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author | Tedd Hansen | 2007-12-31 11:38:08 +0000 |
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committer | Tedd Hansen | 2007-12-31 11:38:08 +0000 |
commit | fefb00bc9179e5a1b2dd85c1c397f723a5062c53 (patch) | |
tree | f3b71c9e7d0feee4dc4df5394ee700005c7804ac | |
parent | Standard library folders can now be configued in the xml in inventory/OpenSim... (diff) | |
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Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" (temporarily hardcoded) to avoid problems with two scriptengines existing in ScriptEngine folder.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 2a3f947..7c9c639 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -383,7 +383,9 @@ namespace OpenSim | |||
383 | MainLog.Instance.Verbose("MODULES", "Loading Region's Modules"); | 383 | MainLog.Instance.Verbose("MODULES", "Loading Region's Modules"); |
384 | 384 | ||
385 | m_moduleLoader.PickupModules(scene, "."); | 385 | m_moduleLoader.PickupModules(scene, "."); |
386 | m_moduleLoader.PickupModules(scene, "ScriptEngines"); | 386 | //m_moduleLoader.PickupModules(scene, "ScriptEngines"); |
387 | m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngine", "OpenSim.Region.ScriptEngine.DotNetEngine.dll"), scene); | ||
388 | |||
387 | 389 | ||
388 | m_moduleLoader.InitialiseSharedModules(scene); | 390 | m_moduleLoader.InitialiseSharedModules(scene); |
389 | scene.SetModuleInterfaces(); | 391 | scene.SetModuleInterfaces(); |