diff options
author | gareth | 2007-04-17 01:38:20 +0000 |
---|---|---|
committer | gareth | 2007-04-17 01:38:20 +0000 |
commit | bbcb20e192b61a63e0b0462de794ccbdb54d886b (patch) | |
tree | 37f05557c0f5e04849f4b0ff94752563e967220d | |
parent | Started to fix sandbox mode (diff) | |
download | opensim-SC-bbcb20e192b61a63e0b0462de794ccbdb54d886b.zip opensim-SC-bbcb20e192b61a63e0b0462de794ccbdb54d886b.tar.gz opensim-SC-bbcb20e192b61a63e0b0462de794ccbdb54d886b.tar.bz2 opensim-SC-bbcb20e192b61a63e0b0462de794ccbdb54d886b.tar.xz |
Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon)
Fixed sandbox mode fully
Scrapped former XML-RPC expect_user call for sim crossings
Sim client thread can upgrade/downgrade between full and child agent dynamically
Diffstat (limited to '')
-rw-r--r-- | OpenSim.Framework/AgentCiruitData.cs | 1 | ||||
-rw-r--r-- | OpenSim.Framework/SimProfile.cs | 4 | ||||
-rw-r--r-- | OpenSim.Framework/UserProfileManager.cs | 5 | ||||
-rw-r--r-- | OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | 12 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSimMain.cs | 23 | ||||
-rw-r--r-- | OpenSim.RegionServer/SimClient.cs | 114 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/Avatar.cs | 4 | ||||
-rw-r--r-- | OpenSim.RegionServer/world/AvatarUpdate.cs | 19 |
8 files changed, 159 insertions, 23 deletions
diff --git a/OpenSim.Framework/AgentCiruitData.cs b/OpenSim.Framework/AgentCiruitData.cs index 461d962..e1a79b9 100644 --- a/OpenSim.Framework/AgentCiruitData.cs +++ b/OpenSim.Framework/AgentCiruitData.cs | |||
@@ -11,6 +11,7 @@ namespace OpenSim.Framework.Interfaces | |||
11 | public LLUUID AgentID; | 11 | public LLUUID AgentID; |
12 | public LLUUID SessionID; | 12 | public LLUUID SessionID; |
13 | public LLUUID SecureSessionID; | 13 | public LLUUID SecureSessionID; |
14 | public LLVector3 startpos; | ||
14 | public string firstname; | 15 | public string firstname; |
15 | public string lastname; | 16 | public string lastname; |
16 | public uint circuitcode; | 17 | public uint circuitcode; |
diff --git a/OpenSim.Framework/SimProfile.cs b/OpenSim.Framework/SimProfile.cs index ed34863..ad3e028 100644 --- a/OpenSim.Framework/SimProfile.cs +++ b/OpenSim.Framework/SimProfile.cs | |||
@@ -25,7 +25,7 @@ namespace OpenSim.Framework.Sims | |||
25 | 25 | ||
26 | Hashtable RespData = (Hashtable)GridResp.Value; | 26 | Hashtable RespData = (Hashtable)GridResp.Value; |
27 | this.UUID = new LLUUID((string)RespData["UUID"]); | 27 | this.UUID = new LLUUID((string)RespData["UUID"]); |
28 | this.regionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256)); | 28 | this.regionhandle = Helpers.UIntsToLong(((uint)Convert.ToUInt32(RespData["region_locx"]) * 256), ((uint)Convert.ToUInt32(RespData["region_locy"]) * 256)); |
29 | this.regionname = (string)RespData["regionname"]; | 29 | this.regionname = (string)RespData["regionname"]; |
30 | this.sim_ip = (string)RespData["sim_ip"]; | 30 | this.sim_ip = (string)RespData["sim_ip"]; |
31 | this.sim_port = (uint)Convert.ToUInt16(RespData["sim_port"]); | 31 | this.sim_port = (uint)Convert.ToUInt16(RespData["sim_port"]); |
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Sims | |||
57 | 57 | ||
58 | Hashtable RespData = (Hashtable)GridResp.Value; | 58 | Hashtable RespData = (Hashtable)GridResp.Value; |
59 | this.UUID = new LLUUID((string)RespData["UUID"]); | 59 | this.UUID = new LLUUID((string)RespData["UUID"]); |
60 | this.regionhandle = Helpers.UIntsToLong((997 * 256), (996 * 256)); | 60 | this.regionhandle = Helpers.UIntsToLong(((uint)Convert.ToUInt32(RespData["region_locx"]) * 256), ((uint)Convert.ToUInt32(RespData["region_locy"]) * 256)); |
61 | this.regionname = (string)RespData["regionname"]; | 61 | this.regionname = (string)RespData["regionname"]; |
62 | this.sim_ip = (string)RespData["sim_ip"]; | 62 | this.sim_ip = (string)RespData["sim_ip"]; |
63 | this.sim_port = (uint)Convert.ToUInt16(RespData["sim_port"]); | 63 | this.sim_port = (uint)Convert.ToUInt16(RespData["sim_port"]); |
