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authorMW2007-03-29 20:55:44 +0000
committerMW2007-03-29 20:55:44 +0000
commitb2ae86dd6adfc41925040905f01cec7078b77353 (patch)
tree1b121ddd9c897f4f6742416180e3fc3c78d2ff24
parent* Moved LoginServer and LocalUserProfileManager to OpenSim.Servers (diff)
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When you change the name of a inventory item, it should no longer revert after a logout / login
Diffstat (limited to '')
-rw-r--r--OpenGridServices.UserServer/UserHttp.cs202
-rw-r--r--OpenSim.Framework/AgentInventory.cs17
-rw-r--r--OpenSim.RegionServer/AgentAssetUpload.cs1
-rw-r--r--OpenSim.RegionServer/Assets/InventoryCache.cs20
-rw-r--r--OpenSim.RegionServer/CAPS/AdminWebFront.cs2
-rw-r--r--OpenSim.RegionServer/SimClient.cs10
6 files changed, 150 insertions, 102 deletions
diff --git a/OpenGridServices.UserServer/UserHttp.cs b/OpenGridServices.UserServer/UserHttp.cs
index 4dc2358..6fe7fc1 100644
--- a/OpenGridServices.UserServer/UserHttp.cs
+++ b/OpenGridServices.UserServer/UserHttp.cs
@@ -44,102 +44,114 @@ using OpenSim.Framework.Console;
44 44
45namespace OpenGridServices.UserServer 45namespace OpenGridServices.UserServer
46{ 46{
47 public class UserHTTPServer { 47 public class UserHTTPServer
48 public Thread HTTPD; 48 {
49 public HttpListener Listener; 49 public Thread HTTPD;
50 50 public HttpListener Listener;
51 public UserHTTPServer() { 51
52 MainConsole.Instance.WriteLine("Starting up HTTP Server"); 52 public UserHTTPServer()
53 HTTPD = new Thread(new ThreadStart(StartHTTP)); 53 {
54 HTTPD.Start(); 54 MainConsole.Instance.WriteLine("Starting up HTTP Server");
55 } 55 HTTPD = new Thread(new ThreadStart(StartHTTP));
56 56 HTTPD.Start();
57 public void StartHTTP() { 57 }
58 MainConsole.Instance.WriteLine("UserHttp.cs:StartHTTP() - Spawned main thread OK"); 58
59 Listener = new HttpListener(); 59 public void StartHTTP()
60 60 {
61 Listener.Prefixes.Add("http://+:8002/userserver/"); 61 MainConsole.Instance.WriteLine("UserHttp.cs:StartHTTP() - Spawned main thread OK");
62 Listener.Prefixes.Add("http://+:8002/usersessions/"); 62 Listener = new HttpListener();
63 Listener.Start(); 63
64 64 Listener.Prefixes.Add("http://+:8002/userserver/");
65 HttpListenerContext context; 65 Listener.Prefixes.Add("http://+:8002/usersessions/");
66 while(true) { 66 Listener.Start();
67 context = Listener.GetContext(); 67
68 ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context); 68 HttpListenerContext context;
69 } 69 while (true)
70 } 70 {
71 71 context = Listener.GetContext();
72 static string ParseXMLRPC(string requestBody) { 72 ThreadPool.QueueUserWorkItem(new WaitCallback(HandleRequest), context);
73 }
74 }
75
76 static string ParseXMLRPC(string requestBody)
77 {
73 return OpenUser_Main.userserver._profilemanager.ParseXMLRPC(requestBody); 78 return OpenUser_Main.userserver._profilemanager.ParseXMLRPC(requestBody);
74 } 79 }
75 80
76 static string ParseREST(HttpListenerRequest www_req) { 81 static string ParseREST(HttpListenerRequest www_req)
77 Console.WriteLine("INCOMING REST - " + www_req.RawUrl); 82 {
78 83 Console.WriteLine("INCOMING REST - " + www_req.RawUrl);
79 char[] splitter = {'/'}; 84
80 string[] rest_params = www_req.RawUrl.Split(splitter); 85 char[] splitter = { '/' };
81 string req_type = rest_params[1]; // First part of the URL is the type of request - usersessions/userprofiles/inventory/blabla 86 string[] rest_params = www_req.RawUrl.Split(splitter);
82 switch(req_type) { 87 string req_type = rest_params[1]; // First part of the URL is the type of request - usersessions/userprofiles/inventory/blabla
