldthisfld(_textendF);
1300 Ldc(1);
1301 Sub();
1302 Stfld(_textposF);
1303 MarkLabel(l1);
1304 }
1305
1306 if (0 != (_anchors & RegexFCD.End))
1307 {
1308 Label l1 = DefineLabel();
1309 Ldthisfld(_textposF);
1310 Ldthisfld(_textendF);
1311 Bge(l1);
1312 Ldthis();
1313 Ldthisfld(_textendF);
1314 Stfld(_textposF);
1315 MarkLabel(l1);
1316 }
1317 }
1318 else
1319 {
1320 if (0 != (_anchors & RegexFCD.End))
1321 {
1322 Label l1 = DefineLabel();
1323 Ldthisfld(_textposF);
1324 Ldthisfld(_textendF);
1325 Bge(l1);
1326 Ldthis();
1327 Ldthisfld(_textbegF);
1328 Stfld(_textposF);
1329 Ldc(0);
1330 Ret();
1331 MarkLabel(l1);
1332 }
1333
1334 if (0 != (_anchors & RegexFCD.EndZ))
1335 {
1336 Label l1 = DefineLabel();
1337 Label l2 = DefineLabel();
1338 Ldthisfld(_textposF);
1339 Ldthisfld(_textendF);
1340 Ldc(1);
1341 Sub();
1342 Blt(l1);
1343 Ldthisfld(_textposF);
1344 Ldthisfld(_textendF);
1345 Beq(l2);
1346 Ldthisfld(_textF);
1347 Ldthisfld(_textposF);
1348 Callvirt(_getcharM);
1349 Ldc((int)'\n');
1350 Beq(l2);
1351 MarkLabel(l1);
1352 Ldthis();
1353 Ldthisfld(_textbegF);
1354 Stfld(_textposF);
1355 Ldc(0);
1356 Ret();
1357 MarkLabel(l2);
1358 }
1359
1360 if (0 != (_anchors & RegexFCD.Start))
1361 {
1362 Label l1 = DefineLabel();
1363 Ldthisfld(_textposF);
1364 Ldthisfld(_textstartF);
1365 Bge(l1);
1366 Ldthis();
1367 Ldthisfld(_textbegF);
1368 Stfld(_textposF);
1369 Ldc(0);
1370 Ret();
1371 MarkLabel(l1);
1372 }
1373
1374 if (0 != (_anchors & RegexFCD.Beginning))
1375 {
1376 Label l1 = DefineLabel();
1377 Ldthisfld(_textposF);
1378 Ldthisfld(_textbegF);
1379 Ble(l1);
1380 Ldthis();
1381 Ldthisfld(_textbegF);
1382 Stfld(_textposF);
1383 MarkLabel(l1);
1384 }
1385 }
1386
1387
1388 Ldc(1);
1389 Ret();
1390 }
1391 else if (_bmPrefix != null && _bmPrefix._negativeUnicode == null)
1392 {
1393 // Compiled Boyer-Moore string matching
1394
1395 LocalBuilder chV = _tempV;
1396 LocalBuilder testV = _tempV;
1397 LocalBuilder limitV = _temp2V;
1398 Label lDefaultAdvance = DefineLabel();
1399 Label lAdvance = DefineLabel();
1400 Label lFail = DefineLabel();
1401 Label lStart = DefineLabel();
1402 Label lOutOfRange = DefineLabel();
1403 Label lPartialMatch = DefineLabel();
1404
1405
1406 int chLast;
1407 int i;
1408 int beforefirst;
1409 int last;
1410 Label[] table;
1411
1412 if (!_code._rightToLeft)
1413 {
1414 beforefirst = -1;
1415 last = _bmPrefix._pattern.Length - 1;
1416 }
1417 else
1418 {
1419 beforefirst = _bmPrefix._pattern.Length;
1420 last = 0;
1421 }
1422
1423 chLast = _bmPrefix._pattern[last];
1424
1425 Mvfldloc(_textF, _textV);
1426 if (!_code._rightToLeft)
1427 Ldthisfld(_textendF);
1428 else
1429 Ldthisfld(_textbegF);
1430 Stloc(limitV);
1431
1432 Ldthisfld(_textposF);
1433 if (!_code._rightToLeft)
1434 {
1435 Ldc(_bmPrefix._pattern.Length - 1);
1436 Add();
1437 }
1438 else
1439 {
1440 Ldc(_bmPrefix._pattern.Length);
1441 Sub();
1442 }
1443 Stloc(_textposV);
1444 Br(lStart);
1445
1446 MarkLabel(lDefaultAdvance);
1447
1448 if (!_code._rightToLeft)
1449 Ldc(_bmPrefix._pattern.Length);
1450 else
1451 Ldc(-_bmPrefix._pattern.Length);
1452
1453 MarkLabel(lAdvance);
1454
1455 Ldloc(_textposV);
1456 Add();
1457 Stloc(_textposV);
1458
1459 MarkLabel(lStart);
1460
1461 Ldloc(_textposV);
1462 Ldloc(limitV);
1463 if (!_code._rightToLeft)
1464 BgeFar(lFail);
1465 else
1466 BltFar(lFail);
1467
1468 Rightchar();
1469 if (_bmPrefix._caseInsensitive)
1470 CallToLower();
1471
1472 Dup();
1473 Stloc(chV);
1474 Ldc(chLast);
1475 BeqFar(lPartialMatch);
1476
1477 Ldloc(chV);
1478 Ldc(_bmPrefix._lowASCII);
1479 Sub();
1480 Dup();
1481 Stloc(chV);
1482 Ldc(_bmPrefix._highASCII - _bmPrefix._lowASCII);
1483 Bgtun(lDefaultAdvance);
1484
1485 table = new Label[_bmPrefix._highASCII - _bmPrefix._lowASCII + 1];
1486
1487 for (i = _bmPrefix._lowASCII; i <= _bmPrefix._highASCII; i++)
1488 {
1489 if (_bmPrefix._negativeASCII[i] == beforefirst)
1490 table[i - _bmPrefix._lowASCII] = lDefaultAdvance;
1491 else
1492 table[i - _bmPrefix._lowASCII] = DefineLabel();
1493 }
1494
1495 Ldloc(chV);
1496 _ilg.Emit(OpCodes.Switch, table);
1497
1498 for (i = _bmPrefix._lowASCII; i <= _bmPrefix._highASCII; i++)
1499 {
1500 if (_bmPrefix._negativeASCII[i] == beforefirst)
1501 continue;
1502
1503 MarkLabel(table[i - _bmPrefix._lowASCII]);
1504
1505 Ldc(_bmPrefix._negativeASCII[i]);
1506 BrFar(lAdvance);
1507 }
1508
1509 MarkLabel(lPartialMatch);
1510
1511 Ldloc(_textposV);
1512 Stloc(testV);
1513
1514 for (i = _bmPrefix._pattern.Length - 2; i >= 0; i--)
1515 {
1516 Label lNext = DefineLabel();
1517 int charindex;
1518
1519 if (!_code._rightToLeft)
1520 charindex = i;
1521 else
1522 charindex = _bmPrefix._pattern.Length - 1 - i;
1523
1524 Ldloc(_textV);
1525 Ldloc(testV);
1526 Ldc(1);
1527 Sub(_code._rightToLeft);
1528 Dup();
1529 Stloc(testV);
1530 Callvirt(_getcharM);
1531 if (_bmPrefix._caseInsensitive)
1532 CallToLower();
1533
1534 Ldc(_bmPrefix._pattern[charindex]);
1535 Beq(lNext);
1536 Ldc(_bmPrefix._positive[charindex]);
1537 BrFar(lAdvance);
1538
1539 MarkLabel(lNext);
1540
1541 }
1542
1543 Ldthis();
1544 Ldloc(testV);
1545 if (_code._rightToLeft)
1546 {
1547 Ldc(1);
1548 Add();
1549 }
1550 Stfld(_textposF);
1551 Ldc(1);
1552 Ret();
1553
1554 MarkLabel(lFail);
1555
1556 Ldthis();
1557 if (!_code._rightToLeft)
1558 Ldthisfld(_textendF);
1559 else
1560 Ldthisfld(_textbegF);
1561 Stfld(_textposF);
1562 Ldc(0);
1563 Ret();
1564 }
1565 else if (_fcPrefix == null)
1566 {
1567 Ldc(1);
1568 Ret();
1569 }
1570 else
1571 {
1572 LocalBuilder cV = _temp2V;
1573 LocalBuilder chV = _tempV;
1574 Label l1 = DefineLabel();
1575 Label l2 = DefineLabel();
1576 Label l3 = DefineLabel();
1577 Label l4 = DefineLabel();
1578 Label l5 = DefineLabel();
1579
1580 Mvfldloc(_textposF, _textposV);
1581 Mvfldloc(_textF, _textV);
1582
1583 if (!_code._rightToLeft)
1584 {
1585 Ldthisfld(_textendF);
1586 Ldloc(_textposV);
1587 }
1588 else
1589 {
1590 Ldloc(_textposV);
1591 Ldthisfld(_textbegF);
1592 }
1593 Sub();
1594 Stloc(cV);
1595
1596 Ldloc(cV);
1597 Ldc(0);
1598 BleFar(l4);
1599
1600 MarkLabel(l1);
1601
1602 Ldloc(cV);
1603 Ldc(1);
1604 Sub();
1605 Stloc(cV);
1606
1607 if (_code._rightToLeft)
1608 Leftcharnext();
1609 else
1610 Rightcharnext();
1611
1612 if (_fcPrefix.CaseInsensitive)
1613 CallToLower();
1614
1615 if (!RegexCharClass.IsSingleton(_fcPrefix.Prefix))
1616 {
1617 Ldstr(_fcPrefix.Prefix);
1618 Ldstr(String.Empty);
1619 Call(_charInSetM);
1620
1621 BrtrueFar(l2);
1622 }
1623 else
1624 {
1625 Ldc(RegexCharClass.SingletonChar(_fcPrefix.Prefix));
1626 Beq(l2);
1627 }
1628
1629 MarkLabel(l5);
1630
1631 Ldloc(cV);
1632 Ldc(0);
1633 if (!RegexCharClass.IsSingleton(_fcPrefix.Prefix))
1634 BgtFar(l1);
1635 else
1636 Bgt(l1);
1637
1638 Ldc(0);
1639 BrFar(l3);
1640
1641 MarkLabel(l2);
1642
1643 /* // CURRENTLY DISABLED
1644 // If for some reason we have a prefix we didn't use, use it now.
