diff options
author | MW | 2007-06-10 15:43:04 +0000 |
---|---|---|
committer | MW | 2007-06-10 15:43:04 +0000 |
commit | 488e71620866c0749a0347d878f0707de2b8eb15 (patch) | |
tree | d720273e85e489701d4925fe6e845b964b2e0343 | |
parent | Another bug fix (diff) | |
download | opensim-SC-488e71620866c0749a0347d878f0707de2b8eb15.zip opensim-SC-488e71620866c0749a0347d878f0707de2b8eb15.tar.gz opensim-SC-488e71620866c0749a0347d878f0707de2b8eb15.tar.bz2 opensim-SC-488e71620866c0749a0347d878f0707de2b8eb15.tar.xz |
Prim creation working.
Diffstat (limited to '')
-rw-r--r-- | Common/OpenSim.Framework/Interfaces/IClientAPI.cs | 1 | ||||
-rw-r--r-- | Common/OpenSim.Framework/Types/PrimData.cs | 59 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/World/Avatar.cs | 10 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/World/Primitive.cs | 141 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/World/World.cs | 23 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/AuthenticateSessionsLocal.cs | 38 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/AuthenticateSessionsRemote.cs | 25 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | 21 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | 5 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.cs | 2 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | 55 | ||||
-rw-r--r-- | OpenSim/OpenSim/OpenSimMain.cs | 4 |
12 files changed, 178 insertions, 206 deletions
diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs index 1bf378f..d3dc6d2 100644 --- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs +++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs | |||
@@ -103,5 +103,6 @@ namespace OpenSim.Framework.Interfaces | |||
103 | AgentCircuitData RequestClientInfo(); | 103 | AgentCircuitData RequestClientInfo(); |
104 | 104 | ||
105 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID); | 105 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID); |
106 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); | ||
106 | } | 107 | } |
107 | } | 108 | } |
diff --git a/Common/OpenSim.Framework/Types/PrimData.cs b/Common/OpenSim.Framework/Types/PrimData.cs index 68e2a22..8729982 100644 --- a/Common/OpenSim.Framework/Types/PrimData.cs +++ b/Common/OpenSim.Framework/Types/PrimData.cs | |||
@@ -32,7 +32,7 @@ namespace OpenSim.Framework.Types | |||
32 | public sbyte PathTwist; | 32 | public sbyte PathTwist; |
33 | public sbyte PathTwistBegin; | 33 | public sbyte PathTwistBegin; |
34 | public byte[] Texture; | 34 | public byte[] Texture; |
35 | 35 | ||
36 | 36 | ||
37 | public Int32 CreationDate; | 37 | public Int32 CreationDate; |
38 | public uint OwnerMask = FULL_MASK_PERMISSIONS; | 38 | public uint OwnerMask = FULL_MASK_PERMISSIONS; |
@@ -43,7 +43,7 @@ namespace OpenSim.Framework.Types | |||
43 | 43 | ||
44 | //following only used during prim storage | 44 | //following only used during prim storage |
45 | public LLVector3 Position; | 45 | public LLVector3 Position; |
46 | public LLQuaternion Rotation = new LLQuaternion(0,1,0,0); | 46 | public LLQuaternion Rotation = new LLQuaternion(0, 1, 0, 0); |
47 | public uint LocalID; | 47 | public uint LocalID; |
48 | public LLUUID FullID; | 48 | public LLUUID FullID; |
49 | 49 | ||
@@ -54,7 +54,7 @@ namespace OpenSim.Framework.Types | |||
54 | 54 | ||
55 | public PrimData(byte[] data) | 55 | public PrimData(byte[] data) |
56 | { | 56 | { |
57 | int i =0; | 57 | int i = 0; |
58 | 58 | ||
59 | this.OwnerID = new LLUUID(data, i); i += 16; | 59 | this.OwnerID = new LLUUID(data, i); i += 16; |
60 | this.PCode = data[i++]; | 60 | this.PCode = data[i++]; |
@@ -75,9 +75,9 @@ namespace OpenSim.Framework.Types | |||
75 | this.PathRadiusOffset = (sbyte)data[i++]; | 75 | this.PathRadiusOffset = (sbyte)data[i++]; |
76 | this.PathRevolutions = data[i++]; | 76 | this.PathRevolutions = data[i++]; |
77 | this.PathTaperX = (sbyte)data[i++]; | 77 | this.PathTaperX = (sbyte)data[i++]; |
78 | this.PathTaperY =(sbyte) data[i++]; | 78 | this.PathTaperY = (sbyte)data[i++]; |
79 | this.PathTwist = (sbyte) data[i++]; | 79 | this.PathTwist = (sbyte)data[i++]; |
80 | this.PathTwistBegin = (sbyte) data[i++]; | 80 | this.PathTwistBegin = (sbyte)data[i++]; |
81 | ushort length = (ushort)(data[i++] + (data[i++] << 8)); | 81 | ushort length = (ushort)(data[i++] + (data[i++] << 8)); |
82 | this.Texture = new byte[length]; | 82 | this.Texture = new byte[length]; |
