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author | MW | 2007-05-30 18:56:23 +0000 |
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committer | MW | 2007-05-30 18:56:23 +0000 |
commit | 1aab2d7427da95e433cf620af439224db9e02fdd (patch) | |
tree | fa7f7001e73447c69f0dd6483edfb9f5b42e483e | |
parent | We have successful login! (diff) | |
download | opensim-SC-1aab2d7427da95e433cf620af439224db9e02fdd.zip opensim-SC-1aab2d7427da95e433cf620af439224db9e02fdd.tar.gz opensim-SC-1aab2d7427da95e433cf620af439224db9e02fdd.tar.bz2 opensim-SC-1aab2d7427da95e433cf620af439224db9e02fdd.tar.xz |
Seems our avatar was a bit overexcited about existing and stayed about 5 miles above the ground, so time for them to come back down to earth a bit (ie now your avatar is only slightly above ground level)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/OpenSim.World/Avatar.Update.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/OpenSim.World/Avatar.Update.cs b/OpenSim/OpenSim.World/Avatar.Update.cs index 9a5e06c..c8d92ec 100644 --- a/OpenSim/OpenSim.World/Avatar.Update.cs +++ b/OpenSim/OpenSim.World/Avatar.Update.cs | |||
@@ -29,7 +29,7 @@ namespace OpenSim.world | |||
29 | public void SendInitialPosition() | 29 | public void SendInitialPosition() |
30 | { | 30 | { |
31 | Console.WriteLine("sending initial Avatar data"); | 31 | Console.WriteLine("sending initial Avatar data"); |
32 | this.ControllingClient.SendAvatarData(this.regionData, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 100)); | 32 | this.ControllingClient.SendAvatarData(this.regionData, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 60)); |
33 | } | 33 | } |
34 | 34 | ||
35 | public void SendOurAppearance() | 35 | public void SendOurAppearance() |