1645
1646 if (_bmPrefix != null) {
1647 if (!_code._rightToLeft) {
1648 Ldthisfld(_textendF);
1649 Ldloc(_textposV);
1650 }
1651 else {
1652 Ldloc(_textposV);
1653 Ldthisfld(_textbegF);
1654 }
1655 Sub();
1656 Ldc(_bmPrefix._pattern.Length - 1);
1657 BltFar(l5);
1658
1659 for (int i = 1; i < _bmPrefix._pattern.Length; i++) {
1660 Ldloc(_textV);
1661 Ldloc(_textposV);
1662 if (!_code._rightToLeft) {
1663 Ldc(i - 1);
1664 Add();
1665 }
1666 else {
1667 Ldc(i);
1668 Sub();
1669 }
1670 Callvirt(_getcharM);
1671 if (!_code._rightToLeft)
1672 Ldc(_bmPrefix._pattern[i]);
1673 else
1674 Ldc(_bmPrefix._pattern[_bmPrefix._pattern.Length - 1 - i]);
1675 BneFar(l5);
1676 }
1677 }
1678 */
1679
1680 Ldloc(_textposV);
1681 Ldc(1);
1682 Sub(_code._rightToLeft);
1683 Stloc(_textposV);
1684 Ldc(1);
1685
1686 MarkLabel(l3);
1687
1688 Mvlocfld(_textposV, _textposF);
1689 Ret();
1690
1691 MarkLabel(l4);
1692 Ldc(0);
1693 Ret();
1694 }
1695
1696 }
1697
1698 // Generates a very simple method that sets the _trackcount field.
1699 internal void GenerateInitTrackCount()
1700 {
1701 Ldthis();
1702 Ldc(_trackcount);
1703 Stfld(_trackcountF);
1704 Ret();
1705 }
1706
1707 // Generates a very simple factory method.
1708 internal void GenerateCreateInstance(Type newtype)
1709 {
1710 Newobj(newtype.GetConstructor(new Type[0]));
1711 Ret();
1712 }
1713
1714 // Gets the unique-for-regex dynamic module for this thread
1715 internal static RegexCompiler GetThreadCompiler()
1716 {
1717 RegexCompiler compiler = (RegexCompiler)Thread.GetData(_moduleSlot);
1718
1719 if (compiler == null)
1720 {
1721 int moduleNum;
1722
1723 lock (_syncObject)
1724 {
1725 moduleNum = _moduleCount++;
1726 }
1727
1728 compiler = new RegexCompiler(moduleNum);
1729 Thread.SetData(_moduleSlot, compiler);
1730 }
1731
1732 return compiler;
1733 }
1734
1735 // Begins the definition of a new type with a specified base class
1736 internal void DefineType(String typename, bool ispublic, Type inheritfromclass)
1737 {
1738 if (ispublic)
1739 _typebuilder = _module.DefineType(typename, TypeAttributes.Class | TypeAttributes.Public, inheritfromclass);
1740 else
1741 _typebuilder = _module.DefineType(typename, TypeAttributes.Class | TypeAttributes.NotPublic, inheritfromclass);
1742
1743 }
1744
1745 // Begins the definition of a new method (no args) with a specified return value
1746 internal void DefineMethod(String methname, Type returntype)
1747 {
1748 MethodAttributes ma = System.Reflection.MethodAttributes.Public | System.Reflection.MethodAttributes.Virtual;
1749
1750 _methbuilder = _typebuilder.DefineMethod(methname, ma, returntype, null);
1751 _ilg = _methbuilder.GetILGenerator();
1752 }
1753
1754 // Ends the definition of a method
1755 internal void BakeMethod()
1756 {
1757 _methbuilder = null;
1758 }
1759
1760 // Ends the definition of a class and returns the type
1761 internal Type BakeType()
1762 {
1763 Type retval = _typebuilder.CreateType();
1764 _typebuilder = null;
1765
1766 return retval;
1767 }
1768
1769 // Declares a local int
1770 internal LocalBuilder DeclareInt()
1771 {
1772 return _ilg.DeclareLocal(typeof(int));
1773 }
1774
1775 // Declares a local int array
1776 internal LocalBuilder DeclareIntArray()
1777 {
1778 return _ilg.DeclareLocal(typeof(int[]));
1779 }
1780
1781 // Declares a local char array
1782 internal LocalBuilder DeclareCharArray()
1783 {
1784 return _ilg.DeclareLocal(typeof(char[]));
1785 }
1786
1787 // Declares a local string
1788 internal LocalBuilder DeclareString()
1789 {
1790 return _ilg.DeclareLocal(typeof(string));
1791 }
1792
1793 // Generates the code for "RegexRunner.Go"
1794 internal void GenerateGo()
1795 {
1796 // declare some locals
1797
1798 _textposV = DeclareInt();
1799 _textV = DeclareString();
1800 _trackposV = DeclareInt();
1801 _trackV = DeclareIntArray();
1802 _stackposV = DeclareInt();
1803 _stackV = DeclareIntArray();
1804 _tempV = DeclareInt();
1805 _temp2V = DeclareInt();
1806 _temp3V = DeclareInt();
1807 _textbegV = DeclareInt();
1808 _textendV = DeclareInt();
1809 _textstartV = DeclareInt();
1810
1811 // clear some tables
1812
1813 _labels = null;
1814 _notes = null;
1815 _notecount = 0;
1816
1817 // globally used labels
1818
1819 _backtrack = DefineLabel();
1820
1821 // emit the code!
1822
1823 GenerateForwardSection();
1824 GenerateMiddleSection();
1825 GenerateBacktrackSection();
1826 }
1827
1828#if DBG
1829 // Some simple debugging stuff
1830 internal static char[] Hex = new char[] {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f'};
1831 internal static MethodInfo _debugWriteLine = typeof(Debug).GetMethod("WriteLine", new Type[] {typeof(string)});
1832
1833 internal static String BaDescription(byte[] ba) {
1834 StringBuilder sb = new StringBuilder();
1835
1836 sb.Append("Length " + ba.Length.ToString() + "\n");
1837
1838 for (int i = 0; i < ba.Length; i++) {
1839 sb.Append(Hex[ba[i] >> 4]);
1840 sb.Append(Hex[ba[i] & 0xF]);
1841 sb.Append(' ');
1842 }
1843 return sb.ToString();
1844 }
1845
1846 // Debug only: emit code to print out a message
1847 internal void Message(String str) {
1848 Ldstr(str);
1849 Call(_debugWriteLine);
1850 }
1851
1852#endif
1853
1854 // The main translation function. It translates the logic for a single opcode at
1855 // the current position. The structure of this function exactly mirrors
1856 // the structure of the inner loop of RegexInterpreter.Go().
1857 //
1858 // The C# code from RegexInterpreter.Go() that corresponds to each case is
1859 // included as a comment.
1860 //
1861 // Note that since we're generating code, we can collapse many cases that are
1862 // dealt with one-at-a-time in RegexIntepreter. We can also unroll loops that
1863 // iterate over constant strings or sets.
1864 internal void GenerateOneCode()
1865 {
1866#if DBG
1867 if ((_options & RegexOptions.Debug) != 0) {
1868 Mvlocfld(_textposV, _textposF);
1869 Mvlocfld(_trackposV, _trackposF);
1870 Mvlocfld(_stackposV, _stackposF);
1871 Ldthis();
1872 Callvirt(_dumpstateM);
1873 StringBuilder sb = new StringBuilder();
1874 if (_backpos > 0)
1875 sb.AppendFormat("{0:D6} ", _backpos);
1876 else
1877 sb.Append(" ");
1878 sb.Append(_code.OpcodeDescription(_codepos));
1879 if (IsBack())
1880 sb.Append(" Back");
1881 if (IsBack2())
1882 sb.Append(" Back2");
1883 Message(sb.ToString());
1884 }
1885#endif
1886
1887 switch (_regexopcode)
1888 {
1889 case RegexCode.Stop:
1890 //: return;
1891 Mvlocfld(_textposV, _textposF); // update _textpos
1892 Ret();
1893 break;
1894
1895 case RegexCode.Nothing:
1896 //: break Backward;
1897 Back();
1898 break;
1899
1900 case RegexCode.Goto:
1901 //: Goto(Operand(0));
1902 Goto(Operand(0));
1903 break;
1904
1905 case RegexCode.Testref:
1906 //: if (!_match.IsMatched(Operand(0)))
1907 //: break Backward;
1908 Ldthis();
1909 Ldc(Operand(0));
1910 Callvirt(_ismatchedM);
1911 BrfalseFar(_backtrack);
1912 break;
1913
1914 case RegexCode.Lazybranch:
1915 //: Track(Textpos());
1916 PushTrack(_textposV);
1917 Track();
1918 break;
1919
1920 case RegexCode.Lazybranch | RegexCode.Back:
1921 //: Trackframe(1);
1922 //: Textto(Tracked(0));
1923 //: Goto(Operand(0));
1924 PopTrack();
1925 Stloc(_textposV);
1926 Goto(Operand(0));
1927 break;
1928
1929 case RegexCode.Nullmark:
1930 //: Stack(-1);
1931 //: Track();
1932 ReadyPushStack();
1933 Ldc(-1);
1934 DoPush();
1935 TrackUnique(stackpop);
1936 break;
1937
1938 case RegexCode.Setmark:
1939 //: Stack(Textpos());
1940 //: Track();
1941 PushStack(_textposV);
1942 TrackUnique(stackpop);
1943 break;
1944
1945 case RegexCode.Nullmark | RegexCode.Back:
1946 case RegexCode.Setmark | RegexCode.Back:
1947 //: Stackframe(1);
1948 //: break Backward;
1949 PopDiscardStack();
1950 Back();
1951 break;
1952
1953 case RegexCode.Getmark:
1954 //: Stackframe(1);
1955 //: Track(Stacked(0));
1956 //: Textto(Stacked(0));