83 | Array.Copy(data, i, Texture, 0, length); i += length; | 83 | Array.Copy(data, i, Texture, 0, length); i += length; |
@@ -88,7 +88,7 @@ namespace OpenSim.Framework.Types | |||
88 | this.EveryoneMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | 88 | this.EveryoneMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); |
89 | this.BaseMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | 89 | this.BaseMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); |
90 | this.Position = new LLVector3(data, i); i += 12; | 90 | this.Position = new LLVector3(data, i); i += 12; |
91 | this.Rotation = new LLQuaternion(data,i, true); i += 12; | 91 | this.Rotation = new LLQuaternion(data, i, true); i += 12; |
92 | this.LocalID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | 92 | this.LocalID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); |
93 | this.FullID = new LLUUID(data, i); i += 16; | 93 | this.FullID = new LLUUID(data, i); i += 16; |
94 | 94 | ||
@@ -120,14 +120,14 @@ namespace OpenSim.Framework.Types | |||
120 | bytes[i++] = (byte)((ParentID >> 8) % 256); | 120 | bytes[i++] = (byte)((ParentID >> 8) % 256); |
121 | bytes[i++] = (byte)((ParentID >> 16) % 256); | 121 | bytes[i++] = (byte)((ParentID >> 16) % 256); |
122 | bytes[i++] = (byte)((ParentID >> 24) % 256); | 122 | bytes[i++] = (byte)((ParentID >> 24) % 256); |
123 | bytes[i++] = (byte)(this.ProfileHollow %256); | 123 | bytes[i++] = (byte)(this.ProfileHollow % 256); |
124 | bytes[i++] = (byte)((this.ProfileHollow >> 8)% 256); | 124 | bytes[i++] = (byte)((this.ProfileHollow >> 8) % 256); |
125 | bytes[i++] = ((byte)this.PathRadiusOffset); | 125 | bytes[i++] = ((byte)this.PathRadiusOffset); |
126 | bytes[i++] = this.PathRevolutions; | 126 | bytes[i++] = this.PathRevolutions; |
127 | bytes[i++] = ((byte) this.PathTaperX); | 127 | bytes[i++] = ((byte)this.PathTaperX); |
128 | bytes[i++] = ((byte) this.PathTaperY); | 128 | bytes[i++] = ((byte)this.PathTaperY); |
129 | bytes[i++] = ((byte) this.PathTwist); | 129 | bytes[i++] = ((byte)this.PathTwist); |
130 | bytes[i++] = ((byte) this.PathTwistBegin); | 130 | bytes[i++] = ((byte)this.PathTwistBegin); |
131 | bytes[i++] = (byte)(Texture.Length % 256); | 131 | bytes[i++] = (byte)(Texture.Length % 256); |
132 | bytes[i++] = (byte)((Texture.Length >> 8) % 256); | 132 | bytes[i++] = (byte)((Texture.Length >> 8) % 256); |
133 | Array.Copy(Texture, 0, bytes, i, Texture.Length); i += Texture.Length; | 133 | Array.Copy(Texture, 0, bytes, i, Texture.Length); i += Texture.Length; |
@@ -156,7 +156,7 @@ namespace OpenSim.Framework.Types | |||
156 | bytes[i++] = (byte)((this.BaseMask >> 16) % 256); | 156 | bytes[i++] = (byte)((this.BaseMask >> 16) % 256); |
157 | bytes[i++] = (byte)((this.BaseMask >> 24) % 256); | 157 | bytes[i++] = (byte)((this.BaseMask >> 24) % 256); |
158 | Array.Copy(this.Position.GetBytes(), 0, bytes, i, 12); i += 12; | 158 | Array.Copy(this.Position.GetBytes(), 0, bytes, i, 12); i += 12; |
159 | if (this.Rotation == new LLQuaternion(0,0,0,0)) | 159 | if (this.Rotation == new LLQuaternion(0, 0, 0, 0)) |
160 | { | 160 | { |
161 | this.Rotation = new LLQuaternion(0, 1, 0, 0); | 161 | this.Rotation = new LLQuaternion(0, 1, 0, 0); |
162 | } | 162 | } |
@@ -169,5 +169,36 @@ namespace OpenSim.Framework.Types | |||
169 | 169 | ||
170 | return bytes; | 170 | return bytes; |
171 | } | 171 | } |
172 | |||
173 | public static PrimData DefaultCube() | ||
174 | { | ||
175 | PrimData primData = new PrimData(); | ||
176 | primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
177 | primData.FullID = LLUUID.Random(); | ||
178 | primData.Scale = new LLVector3(0.5f, 0.5f, 0.5f); | ||
179 | primData.Rotation = new LLQuaternion(0, 0, 0, 1); | ||
180 | primData.PCode = 9; | ||
181 | primData.ParentID = 0; | ||
182 | primData.PathBegin = 0; | ||
183 | primData.PathEnd = 0; | ||
184 | primData.PathScaleX = 0; | ||
185 | primData.PathScaleY = 0; | ||
186 | primData.PathShearX = 0; | ||
187 | primData.PathShearY = 0; | ||
188 | primData.PathSkew = 0; | ||
189 | primData.ProfileBegin = 0; | ||
190 | primData.ProfileEnd = 0; | ||
191 | primData.PathCurve = 16; | ||
192 | primData.ProfileCurve = 1; | ||
193 | primData.ProfileHollow = 0; | ||
194 | primData.PathRadiusOffset = 0; | ||
195 | primData.PathRevolutions = 0; | ||
196 | primData.PathTaperX = 0; | ||
197 | primData.PathTaperY = 0; | ||
198 | primData.PathTwist = 0; | ||
199 | primData.PathTwistBegin = 0; | ||
200 | |||
201 | return primData; | ||
