diff options
author | MW | 2007-06-17 18:04:35 +0000 |
---|---|---|
committer | MW | 2007-06-17 18:04:35 +0000 |
commit | ef494fdf9c24387c2d98ffde5400f93fa276aa9e (patch) | |
tree | 9a0a30ef5903b527e3e265d5175ee07c8c57781b | |
parent | * SimpleApp: (diff) | |
download | opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.zip opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.gz opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.bz2 opensim-SC-ef494fdf9c24387c2d98ffde5400f93fa276aa9e.tar.xz |
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
Diffstat (limited to '')
20 files changed, 86 insertions, 71 deletions
diff --git a/Common/OpenSim.Framework/Types/EstateSettings.cs b/Common/OpenSim.Framework/Types/EstateSettings.cs index baa3eef..778c893 100644 --- a/Common/OpenSim.Framework/Types/EstateSettings.cs +++ b/Common/OpenSim.Framework/Types/EstateSettings.cs | |||
@@ -91,6 +91,7 @@ namespace OpenSim.Framework.Types | |||
91 | public double terrainMultiplier = 60.0; | 91 | public double terrainMultiplier = 60.0; |
92 | public float waterHeight = (float)20.0; | 92 | public float waterHeight = (float)20.0; |
93 | 93 | ||
94 | public LLUUID terrainImageID = LLUUID.Zero; // the assetID that is the current Map image for this region | ||
94 | 95 | ||
95 | } | 96 | } |
96 | } | 97 | } |
diff --git a/OpenSim.sln b/OpenSim.sln index e854bb6..3c2d95b 100644 --- a/OpenSim.sln +++ b/OpenSim.sln | |||
@@ -1,5 +1,5 @@ | |||
1 | Microsoft Visual Studio Solution File, Format Version 9.00 | 1 | Microsoft Visual Studio Solution File, Format Version 9.00 |
2 | # Visual Studio 2005 | 2 | # Visual C# Express 2005 |
3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Framework.Communications", "Common\OpenGrid.Framework.Communications\OpenGrid.Framework.Communications.csproj", "{683344D5-0000-0000-0000-000000000000}" | 3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Framework.Communications", "Common\OpenGrid.Framework.Communications\OpenGrid.Framework.Communications.csproj", "{683344D5-0000-0000-0000-000000000000}" |
4 | EndProject | 4 | EndProject |
5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}" | 5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}" |
diff --git a/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs b/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs index 46ace9c..6e963d2 100644 --- a/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs +++ b/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs | |||
@@ -129,7 +129,7 @@ namespace OpenSim.LocalCommunications | |||
129 | map.X = (ushort)regInfo.RegionLocX; | 129 | map.X = (ushort)regInfo.RegionLocX; |
130 | map.Y = (ushort)regInfo.RegionLocY; | 130 | map.Y = (ushort)regInfo.RegionLocY; |
131 | map.WaterHeight =(byte) regInfo.estateSettings.waterHeight; | 131 | map.WaterHeight =(byte) regInfo.estateSettings.waterHeight; |
132 | map.MapImageId = new LLUUID("00000000-0000-0000-9999-000000000007"); | 132 | map.MapImageId = regInfo.estateSettings.terrainImageID; //new LLUUID("00000000-0000-0000-9999-000000000007"); |
133 | map.Agents = 1; | 133 | map.Agents = 1; |
134 | map.RegionFlags = 72458694; | 134 | map.RegionFlags = 72458694; |
135 | map.Access = 13; | 135 | map.Access = 13; |
diff --git a/OpenSim/OpenSim.LocalCommunications/OpenSim.LocalCommunications.csproj.user b/OpenSim/OpenSim.LocalCommunications/OpenSim.LocalCommunications.csproj.user index 518ce40..5941547 100644 --- a/OpenSim/OpenSim.LocalCommunications/OpenSim.LocalCommunications.csproj.user +++ b/OpenSim/OpenSim.LocalCommunications/OpenSim.LocalCommunications.csproj.user | |||
@@ -2,7 +2,7 @@ | |||
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
5 | <ReferencePath>C:\Documents and Settings\Stefan\My Documents\source\opensim\branches\Sugilite\bin\</ReferencePath> | 5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-06\Sugilite\bin\</ReferencePath> |
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | 6 | <LastOpenVersion>8.0.50727</LastOpenVersion> |