1957 ReadyPushTrack();
1958 PopStack();
1959 Dup();
1960 Stloc(_textposV);
1961 DoPush();
1962
1963 Track();
1964 break;
1965
1966 case RegexCode.Getmark | RegexCode.Back:
1967 //: Trackframe(1);
1968 //: Stack(Tracked(0));
1969 //: break Backward;
1970 ReadyPushStack();
1971 PopTrack();
1972 DoPush();
1973 Back();
1974 break;
1975
1976 case RegexCode.Capturemark:
1977 //: if (!IsMatched(Operand(1)))
1978 //: break Backward;
1979 //: Stackframe(1);
1980 //: if (Operand(1) != -1)
1981 //: TransferCapture(Operand(0), Operand(1), Stacked(0), Textpos());
1982 //: else
1983 //: Capture(Operand(0), Stacked(0), Textpos());
1984 //: Track(Stacked(0));
1985
1986 //: Stackframe(1);
1987 //: Capture(Operand(0), Stacked(0), Textpos());
1988 //: Track(Stacked(0));
1989
1990 if (Operand(1) != -1)
1991 {
1992 Ldthis();
1993 Ldc(Operand(1));
1994 Callvirt(_ismatchedM);
1995 BrfalseFar(_backtrack);
1996 }
1997
1998 PopStack();
1999 Stloc(_tempV);
2000
2001 if (Operand(1) != -1)
2002 {
2003 Ldthis();
2004 Ldc(Operand(0));
2005 Ldc(Operand(1));
2006 Ldloc(_tempV);
2007 Ldloc(_textposV);
2008 Callvirt(_transferM);
2009 }
2010 else
2011 {
2012 Ldthis();
2013 Ldc(Operand(0));
2014 Ldloc(_tempV);
2015 Ldloc(_textposV);
2016 Callvirt(_captureM);
2017 }
2018
2019 PushTrack(_tempV);
2020
2021 if (Operand(0) != -1 && Operand(1) != -1)
2022 TrackUnique(capback2);
2023 else
2024 TrackUnique(capback);
2025
2026 break;
2027
2028
2029 case RegexCode.Capturemark | RegexCode.Back:
2030 //: Trackframe(1);
2031 //: Stack(Tracked(0));
2032 //: Uncapture();
2033 //: if (Operand(0) != -1 && Operand(1) != -1)
2034 //: Uncapture();
2035 //: break Backward;
2036 ReadyPushStack();
2037 PopTrack();
2038 DoPush();
2039 Ldthis();
2040 Callvirt(_uncaptureM);
2041 if (Operand(0) != -1 && Operand(1) != -1)
2042 {
2043 Ldthis();
2044 Callvirt(_uncaptureM);
2045 }
2046 Back();
2047 break;
2048
2049 case RegexCode.Branchmark:
2050 //: Stackframe(1);
2051 //:
2052 //: if (Textpos() != Stacked(0))
2053 //: { // Nonempty match -> loop now
2054 //: Track(Stacked(0), Textpos()); // Save old mark, textpos
2055 //: Stack(Textpos()); // Make new mark
2056 //: Goto(Operand(0)); // Loop
2057 //: }
2058 //: else
2059 //: { // Empty match -> straight now
2060 //: Track2(Stacked(0)); // Save old mark
2061 //: Advance(1); // Straight
2062 //: }
2063 //: continue Forward;
2064 {
2065 LocalBuilder mark = _tempV;
2066 Label l1 = DefineLabel();
2067
2068 PopStack();
2069 Dup();
2070 Stloc(mark); // Stacked(0) -> temp
2071 PushTrack(mark);
2072 Ldloc(_textposV);
2073 Beq(l1); // mark == textpos -> branch
2074
2075 // (matched != 0)
2076
2077 PushTrack(_textposV);
2078 PushStack(_textposV);
2079 Track();
2080 Goto(Operand(0)); // Goto(Operand(0))
2081
2082 // else
2083
2084 MarkLabel(l1);
2085 TrackUnique2(branchmarkback2);
2086 break;
2087 }
2088
2089 case RegexCode.Branchmark | RegexCode.Back:
2090 //: Trackframe(2);
2091 //: Stackframe(1);
2092 //: Textto(Tracked(1)); // Recall position
2093 //: Track2(Tracked(0)); // Save old mark
2094 //: Advance(1);
2095 PopTrack();
2096 Stloc(_textposV);
2097 PopStack();
2098 Pop();
2099 // track spot 0 is already in place
2100 TrackUnique2(branchmarkback2);
2101 Advance();
2102 break;
2103
2104 case RegexCode.Branchmark | RegexCode.Back2:
2105 //: Trackframe(1);
2106 //: Stack(Tracked(0)); // Recall old mark
2107 //: break Backward; // Backtrack
2108 ReadyPushStack();
2109 PopTrack();
2110 DoPush();
2111 Back();
2112 break;
2113
2114
2115 case RegexCode.Lazybranchmark:
2116 //: Stackframe(1);
2117 //:
2118 //: if (Textpos() != Stacked(0))
2119 //: { // Nonempty match -> next loop
2120 //: Track(Stacked(0), Textpos()); // Save old mark, textpos
2121 //: }
2122 //: else
2123 //: { // Empty match -> no loop
2124 //: Track2(Stacked(0)); // Save old mark
2125 //: }
2126 //: Advance(1);
2127 //: continue Forward;
2128 {
2129 LocalBuilder mark = _tempV;
2130 Label l1 = DefineLabel();
2131
2132 PopStack();
2133 Dup();
2134 Stloc(mark); // Stacked(0) -> temp
2135 PushTrack(mark);
2136 Ldloc(_textposV);
2137 Beq(l1); // mark == textpos -> branch
2138
2139 // (matched != 0)
2140
2141 PushTrack(_textposV);
2142 Track();
2143 Br(AdvanceLabel()); // Advance (near)
2144
2145 // else
2146
2147 MarkLabel(l1);
2148 TrackUnique2(lazybranchmarkback2);
2149 break;
2150 }
2151
2152 case RegexCode.Lazybranchmark | RegexCode.Back:
2153 //: Trackframe(2);
2154 //: Track2(Tracked(0)); // Save old mark
2155 //: Stack(Textpos()); // Make new mark
2156 //: Textto(Tracked(1)); // Recall position
2157 //: Goto(Operand(0)); // Loop
2158
2159 PopTrack();
2160 Stloc(_textposV);
2161 PushStack(_textposV);
2162 TrackUnique2(lazybranchmarkback2);
2163 Goto(Operand(0));
2164 break;
2165
2166 case RegexCode.Lazybranchmark | RegexCode.Back2:
2167 //: Stackframe(1);
2168 //: Trackframe(1);
2169 //: Stack(Tracked(0)); // Recall old mark
2170 //: break Backward;
2171 ReadyReplaceStack(0);
2172 PopTrack();
2173 DoReplace();
2174 Back();
2175 break;
2176
2177 case RegexCode.Nullcount:
2178 //: Stack(-1, Operand(0));
2179 //: Track();
2180 ReadyPushStack();
2181 Ldc(-1);
2182 DoPush();
2183 ReadyPushStack();
2184 Ldc(Operand(0));
2185 DoPush();
2186 TrackUnique(stackpop2);
2187 break;
2188
2189 case RegexCode.Setcount:
2190 //: Stack(Textpos(), Operand(0));
2191 //: Track();
2192 PushStack(_textposV);
2193 ReadyPushStack();
2194 Ldc(Operand(0));
2195 DoPush();
2196 TrackUnique(stackpop2);
2197 break;
2198
2199
2200 case RegexCode.Nullcount | RegexCode.Back:
2201 case RegexCode.Setcount | RegexCode.Back:
2202 //: Stackframe(2);
2203 //: break Backward;
2204 PopDiscardStack(2);
2205 Back();
2206 break;
2207
2208
2209 case RegexCode.Branchcount:
2210 //: Stackframe(2);
2211 //: int mark = Stacked(0);
2212 //: int count = Stacked(1);
2213 //:
2214 //: if (count >= Operand(1) || Textpos() == mark && count >= 0)
2215 //: { // Max loops or empty match -> straight now
2216 //: Track2(mark, count); // Save old mark, count
2217 //: Advance(2); // Straight
2218 //: }
2219 //: else
2220 //: { // Nonempty match -> count+loop now
2221 //: Track(mark); // remember mark
2222 //: Stack(Textpos(), count + 1); // Make new mark, incr count
2223 //: Goto(Operand(0)); // Loop
2224 //: }
2225 //: continue Forward;
2226 {
2227 LocalBuilder count = _tempV;
2228 LocalBuilder mark = _temp2V;
2229 Label l1 = DefineLabel();
2230 Label l2 = DefineLabel();
2231
2232 PopStack();
2233 Stloc(count); // count -> temp
2234 PopStack();
2235 Dup();
2236 Stloc(mark); // mark -> temp2
2237 PushTrack(mark);
2238
2239 Ldloc(_textposV);
2240 Bne(l1); // mark != textpos -> l1
2241 Ldloc(count);
2242 Ldc(0);
2243 Bge(l2); // count >= 0 && mark == textpos -> l2
2244
2245 MarkLabel(l1);
2246 Ldloc(count);
2247 Ldc(Operand(1));
2248 Bge(l2); // count >= Operand(1) -> l2
2249
2250 // else
2251 PushStack(_textposV);
2252 ReadyPushStack();
2253 Ldloc(count); // mark already on track
2254 Ldc(1);
2255 Add();
2256 DoPush();
2257 Track();
2258 Goto(Operand(0));
2259
2260 // if (count >= Operand(1) || Textpos() == mark)
2261 MarkLabel(l2);
2262 PushTrack(count); // mark already on track
2263 TrackUnique2(branchcountback2);
2264 break;
2265 }
2266
2267 case RegexCode.Branchcount | RegexCode.Back:
2268 //: Trackframe(1);
2269 //: Stackframe(2);
2270 //: if (Stacked(1) > 0) // Positive -> can go straight
2271 //: {
2272 //: Textto(Stacked(0)); // Zap to mark
2273 //: Track2(Tracked(0), Stacked(1) - 1); // Save old mark, old count
2274 //: Advance(2); // Straight
2275 //: continue Forward;
2276 //: }
2277 //: Stack(Tracked(0), Stacked(1) - 1); // recall old mark, old count
2278 //: break Backward;
2279 {
2280
2281 LocalBuilder count = _tempV;
2282 Label l1 = DefineLabel();
2283 PopStack();
2284 Ldc(1);
2285 Sub();
2286 Dup();
2287 Stloc(count);
2288 Ldc(0);
2289 Blt(l1);
2290