202 | } | ||
172 | } | 203 | } |
173 | } | 204 | } |
diff --git a/OpenSim/OpenSim.Region/World/Avatar.cs b/OpenSim/OpenSim.Region/World/Avatar.cs index 88a7969..65af5a6 100644 --- a/OpenSim/OpenSim.Region/World/Avatar.cs +++ b/OpenSim/OpenSim.Region/World/Avatar.cs | |||
@@ -66,7 +66,6 @@ namespace OpenSim.Region | |||
66 | Wearables = AvatarWearable.DefaultWearables; | 66 | Wearables = AvatarWearable.DefaultWearables; |
67 | 67 | ||
68 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | 68 | this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); |
69 | Console.WriteLine("avatar point 4"); | ||
70 | 69 | ||
71 | //register for events | 70 | //register for events |
72 | ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance); | 71 | ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance); |
@@ -77,14 +76,7 @@ namespace OpenSim.Region | |||
77 | ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); | 76 | ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); |
78 | ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); | 77 | ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); |
79 | ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); | 78 | ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); |
80 | * */ | 79 | */ |
81 | |||
82 | ControllingClient.OnParcelPropertiesRequest +=new ParcelPropertiesRequest(this.m_world.parcelManager.handleParcelPropertiesRequest); | ||
83 | ControllingClient.OnParcelDivideRequest += new ParcelDivideRequest(this.m_world.parcelManager.handleParcelDivideRequest); | ||
84 | ControllingClient.OnParcelJoinRequest += new ParcelJoinRequest(this.m_world.parcelManager.handleParcelJoinRequest); | ||
85 | ControllingClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(this.m_world.parcelManager.handleParcelPropertiesUpdateRequest); | ||
86 | |||
87 | ControllingClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(this.m_world.estateManager.handleEstateOwnerMessage); | ||
88 | } | 80 | } |
89 | 81 | ||
90 | /// <summary> | 82 | /// <summary> |
diff --git a/OpenSim/OpenSim.Region/World/Primitive.cs b/OpenSim/OpenSim.Region/World/Primitive.cs index 1f70550..d540a3b 100644 --- a/OpenSim/OpenSim.Region/World/Primitive.cs +++ b/OpenSim/OpenSim.Region/World/Primitive.cs | |||
@@ -14,12 +14,12 @@ namespace OpenSim.Region | |||
14 | public class Primitive : Entity | 14 | public class Primitive : Entity |
15 | { | 15 | { |
16 | protected PrimData primData; | 16 | protected PrimData primData; |
17 | //private ObjectUpdatePacket OurPacket; | ||
18 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); | 17 | private LLVector3 positionLastFrame = new LLVector3(0, 0, 0); |
19 | private Dictionary<uint, IClientAPI> m_clientThreads; | 18 | private Dictionary<uint, IClientAPI> m_clientThreads; |
20 | private ulong m_regionHandle; | 19 | private ulong m_regionHandle; |
21 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | 20 | private const uint FULL_MASK_PERMISSIONS = 2147483647; |
22 | private bool physicsEnabled = false; | 21 | private bool physicsEnabled = false; |
22 | private byte updateFlag = 0; | ||
23 | 23 | ||
24 | private Dictionary<LLUUID, InventoryItem> inventoryItems; | 24 | private Dictionary<LLUUID, InventoryItem> inventoryItems; |
25 | 25 | ||
@@ -66,7 +66,7 @@ namespace OpenSim.Region | |||
66 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | 66 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); |
67 | } | 67 | } |
68 | 68 | ||
69 | public Primitive(Dictionary<uint, IClientAPI> clientThreads, ulong regionHandle, World world, LLUUID owner) | 69 | public Primitive(Dictionary<uint, IClientAPI> clientThreads, ulong regionHandle, World world, LLUUID owner, LLUUID fullID, uint localID) |
70 | { | 70 | { |
71 | m_clientThreads = clientThreads; | 71 | m_clientThreads = clientThreads; |
72 | m_regionHandle = regionHandle; | 72 | m_regionHandle = regionHandle; |
@@ -75,8 +75,34 @@ namespace OpenSim.Region | |||
75 | this.primData = new PrimData(); | 75 | this.primData = new PrimData(); |
76 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | 76 | this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; |
77 | this.primData.OwnerID = owner; | 77 | this.primData.OwnerID = owner; |
78 | this.primData.FullID = this.uuid = fullID; | ||
79 | this.primData.LocalID = this.localid = localID; | ||
78 | } | 80 | } |
79 | 81 | ||
82 | /// <summary> | ||
83 | /// Constructor to create a default cube | ||
84 | /// </summary> | ||
