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authorHomer Horwitz2008-09-21 16:07:41 +0000
committerHomer Horwitz2008-09-21 16:07:41 +0000
commitf6071c030dc608f1026d32e8e91a7d348313dff2 (patch)
tree173da688d6d8f6a59af8f6cf3c01ae726198764c
parentMantis #2232 (diff)
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Don't attach attachements to child agents. This coincidentially fixes a race
condition that was the reason for mantis #2218.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index b0b402c..ff89ef9 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -710,6 +710,9 @@ namespace OpenSim.Region.Environment.Scenes
710 ScenePresence avatar = m_scene.GetScenePresence(agentID); 710 ScenePresence avatar = m_scene.GetScenePresence(agentID);
711 if (avatar != null) 711 if (avatar != null)
712 { 712 {
713 // don't attach attachments to child agents
714 if (avatar.IsChildAgent) return;
715
713 DetachFromBackup(this); 716 DetachFromBackup(this);
714 m_rootPart.AttachedAvatar = agentID; 717 m_rootPart.AttachedAvatar = agentID;
715 718