2291 // if (count >= 0)
2292 PopStack();
2293 Stloc(_textposV);
2294 PushTrack(count); // Tracked(0) is alredy on the track
2295 TrackUnique2(branchcountback2);
2296 Advance();
2297
2298 // else
2299 MarkLabel(l1);
2300 ReadyReplaceStack(0);
2301 PopTrack();
2302 DoReplace();
2303 PushStack(count);
2304 Back();
2305 break;
2306 }
2307
2308 case RegexCode.Branchcount | RegexCode.Back2:
2309 //: Trackframe(2);
2310 //: Stack(Tracked(0), Tracked(1)); // Recall old mark, old count
2311 //: break Backward; // Backtrack
2312
2313 PopTrack();
2314 Stloc(_tempV);
2315 ReadyPushStack();
2316 PopTrack();
2317 DoPush();
2318 PushStack(_tempV);
2319 Back();
2320 break;
2321
2322 case RegexCode.Lazybranchcount:
2323 //: Stackframe(2);
2324 //: int mark = Stacked(0);
2325 //: int count = Stacked(1);
2326 //:
2327 //: if (count < 0)
2328 //: { // Negative count -> loop now
2329 //: Track2(mark); // Save old mark
2330 //: Stack(Textpos(), count + 1); // Make new mark, incr count
2331 //: Goto(Operand(0)); // Loop
2332 //: }
2333 //: else
2334 //: { // Nonneg count or empty match -> straight now
2335 //: Track(mark, count, Textpos()); // Save mark, count, position
2336 //: }
2337 {
2338 LocalBuilder count = _tempV;
2339 LocalBuilder mark = _temp2V;
2340 Label l1 = DefineLabel();
2341 Label l2 = DefineLabel();
2342 Label l3 = _labels[NextCodepos()];
2343
2344 PopStack();
2345 Stloc(count); // count -> temp
2346 PopStack();
2347 Stloc(mark); // mark -> temp2
2348
2349 Ldloc(count);
2350 Ldc(0);
2351 Bge(l1); // count >= 0 -> l1
2352
2353 // if (count < 0)
2354 PushTrack(mark);
2355 PushStack(_textposV);
2356 ReadyPushStack();
2357 Ldloc(count);
2358 Ldc(1);
2359 Add();
2360 DoPush();
2361 TrackUnique2(lazybranchcountback2);
2362 Goto(Operand(0));
2363
2364 // else
2365 MarkLabel(l1);
2366 PushTrack(mark);
2367 PushTrack(count);
2368 PushTrack(_textposV);
2369 Track();
2370 break;
2371 }
2372
2373 case RegexCode.Lazybranchcount | RegexCode.Back:
2374 //: Trackframe(3);
2375 //: int mark = Tracked(0);
2376 //: int textpos = Tracked(2);
2377 //: if (Tracked(1) <= Operand(1) && textpos != mark)
2378 //: {
2379 //: Textto(Tracked(2)); // Recall position
2380 //: Stack(Textpos(), Tracked(1) + 1); // Make new mark, incr count
2381 //: Track2(Tracked(0)); // Save old mark
2382 //: Goto(Operand(0)); // Loop
2383 //: continue Forward;
2384 //: }
2385 //: else
2386 //: {
2387 //: Stack(Tracked(0), Tracked(1)); // Recall old mark, count
2388 //: break Backward; // backtrack
2389 //: }
2390 {
2391 Label l1 = DefineLabel();
2392 LocalBuilder cV = _tempV;
2393 PopTrack();
2394 Stloc(_textposV);
2395 PopTrack();
2396 Dup();
2397 Stloc(cV);
2398 Ldc(Operand(1));
2399 Bgt(l1); // Tracked(1) > Operand(1) -> l1
2400
2401 Ldloc(_textposV);
2402 TopTrack();
2403 Beq(l1); // textpos == mark -> l1
2404
2405 PushStack(_textposV);
2406 ReadyPushStack();
2407 Ldloc(cV);
2408 Ldc(1);
2409 Add();
2410 DoPush();
2411 TrackUnique2(lazybranchcountback2);
2412 Goto(Operand(0));
2413
2414 MarkLabel(l1);
2415 ReadyPushStack();
2416 PopTrack();
2417 DoPush();
2418 PushStack(cV);
2419 Back();
2420 break;
2421 }
2422
2423 case RegexCode.Lazybranchcount | RegexCode.Back2:
2424 //: Trackframe(1);
2425 //: Stackframe(2);
2426 //: Stack(Tracked(0), Stacked(1) - 1); // Recall old mark, count
2427 //: break Backward; // Backtrack
2428
2429 ReadyReplaceStack(1);
2430 PopTrack();
2431 DoReplace();
2432 ReadyReplaceStack(0);
2433 TopStack();
2434 Ldc(1);
2435 Sub();
2436 DoReplace();
2437 Back();
2438 break;
2439
2440
2441 case RegexCode.Setjump:
2442 //: Stack(Trackpos(), Crawlpos());
2443 //: Track();
2444 ReadyPushStack();
2445 Ldthisfld(_trackF);
2446 Ldlen();
2447 Ldloc(_trackposV);
2448 Sub();
2449 DoPush();
2450 ReadyPushStack();
2451 Ldthis();
2452 Callvirt(_crawlposM);
2453 DoPush();
2454 TrackUnique(stackpop2);
2455 break;
2456
2457 case RegexCode.Setjump | RegexCode.Back:
2458 //: Stackframe(2);
2459 PopDiscardStack(2);
2460 Back();
2461 break;
2462
2463
2464 case RegexCode.Backjump:
2465 //: Stackframe(2);
2466 //: Trackto(Stacked(0));
2467 //: while (Crawlpos() != Stacked(1))
2468 //: Uncapture();
2469 //: break Backward;
2470 {
2471 Label l1 = DefineLabel();
2472 Label l2 = DefineLabel();
2473
2474 PopStack();
2475 Ldthisfld(_trackF);
2476 Ldlen();
2477 PopStack();
2478 Sub();
2479 Stloc(_trackposV);
2480 Dup();
2481 Ldthis();
2482 Callvirt(_crawlposM);
2483 Beq(l2);
2484
2485 MarkLabel(l1);
2486 Ldthis();
2487 Callvirt(_uncaptureM);
2488 Dup();
2489 Ldthis();
2490 Callvirt(_crawlposM);
2491 Bne(l1);
2492
2493 MarkLabel(l2);
2494 Pop();
2495 Back();
2496 break;
2497 }
2498
2499 case RegexCode.Forejump:
2500 //: Stackframe(2);
2501 //: Trackto(Stacked(0));
2502 //: Track(Stacked(1));
2503 PopStack();
2504 Stloc(_tempV);
2505 Ldthisfld(_trackF);
2506 Ldlen();
2507 PopStack();
2508 Sub();
2509 Stloc(_trackposV);
2510 PushTrack(_tempV);
2511 TrackUnique(forejumpback);
2512 break;
2513
2514 case RegexCode.Forejump | RegexCode.Back:
2515 //: Trackframe(1);
2516 //: while (Crawlpos() != Tracked(0))
2517 //: Uncapture();
2518 //: break Backward;
2519 {
2520 Label l1 = DefineLabel();
2521 Label l2 = DefineLabel();
2522
2523 PopTrack();
2524
2525 Dup();
2526 Ldthis();
2527 Callvirt(_crawlposM);
2528 Beq(l2);
2529
2530 MarkLabel(l1);
2531 Ldthis();
2532 Callvirt(_uncaptureM);
2533 Dup();
2534 Ldthis();
2535 Callvirt(_crawlposM);
2536 Bne(l1);
2537
2538 MarkLabel(l2);
2539 Pop();
2540 Back();
2541 break;
2542 }
2543
2544 case RegexCode.Bol:
2545 //: if (Leftchars() > 0 && CharAt(Textpos() - 1) != '\n')
2546 //: break Backward;
2547 {
2548 Label l1 = _labels[NextCodepos()];
2549 Ldloc(_textposV);
2550 Ldloc(_textbegV);
2551 Ble(l1);
2552 Leftchar();
2553 Ldc((int)'\n');
2554 BneFar(_backtrack);
2555 break;
2556 }
2557
2558 case RegexCode.Eol:
2559 //: if (Rightchars() > 0 && CharAt(Textpos()) != '\n')
2560 //: break Backward;
2561 {
2562 Label l1 = _labels[NextCodepos()];
2563 Ldloc(_textposV);
2564 Ldloc(_textendV);
2565 Bge(l1);
2566 Rightchar();
2567 Ldc((int)'\n');
2568 BneFar(_backtrack);
2569 break;
2570 }
2571
2572 case RegexCode.Boundary:
2573 case RegexCode.Nonboundary:
2574 //: if (!IsBoundary(Textpos(), _textbeg, _textend))
2575 //: break Backward;
2576 Ldthis();
2577 Ldloc(_textposV);
2578 Ldloc(_textbegV);
2579 Ldloc(_textendV);
2580 Callvirt(_isboundaryM);
2581 if (Code() == RegexCode.Boundary)
2582 BrfalseFar(_backtrack);
2583 else
2584 BrtrueFar(_backtrack);
2585 break;
2586
2587 case RegexCode.ECMABoundary:
2588 case RegexCode.NonECMABoundary:
2589 //: if (!IsECMABoundary(Textpos(), _textbeg, _textend))
2590 //: break Backward;
2591 Ldthis();
2592 Ldloc(_textposV);
2593 Ldloc(_textbegV);
2594 Ldloc(_textendV);
2595 Callvirt(_isECMABoundaryM);
2596 if (Code() == RegexCode.ECMABoundary)
2597 BrfalseFar(_backtrack);
2598 else
2599 BrtrueFar(_backtrack);
2600 break;
2601
2602 case RegexCode.Beginning:
2603 //: if (Leftchars() > 0)
2604 //: break Backward;
2605 Ldloc(_textposV);
2606 Ldloc(_textbegV);
2607 BgtFar(_backtrack);
2608 break;
2609
2610 case RegexCode.Start:
2611 //: if (Textpos() != Textstart())
2612 //: break Backward;
2613 Ldloc(_textposV);
2614 Ldthisfld(_textstartF);
2615 BneFar(_backtrack);
2616 break;
2617
2618 case RegexCode.EndZ:
2619 //: if (Rightchars() > 1 || Rightchars() == 1 && CharAt(Textpos()) != '\n')
2620 //: break Backward;
2621 Ldloc(_textposV);
2622 Ldloc(_textendV);
2623 Ldc(1);
2624 Sub();
2625 BltFar(_backtrack);
2626 Ldloc(_textposV);
2627 Ldloc(_textendV);
2628 Bge(_labels[NextCodepos()]);
2629 Rightchar();
2630 Ldc((int)'\n');
2631 BneFar(_backtrack);
2632 break;
2633
2634 case RegexCode.End:
2635 //: if (Rightchars() > 0)
2636 //: break Backward;
2637 Ldloc(_textposV);
2638 Ldloc(_textendV);
2639 BltFar(_backtrack);
2640 break;
2641
2642 case RegexCode.One:
2643 case RegexCode.Notone:
2644 case RegexCode.Set:
2645 case RegexCode.One | RegexCode.Rtl:
2646 case RegexCode.Notone | RegexCode.Rtl:
2647 case RegexCode.Set | RegexCode.Rtl:
2648 case RegexCode.One | RegexCode.Ci:
2649 case RegexCode.Notone | RegexCode.Ci:
2650 case RegexCode.Set | RegexCode.Ci:
2651 case RegexCode.One | RegexCode.Ci | RegexCode.Rtl:
2652 case RegexCode.Notone | RegexCode.Ci | RegexCode.Rtl:
2653 case RegexCode.Set | RegexCode.Ci | RegexCode.Rtl:
2654
2655 //: if (Rightchars() < 1 || Rightcharnext() != (char)Operand(0))
2656 //: break Backward;
2657 Ldloc(_textposV);
2658
2659 if (!IsRtl())
2660 {
2661 Ldloc(_textendV);
2662 BgeFar(_backtrack);
2663 Rightcharnext();
2664 }
2665 else
2666 {
2667 Ldloc(_textbegV);
2668 BleFar(_backtrack);
2669 Leftcharnext();
2670 }
2671
2672 if (IsCi())
2673 CallToLower();
2674
2675 if (Code() == RegexCode.Set)
2676 {
2677
2678 Ldstr(_strings[Operand(0)]);
2679 Ldstr(_strings[Operand(1)]);
2680 Call(_charInSetM);
2681
2682 BrfalseFar(_backtrack);
2683 }
2684 else
2685 {
2686 Ldc(Operand(0));
2687 if (Code() == RegexCode.One)
2688 BneFar(_backtrack);
2689 else
2690 BeqFar(_backtrack);
2691 }
2692 break;
2693
2694 case RegexCode.Multi:
2695 case RegexCode.Multi | RegexCode.Ci:
2696 //
2697 //
2698
2699 //: String Str = _strings[Operand(0)];
2700 //: int i, c;
2701 //: if (Rightchars() < (c = Str.Length))
2702 //: break Backward;
2703 //: for (i = 0; c > 0; i++, c--)
2704 //: if (Str[i] != Rightcharnext())
2705 //: break Backward;
2706 {
2707 int i;
2708 String str;
2709
2710 str = _strings[Operand(0)];
2711
2712 Ldc(str.Length);
2713 Ldloc(_textendV);
2714 Ldloc(_textposV);
2715 Sub();
2716 BgtFar(_backtrack);
2717
2718 // unroll the string
2719 for (i = 0; i < str.Length; i++)
2720 {
2721 Ldloc(_textV);
2722 Ldloc(_textposV);
2723 if (i != 0)
2724 {
2725 Ldc(i);
2726 Add();
2727 }
2728 Callvirt(_getcharM);
2729 if (IsCi())
2730 CallToLower();
2731
2732 Ldc((int)str[i]);
2733 BneFar(_backtrack);
2734 }
2735
2736 Ldloc(_textposV);
2737 Ldc(str.Length);
2738 Add();
2739 Stloc(_textposV);
2740 break;
2741 }
2742
2743
2744 case RegexCode.Multi | RegexCode.Rtl:
2745 case RegexCode.Multi | RegexCode.Ci | RegexCode.Rtl:
2746 //: String Str = _strings[Operand(0)];
2747 //: int c;
2748 //: if (Leftchars() < (c = Str.Length))
2749 //: break Backward;
2750 //: while (c > 0)
2751 //: if (Str[--c] != Leftcharnext())
2752 //: break Backward;
2753 {
2754 int i;
2755 String str;
2756
2757 str = _strings[Operand(0)];
2758
2759 Ldc(str.Length);
2760 Ldloc(_textposV);
2761 Ldloc(_textbegV);
2762 Sub();
2763 BgtFar(_backtrack);
2764
2765 // unroll the string
2766 for (i = str.Length; i > 0; )
2767 {
2768 i--;
2769 Ldloc(_textV);
2770 Ldloc(_textposV);
2771 Ldc(str.Length - i);
2772 Sub();
2773 Callvirt(_getcharM);
2774 if (IsCi())
2775 {
2776 CallToLower();
2777 }
2778 Ldc((int)str[i]);
2779 BneFar(_backtrack);
2780 }
2781
2782 Ldloc(_textposV);
2783 Ldc(str.Length);
2784 Sub();
2785 Stloc(_textposV);
2786
2787 break;
2788 }
2789
2790 case RegexCode.Ref:
2791 case RegexCode.Ref | RegexCode.Rtl:
2792 case RegexCode.Ref | RegexCode.Ci:
2793 case RegexCode.Ref | RegexCode.Ci | RegexCode.Rtl:
2794 //: int capnum = Operand(0);
2795 //: int j, c;
2796 //: if (!_match.IsMatched(capnum)) {
2797 //: #if ECMA
2798 //: if (!RegexOptions.ECMAScript)
2799 //: #endif
2800 //: break Backward;
2801 //: } else {
2802 //: if (Rightchars() < (c = _match.MatchLength(capnum)))
2803 //: break Backward;
2804 //: for (j = _match.MatchIndex(capnum); c > 0; j++, c--)
2805 //: if (CharAt(j) != Rightcharnext())
2806 //: break Backward;
2807 //: }
2808 {
2809 LocalBuilder lenV = _tempV;
2810 LocalBuilder indexV = _temp2V;
2811 Label l1 = DefineLabel();
2812
2813 Ldthis();
2814 Ldc(Operand(0));
2815 Callvirt(_ismatchedM);
2816 if ((_options & RegexOptions.ECMAScript) != 0)
2817 Brfalse(AdvanceLabel());
2818 else
2819 BrfalseFar(_backtrack); // !IsMatched() -> back
2820
2821 Ldthis();
2822 Ldc(Operand(0));
2823 Callvirt(_matchlengthM);
2824 Dup();
2825 Stloc(lenV);
2826 if (!IsRtl())
2827 {
2828 Ldloc(_textendV);
2829 Ldloc(_textposV);
2830 }
2831 else
2832 {
2833 Ldloc(_textposV);
2834 Ldloc(_textbegV);
2835 }
2836 Sub();
2837 BgtFar(_backtrack); // Matchlength() > Rightchars() -> back
2838
2839 Ldthis();
2840 Ldc(Operand(0));
2841 Callvirt(_matchindexM);
2842 if (!IsRtl())
2843 {
2844 Ldloc(lenV);
2845 Add(IsRtl());
2846 }
2847 Stloc(indexV); // index += len
2848
2849 Ldloc(_textposV);
2850 Ldloc(lenV);
2851 Add(IsRtl());
2852 Stloc(_textposV); // texpos += len
2853
2854 MarkLabel(l1);
2855 Ldloc(lenV);
2856 Ldc(0);
2857 Ble(AdvanceLabel());
2858 Ldloc(_textV);
2859 Ldloc(indexV);
2860 Ldloc(lenV);
2861 if (IsRtl())
2862 {
2863 Ldc(1);
2864 Sub();
2865 Dup();
2866 Stloc(lenV);
2867 }
2868 Sub(IsRtl());
2869 Callvirt(_getcharM);
2870 if (IsCi())
2871 CallToLower();
2872
2873 Ldloc(_textV);
2874 Ldloc(_textposV);
2875 Ldloc(lenV);
2876 if (!IsRtl())
2877 {
2878 Dup();
2879 Ldc(1);
2880 Sub();
2881 Stloc(lenV);
2882 }
2883 Sub(IsRtl());
2884 Callvirt(_getcharM);
2885 if (IsCi())
2886 CallToLower();
2887
2888 Beq(l1);
2889 Back();
2890 break;
2891 }
2892
2893
2894 case RegexCode.Onerep:
2895 case RegexCode.Notonerep:
2896 case RegexCode.Setrep:
2897 case RegexCode.Onerep | RegexCode.Rtl:
2898 case RegexCode.Notonerep | RegexCode.Rtl:
2899 case RegexCode.Setrep | RegexCode.Rtl:
2900 case RegexCode.Onerep | RegexCode.Ci:
2901 case RegexCode.Notonerep | RegexCode.Ci:
2902 case RegexCode.Setrep | RegexCode.Ci:
2903 case RegexCode.Onerep | RegexCode.Ci | RegexCode.Rtl:
2904 case RegexCode.Notonerep | RegexCode.Ci | RegexCode.Rtl:
2905 case RegexCode.Setrep | RegexCode.Ci | RegexCode.Rtl:
2906 //: int c = Operand(1);
2907 //: if (Rightchars() < c)
2908 //: break Backward;
2909 //: char ch = (char)Operand(0);
2910 //: while (c-- > 0)
2911 //: if (Rightcharnext() != ch)
2912 //: break Backward;
2913 {
2914 LocalBuilder lenV = _tempV;
2915 Label l1 = DefineLabel();
2916
2917 int c = (Code() == RegexCode.Setrep) ? Operand(2) : Operand(1);
2918
2919 if (c == 0)
2920 break;
2921
2922 Ldc(c);
2923 if (!IsRtl())
2924 {
2925 Ldloc(_textendV);
2926 Ldloc(_textposV);
2927 }
2928 else
2929 {
2930 Ldloc(_textposV);
2931 Ldloc(_textbegV);
2932 }
2933 Sub();
2934 BgtFar(_backtrack); // Matchlength() > Rightchars() -> back
2935
2936 Ldloc(_textposV);
2937 Ldc(c);
2938 Add(IsRtl());
2939 Stloc(_textposV); // texpos += len
2940
2941 Ldc(c);
2942 Stloc(lenV);
2943
2944 MarkLabel(l1);
2945 Ldloc(_textV);
2946 Ldloc(_textposV);
2947 Ldloc(lenV);
2948 if (IsRtl())
2949 {
2950 Ldc(1);
2951 Sub();
2952 Dup();
2953 Stloc(lenV);
2954 Add();
2955 }
2956 else
2957 {
2958 Dup();
2959 Ldc(1);
2960 Sub();
2961 Stloc(lenV);
2962 Sub();
2963 }
2964 Callvirt(_getcharM);
2965 if (IsCi())
2966 CallToLower();
2967
2968 if (Code() == RegexCode.Setrep)
2969 {
2970 Ldstr(_strings[Operand(0)]);
2971 Ldstr(_strings[Operand(1)]);
2972 Call(_charInSetM);
2973
2974 BrfalseFar(_backtrack);
2975 }
2976 else
2977 {
2978 Ldc(Operand(0));
2979 if (Code() == RegexCode.Onerep)
2980 BneFar(_backtrack);
2981 else
2982 BeqFar(_backtrack);
2983 }
2984 Ldloc(lenV);
2985 Ldc(0);
2986 if (Code() == RegexCode.Setrep)
2987 BgtFar(l1);
2988 else
2989 Bgt(l1);
2990 break;
2991 }
2992
2993
2994 case RegexCode.Oneloop:
2995 case RegexCode.Notoneloop:
2996 case RegexCode.Setloop:
2997 case RegexCode.Oneloop | RegexCode.Rtl:
2998 case RegexCode.Notoneloop | RegexCode.Rtl:
2999 case RegexCode.Setloop | RegexCode.Rtl:
3000 case RegexCode.Oneloop | RegexCode.Ci:
3001 case RegexCode.Notoneloop | RegexCode.Ci:
3002 case RegexCode.Setloop | RegexCode.Ci:
3003 case RegexCode.Oneloop | RegexCode.Ci | RegexCode.Rtl:
3004 case RegexCode.Notoneloop | RegexCode.Ci | RegexCode.Rtl:
3005 case RegexCode.Setloop | RegexCode.Ci | RegexCode.Rtl:
3006 //: int c = Operand(1);
3007 //: if (c > Rightchars())
3008 //: c = Rightchars();
3009 //: char ch = (char)Operand(0);
3010 //: int i;
3011 //: for (i = c; i > 0; i--)
3012 //: {
3013 //: if (Rightcharnext() != ch)
3014 //: {
3015 //: Leftnext();
3016 //: break;
3017 //: }
3018 //: }
3019 //: if (c > i)
3020 //: Track(c - i - 1, Textpos() - 1);
3021 {
3022 LocalBuilder cV = _tempV;
3023 LocalBuilder lenV = _temp2V;
3024 Label l1 = DefineLabel();
3025 Label l2 = DefineLabel();
3026
3027 int c = (Code() == RegexCode.Setloop) ? Operand(2) : Operand(1);
3028
3029 if (c == 0)
3030 break;
3031 if (!IsRtl())
3032 {
3033 Ldloc(_textendV);
3034 Ldloc(_textposV);
3035 }
3036 else
3037 {
3038 Ldloc(_textposV);
3039 Ldloc(_textbegV);
3040 }
3041 Sub();
3042 if (c != infinite)
3043 {
3044 Label l4 = DefineLabel();
3045 Dup();
3046 Ldc(c);
3047 Blt(l4);
3048 Pop();
3049 Ldc(c);
3050 MarkLabel(l4);
3051 }
3052 Dup();
3053 Stloc(lenV);
3054 Ldc(1);
3055 Add();
3056 Stloc(cV);
3057
3058 MarkLabel(l1);
3059 Ldloc(cV);
3060 Ldc(1);
3061 Sub();
3062 Dup();
3063 Stloc(cV);
3064 Ldc(0);
3065 if (Code() == RegexCode.Setloop)
3066 BleFar(l2);
3067 else
3068 Ble(l2);
3069
3070 if (IsRtl())
3071 Leftcharnext();
3072 else
3073 Rightcharnext();
3074 if (IsCi())
3075 CallToLower();
3076
3077 if (Code() == RegexCode.Setloop)
3078 {
3079 Ldstr(_strings[Operand(0)]);
3080 Ldstr(_strings[Operand(1)]);
3081 Call(_charInSetM);
3082
3083 BrtrueFar(l1);
3084 }
3085 else
3086 {
3087 Ldc(Operand(0));
3088 if (Code() == RegexCode.Oneloop)
3089 Beq(l1);
3090 else
3091 Bne(l1);
3092 }
3093
3094 Ldloc(_textposV);
3095 Ldc(1);
3096 Sub(IsRtl());
3097 Stloc(_textposV);
3098
3099 MarkLabel(l2);
3100 Ldloc(lenV);
3101 Ldloc(cV);
3102 Ble(AdvanceLabel());
3103
3104 ReadyPushTrack();
3105 Ldloc(lenV);
3106 Ldloc(cV);
3107 Sub();
3108 Ldc(1);
3109 Sub();
3110 DoPush();
3111
3112 ReadyPushTrack();
3113 Ldloc(_textposV);
3114 Ldc(1);
3115 Sub(IsRtl());
3116 DoPush();
3117
3118 Track();
3119 break;
3120 }
3121
3122 case RegexCode.Oneloop | RegexCode.Back:
3123 case RegexCode.Notoneloop | RegexCode.Back:
3124 case RegexCode.Setloop | RegexCode.Back:
3125 case RegexCode.Oneloop | RegexCode.Rtl | RegexCode.Back:
3126 case RegexCode.Notoneloop | RegexCode.Rtl | RegexCode.Back:
3127 case RegexCode.Setloop | RegexCode.Rtl | RegexCode.Back:
3128 case RegexCode.Oneloop | RegexCode.Ci | RegexCode.Back:
3129 case RegexCode.Notoneloop | RegexCode.Ci | RegexCode.Back:
3130 case RegexCode.Setloop | RegexCode.Ci | RegexCode.Back:
3131 case RegexCode.Oneloop | RegexCode.Ci | RegexCode.Rtl | RegexCode.Back:
3132 case RegexCode.Notoneloop | RegexCode.Ci | RegexCode.Rtl | RegexCode.Back:
3133 case RegexCode.Setloop | RegexCode.Ci | RegexCode.Rtl | RegexCode.Back:
3134 //: Trackframe(2);
3135 //: int i = Tracked(0);
3136 //: int pos = Tracked(1);
3137 //: Textto(pos);
3138 //: if (i > 0)
3139 //: Track(i - 1, pos - 1);
3140 //: Advance(2);
3141 PopTrack();
3142 Stloc(_textposV);
3143 PopTrack();
3144 Stloc(_tempV);
3145 Ldloc(_tempV);
3146 Ldc(0);
3147 BleFar(AdvanceLabel());
3148 ReadyPushTrack();
3149 Ldloc(_tempV);
3150 Ldc(1);
3151 Sub();
3152 DoPush();
3153 ReadyPushTrack();
3154 Ldloc(_textposV);
3155 Ldc(1);
3156 Sub(IsRtl());
3157 DoPush();
3158 Trackagain();
3159 Advance();
3160 break;
3161
3162 case RegexCode.Onelazy:
3163 case RegexCode.Notonelazy:
3164 case RegexCode.Setlazy:
3165 case RegexCode.Onelazy | RegexCode.Rtl:
3166 case RegexCode.Notonelazy | RegexCode.Rtl:
3167 case RegexCode.Setlazy | RegexCode.Rtl:
3168 case RegexCode.Onelazy | RegexCode.Ci:
3169 case RegexCode.Notonelazy | RegexCode.Ci:
3170 case RegexCode.Setlazy | RegexCode.Ci:
3171 case RegexCode.Onelazy | RegexCode.Ci | RegexCode.Rtl:
3172 case RegexCode.Notonelazy | RegexCode.Ci | RegexCode.Rtl:
3173 case RegexCode.Setlazy | RegexCode.Ci | RegexCode.Rtl:
3174 //: int c = Operand(1);
3175 //: if (c > Rightchars())
3176 //: c = Rightchars();
3177 //: if (c > 0)
3178 //: Track(c - 1, Textpos());
3179 {
3180 LocalBuilder cV = _tempV;
3181
3182 int c = (Code() == RegexCode.Setlazy) ? Operand(2) : Operand(1);
3183
3184 if (c == 0)
3185 break;
3186
3187 if (!IsRtl())
3188 {
3189 Ldloc(_textendV);
3190 Ldloc(_textposV);
3191 }
3192 else
3193 {
3194 Ldloc(_textposV);
3195 Ldloc(_textbegV);
3196 }
3197 Sub();
3198 if (c != infinite)
3199 {
3200 Label l4 = DefineLabel();
3201 Dup();
3202 Ldc(c);
3203 Blt(l4);
3204 Pop();
3205 Ldc(c);
3206 MarkLabel(l4);
3207 }
3208 Dup();
3209 Stloc(cV);
3210 Ldc(0);
3211 Ble(AdvanceLabel());
3212 ReadyPushTrack();
3213 Ldloc(cV);
3214 Ldc(1);
3215 Sub();
3216 DoPush();
3217 PushTrack(_textposV);
3218 Track();
3219 break;
3220 }
3221
3222 case RegexCode.Onelazy | RegexCode.Back:
3223 case RegexCode.Notonelazy | RegexCode.Back:
3224 case RegexCode.Setlazy | RegexCode.Back:
3225 case RegexCode.Onelazy | RegexCode.Rtl | RegexCode.Back:
3226 case RegexCode.Notonelazy | RegexCode.Rtl | RegexCode.Back:
3227 case RegexCode.Setlazy | RegexCode.Rtl | RegexCode.Back:
3228 case RegexCode.Onelazy | RegexCode.Ci | RegexCode.Back:
3229 case RegexCode.Notonelazy | RegexCode.Ci | RegexCode.Back:
3230 case RegexCode.Setlazy | RegexCode.Ci | RegexCode.Back:
3231 case RegexCode.Onelazy | RegexCode.Ci | RegexCode.Rtl | RegexCode.Back:
3232 case RegexCode.Notonelazy | RegexCode.Ci | RegexCode.Rtl | RegexCode.Back:
3233 case RegexCode.Setlazy | RegexCode.Ci | RegexCode.Rtl | RegexCode.Back:
3234 //: Trackframe(2);
3235 //: int pos = Tracked(1);
3236 //: Textto(pos);
3237 //: if (Rightcharnext() != (char)Operand(0))
3238 //: break Backward;
3239 //: int i = Tracked(0);
3240 //: if (i > 0)
3241 //: Track(i - 1, pos + 1);
3242
3243 PopTrack();
3244 Stloc(_textposV);
3245 PopTrack();
3246 Stloc(_temp2V);
3247
3248 if (!IsRtl())
3249 Rightcharnext();
3250 else
3251 Leftcharnext();
3252
3253 if (IsCi())
3254 CallToLower();
3255
3256 if (Code() == RegexCode.Setlazy)
3257 {
3258 Ldstr(_strings[Operand(0)]);
3259 Ldstr(_strings[Operand(1)]);
3260 Call(_charInSetM);
3261
3262 BrfalseFar(_backtrack);
3263 }
3264 else
3265 {
3266 Ldc(Operand(0));
3267 if (Code() == RegexCode.Onelazy)
3268 BneFar(_backtrack);
3269 else
3270 BeqFar(_backtrack);
3271 }
3272
3273 Ldloc(_temp2V);
3274 Ldc(0);
3275 BleFar(AdvanceLabel());
3276 ReadyPushTrack();
3277 Ldloc(_temp2V);
3278 Ldc(1);
3279 Sub();
3280 DoPush();
3281 PushTrack(_textposV);
3282 Trackagain();
3283 Advance();
3284 break;
3285
3286 default:
3287 throw new NotImplementedException(SR.GetString(SR.UnimplementedState));
3288 }
3289 }
3290 }
3291
3292}
3293
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs
new file mode 100644
index 0000000..e95d1bb
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs
@@ -0,0 +1,58 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine
34{
35 public static class Common
36 {
37 static public bool Debug = true;
38
39 public delegate void SendToDebugEventDelegate(string Message);
40 public delegate void SendToLogEventDelegate(string Message);
41 static public event SendToDebugEventDelegate SendToDebugEvent;
42 static public event SendToLogEventDelegate SendToLogEvent;
43
44 static public void SendToDebug(string Message)
45 {
46 //if (Debug == true)
47 Console.WriteLine("SE:Debug: " + Message);
48 //SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message);
49 }
50 static public void SendToLog(string Message)
51 {
52 //if (Debug == true)
53 Console.WriteLine("SE:LOG: " + Message);
54 //SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message);
55 }
56 }
57
58}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
new file mode 100644
index 0000000..46b898a
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
@@ -0,0 +1,99 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine
34{
35 /// <summary>
36 /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it.
37 /// </summary>
38 class EventManager
39 {
40 private ScriptEngine myScriptEngine;
41 public EventManager(ScriptEngine _ScriptEngine)
42 {
43 myScriptEngine = _ScriptEngine;
44 // TODO: HOOK EVENTS UP TO SERVER!
45 Common.SendToDebug("EventManager Start");
46
47 // Hook up a test event to our test form
48 Common.SendToDebug("EventManager Hooking up dummy-event: touch_start");
49 myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start);
50 }
51
52 public void touch_start(string ObjectID)
53 {
54 // Add to queue for all scripts in ObjectID object
55 Common.SendToDebug("EventManager Event: touch_start");
56 myScriptEngine.myEventQueueManager.AddToObjectQueue(ObjectID, "touch_start", new object[] { (UInt32)0 });
57 }
58
59
60 // TODO: Replace placeholders below
61 // These needs to be hooked up to OpenSim during init of this class
62 // then queued in EventQueueManager.
63 // When queued in EventQueueManager they need to be LSL compatible (name and params)
64 public void state_entry() { }
65 public void state_exit() { }
66 //public void touch_start() { }
67 public void touch() { }
68 public void touch_end() { }
69 public void collision_start() { }
70 public void collision() { }
71 public void collision_end() { }
72 public void land_collision_start() { }
73 public void land_collision() { }
74 public void land_collision_end() { }
75 public void timer() { }
76 public void listen() { }
77 public void on_rez() { }
78 public void sensor() { }
79 public void no_sensor() { }
80 public void control() { }
81 public void money() { }
82 public void email() { }
83 public void at_target() { }
84 public void not_at_target() { }
85 public void at_rot_target() { }
86 public void not_at_rot_target() { }
87 public void run_time_permissions() { }
88 public void changed() { }
89 public void attach() { }
90 public void dataserver() { }
91 public void link_message() { }
92 public void moving_start() { }
93 public void moving_end() { }
94 public void object_rez() { }
95 public void remote_data() { }
96 public void http_response() { }
97
98 }
99}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
new file mode 100644
index 0000000..59f669b
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
@@ -0,0 +1,136 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32using System.Threading;
33using System.Reflection;
34
35namespace OpenSim.Region.ScriptEngine.DotNetEngine
36{
37 class EventQueueManager
38 {
39 private Thread EventQueueThread;
40 private int NothingToDoSleepms = 200;
41 private Queue<QueueItemStruct> EventQueue = new Queue<QueueItemStruct>();
42 private struct QueueItemStruct
43 {
44 public string ObjectID;
45 public string ScriptID;
46 public string FunctionName;
47 public object[] param;
48 }
49
50 private ScriptEngine myScriptEngine;
51 public EventQueueManager(ScriptEngine _ScriptEngine)
52 {
53 myScriptEngine = _ScriptEngine;
54 Common.SendToDebug("EventQueueManager Start");
55 // Start worker thread
56 EventQueueThread = new Thread(EventQueueThreadLoop);
57 EventQueueThread.IsBackground = true;
58 EventQueueThread.Name = "EventQueueManagerThread";
59 EventQueueThread.Start();
60 }
61 ~EventQueueManager()
62 {
63 // Kill worker thread
64 if (EventQueueThread != null && EventQueueThread.IsAlive == true)
65 {
66 try
67 {
68 EventQueueThread.Abort();
69 EventQueueThread.Join();
70 }
71 catch (Exception e)
72 {
73 Common.SendToDebug("EventQueueManager Exception killing worker thread: " + e.ToString());
74 }
75 }
76 // Todo: Clean up our queues
77
78 }
79
80 private void EventQueueThreadLoop()
81 {
82 Common.SendToDebug("EventQueueManager Worker thread spawned");
83 try
84 {
85 while (true)
86 {
87 if (EventQueue.Count == 0)
88 {
89 // Nothing to do? Sleep a bit waiting for something to do
90 Thread.Sleep(NothingToDoSleepms);
91 }
92 else
93 {
94 // Something in queue, process
95 QueueItemStruct QIS = EventQueue.Dequeue();
96 Common.SendToDebug("Processing event for ObjectID: " + QIS.ObjectID + ", ScriptID: " + QIS.ScriptID + ", FunctionName: " + QIS.FunctionName);
97 // TODO: Execute function
98 myScriptEngine.myScriptManager.ExecuteFunction(QIS.ObjectID, QIS.ScriptID, QIS.FunctionName, QIS.param);
99 }
100 }
101 }
102 catch (ThreadAbortException tae)
103 {
104 Common.SendToDebug("EventQueueManager Worker thread killed: " + tae.Message);
105 }
106 }
107
108 public void AddToObjectQueue(string ObjectID, string FunctionName, object[] param)
109 {
110 // Determine all scripts in Object and add to their queue
111 Common.SendToDebug("EventQueueManager Adding ObjectID: " + ObjectID + ", FunctionName: " + FunctionName);
112
113 foreach (string ScriptID in myScriptEngine.myScriptManager.GetScriptKeys(ObjectID))
114 {
115 // Add to each script in that object
116 // TODO: Some scripts may not subscribe to this event. Should we NOT add it? Does it matter?
117
118 // Create a structure and add data
119 QueueItemStruct QIS = new QueueItemStruct();
120 QIS.ObjectID = ObjectID;
121 QIS.ScriptID = ScriptID;
122 QIS.FunctionName = FunctionName;
123 QIS.param = param;
124
125 // Add it to queue
126 EventQueue.Enqueue(QIS);
127
128 }
129 }
130 //public void AddToScriptQueue(string ObjectID, string FunctionName, object[] param)
131 //{
132 // // Add to script queue
133 //}
134
135 }
136}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/OpenSim.Region.ScriptEngine.DotNetEngine.csproj b/OpenSim/Region/ScriptEngine/DotNetEngine/OpenSim.Region.ScriptEngine.DotNetEngine.csproj
new file mode 100644
index 0000000..b9ea871
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/OpenSim.Region.ScriptEngine.DotNetEngine.csproj
@@ -0,0 +1,59 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
4 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
5 <ProductVersion>8.0.50727</ProductVersion>
6 <SchemaVersion>2.0</SchemaVersion>
7 <ProjectGuid>{8D47DF28-AAC4-47AB-9A6D-9A104A115817}</ProjectGuid>
8 <OutputType>Library</OutputType>
9 <AppDesignerFolder>Properties</AppDesignerFolder>
10 <RootNamespace>OpenSim.Region.ScriptEngine.DotNetEngine</RootNamespace>
11 <AssemblyName>OpenSim.Region.ScriptEngine.DotNetEngine</AssemblyName>
12 </PropertyGroup>
13 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
14 <DebugSymbols>true</DebugSymbols>
15 <DebugType>full</DebugType>
16 <Optimize>false</Optimize>
17 <OutputPath>bin\Debug\</OutputPath>
18 <DefineConstants>DEBUG;TRACE</DefineConstants>
19 <ErrorReport>prompt</ErrorReport>
20 <WarningLevel>4</WarningLevel>
21 </PropertyGroup>
22 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
23 <DebugType>pdbonly</DebugType>
24 <Optimize>true</Optimize>
25 <OutputPath>bin\Release\</OutputPath>
26 <DefineConstants>TRACE</DefineConstants>
27 <ErrorReport>prompt</ErrorReport>
28 <WarningLevel>4</WarningLevel>
29 </PropertyGroup>
30 <ItemGroup>
31 <Reference Include="System" />
32 <Reference Include="System.Data" />
33 <Reference Include="System.Xml" />
34 </ItemGroup>
35 <ItemGroup>
36 <Compile Include="Common.cs" />
37 <Compile Include="EventManager.cs" />
38 <Compile Include="EventQueueManager.cs" />
39 <Compile Include="ScriptEngine.cs" />
40 <Compile Include="Properties\AssemblyInfo.cs" />
41 <Compile Include="ScriptEngineInterface.cs" />
42 <Compile Include="ScriptManager.cs" />
43 <Compile Include="TempWorldInterface.cs" />
44 </ItemGroup>
45 <ItemGroup>
46 <ProjectReference Include="..\DotNetEngine.Compiler.LSL\OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL.csproj">
47 <Project>{E56CB0C4-DBE8-4169-AC21-B6A2E8235A82}</Project>
48 <Name>OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL</Name>
49 </ProjectReference>
50 </ItemGroup>
51 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
52 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
53 Other similar extension points exist, see Microsoft.Common.targets.
54 <Target Name="BeforeBuild">
55 </Target>
56 <Target Name="AfterBuild">
57 </Target>
58 -->
59</Project> \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/OpenSim.Region.ScriptEngine.DotNetEngine.suo b/OpenSim/Region/ScriptEngine/DotNetEngine/OpenSim.Region.ScriptEngine.DotNetEngine.suo
new file mode 100644
index 0000000..58ef5c2
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/OpenSim.Region.ScriptEngine.DotNetEngine.suo
Binary files differ
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Properties/AssemblyInfo.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..aa76b6a
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Properties/AssemblyInfo.cs
@@ -0,0 +1,35 @@
1using System.Reflection;
2using System.Runtime.CompilerServices;
3using System.Runtime.InteropServices;
4
5// General Information about an assembly is controlled through the following
6// set of attributes. Change these attribute values to modify the information
7// associated with an assembly.
