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authorTedd Hansen2008-01-12 11:07:49 +0000
committerTedd Hansen2008-01-12 11:07:49 +0000
commit39880f2b45651b3ecd1b82e0f9b045fa042e3843 (patch)
tree218dbbf0602b056260c5d6bbfb1678337d5c12b8
parentScriptServer communication is ok. Script is creatd on onrez. But since it can... (diff)
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Added references for last commit
Diffstat (limited to '')
-rw-r--r--OpenSim/Grid/ScriptServer/FakeScene.cs27
-rw-r--r--prebuild.xml8
2 files changed, 33 insertions, 2 deletions
diff --git a/OpenSim/Grid/ScriptServer/FakeScene.cs b/OpenSim/Grid/ScriptServer/FakeScene.cs
new file mode 100644
index 0000000..54f8cf4
--- /dev/null
+++ b/OpenSim/Grid/ScriptServer/FakeScene.cs
@@ -0,0 +1,27 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using OpenSim.Framework;
5using OpenSim.Framework.Communications;
6using OpenSim.Framework.Communications.Cache;
7using OpenSim.Framework.Servers;
8using OpenSim.Region.Environment;
9using OpenSim.Region.Environment.Scenes;
10
11namespace OpenSim.Grid.ScriptServer
12{
13 public class FakeScene: Scene
14 {
15 public FakeScene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager,
16 CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
17 AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer,
18 ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool sendTasksToChild)
19 : base(
20 regInfo, authen, permissionManager, commsMan, sceneGridService, assetCach, storeManager, httpServer,
21 moduleLoader, dumpAssetsToFile, physicalPrim, sendTasksToChild)
22 {
23 }
24
25 // What does a scene have to do? :P
26 }
27}
diff --git a/prebuild.xml b/prebuild.xml
index 9539bff..55c4be6 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -1117,6 +1117,8 @@
1117 <Reference name="System.Xml" localCopy="false"/> 1117 <Reference name="System.Xml" localCopy="false"/>
1118 <Reference name="libsecondlife.dll"/> 1118 <Reference name="libsecondlife.dll"/>
1119 <Reference name="OpenSim.Framework"/> 1119 <Reference name="OpenSim.Framework"/>
1120 <Reference name="OpenSim.Region.Environment" />
1121 <Reference name="OpenSim.Framework.Console"/>
1120 <Files> 1122 <Files>
1121 <Match pattern="*.cs" recurse="true"/> 1123 <Match pattern="*.cs" recurse="true"/>
1122 </Files> 1124 </Files>
@@ -1142,11 +1144,11 @@
1142 <Reference name="System.Data" localCopy="false"/> 1144 <Reference name="System.Data" localCopy="false"/>
1143 <Reference name="System.Xml" localCopy="false"/> 1145 <Reference name="System.Xml" localCopy="false"/>
1144 <Reference name="System.Runtime.Remoting" localCopy="false"/> 1146 <Reference name="System.Runtime.Remoting" localCopy="false"/>
1145 <Reference name="OpenSim.Region.Environment" />
1146 <Reference name="libsecondlife.dll"/> 1147 <Reference name="libsecondlife.dll"/>
1147 <Reference name="RAIL.dll"/> 1148 <Reference name="RAIL.dll"/>
1148 <Reference name="OpenSim.Framework"/> 1149 <Reference name="OpenSim.Framework"/>
1149 <Reference name="OpenSim.Framework.Console"/> 1150 <Reference name="OpenSim.Framework.Console"/>
1151 <Reference name="OpenSim.Region.Environment" />
1150 <Reference name="OpenSim.Region.ScriptEngine.Common"/> 1152 <Reference name="OpenSim.Region.ScriptEngine.Common"/>
1151 <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> 1153 <Reference name="OpenSim.Region.Terrain.BasicTerrain"/>
1152 <Reference name="Axiom.MathLib.dll" localCopy="false"/> 1154 <Reference name="Axiom.MathLib.dll" localCopy="false"/>
@@ -1180,10 +1182,12 @@
1180 <Reference name="OpenSim"/> 1182 <Reference name="OpenSim"/>
1181 <Reference name="OpenSim.Framework"/> 1183 <Reference name="OpenSim.Framework"/>
1182 <Reference name="OpenSim.Framework.Console"/> 1184 <Reference name="OpenSim.Framework.Console"/>
1185 <Reference name="OpenSim.Framework.Communications"/>
1183 <Reference name="OpenSim.Framework.Servers"/> 1186 <Reference name="OpenSim.Framework.Servers"/>
1184 <Reference name="OpenSim.Framework.Data"/> 1187 <Reference name="OpenSim.Framework.Data"/>
1185 <Reference name="OpenSim.Region.Environment"/> 1188 <Reference name="OpenSim.Region.Environment" />
1186 <Reference name="OpenSim.Region.ScriptEngine.Common"/> 1189 <Reference name="OpenSim.Region.ScriptEngine.Common"/>
1190 <Reference name="OpenSim.Region.Terrain.BasicTerrain"/>
1187 <Reference name="libsecondlife.dll"/> 1191 <Reference name="libsecondlife.dll"/>
1188 <Reference name="Axiom.MathLib.dll" localCopy="false"/> 1192 <Reference name="Axiom.MathLib.dll" localCopy="false"/>
1189 <Reference name="XMLRPC.dll"/> 1193 <Reference name="XMLRPC.dll"/>