85 | /// <param name="clientThreads"></param> | ||
86 | /// <param name="regionHandle"></param> | ||
87 | /// <param name="world"></param> | ||
88 | /// <param name="owner"></param> | ||
89 | /// <param name="localID"></param> | ||
90 | /// <param name="position"></param> | ||
91 | public Primitive(Dictionary<uint, IClientAPI> clientThreads, ulong regionHandle, World world, LLUUID owner, uint localID, LLVector3 position) | ||
92 | { | ||
93 | m_clientThreads = clientThreads; | ||
94 | m_regionHandle = regionHandle; | ||
95 | m_world = world; | ||
96 | inventoryItems = new Dictionary<LLUUID, InventoryItem>(); | ||
97 | this.primData = PrimData.DefaultCube(); | ||
98 | this.primData.OwnerID = owner; | ||
99 | this.primData.LocalID = this.localid = localID; | ||
100 | this.Pos = this.primData.Position = position; | ||
101 | |||
102 | this.updateFlag = 1; | ||
103 | } | ||
104 | |||
105 | |||
80 | public byte[] GetByteArray() | 106 | public byte[] GetByteArray() |
81 | { | 107 | { |
82 | byte[] result = null; | 108 | byte[] result = null; |
@@ -115,7 +141,11 @@ namespace OpenSim.Region | |||
115 | 141 | ||
116 | public override void update() | 142 | public override void update() |
117 | { | 143 | { |
118 | LLVector3 pos2 = new LLVector3(0, 0, 0); | 144 | if (this.updateFlag == 1) |
145 | { | ||
146 | this.SendFullUpdateToAllClients(); | ||
147 | this.updateFlag = 0; | ||
148 | } | ||
119 | } | 149 | } |
120 | 150 | ||
121 | public override void BackUp() | 151 | public override void BackUp() |
@@ -275,17 +305,39 @@ namespace OpenSim.Region | |||
275 | 305 | ||
276 | public void SendFullUpdateToAllClients() | 306 | public void SendFullUpdateToAllClients() |
277 | { | 307 | { |
278 | 308 | List<Avatar> avatars = this.m_world.RequestAvatarList(); | |
309 | for (int i = 0; i < avatars.Count; i++) | ||
310 | { | ||
311 | this.SendFullUpdateToClient(avatars[i].ControllingClient); | ||
312 | } | ||
279 | } | 313 | } |
280 | 314 | ||
281 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) | 315 | public void SendTerseUpdateToClient(IClientAPI RemoteClient) |
282 | { | 316 | { |
317 | LLVector3 lPos; | ||
318 | Axiom.MathLib.Quaternion lRot; | ||
319 | if (this._physActor != null && this.physicsEnabled) | ||
320 | { | ||
321 | PhysicsVector pPos = this._physActor.Position; | ||
322 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
323 | lRot = this._physActor.Orientation; | ||
324 | } | ||
325 | else | ||
326 | { | ||
327 | lPos = this.Pos; | ||
328 | lRot = this.rotation; | ||
329 | } | ||
283 | 330 | ||
331 | |||
284 | } | 332 | } |
285 | 333 | ||
286 | public void SendTerseUpdateToALLClients() | 334 | public void SendTerseUpdateToALLClients() |
287 | { | 335 | { |
288 | 336 | List<Avatar> avatars = this.m_world.RequestAvatarList(); | |
337 | for (int i = 0; i < avatars.Count; i++) | ||
338 | { | ||
339 | this.SendTerseUpdateToClient(avatars[i].ControllingClient); | ||
340 | } | ||
289 | } | 341 | } |
290 | 342 | ||
291 | #endregion | 343 | #endregion |
@@ -324,6 +376,8 @@ namespace OpenSim.Region | |||
324 | this.primData.FullID = this.uuid = LLUUID.Random(); | 376 | this.primData.FullID = this.uuid = LLUUID.Random(); |
325 | this.localid = (uint)(localID); | 377 | this.localid = (uint)(localID); |
326 | this.primData.Position = this.Pos = pos1; | 378 | this.primData.Position = this.Pos = pos1; |
379 | |||
380 | this.updateFlag = 1; | ||
327 | } | 381 | } |
328 | 382 | ||
329 | public void CreateFromBytes(byte[] data) | 383 | public void CreateFromBytes(byte[] data) |
@@ -343,82 +397,5 @@ namespace OpenSim.Region | |||
343 | 397 | ||
344 | #endregion | 398 | #endregion |
345 | 399 | ||
346 | |||
347 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedBlock() | ||
348 | { | ||
349 | uint ID = this.localid; | ||
350 | byte[] bytes = new byte[60]; | ||
351 | |||
352 | int i = 0; | ||
353 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
354 | dat.TextureEntry = new byte[0]; | ||
355 | bytes[i++] = (byte)(ID % 256); | ||
356 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
357 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
358 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
359 | bytes[i++] = 0; | ||
360 | bytes[i++] = 0; | ||
361 | |||
362 | LLVector3 lPos; | ||
363 | Axiom.MathLib.Quaternion lRot; | ||
364 | if (this._physActor != null && this.physicsEnabled) | ||
365 | { | ||
366 | PhysicsVector pPos = this._physActor.Position; | ||
