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author | Justin Clark-Casey (justincc) | 2011-10-18 21:11:13 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-18 21:11:13 +0100 |
commit | 03202ada2918c0c0837e8de50e3a0436e4407c91 (patch) | |
tree | 13ed926bd4771679d957b83f4a19ba98d6bdf4e6 | |
parent | Don't bother taking OdeLock during OdeScene construction, since there can be ... (diff) | |
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Store scene identifier passed in to OdeScene for later debug messages
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsScene.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 7 |
2 files changed, 10 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 07f2612..eaa1175 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -58,6 +58,11 @@ namespace OpenSim.Region.Physics.Manager | |||
58 | { | 58 | { |
59 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 59 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
60 | 60 | ||
61 | /// <summary> | ||
62 | /// Name of this scene. Useful in debug messages to distinguish one OdeScene instance from another. | ||
63 | /// </summary> | ||
64 | public string Name { get; protected set; } | ||
65 | |||
61 | // The only thing that should register for this event is the SceneGraph | 66 | // The only thing that should register for this event is the SceneGraph |
62 | // Anything else could cause problems. | 67 | // Anything else could cause problems. |
63 | 68 | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 67ed66e..8cce349 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -310,10 +310,13 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
310 | /// Sets many properties that ODE requires to be stable | 310 | /// Sets many properties that ODE requires to be stable |
311 | /// These settings need to be tweaked 'exactly' right or weird stuff happens. | 311 | /// These settings need to be tweaked 'exactly' right or weird stuff happens. |
312 | /// </summary> | 312 | /// </summary> |
313 | public OdeScene(string sceneIdentifier) | 313 | /// <param value="name">Name of the scene. Useful in debug messages.</param> |
314 | public OdeScene(string name) | ||
314 | { | 315 | { |
315 | m_log | 316 | m_log |
316 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + sceneIdentifier); | 317 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + name); |
318 | |||
319 | Name = name; | ||
317 | 320 | ||
318 | nearCallback = near; | 321 | nearCallback = near; |
319 | triCallback = TriCallback; | 322 | triCallback = TriCallback; |