83 case "usersessions": 88 switch (req_type)
84 LLUUID sessionid = new LLUUID(rest_params[2]); // get usersessions/sessionid 89 {
85 if(www_req.HttpMethod=="DELETE") { 90 case "usersessions":
86 foreach (libsecondlife.LLUUID UUID in OpenUser_Main.userserver._profilemanager.UserProfiles.Keys) { 91 LLUUID sessionid = new LLUUID(rest_params[2]); // get usersessions/sessionid
87 if(OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].CurrentSessionID==sessionid) { 92 if (www_req.HttpMethod == "DELETE")
88 OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].CurrentSessionID=null; 93 {
89 OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].CurrentSecureSessionID=null; 94 foreach (libsecondlife.LLUUID UUID in OpenUser_Main.userserver._profilemanager.UserProfiles.Keys)
90 OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].Circuits.Clear(); 95 {
91 } 96 if (OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].CurrentSessionID == sessionid)
92 } 97 {
93 98 OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].CurrentSessionID = null;
94 } 99 OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].CurrentSecureSessionID = null;
95 return "OK"; 100 OpenUser_Main.userserver._profilemanager.UserProfiles[UUID].Circuits.Clear();
96 } 101 }
97 102 }
98 return ""; 103
99 } 104 }
100 105 return "OK";
101 106 }
102 static void HandleRequest(Object stateinfo) { 107
103 HttpListenerContext context=(HttpListenerContext)stateinfo; 108 return "";
104 109 }
105 HttpListenerRequest request = context.Request; 110
106 HttpListenerResponse response = context.Response; 111
107 112 static void HandleRequest(Object stateinfo)
108 response.KeepAlive=false; 113 {
109 response.SendChunked=false; 114 HttpListenerContext context = (HttpListenerContext)stateinfo;
110 115
111 System.IO.Stream body = request.InputStream; 116 HttpListenerRequest request = context.Request;
112 System.Text.Encoding encoding = System.Text.Encoding.UTF8; 117 HttpListenerResponse response = context.Response;
113 System.IO.StreamReader reader = new System.IO.StreamReader(body, encoding); 118
114 119 response.KeepAlive = false;
115 string requestBody = reader.ReadToEnd(); 120 response.SendChunked = false;
116 body.Close(); 121
117 reader.Close(); 122 System.IO.Stream body = request.InputStream;
118 123 System.Text.Encoding encoding = System.Text.Encoding.UTF8;
119 string responseString=""; 124 System.IO.StreamReader reader = new System.IO.StreamReader(body, encoding);
120 switch(request.ContentType) { 125
121 case "text/xml": 126 string requestBody = reader.ReadToEnd();
122 // must be XML-RPC, so pass to the XML-RPC parser 127 body.Close();
123 128 reader.Close();
124 responseString=ParseXMLRPC(requestBody); 129
125 response.AddHeader("Content-type","text/xml"); 130 string responseString = "";
126 break; 131 switch (request.ContentType)
127 132 {
128 case "text/plaintext": 133 case "text/xml":
129 responseString=ParseREST(request); 134 // must be XML-RPC, so pass to the XML-RPC parser
130 response.AddHeader("Content-type","text/plaintext"); 135
131 break; 136 responseString = ParseXMLRPC(requestBody);
132 } 137 response.AddHeader("Content-type", "text/xml");
133 138 break;
134 139
135 byte[] buffer = System.Text.Encoding.UTF8.GetBytes(responseString); 140 case "text/plaintext":
136 System.IO.Stream output = response.OutputStream; 141 responseString = ParseREST(request);
137 response.SendChunked=false; 142 response.AddHeader("Content-type", "text/plaintext");
138 response.ContentLength64=buffer.Length; 143 break;
139 output.Write(buffer,0,buffer.Length); 144 }
140 output.Close(); 145
141 } 146