367 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
368 | lRot = this._physActor.Orientation; | ||
369 | } | ||
370 | else | ||
371 | { | ||
372 | lPos = this.Pos; | ||
373 | lRot = this.rotation; | ||
374 | } | ||
375 | byte[] pb = lPos.GetBytes(); | ||
376 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
377 | i += 12; | ||
378 | ushort ac = 32767; | ||
379 | |||
380 | //vel | ||
381 | bytes[i++] = (byte)(ac % 256); | ||
382 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
383 | bytes[i++] = (byte)(ac % 256); | ||
384 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
385 | bytes[i++] = (byte)(ac % 256); | ||
386 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
387 | |||
388 | //accel | ||
389 | bytes[i++] = (byte)(ac % 256); | ||
390 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
391 | bytes[i++] = (byte)(ac % 256); | ||
392 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
393 | bytes[i++] = (byte)(ac % 256); | ||
394 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
395 | |||
396 | ushort rw, rx, ry, rz; | ||
397 | rw = (ushort)(32768 * (lRot.w + 1)); | ||
398 | rx = (ushort)(32768 * (lRot.x + 1)); | ||
399 | ry = (ushort)(32768 * (lRot.y + 1)); | ||
400 | rz = (ushort)(32768 * (lRot.z + 1)); | ||
401 | |||
402 | //rot | ||
403 | bytes[i++] = (byte)(rx % 256); | ||
404 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
405 | bytes[i++] = (byte)(ry % 256); | ||
406 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
407 | bytes[i++] = (byte)(rz % 256); | ||
408 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
409 | bytes[i++] = (byte)(rw % 256); | ||
410 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
411 | |||
412 | //rotation vel | ||
413 | bytes[i++] = (byte)(ac % 256); | ||
414 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
415 | bytes[i++] = (byte)(ac % 256); | ||
416 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
417 | bytes[i++] = (byte)(ac % 256); | ||
418 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
419 | |||
420 | dat.Data = bytes; | ||
421 | return dat; | ||
422 | } | ||
423 | } | 400 | } |
424 | } | 401 | } |
diff --git a/OpenSim/OpenSim.Region/World/World.cs b/OpenSim/OpenSim.Region/World/World.cs index c5c554d..49ba8fa 100644 --- a/OpenSim/OpenSim.Region/World/World.cs +++ b/OpenSim/OpenSim.Region/World/World.cs | |||
@@ -450,7 +450,19 @@ namespace OpenSim.Region | |||
450 | /// <param name="ownerID"></param> | 450 | /// <param name="ownerID"></param> |
451 | public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) | 451 | public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) |
452 | { | 452 | { |
453 | 453 | try | |
454 | { | ||
455 | // MainConsole.Instance.Notice("World.cs: AddNewPrim() - Creating new prim"); | ||
456 | Primitive prim = new Primitive(m_clientThreads, m_regionHandle, this); | ||
457 | prim.CreateFromPacket(addPacket, ownerID, this._primCount); | ||
458 | |||
459 | this.Entities.Add(prim.uuid, prim); | ||
460 | this._primCount++; | ||
461 | } | ||
462 | catch (Exception e) | ||
463 | { | ||
464 | // MainConsole.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); | ||
465 | } | ||
454 | } | 466 | } |
455 | 467 | ||
456 | #endregion | 468 | #endregion |
@@ -469,6 +481,15 @@ namespace OpenSim.Region | |||
469 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); | 481 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); |
470 | remoteClient.OnChatFromViewer += new ChatFromViewer(this.SimChat); | 482 | remoteClient.OnChatFromViewer += new ChatFromViewer(this.SimChat); |
471 | remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours); | 483 | remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours); |
484 | remoteClient.OnAddPrim += new GenericCall4(this.AddNewPrim); | ||
485 | |||
486 | /* | ||
487 | remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); | ||
488 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); | ||
489 | remoteClient.OnParcelJoinRequest += new ParcelJoinRequest(parcelManager.handleParcelJoinRequest); | ||
490 | remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); | ||
491 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); | ||
492 | */ | ||
472 | 493 | ||
473 | Avatar newAvatar = null; | 494 | Avatar newAvatar = null; |
474 | try | 495 | try |
diff --git a/OpenSim/OpenSim.RegionServer/AuthenticateSessionsLocal.cs b/OpenSim/OpenSim.RegionServer/AuthenticateSessionsLocal.cs deleted file mode 100644 index 4db7ccb..0000000 --- a/OpenSim/OpenSim.RegionServer/AuthenticateSessionsLocal.cs +++ /dev/null | |||
