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authorJustin Clark-Casey (justincc)2011-08-16 22:13:13 +0100
committerJustin Clark-Casey (justincc)2011-08-16 22:13:32 +0100
commit0bbf7c21d719de19d517417523e36bc25ac6ad70 (patch)
tree1bad60493cd83f55b665898aeeaf1d95ddd63e27
parentdrop number of attachments in test from 3 to 2 to reduce text complexity (diff)
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Isolate existing incomplete attachments tests rather than have them rely on each other.
Much easier to debug this way.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index 2e32377..d182996 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -59,11 +59,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
59 public AgentCircuitData acd1; 59 public AgentCircuitData acd1;
60 public SceneObjectGroup sog1, sog2; 60 public SceneObjectGroup sog1, sog2;
61 61
62 [TestFixtureSetUp] 62 [SetUp]
63 public void Init() 63 public void Init()
64 { 64 {
65 TestHelpers.InMethod();
66
67 scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); 65 scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
68 66
69 ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); 67 ISharedRegionModule interregionComms = new LocalSimulationConnectorModule();
@@ -83,7 +81,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
83 } 81 }
84 82
85 [Test] 83 [Test]
86 public void T030_TestAddAttachments() 84 public void TestAddAttachments()
87 { 85 {
88 TestHelpers.InMethod(); 86 TestHelpers.InMethod();
89 87
@@ -97,11 +95,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
97 } 95 }
98 96
99 [Test] 97 [Test]
100 public void T031_RemoveAttachments() 98 public void TestRemoveAttachments()
101 { 99 {
102 TestHelpers.InMethod(); 100 TestHelpers.InMethod();
103 101
104 ScenePresence presence = scene.GetScenePresence(agent1); 102 ScenePresence presence = scene.GetScenePresence(agent1);
103 presence.AddAttachment(sog1);
104 presence.AddAttachment(sog2);
105 presence.RemoveAttachment(sog1); 105 presence.RemoveAttachment(sog1);
106 presence.RemoveAttachment(sog2); 106 presence.RemoveAttachment(sog2);
107 Assert.That(presence.HasAttachments(), Is.False); 107 Assert.That(presence.HasAttachments(), Is.False);