diff --git a/OpenSim.Framework/UserProfileManager.cs b/OpenSim.Framework/UserProfileManager.cs index a44342c..33f2abd 100644 --- a/OpenSim.Framework/UserProfileManager.cs +++ b/OpenSim.Framework/UserProfileManager.cs | |||
@@ -258,7 +258,10 @@ namespace OpenSim.Framework.User | |||
258 | SimParams["firstname"] = theUser.firstname; | 258 | SimParams["firstname"] = theUser.firstname; |
259 | SimParams["lastname"] = theUser.lastname; | 259 | SimParams["lastname"] = theUser.lastname; |
260 | SimParams["agent_id"] = theUser.UUID.ToString(); | 260 | SimParams["agent_id"] = theUser.UUID.ToString(); |
261 | SimParams["circuit_code"] = (Int32)circode; | 261 | SimParams["circuit_code"] = (Int32)circode; |
262 | SimParams["startpos_x"] = theUser.homepos.X.ToString(); | ||
263 | SimParams["startpos_y"] = theUser.homepos.Y.ToString(); | ||
264 | SimParams["startpos_z"] = theUser.homepos.Z.ToString(); | ||
262 | ArrayList SendParams = new ArrayList(); | 265 | ArrayList SendParams = new ArrayList(); |
263 | SendParams.Add(SimParams); | 266 | SendParams.Add(SimParams); |
264 | 267 | ||
diff --git a/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index 62b6ffc..26b9565 100644 --- a/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | |||
@@ -109,26 +109,34 @@ namespace OpenSim.Physics.BasicPhysicsPlugin | |||
109 | {*/ | 109 | {*/ |
110 | actor.Position.Z = _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X]+1; | 110 | actor.Position.Z = _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X]+1; |
111 | //} | 111 | //} |
112 | if(actor.Position.X<0) | 112 | |
113 | |||
114 | |||
115 | // This code needs sorting out - border crossings etc | ||
116 | /* if(actor.Position.X<0) | ||
113 | { | 117 | { |
118 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
114 | actor.Position.X = 0; | 119 | actor.Position.X = 0; |
115 | actor.Velocity.X = 0; | 120 | actor.Velocity.X = 0; |
116 | } | 121 | } |
117 | if(actor.Position.Y < 0) | 122 | if(actor.Position.Y < 0) |
118 | { | 123 | { |
124 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
119 | actor.Position.Y = 0; | 125 | actor.Position.Y = 0; |
120 | actor.Velocity.Y = 0; | 126 | actor.Velocity.Y = 0; |
121 | } | 127 | } |
122 | if(actor.Position.X > 255) | 128 | if(actor.Position.X > 255) |
123 | { | 129 | { |
130 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
124 | actor.Position.X = 255; | 131 | actor.Position.X = 255; |
125 | actor.Velocity.X = 0; | 132 | actor.Velocity.X = 0; |
126 | } | 133 | } |
127 | if(actor.Position.Y > 255) | 134 | if(actor.Position.Y > 255) |
128 | { | 135 | { |
136 | ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); | ||
129 | actor.Position.Y = 255; | 137 | actor.Position.Y = 255; |
130 | actor.Velocity.X = 0; | 138 | actor.Velocity.X = 0; |
131 | } | 139 | }*/ |
132 | } | 140 | } |
133 | } | 141 | } |
134 | 142 | ||
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs index 2492ee2..038c7e6 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim | |||
67 | //private Dictionary<uint, SimClient> ClientThreads = new Dictionary<uint, SimClient>(); | 67 | //private Dictionary<uint, SimClient> ClientThreads = new Dictionary<uint, SimClient>(); |
68 | private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | 68 | private Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); |
69 | private DateTime startuptime; | 69 | private DateTime startuptime; |
70 | private RegionInfo regionData; | 70 | public RegionInfo regionData; |
71 | 71 | ||
72 | public Socket Server; | 72 | public Socket Server; |
73 | private IPEndPoint ServerIncoming; | 73 | private IPEndPoint ServerIncoming; |
@@ -206,12 +206,19 @@ namespace OpenSim | |||
206 | agent_data.firstname = (string)requestData["firstname"]; | 206 | agent_data.firstname = (string)requestData["firstname"]; |
207 | agent_data.lastname = (string)requestData["lastname"]; | 207 | agent_data.lastname = (string)requestData["lastname"]; |
208 | agent_data.AgentID = new LLUUID((string)requestData["agent_id"]); | 208 | agent_data.AgentID = new LLUUID((string)requestData["agent_id"]); |