@@ -1,38 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Types; | ||
6 | using OpenSim.Framework; | ||
7 | |||
8 | namespace OpenSim | ||
9 | { | ||
10 | public class AuthenticateSessionsLocal : AuthenticateSessionsBase | ||
11 | { | ||
12 | public AuthenticateSessionsLocal() | ||
13 | { | ||
14 | |||
15 | } | ||
16 | |||
17 | public bool AddNewSessionHandler(ulong regionHandle, Login loginData) | ||
18 | { | ||
19 | AddNewSession( loginData ); | ||
20 | return true; | ||
21 | } | ||
22 | |||
23 | public void AddNewSession(Login loginData) | ||
24 | { | ||
25 | AgentCircuitData agent = new AgentCircuitData(); | ||
26 | agent.AgentID = loginData.Agent; | ||
27 | agent.firstname = loginData.First; | ||
28 | agent.lastname = loginData.Last; | ||
29 | agent.SessionID = loginData.Session; | ||
30 | agent.SecureSessionID = loginData.SecureSession; | ||
31 | agent.circuitcode = loginData.CircuitCode; | ||
32 | agent.BaseFolder = loginData.BaseFolder; | ||
33 | agent.InventoryFolder = loginData.InventoryFolder; | ||
34 | agent.startpos = new LLVector3(128,128,70); | ||
35 | this.AddNewCircuit(agent.circuitcode, agent); | ||
36 | } | ||
37 | } | ||
38 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/AuthenticateSessionsRemote.cs b/OpenSim/OpenSim.RegionServer/AuthenticateSessionsRemote.cs deleted file mode 100644 index 13bce0e..0000000 --- a/OpenSim/OpenSim.RegionServer/AuthenticateSessionsRemote.cs +++ /dev/null | |||
@@ -1,25 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Text; | ||
5 | using System.Xml; | ||
6 | using libsecondlife; | ||
7 | using OpenSim.Framework.Types; | ||
8 | using OpenSim.Framework; | ||
9 | using Nwc.XmlRpc; | ||
10 | |||
11 | namespace OpenSim | ||
12 | { | ||
13 | public class AuthenticateSessionsRemote : AuthenticateSessionsBase | ||
14 | { | ||
15 | public AuthenticateSessionsRemote() | ||
16 | { | ||
17 | |||
18 | } | ||
19 | |||
20 | public XmlRpcResponse ExpectUser(XmlRpcRequest request) | ||
21 | { | ||
22 | return new XmlRpcResponse(); | ||
23 | } | ||
24 | } | ||
25 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs index 9fb52c6..d069f51 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | |||
@@ -91,19 +91,28 @@ namespace OpenSim | |||
91 | { | 91 | { |
92 | if (multipleupdate.ObjectData[i].Type == 9) //change position | 92 | if (multipleupdate.ObjectData[i].Type == 9) //change position |
93 | { | 93 | { |
94 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | 94 | if (OnUpdatePrimPosition != null) |
95 | OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | 95 | { |
96 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
97 | OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | ||
98 | } | ||
96 | //should update stored position of the prim | 99 | //should update stored position of the prim |
97 | } | 100 | } |
98 | else if (multipleupdate.ObjectData[i].Type == 10)//rotation | 101 | else if (multipleupdate.ObjectData[i].Type == 10)//rotation |
99 | { | 102 | { |
100 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | 103 | if (OnUpdatePrimRotation != null) |
101 | OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | 104 | { |
105 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
106 | OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | ||
107 | } | ||
102 | } | 108 | } |
103 | else if (multipleupdate.ObjectData[i].Type == 13)//scale | 109 | else if (multipleupdate.ObjectData[i].Type == 13)//scale |
104 | { | 110 | { |
105 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | 111 | if (OnUpdatePrimScale != null) |
106 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | 112 | { |
113 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
114 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
115 | } | ||
107 | } | 116 | } |
108 | } | 117 | } |
109 | return true; | 118 | return true; |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs index d36e579..00f3b66 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |||
@@ -488,7 +488,10 @@ namespace OpenSim | |||
488 | #region Estate Packets | 488 | #region Estate Packets |
489 | case PacketType.EstateOwnerMessage: | 489 | case PacketType.EstateOwnerMessage: |
490 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | 490 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; |
491 | OnEstateOwnerMessage(messagePacket, this); | 491 | if (OnEstateOwnerMessage != null) |