7 | <ProjectView>ProjectFiles</ProjectView> | 7 | <ProjectView>ProjectFiles</ProjectView> |
8 | <ProjectTrust>0</ProjectTrust> | 8 | <ProjectTrust>0</ProjectTrust> |
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs b/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs index 5d70bc1..50d5a14 100644 --- a/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs +++ b/OpenSim/OpenSim.Region/Scenes/Avatar.Update.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Scenes | |||
60 | } | 60 | } |
61 | } | 61 | } |
62 | 62 | ||
63 | this.CheckBorderCrossing(); | 63 | this.CheckForBorderCrossing(); |
64 | } | 64 | } |
65 | } | 65 | } |
66 | 66 | ||
@@ -156,7 +156,7 @@ namespace OpenSim.Region.Scenes | |||
156 | /// <summary> | 156 | /// <summary> |
157 | /// | 157 | /// |
158 | /// </summary> | 158 | /// </summary> |
159 | protected void CheckBorderCrossing() | 159 | protected void CheckForBorderCrossing() |
160 | { | 160 | { |
161 | LLVector3 pos2 = this.Pos; | 161 | LLVector3 pos2 = this.Pos; |
162 | LLVector3 vel = this.Velocity; | 162 | LLVector3 vel = this.Velocity; |
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.cs b/OpenSim/OpenSim.Region/Scenes/Avatar.cs index d40e213..6b393a8 100644 --- a/OpenSim/OpenSim.Region/Scenes/Avatar.cs +++ b/OpenSim/OpenSim.Region/Scenes/Avatar.cs | |||
@@ -232,24 +232,6 @@ namespace OpenSim.Region.Scenes | |||
232 | /// | 232 | /// |
233 | /// </summary> | 233 | /// </summary> |
234 | /// <param name="pack"></param> | 234 | /// <param name="pack"></param> |
235 | public void HandleAgentUpdate(Packet pack) | ||
236 | { | ||
237 | this.HandleUpdate((AgentUpdatePacket)pack); | ||
238 | } | ||
239 | |||
240 | /// <summary> | ||
241 | /// | ||
242 | /// </summary> | ||
243 | /// <param name="pack"></param> | ||
244 | public void HandleUpdate(AgentUpdatePacket pack) | ||
245 | { | ||
246 | |||
247 | } | ||
248 | |||
249 | /// <summary> | ||
250 | /// | ||
251 | /// </summary> | ||
252 | /// <param name="pack"></param> | ||
253 | public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) | 235 | public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) |
254 | { | 236 | { |
255 | 237 | ||
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.cs b/OpenSim/OpenSim.Region/Scenes/Scene.cs index eb942c2..ca9a112 100644 --- a/OpenSim/OpenSim.Region/Scenes/Scene.cs +++ b/OpenSim/OpenSim.Region/Scenes/Scene.cs | |||
@@ -424,6 +424,17 @@ namespace OpenSim.Region.Scenes | |||
424 | { | 424 | { |
425 | this.Terrain.setHeights1D(map); | 425 | this.Terrain.setHeights1D(map); |
426 | } | 426 | } |
427 | |||
428 | //create a texture asset of the terrain | ||
429 | byte[] data =this.Terrain.exportJpegImage("defaultstripe.png"); | ||
430 | this.m_regInfo.estateSettings.terrainImageID= LLUUID.Random(); | ||
431 | AssetBase asset = new AssetBase(); | ||
432 | asset.FullID = this.m_regInfo.estateSettings.terrainImageID; | ||
433 | asset.Data = data; | ||
434 | asset.Name = "terrainImage"; | ||
435 | asset.Type = 0; | ||
436 | this.assetCache.AddAsset(asset); | ||
437 | |||
427 | } | 438 | } |
428 | catch (Exception e) | 439 | catch (Exception e) |
429 | { | 440 | { |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs index 80719d6..bb4dccd 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs | |||
@@ -365,22 +365,22 @@ namespace OpenSim | |||
365 | 365 | ||
366 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | 366 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) |
367 | { | 367 | { |
368 | TeleportLocalPacket tpLocal2 = new TeleportLocalPacket(); | 368 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); |
369 | tpLocal2.Info.AgentID = this.AgentID; | 369 | tpLocal.Info.AgentID = this.AgentID; |
370 | tpLocal2.Info.TeleportFlags = flags; | 370 | tpLocal.Info.TeleportFlags = flags; |
371 | tpLocal2.Info.LocationID = 2; | 371 | tpLocal.Info.LocationID = 2; |
372 | tpLocal2.Info.LookAt = lookAt; | 372 | tpLocal.Info.LookAt = lookAt; |
373 | tpLocal2.Info.Position = position; | 373 | tpLocal.Info.Position = position; |
