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authorSignpostMarv2012-10-05 14:37:55 +0100
committerJustin Clark-Casey (justincc)2012-10-29 23:38:58 +0000
commitf4fe8763ad4f4cb85ff38eb65f1138baee74ece1 (patch)
treed3a699365588680006cf6e0325f77f0925463c87 /.hgignore
parentReplacing double-if block in SceneObjectPart.SendSound with Util.Clip (diff)
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Changing the logic order in the TaskInventory iterator of ScenObjectPart.SendSound, since we can currently have non-unique object inventory names so we should check the asset type first.
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