492 | { | ||
493 | OnEstateOwnerMessage(messagePacket, this); | ||
494 | } | ||
492 | break; | 495 | break; |
493 | #endregion | 496 | #endregion |
494 | #region unimplemented handlers | 497 | #region unimplemented handlers |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index f9a7fe4..809d3cf 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -69,7 +69,7 @@ namespace OpenSim | |||
69 | 69 | ||
70 | private AgentAssetUpload UploadAssets; | 70 | private AgentAssetUpload UploadAssets; |
71 | private LLUUID newAssetFolder = LLUUID.Zero; | 71 | private LLUUID newAssetFolder = LLUUID.Zero; |
72 | private bool debug = false; | 72 | private bool debug = true; |
73 | protected IWorld m_world; | 73 | protected IWorld m_world; |
74 | private Dictionary<uint, ClientView> m_clientThreads; | 74 | private Dictionary<uint, ClientView> m_clientThreads; |
75 | private AssetCache m_assetCache; | 75 | private AssetCache m_assetCache; |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 990b5c3..04febf0 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.RegionServer</AssemblyName> | 13 | <AssemblyName>OpenSim.RegionServer</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 18 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.RegionServer</RootNamespace> | 21 | <RootNamespace>OpenSim.RegionServer</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,26 +61,27 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="System" > | 68 | <Reference Include="System"> |
62 | <HintPath>System.dll</HintPath> | 69 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="System.Xml" > | 72 | <Reference Include="System.Xml"> |
66 | <HintPath>System.Xml.dll</HintPath> | 73 | <HintPath>System.Xml.dll</HintPath> |
67 | <Private>False</Private> | 74 | <Private>False</Private> |
68 | </Reference> | 75 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 76 | <Reference Include="libsecondlife.dll"> |
70 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> | 77 | <HintPath>..\..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 78 | <Private>False</Private> |
72 | </Reference> | 79 | </Reference> |
73 | <Reference Include="Axiom.MathLib.dll" > | 80 | <Reference Include="Axiom.MathLib.dll"> |
74 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> | 81 | <HintPath>..\..\bin\Axiom.MathLib.dll</HintPath> |
75 | <Private>False</Private> | 82 | <Private>False</Private> |
76 | </Reference> | 83 | </Reference> |
77 | <Reference Include="Db4objects.Db4o.dll" > | 84 | <Reference Include="Db4objects.Db4o.dll"> |
78 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> | 85 | <HintPath>..\..\bin\Db4objects.Db4o.dll</HintPath> |
79 | <Private>False</Private> | 86 | <Private>False</Private> |
80 | </Reference> | 87 | </Reference> |
@@ -84,55 +91,49 @@ | |||
84 | <Name>OpenSim.Terrain.BasicTerrain</Name> | 91 | <Name>OpenSim.Terrain.BasicTerrain</Name> |
85 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> | 92 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> |
86 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 93 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
87 | <Private>False</Private> | 94 | <Private>False</Private> |
88 | </ProjectReference> | 95 | </ProjectReference> |
89 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> | 96 | <ProjectReference Include="..\..\Common\OpenSim.Framework\OpenSim.Framework.csproj"> |
90 | <Name>OpenSim.Framework</Name> | 97 | <Name>OpenSim.Framework</Name> |
91 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | 98 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> |
92 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 99 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
93 | <Private>False</Private> | 100 | <Private>False</Private> |
94 | </ProjectReference> | 101 | </ProjectReference> |
95 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | 102 | <ProjectReference Include="..\..\Common\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> |
96 | <Name>OpenSim.Framework.Console</Name> | 103 | <Name>OpenSim.Framework.Console</Name> |
97 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | 104 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> |
98 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 105 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
99 | <Private>False</Private> | 106 | <Private>False</Private> |
100 | </ProjectReference> | 107 | </ProjectReference> |