374 | OutPacket(tpLocal2); | 374 | OutPacket(tpLocal); |
375 | } | 375 | } |
376 | 376 | ||
377 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, string ipAddress, ushort ipPort, uint locationID, uint flags) | 377 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, string ipAddress, ushort ipPort, uint locationID, uint flags) |
378 | { | 378 | { |
379 | TeleportFinishPacket Teleport = new TeleportFinishPacket(); | 379 | TeleportFinishPacket teleport = new TeleportFinishPacket(); |
380 | Teleport.Info.AgentID = this.AgentID; | 380 | teleport.Info.AgentID = this.AgentID; |
381 | Teleport.Info.RegionHandle = regionHandle; | 381 | teleport.Info.RegionHandle = regionHandle; |
382 | Teleport.Info.SimAccess = simAccess; | 382 | teleport.Info.SimAccess = simAccess; |
383 | Teleport.Info.SeedCapability = new byte[0]; | 383 | teleport.Info.SeedCapability = new byte[0]; |
384 | 384 | ||
385 | System.Net.IPAddress oIP = System.Net.IPAddress.Parse(ipAddress); | 385 | System.Net.IPAddress oIP = System.Net.IPAddress.Parse(ipAddress); |
386 | byte[] byteIP = oIP.GetAddressBytes(); | 386 | byte[] byteIP = oIP.GetAddressBytes(); |
@@ -389,11 +389,11 @@ namespace OpenSim | |||
389 | ip += (uint)byteIP[1] << 8; | 389 | ip += (uint)byteIP[1] << 8; |
390 | ip += (uint)byteIP[0]; | 390 | ip += (uint)byteIP[0]; |
391 | 391 | ||
392 | Teleport.Info.SimIP = ip; | 392 | teleport.Info.SimIP = ip; |
393 | Teleport.Info.SimPort = ipPort; | 393 | teleport.Info.SimPort = ipPort; |
394 | Teleport.Info.LocationID = 4; | 394 | teleport.Info.LocationID = 4; |
395 | Teleport.Info.TeleportFlags = 1 << 4; | 395 | teleport.Info.TeleportFlags = 1 << 4; |
396 | OutPacket(Teleport); | 396 | OutPacket(teleport); |
397 | } | 397 | } |
398 | 398 | ||
399 | /// <summary> | 399 | /// <summary> |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs index a173c47..219cdae 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | |||
@@ -190,9 +190,7 @@ namespace OpenSim | |||
190 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); | 190 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); |
191 | } | 191 | } |
192 | this.OutPacket(mbReply); | 192 | this.OutPacket(mbReply); |
193 | * */ | 193 | */ |
194 | |||
195 | |||
196 | } | 194 | } |
197 | 195 | ||
198 | 196 | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs index f8425da..601fd97 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |||
@@ -399,7 +399,6 @@ namespace OpenSim | |||
399 | { | 399 | { |
400 | OnRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | 400 | OnRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); |
401 | } | 401 | } |
402 | //this.RequestMapBlocks(MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | ||
403 | break; | 402 | break; |
404 | case PacketType.TeleportLandmarkRequest: | 403 | case PacketType.TeleportLandmarkRequest: |
405 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | 404 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; |
@@ -451,7 +450,7 @@ namespace OpenSim | |||
451 | break; | 450 | break; |
452 | case PacketType.TeleportLocationRequest: | 451 | case PacketType.TeleportLocationRequest: |
453 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | 452 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; |
454 | // Console.WriteLine(tpLocReq.ToString()); | 453 | // Console.WriteLine(tpLocReq.ToString()); |
455 | 454 | ||
456 | if (OnTeleportLocationRequest != null) | 455 | if (OnTeleportLocationRequest != null) |
457 | { | 456 | { |
@@ -463,32 +462,8 @@ namespace OpenSim | |||
463 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | 462 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); |
464 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | 463 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; |
465 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | 464 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; |
466 | |||
467 | OutPacket(tpCancel); | 465 | OutPacket(tpCancel); |
468 | } | 466 | } |
469 | |||