8[assembly: AssemblyTitle("OpenSim.Region.ScriptEngine.DotNetEngine")]
9[assembly: AssemblyDescription("")]
10[assembly: AssemblyConfiguration("")]
11[assembly: AssemblyCompany("")]
12[assembly: AssemblyProduct("OpenSim.Region.ScriptEngine.DotNetEngine")]
13[assembly: AssemblyCopyright("Copyright © 2007")]
14[assembly: AssemblyTrademark("")]
15[assembly: AssemblyCulture("")]
16
17// Setting ComVisible to false makes the types in this assembly not visible
18// to COM components. If you need to access a type in this assembly from
19// COM, set the ComVisible attribute to true on that type.
20[assembly: ComVisible(false)]
21
22// The following GUID is for the ID of the typelib if this project is exposed to COM
23[assembly: Guid("2842257e-6fde-4460-9368-4cde57fa9cc4")]
24
25// Version information for an assembly consists of the following four values:
26//
27// Major Version
28// Minor Version
29// Build Number
30// Revision
31//
32// You can specify all the values or you can default the Revision and Build Numbers
33// by using the '*' as shown below:
34[assembly: AssemblyVersion("1.0.0.0")]
35[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
new file mode 100644
index 0000000..35afaf7
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
@@ -0,0 +1,77 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine
34{
35 public class ScriptEngine : ScriptEngineInterface
36 {
37 //
38 // This is the root object for ScriptEngine
39 //
40
41 internal TempWorldInterface World;
42 internal EventManager myEventManager; // Handles and queues incoming events from OpenSim
43 internal EventQueueManager myEventQueueManager; // Executes events
44 internal ScriptManager myScriptManager; // Load, unload and execute scripts
45
46 public ScriptEngine()
47 {
48 Common.SendToDebug("ScriptEngine Object Initialized");
49 }
50
51 public void InitializeEngine(TempWorldInterface Sceneworld)
52 {
53 World = Sceneworld;
54 Common.SendToDebug("ScriptEngine InitializeEngine()");
55
56 // Create all objects we'll be using
57 myEventQueueManager = new EventQueueManager(this);
58 myEventManager = new EventManager(this);
59 myScriptManager = new ScriptManager(this);
60
61 // Should we iterate the region for scripts that needs starting?
62 // Or can we assume we are loaded before anything else so we can use proper events?
63 }
64 public void Shutdown()
65 {
66 // We are shutting down
67 }
68
69 // !!!FOR DEBUGGING ONLY!!! (for executing script directly from test app)
70 [Obsolete("!!!FOR DEBUGGING ONLY!!!")]
71 public void StartScript(string ScriptID, string ObjectID)
72 {
73 Common.SendToDebug("ScriptEngine DEBUG: StartScript: " + ScriptID);
74 myScriptManager.StartScript(ScriptID, ObjectID);
75 }
76 }
77}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs
new file mode 100644
index 0000000..c561523
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngineInterface.cs
@@ -0,0 +1,40 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine
34{
35 interface ScriptEngineInterface
36 {
37 void InitializeEngine(TempWorldInterface Sceneworld);
38 void Shutdown();
39 }
40}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
new file mode 100644
index 0000000..f2080eb
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
@@ -0,0 +1,232 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32using System.Threading;
33using System.Reflection;
34
35namespace OpenSim.Region.ScriptEngine.DotNetEngine
36{
37 class ScriptManager
38 {
39
40 private ScriptEngine myScriptEngine;
41 public ScriptManager(ScriptEngine _ScriptEngine)
42 {
43 myScriptEngine = _ScriptEngine;
44 Common.SendToDebug("ScriptManager Start");
45 }
46
47
48 // Object<string, Script<string, script>>
49 internal Dictionary<string, Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass>> Scripts = new Dictionary<string, Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass>>();
50
51
52 internal Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass>.KeyCollection GetScriptKeys(string ObjectID)
53 {
54 if (Scripts.ContainsKey(ObjectID) == false)
55 return null;
56
57 Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass> Obj;
58 Scripts.TryGetValue(ObjectID, out Obj);
59
60 return Obj.Keys;
61
62 }
63
64 internal OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass GetScript(string ObjectID, string ScriptID)
65 {
66 if (Scripts.ContainsKey(ObjectID) == false)
67 return null;
68
69 Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass> Obj;
70 Scripts.TryGetValue(ObjectID, out Obj);
71 if (Obj.ContainsKey(ScriptID) == false)
72 return null;
73
74 // Get script
75 OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script;
76 Obj.TryGetValue(ScriptID, out Script);
77
78 return Script;
79
80 }
81 internal void SetScript(string ObjectID, string ScriptID, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script)
82 {
83 // Create object if it doesn't exist
84 if (Scripts.ContainsKey(ObjectID) == false)
85 Scripts.Add(ObjectID, new Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass>());
86
87 // Delete script if it exists
88 Dictionary<string, OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass> Obj;
89 Scripts.TryGetValue(ObjectID, out Obj);
90 if (Obj.ContainsKey(ScriptID) == true)
91 Obj.Remove(ScriptID);
92
93 // Add to object
94 Obj.Add(ScriptID, Script);
95
96 }
97
98 /// <summary>
99 /// Fetches, loads and hooks up a script to an objects events
100 /// </summary>
101 /// <param name="ScriptID"></param>
102 /// <param name="ObjectID"></param>
103 public void StartScript(string ScriptID, string ObjectID)
104 {
105 Common.SendToDebug("ScriptManager StartScript: ScriptID: " + ScriptID + ", ObjectID: " + ObjectID);
106
107 // We will initialize and start the script.
108 // It will be up to the script itself to hook up the correct events.
109 string FileName;
110
111 // * Fetch script from server
112 // DEBUG - ScriptID is an actual filename during debug
113 // (therefore we can also check type by looking at extension)
114 FileName = ScriptID;
115
116 // * Does script need compile? Send it to LSL compiler first. (TODO: Use (and clean) compiler cache)
117 if (FileName.ToLower().EndsWith(".lso"))
118 {
119 Common.SendToDebug("ScriptManager Script is LSO, compiling to .Net Assembly");
120 // Create a new instance of the compiler (currently we don't want reuse)
121 OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.Engine LSLCompiler = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.Engine();
122 // Compile
123 FileName = LSLCompiler.Compile(FileName);
124 }
125
126 // * Insert yield into code
127 FileName = ProcessYield(FileName);
128
129 // * Find next available AppDomain to put it in
130 AppDomain FreeAppDomain = GetFreeAppDomain();
131
132 // * Load and start script
133 OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = LoadAndInitAssembly(FreeAppDomain, FileName);
134 string FullScriptID = ScriptID + "." + ObjectID;
135 // Add it to our temporary active script keeper
136 //Scripts.Add(FullScriptID, Script);
137 SetScript(ObjectID, ScriptID, Script);
138 // We need to give (untrusted) assembly a private instance of BuiltIns
139 // this private copy will contain Read-Only FullScriptID so that it can bring that on to the server whenever needed.
140 OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BuiltIn_Commands_Interface LSLB = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BuiltIn_Commands_TestImplementation(FullScriptID);
141 // Start the script - giving it BuiltIns
142 Common.SendToDebug("ScriptManager initializing script, handing over private builtin command interface");
143 Script.Start(LSLB);
144
145
146 }
147 private string ProcessYield(string FileName)
148 {
149 // TODO: Create a new assembly and copy old but insert Yield Code
150 return FileName;
151 }
152
153 private AppDomain GetFreeAppDomain()
154 {
155 // TODO: Find an available AppDomain - if none, create one and add default security
156 return Thread.GetDomain();
157 }
158
159 /// <summary>
160 /// Does actual loading and initialization of script Assembly
161 /// </summary>
162 /// <param name="FreeAppDomain">AppDomain to load script into</param>
163 /// <param name="FileName">FileName of script assembly (.dll)</param>
164 /// <returns></returns>
165 private OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass LoadAndInitAssembly(AppDomain FreeAppDomain, string FileName)
166 {
167 Common.SendToDebug("ScriptManager Loading Assembly " + FileName);
168 // Load .Net Assembly (.dll)
169 // Initialize and return it
170
171 // TODO: Add error handling
172 // Script might not follow our rules since users can upload -anything-
173
174 Assembly a;
175 //try
176 //{
177
178
179 // Load to default appdomain (temporary)
180 a = Assembly.LoadFrom(FileName);
181 // Load to specified appdomain
182 // TODO: Insert security
183 //a = FreeAppDomain.Load(FileName);
184 //}
185 //catch (Exception e)
186 //{
187 //}
188
189
190 foreach (Type _t in a.GetTypes())
191 {
192 Console.WriteLine("Type: " + _t.ToString());
193 }
194
195 Type t;
196 //try
197 //{
198 t = a.GetType("LSL_ScriptObject", true);
199 //}
200 //catch (Exception e)
201 //{
202 //}
203
204 return (OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass)Activator.CreateInstance(t);
205
206
207 }
208
209 internal void ExecuteFunction(string ObjectID, string ScriptID, string FunctionName, object[] args)
210 {
211 Common.SendToDebug("Executing Function ObjectID: " + ObjectID + ", ScriptID: " + ScriptID + ", FunctionName: " + FunctionName);
212 OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass Script = myScriptEngine.myScriptManager.GetScript(ObjectID, ScriptID);
213
214 Type type = Script.GetType();
215 //object o = (object)Script;
216
217 //System.Collections.Generic.List<string> Functions = (System.Collections.Generic.List<string>)
218 //Type type = typeof(OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass);
219 Common.SendToDebug("Invoke: \"" + Script.State + "_event_" + FunctionName + "\"");
220 type.InvokeMember(Script.State + "_event_" + FunctionName, BindingFlags.InvokeMethod, null, Script, args);
221 //System.Collections.Generic.List<string> Functions = (System.Collections.Generic.List<string>)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, Script, null);
222
223
224 //foreach (MemberInfo mi in type.GetMembers())
225 //{
226 // Common.SendToDebug("Member found: " + mi.ToString());
227 //}
228
229 }
230
231 }
232}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs
new file mode 100644
index 0000000..6ba6c07
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/TempWorldInterface.cs
@@ -0,0 +1,15 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Region.ScriptEngine.DotNetEngine
6{
7 public class TempWorldInterfaceEventDelegates
8 {
9 public delegate void touch_start(string ObjectID);
10 }
11 public interface TempWorldInterface
12 {
13 event TempWorldInterfaceEventDelegates.touch_start touch_start;
14 }
15}