101 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> | 108 | <ProjectReference Include="..\..\Common\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> |
102 | <Name>OpenSim.GenericConfig.Xml</Name> | 109 | <Name>OpenSim.GenericConfig.Xml</Name> |
103 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> | 110 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> |
104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 111 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
105 | <Private>False</Private> | 112 | <Private>False</Private> |
106 | </ProjectReference> | 113 | </ProjectReference> |
107 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | 114 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> |
108 | <Name>OpenSim.Physics.Manager</Name> | 115 | <Name>OpenSim.Physics.Manager</Name> |
109 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | 116 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> |
110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 117 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
111 | <Private>False</Private> | 118 | <Private>False</Private> |
112 | </ProjectReference> | 119 | </ProjectReference> |
113 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> | 120 | <ProjectReference Include="..\..\Common\OpenSim.Servers\OpenSim.Servers.csproj"> |
114 | <Name>OpenSim.Servers</Name> | 121 | <Name>OpenSim.Servers</Name> |
115 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> | 122 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> |
116 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 123 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
117 | <Private>False</Private> | 124 | <Private>False</Private> |
118 | </ProjectReference> | 125 | </ProjectReference> |
119 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> | 126 | <ProjectReference Include="..\..\Common\XmlRpcCS\XMLRPC.csproj"> |
120 | <Name>XMLRPC</Name> | 127 | <Name>XMLRPC</Name> |
121 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | 128 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> |
122 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 129 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
123 | <Private>False</Private> | 130 | <Private>False</Private> |
124 | </ProjectReference> | 131 | </ProjectReference> |
125 | </ItemGroup> | 132 | </ItemGroup> |
126 | <ItemGroup> | 133 | <ItemGroup> |
127 | <Compile Include="AgentAssetUpload.cs"> | 134 | <Compile Include="AgentAssetUpload.cs"> |
128 | <SubType>Code</SubType> | 135 | <SubType>Code</SubType> |
129 | </Compile> | 136 | </Compile> |
130 | <Compile Include="AuthenticateSessionsLocal.cs"> | ||
131 | <SubType>Code</SubType> | ||
132 | </Compile> | ||
133 | <Compile Include="AuthenticateSessionsRemote.cs"> | ||
134 | <SubType>Code</SubType> | ||
135 | </Compile> | ||
136 | <Compile Include="ClientView.API.cs"> | 137 | <Compile Include="ClientView.API.cs"> |
137 | <SubType>Code</SubType> | 138 | <SubType>Code</SubType> |
138 | </Compile> | 139 | </Compile> |
@@ -192,4 +193,4 @@ | |||
192 | <PostBuildEvent> | 193 | <PostBuildEvent> |
193 | </PostBuildEvent> | 194 | </PostBuildEvent> |
194 | </PropertyGroup> | 195 | </PropertyGroup> |
195 | </Project> | 196 | </Project> \ No newline at end of file |
diff --git a/OpenSim/OpenSim/OpenSimMain.cs b/OpenSim/OpenSim/OpenSimMain.cs index e1f6281..bd07c8f 100644 --- a/OpenSim/OpenSim/OpenSimMain.cs +++ b/OpenSim/OpenSim/OpenSimMain.cs | |||
@@ -212,13 +212,13 @@ namespace OpenSim | |||
212 | regionDat = new RegionInfo(); | 212 | regionDat = new RegionInfo(); |
213 | if (m_sandbox) | 213 | if (m_sandbox) |
214 | { | 214 | { |
215 | AuthenticateSessionsLocal authen = new AuthenticateSessionsLocal(); | 215 | AuthenticateSessionsBase authen = new AuthenticateSessionsBase(); // new AuthenticateSessionsLocal(); |
216 | this.AuthenticateSessionsHandler.Add(authen); | 216 | this.AuthenticateSessionsHandler.Add(authen); |
217 | authenBase = authen; | 217 | authenBase = authen; |
218 | } | 218 | } |
219 | else | 219 | else |
220 | { | 220 | { |
221 | AuthenticateSessionsRemote authen = new AuthenticateSessionsRemote(); | 221 | AuthenticateSessionsBase authen = new AuthenticateSessionsBase(); //new AuthenticateSessionsRemote(); |
222 | this.AuthenticateSessionsHandler.Add (authen); | 222 | this.AuthenticateSessionsHandler.Add (authen); |
223 | authenBase = authen; | 223 | authenBase = authen; |
224 | } | 224 | } |