470 | /* if (m_regionData.RegionHandle != tpLocReq.Info.RegionHandle) | ||
471 | { | ||
472 | // m_gridServer.getRegion(tpLocReq.Info.RegionHandle); | ||
473 | Console.WriteLine("Inter-sim teleport not yet implemented"); | ||
474 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
475 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
476 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
477 | |||
478 | OutPacket(tpCancel); | ||
479 | } | ||
480 | else | ||
481 | { | ||
482 | Console.WriteLine("Local teleport"); | ||
483 | TeleportLocalPacket tpLocal2 = new TeleportLocalPacket(); | ||
484 | tpLocal2.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
485 | tpLocal2.Info.TeleportFlags = tpStart.Info.TeleportFlags; | ||
486 | tpLocal2.Info.LocationID = 2; | ||
487 | tpLocal2.Info.LookAt = tpLocReq.Info.LookAt; | ||
488 | tpLocal2.Info.Position = tpLocReq.Info.Position; | ||
489 | OutPacket(tpLocal2); | ||
490 | |||
491 | }*/ | ||
492 | break; | 467 | break; |
493 | #endregion | 468 | #endregion |
494 | 469 | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index 74dbc1a..c5f0a1d 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -75,7 +75,6 @@ namespace OpenSim | |||
75 | protected IWorld m_world; | 75 | protected IWorld m_world; |
76 | private Dictionary<uint, ClientView> m_clientThreads; | 76 | private Dictionary<uint, ClientView> m_clientThreads; |
77 | private AssetCache m_assetCache; | 77 | private AssetCache m_assetCache; |
78 | //private IGridServer m_gridServer; | ||
79 | private InventoryCache m_inventoryCache; | 78 | private InventoryCache m_inventoryCache; |
80 | private int cachedtextureserial = 0; | 79 | private int cachedtextureserial = 0; |
81 | private RegionInfo m_regionData; | 80 | private RegionInfo m_regionData; |
@@ -95,7 +94,6 @@ namespace OpenSim | |||
95 | cirpack = initialcirpack; | 94 | cirpack = initialcirpack; |
96 | userEP = remoteEP; | 95 | userEP = remoteEP; |
97 | 96 | ||
98 | //this.m_child = m_authenticateSessionsHandler.GetAgentChildStatus(initialcirpack.CircuitCode.Code); | ||
99 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); | 97 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); |
100 | 98 | ||
101 | PacketQueue = new BlockingQueue<QueItem>(); | 99 | PacketQueue = new BlockingQueue<QueItem>(); |
diff --git a/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj b/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj index e38c879..10bc0fd 100644 --- a/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj +++ b/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.csproj | |||
@@ -62,6 +62,10 @@ | |||
62 | <HintPath>..\..\bin\libTerrain-BSD.dll</HintPath> | 62 | <HintPath>..\..\bin\libTerrain-BSD.dll</HintPath> |
63 | <Private>False</Private> | 63 | <Private>False</Private> |
64 | </Reference> | 64 | </Reference> |
65 | <Reference Include="openjpegnet.dll" > | ||
66 | <HintPath>..\..\bin\openjpegnet.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
65 | <Reference Include="System" > | 69 | <Reference Include="System" > |
66 | <HintPath>System.dll</HintPath> | 70 | <HintPath>System.dll</HintPath> |
67 | <Private>False</Private> | 71 | <Private>False</Private> |
diff --git a/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build b/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build index 6526648..51cecb9 100644 --- a/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build +++ b/OpenSim/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build | |||
@@ -20,6 +20,7 @@ | |||
20 | <include name="${project::get-base-directory()}/${build.dir}" /> | 20 | <include name="${project::get-base-directory()}/${build.dir}" /> |
21 | </lib> | 21 | </lib> |
22 | <include name="../../bin/libTerrain-BSD.dll" /> | 22 | <include name="../../bin/libTerrain-BSD.dll" /> |
23 | <include name="../../bin/openjpegnet.dll" /> | ||
23 | <include name="System.dll" /> | 24 | <include name="System.dll" /> |
24 | <include name="System.Data.dll" /> | 25 | <include name="System.Data.dll" /> |