142 } 147 byte[] buffer = System.Text.Encoding.UTF8.GetBytes(responseString);
148 System.IO.Stream output = response.OutputStream;
149 response.SendChunked = false;
150 response.ContentLength64 = buffer.Length;
151 output.Write(buffer, 0, buffer.Length);
152 output.Close();
153 }
154 }
143 155
144 156
145} 157}
diff --git a/OpenSim.Framework/AgentInventory.cs b/OpenSim.Framework/AgentInventory.cs
index 8032455..f1f5847 100644
--- a/OpenSim.Framework/AgentInventory.cs
+++ b/OpenSim.Framework/AgentInventory.cs
@@ -2,6 +2,7 @@ using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using libsecondlife; 4using libsecondlife;
5using libsecondlife.Packets;
5using OpenSim.Framework.Assets; 6using OpenSim.Framework.Assets;
6 7
7namespace OpenSim.Framework.Inventory 8namespace OpenSim.Framework.Inventory
@@ -105,7 +106,7 @@ namespace OpenSim.Framework.Inventory
105 return false; 106 return false;
106 } 107 }
107 108
108 public bool UpdateItem(LLUUID itemID, AssetBase asset) 109 public bool UpdateItemAsset(LLUUID itemID, AssetBase asset)
109 { 110 {
110 if(this.InventoryItems.ContainsKey(itemID)) 111 if(this.InventoryItems.ContainsKey(itemID))
111 { 112 {
@@ -117,6 +118,20 @@ namespace OpenSim.Framework.Inventory
117 return true; 118 return true;
118 } 119 }
119 120
121 public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet)
122 {
123 Console.WriteLine("updating inventory item details");
124 if (this.InventoryItems.ContainsKey(itemID))
125 {
126 Console.WriteLine("changing name to "+ Helpers.FieldToString(packet.Name));
127 InventoryItem Item = this.InventoryItems[itemID];
128 Item.Name = Helpers.FieldToString(packet.Name);
129 Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated());
130 //TODO need to update the rest of the info
131 }
132 return true;
133 }
134
120 public LLUUID AddToInventory(LLUUID folderID, AssetBase asset) 135 public LLUUID AddToInventory(LLUUID folderID, AssetBase asset)
121 { 136 {
122 if (this.InventoryFolders.ContainsKey(folderID)) 137 if (this.InventoryFolders.ContainsKey(folderID))
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs
index dae2191..bf8531a 100644
--- a/OpenSim.RegionServer/AgentAssetUpload.cs
+++ b/OpenSim.RegionServer/AgentAssetUpload.cs
@@ -197,6 +197,7 @@ namespace OpenSim
197 trans.Asset.Description = Helpers.FieldToString(packet.InventoryBlock.Description); 197 trans.Asset.Description = Helpers.FieldToString(packet.InventoryBlock.Description);
198 trans.Asset.Name = Helpers.FieldToString(packet.InventoryBlock.Name); 198 trans.Asset.Name = Helpers.FieldToString(packet.InventoryBlock.Name);
199 trans.Asset.Type = packet.InventoryBlock.Type; 199 trans.Asset.Type = packet.InventoryBlock.Type;
200 trans.Asset.InvType = packet.InventoryBlock.InvType;
200 if (trans.UploadComplete) 201 if (trans.UploadComplete)
201 { 202 {
202 //already complete so we can add it to the inventory 203 //already complete so we can add it to the inventory
diff --git a/OpenSim.RegionServer/Assets/InventoryCache.cs b/OpenSim.RegionServer/Assets/InventoryCache.cs
index cc7cc29..c62975a 100644
--- a/OpenSim.RegionServer/Assets/InventoryCache.cs
+++ b/OpenSim.RegionServer/Assets/InventoryCache.cs
@@ -141,11 +141,27 @@ namespace OpenSim.Assets
141 return newItem; 141 return newItem;
142 } 142 }
143 143
144 public bool UpdateInventoryItem(SimClient remoteClient, LLUUID itemID, OpenSim.Framework.Assets.AssetBase asset) 144 public bool UpdateInventoryItemAsset(SimClient remoteClient, LLUUID itemID, OpenSim.Framework.Assets.AssetBase asset)
145 { 145 {
146 if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) 146 if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