209 | agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | 209 | agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); |
210 | if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) | 210 | if(requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) { |
211 | { | 211 | agent_data.child=true; |
212 | agent_data.child = true; | 212 | } else { |
213 | } | 213 | agent_data.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]),Convert.ToUInt32(requestData["startpos_y"]),Convert.ToUInt32(requestData["startpos_z"])); |
214 | ((RemoteGridBase)gridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data); | 214 | agent_data.child=false; |
215 | } | ||
216 | |||
217 | if(((RemoteGridBase)gridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode)) { | ||
218 | ((RemoteGridBase)gridServer).agentcircuits[(uint)agent_data.circuitcode]=agent_data; | ||
219 | } else { | ||
220 | ((RemoteGridBase)gridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data); | ||
221 | } | ||
215 | 222 | ||
216 | return new XmlRpcResponse(); | 223 | return new XmlRpcResponse(); |
217 | }); | 224 | }); |
@@ -286,7 +293,7 @@ namespace OpenSim | |||
286 | pluginAssembly = null; | 293 | pluginAssembly = null; |
287 | return config; | 294 | return config; |
288 | } | 295 | } |
289 | 296 | ||
290 | private void OnReceivedData(IAsyncResult result) | 297 | private void OnReceivedData(IAsyncResult result) |
291 | { | 298 | { |
292 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | 299 | ipeSender = new IPEndPoint(IPAddress.Any, 0); |
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs index c478d92..083ca68 100644 --- a/OpenSim.RegionServer/SimClient.cs +++ b/OpenSim.RegionServer/SimClient.cs | |||
@@ -29,6 +29,7 @@ using System.Collections; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using libsecondlife.Packets; | 31 | using libsecondlife.Packets; |
32 | using Nwc.XmlRpc; | ||
32 | using System.Net; | 33 | using System.Net; |
33 | using System.Net.Sockets; | 34 | using System.Net.Sockets; |
34 | using System.IO; | 35 | using System.IO; |
@@ -58,8 +59,9 @@ namespace OpenSim | |||
58 | public uint CircuitCode; | 59 | public uint CircuitCode; |
59 | public world.Avatar ClientAvatar; | 60 | public world.Avatar ClientAvatar; |
60 | private UseCircuitCodePacket cirpack; | 61 | private UseCircuitCodePacket cirpack; |
61 | private Thread ClientThread; | 62 | public Thread ClientThread; |
62 | public EndPoint userEP; | 63 | public EndPoint userEP; |
64 | public LLVector3 startpos; | ||
63 | private BlockingQueue<QueItem> PacketQueue; | 65 | private BlockingQueue<QueItem> PacketQueue; |
64 | private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); | 66 | private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); |
65 | private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); | 67 | private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); |
@@ -109,6 +111,11 @@ namespace OpenSim | |||
109 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request"); | 111 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request"); |
110 | cirpack = initialcirpack; | 112 | cirpack = initialcirpack; |
111 | userEP = remoteEP; | 113 | userEP = remoteEP; |
114 | if(m_gridServer.GetName() == "Remote") { | ||
115 | this.startpos=((RemoteGridBase)m_gridServer).agentcircuits[initialcirpack.CircuitCode.Code].startpos; | ||
116 | } else { | ||
117 | this.startpos=new LLVector3(128.0f,128.0f,60f); | ||
118 | } | ||
112 | PacketQueue = new BlockingQueue<QueItem>(); | 119 | PacketQueue = new BlockingQueue<QueItem>(); |
113 | 120 | ||
114 | this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | 121 | this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); |
@@ -130,6 +137,100 @@ namespace OpenSim | |||
130 | this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate); | 137 | this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate); |
131 | } | 138 | } |
132 | 139 | ||
140 | public void CrossSimBorder(LLVector3 avatarpos) { // VERY VERY BASIC | ||
141 | LLVector3 newpos = avatarpos; | ||
142 | uint neighbourx=((OpenSimMain)m_application).regionData.RegionLocX; | ||
143 | uint neighboury=((OpenSimMain)m_application).regionData.RegionLocY; | ||
144 | |||
145 | if(avatarpos.X<0) { | ||
146 | neighbourx-=1; | ||
147 | newpos.X=0; | ||
148 | } | ||
149 | if(avatarpos.X>255) { | ||
150 | neighbourx+=1; | ||
151 | newpos.X=255; | ||
152 | } | ||
153 | if(avatarpos.Y<0) { | ||
154 | neighboury-=1; | ||
155 | newpos.Y=0; | ||
156 | } | ||
157 | if(avatarpos.Y>255) { | ||
158 | neighbourx+=1; | ||
159 | newpos.Y=255; | ||
160 | } | ||
161 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]"); | ||
162 | |||
163 | Hashtable SimParams; | ||
164 | ArrayList SendParams; | ||
165 | XmlRpcRequest GridReq; | ||
166 | XmlRpcResponse GridResp; | ||
167 | foreach(Hashtable borderingSim in ((RemoteGridBase)m_gridServer).neighbours) { | ||
168 | if(((string)borderingSim["region_locx"]).Equals(neighbourx.ToString()) && ((string)borderingSim["region_locy"]).Equals(neighboury.ToString())) { | ||
169 | CrossedRegionPacket NewSimPack = new CrossedRegionPacket(); | ||
170 | NewSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); | ||
171 | NewSimPack.AgentData.AgentID=this.AgentID; | ||
172 | NewSimPack.AgentData.SessionID=this.SessionID; | ||
173 | NewSimPack.Info = new CrossedRegionPacket.InfoBlock(); | ||
174 | NewSimPack.Info.Position=newpos; | ||
175 | NewSimPack.Info.LookAt=new LLVector3(0.99f, 0.042f, 0); // copied from Avatar.cs - SHOULD BE DYNAMIC!!!!!!!!!! | ||
176 | NewSimPack.RegionData = new libsecondlife.Packets.CrossedRegionPacket.RegionDataBlock(); | ||
177 | NewSimPack.RegionData.RegionHandle=Helpers.UIntsToLong((uint)(Convert.ToInt32(borderingSim["region_locx"]) * 256), (uint)(Convert.ToInt32(borderingSim["region_locy"]) * 256)); | ||
178 | |||
179 | System.Net.IPAddress neighbourIP = System.Net.IPAddress.Parse((string)borderingSim["sim_ip"]); | ||
180 | byte[] byteIP = neighbourIP.GetAddressBytes(); | ||
181 | NewSimPack.RegionData.SimIP = (uint)byteIP[3] << 24; | ||
182 | NewSimPack.RegionData.SimIP += (uint)byteIP[2] << 16; | ||
183 | NewSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; | ||
184 | NewSimPack.RegionData.SimIP += (uint)byteIP[0]; | ||
185 | NewSimPack.RegionData.SimPort = (ushort)Convert.ToInt32(borderingSim["sim_port"]); | ||
186 | NewSimPack.RegionData.SeedCapability = new byte[0]; | ||
187 | lock(PacketQueue) { | ||
188 | ProcessOutPacket(NewSimPack); | ||
189 | DowngradeClient(); | ||
190 | } | ||
191 | } | ||
192 | } | ||
193 | } | ||
194 | |||
195 | public void UpgradeClient() { | ||
196 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - upgrading child to full agent"); | ||
197 | this.m_child=false; | ||
198 | this.m_world.RemoveViewerAgent(this); | ||
199 | this.InitNewClient(); | ||
200 | } | ||
201 | |||
202 | public void DowngradeClient() { | ||
203 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - changing full agent to child"); | ||
204 | this.m_child=true; | ||
205 | this.m_world.RemoveViewerAgent(this); | ||
206 | this.m_world.AddViewerAgent(this); | ||
207 | } | ||
208 | |||
209 | public void KillClient() { | ||
210 | KillObjectPacket kill = new KillObjectPacket(); | ||
211 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
212 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
213 | kill.ObjectData[0].ID = this.ClientAvatar.localid; | ||
214 | foreach (SimClient client in m_clientThreads.Values) | ||
215 | { | ||
216 | client.OutPacket(kill); | ||
217 | } | ||
218 | if (this.m_userServer != null) | ||
219 | { | ||
220 | this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer); | ||
221 | } | ||
222 | else | ||
223 | { | ||
224 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
225 | } | ||
226 | |||
227 | m_world.RemoveViewerAgent(this); | ||
228 | |||
229 | m_clientThreads.Remove(this.CircuitCode); | ||
230 | m_application.RemoveClientCircuit(this.CircuitCode); | ||
231 | this.ClientThread.Abort(); | ||
232 | } | ||
233 | |||
133 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | 234 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) |
134 | { | 235 | { |
135 | bool result = false; | 236 | bool result = false; |
@@ -230,10 +331,9 @@ namespace OpenSim | |||
230 | switch (Pack.Type) | 331 | switch (Pack.Type) |
231 | { | 332 | { |
232 | case PacketType.CompleteAgentMovement: | 333 | case PacketType.CompleteAgentMovement: |
233 | if(!m_child) { | 334 | if(this.m_child) this.UpgradeClient(); |
234 | ClientAvatar.CompleteMovement(m_world); | 335 | ClientAvatar.CompleteMovement(m_world); |
235 | ClientAvatar.SendInitialPosition(); | 336 | ClientAvatar.SendInitialPosition(); |
236 | } | ||
237 | break; | 337 | break; |
238 | case PacketType.RegionHandshakeReply: | 338 | case PacketType.RegionHandshakeReply: |
239 | m_world.SendLayerData(this); | 339 | m_world.SendLayerData(this); |
@@ -797,7 +897,7 @@ namespace OpenSim | |||
797 | } | 897 | } |
798 | } | 898 | } |
799 | #region Packet handlers | 899 | #region Packet handlers |
800 | 900 | ||
801 | protected virtual bool Logout(SimClient simClient, Packet packet) | 901 | protected virtual bool Logout(SimClient simClient, Packet packet) |
802 | { | 902 | { |
803 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | 903 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); |
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs index 42a2067..b6b8282 100644 --- a/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim.RegionServer/world/Avatar.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.world | |||
44 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); | 44 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); |
45 | ControllingClient = TheClient; | 45 | ControllingClient = TheClient; |
46 | localid = 8880000 + (this.m_world._localNumber++); | 46 | localid = 8880000 + (this.m_world._localNumber++); |
47 | Pos = new LLVector3(100.0f, 100.0f, m_world.Terrain[(int)Pos.X, (int)Pos.Y] + 1.0f); | 47 | Pos = ControllingClient.startpos; |
48 | visualParams = new byte[218]; | 48 | visualParams = new byte[218]; |
49 | for (int i = 0; i < 218; i++) | 49 | for (int i = 0; i < 218; i++) |
50 | { | 50 | { |
@@ -131,7 +131,7 @@ namespace OpenSim.world | |||
131 | mov.Data.RegionHandle = this.m_regionHandle; | 131 | mov.Data.RegionHandle = this.m_regionHandle; |
132 | // TODO - dynamicalise this stuff | 132 | // TODO - dynamicalise this stuff |
133 | mov.Data.Timestamp = 1172750370; | 133 | mov.Data.Timestamp = 1172750370; |
134 | mov.Data.Position = new LLVector3(100f, 100f, 23f); | 134 | mov.Data.Position = this.ControllingClient.startpos; |
135 | mov.Data.LookAt = new LLVector3(0.99f, 0.042f, 0); | 135 | mov.Data.LookAt = new LLVector3(0.99f, 0.042f, 0); |
136 | 136 | ||
137 | ControllingClient.OutPacket(mov); | 137 | ControllingClient.OutPacket(mov); |
diff --git a/OpenSim.RegionServer/world/AvatarUpdate.cs b/OpenSim.RegionServer/world/AvatarUpdate.cs index 453f419..c2f2456 100644 --- a/OpenSim.RegionServer/world/AvatarUpdate.cs +++ b/OpenSim.RegionServer/world/AvatarUpdate.cs | |||
@@ -59,7 +59,24 @@ namespace OpenSim.world | |||
59 | } | 59 | } |
60 | 60 | ||
61 | } | 61 | } |
62 | this.positionLastFrame = pos2; | 62 | this.positionLastFrame = pos2; |
63 | |||
64 | if(this._physActor.Position.X < 0) { | ||
65 | ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z)); | ||
66 | } | ||
67 | |||
68 | if(this._physActor.Position.Y < 0) { | ||
69 | ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z)); | ||
70 | } | ||
71 | |||
72 | if(this._physActor.Position.X > 255) { | ||
73 | ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z)); | ||
74 | } | ||
75 | |||
76 | if(this._physActor.Position.Y > 255) { | ||
77 | ControllingClient.CrossSimBorder(new LLVector3(this._physActor.Position.X,this._physActor.Position.Y,this._physActor.Position.Z)); | ||
78 | } | ||
79 | |||
63 | } | 80 | } |
64 | 81 | ||
65 | public ObjectUpdatePacket CreateUpdatePacket() | 82 | public ObjectUpdatePacket CreateUpdatePacket() |