25 | <include name="System.Drawing.dll" /> | 26 | <include name="System.Drawing.dll" /> |
diff --git a/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs index ecbd078..e5831a0 100644 --- a/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs +++ b/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Text; | 30 | using System.Text; |
31 | using System.Drawing; | 31 | using System.Drawing; |
32 | using libTerrain; | 32 | using libTerrain; |
33 | using OpenJPEGNet; | ||
33 | 34 | ||
34 | namespace OpenSim.Terrain | 35 | namespace OpenSim.Terrain |
35 | { | 36 | { |
@@ -507,5 +508,48 @@ namespace OpenSim.Terrain | |||
507 | Console.WriteLine("Failed generating terrain map: " + e.ToString()); | 508 | Console.WriteLine("Failed generating terrain map: " + e.ToString()); |
508 | } | 509 | } |
509 | } | 510 | } |
511 | |||
512 | /// <summary> | ||
513 | /// Exports the current heightmap in Jpeg2000 format to a byte[] | ||
514 | /// </summary> | ||
515 | /// <param name="gradientmap">A 1x*height* image which contains the colour gradient to export with. Must be at least 1x2 pixels, 1x256 or more is ideal.</param> | ||
516 | public byte[] exportJpegImage(string gradientmap) | ||
517 | { | ||
518 | byte[] imageData = null; | ||
519 | try | ||
520 | { | ||
521 | Bitmap gradientmapLd = new Bitmap(gradientmap); | ||
522 | |||
523 | int pallete = gradientmapLd.Height; | ||
524 | |||
525 | Bitmap bmp = new Bitmap(heightmap.w, heightmap.h); | ||
526 | Color[] colours = new Color[pallete]; | ||
527 | |||
528 | for (int i = 0; i < pallete; i++) | ||
529 | { | ||
530 | colours[i] = gradientmapLd.GetPixel(0, i); | ||
531 | } | ||
532 | |||
533 | Channel copy = heightmap.copy(); | ||
534 | for (int x = 0; x < copy.w; x++) | ||
535 | { | ||
536 | for (int y = 0; y < copy.h; y++) | ||
537 | { | ||
538 | // 512 is the largest possible height before colours clamp | ||
539 | int colorindex = (int)(Math.Max(Math.Min(1.0, copy.get(copy.w -x, copy.h - y) / 512.0), 0.0) * pallete); | ||
540 | bmp.SetPixel(x, y, colours[colorindex]); | ||
541 | } | ||
542 | } | ||
543 | |||
544 | //bmp.Save(filename, System.Drawing.Imaging.ImageFormat.Png); | ||
545 | imageData = OpenJPEGNet.OpenJPEG.EncodeFromImage(bmp, "map"); | ||
546 | |||
547 | } | ||
548 | catch (Exception e) | ||
549 | { | ||
550 | Console.WriteLine("Failed generating terrain map: " + e.ToString()); | ||
551 | } | ||
552 | return imageData; | ||
553 | } | ||
510 | } | 554 | } |
511 | } \ No newline at end of file | 555 | } \ No newline at end of file |
diff --git a/bin/defaultstripe.png b/bin/defaultstripe.png new file mode 100644 index 0000000..9db19c8 --- /dev/null +++ b/bin/defaultstripe.png | |||
Binary files differ | |||
diff --git a/bin/libopenjpeg-1.0.0-x86_64.so b/bin/libopenjpeg-1.0.0-x86_64.so new file mode 100644 index 0000000..84bb5c3 --- /dev/null +++ b/bin/libopenjpeg-1.0.0-x86_64.so | |||
Binary files differ | |||
diff --git a/bin/libopenjpeg-1.0.0.so b/bin/libopenjpeg-1.0.0.so new file mode 100644 index 0000000..154fbfe --- /dev/null +++ b/bin/libopenjpeg-1.0.0.so | |||
Binary files differ | |||
diff --git a/bin/libopenjpeg-1.1.0.dylib b/bin/libopenjpeg-1.1.0.dylib new file mode 100644 index 0000000..6375632 --- /dev/null +++ b/bin/libopenjpeg-1.1.0.dylib | |||
Binary files differ | |||
diff --git a/bin/openjpeg.dll b/bin/openjpeg.dll new file mode 100644 index 0000000..c9a7500 --- /dev/null +++ b/bin/openjpeg.dll | |||
Binary files differ | |||
diff --git a/prebuild.xml b/prebuild.xml index d5cc646..6b25abd 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -429,6 +429,7 @@ | |||
429 | <Reference name="System.Data"/> | 429 | <Reference name="System.Data"/> |
430 | <Reference name="System.Xml"/> | 430 | <Reference name="System.Xml"/> |
431 | <Reference name="libTerrain-BSD.dll"/> | 431 | <Reference name="libTerrain-BSD.dll"/> |
432 | <Reference name="openjpegnet.dll" /> | ||
432 | 433 | ||
433 | <Files> | 434 | <Files> |
434 | <Match pattern="*.cs" recurse="true"/> | 435 | <Match pattern="*.cs" recurse="true"/> |