147 { 147 {
148 bool res = _agentsInventory[remoteClient.AgentID].UpdateItem(itemID, asset); 148 bool res = _agentsInventory[remoteClient.AgentID].UpdateItemAsset(itemID, asset);
149 if (res)
150 {
151 InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID];
152 this.SendItemUpdateCreate(remoteClient, Item);
153 }
154 return res;
155 }
156
157 return false;
158 }
159
160 public bool UpdateInventoryItemDetails(SimClient remoteClient, LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet)
161 {
162 if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
163 {
164 bool res = _agentsInventory[remoteClient.AgentID].UpdateItemDetails(itemID, packet);
149 if (res) 165 if (res)
150 { 166 {
151 InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; 167 InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID];
diff --git a/OpenSim.RegionServer/CAPS/AdminWebFront.cs b/OpenSim.RegionServer/CAPS/AdminWebFront.cs
index 6473878..4995e54 100644
--- a/OpenSim.RegionServer/CAPS/AdminWebFront.cs
+++ b/OpenSim.RegionServer/CAPS/AdminWebFront.cs
@@ -78,7 +78,7 @@ namespace OpenSim.CAPS
78 //Console.WriteLine(requestBody); 78 //Console.WriteLine(requestBody);
79 comp = requestBody.Split(delimiter); 79 comp = requestBody.Split(delimiter);
80 passw = comp[3].Split(delimiter2); 80 passw = comp[3].Split(delimiter2);
81 if (passw[1] == passWord) 81 if (passw[1] == passWord) // check admin password is correct
82 { 82 {
83 83
84 line = comp[0].Split(delimiter2); //split firstname 84 line = comp[0].Split(delimiter2); //split firstname
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index 068e148..ec6d3dc 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -49,7 +49,6 @@ namespace OpenSim
49 /// </summary> 49 /// </summary>
50 public class SimClient 50 public class SimClient
51 { 51 {
52
53 public LLUUID AgentID; 52 public LLUUID AgentID;
54 public LLUUID SessionID; 53 public LLUUID SessionID;
55 public LLUUID SecureSessionID = LLUUID.Zero; 54 public LLUUID SecureSessionID = LLUUID.Zero;
@@ -354,6 +353,7 @@ namespace OpenSim
354 break; 353 break;
355 case PacketType.UpdateInventoryItem: 354 case PacketType.UpdateInventoryItem:
356 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; 355 UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
356 Console.WriteLine(Pack.ToString());
357 for (int i = 0; i < update.InventoryData.Length; i++) 357 for (int i = 0; i < update.InventoryData.Length; i++)
358 { 358 {
359 if (update.InventoryData[i].TransactionID != LLUUID.Zero) 359 if (update.InventoryData[i].TransactionID != LLUUID.Zero)
@@ -362,7 +362,7 @@ namespace OpenSim
362 if (asset != null) 362 if (asset != null)
363 { 363 {
364 Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); 364 Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache");
365 m_inventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset); 365 m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
366 } 366 }
367 else 367 else
368 { 368 {
@@ -370,7 +370,7 @@ namespace OpenSim
370 if (asset != null) 370 if (asset != null)
371 { 371 {
372 Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); 372 Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache");
373 m_inventoryCache.UpdateInventoryItem(this, update.InventoryData[i].ItemID, asset); 373 m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
374 } 374 }
375 else 375 else
376 { 376 {
@@ -378,6 +378,10 @@ namespace OpenSim
378 } 378 }
379 } 379 }
380 } 380 }
381 else
382 {
383 m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ;
384 }
381 } 385 }
382 break; 386 break;
383 case PacketType.ViewerEffect: 387 case PacketType.ViewerEffect: