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authorJustin Clark-Casey (justincc)2012-06-05 00:27:51 +0100
committerJustin Clark-Casey (justincc)2012-06-05 00:27:51 +0100
commit96d1ba90d7f801c779924ea04656d0fb53ea9d32 (patch)
tree341c1462bf49de02e1fbecf942e1f58347969466 /.nant
parentStart sending spare frame time MS viewer stat. Make frame time correctly dis... (diff)
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Scale down per frame MS stats to match scaled simulator FPS stat.
This makes frame time stats properly tally with fps, which saves confusion and makes it easier to interpret numbers. In some ways this is not so artifical - physics FPS runs at the higher rate.
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