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author | idb | 2009-04-19 12:28:29 +0000 |
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committer | idb | 2009-04-19 12:28:29 +0000 |
commit | 716e1fe0e149129dad9fd05de3aee6f2de6e1dfe (patch) | |
tree | 647450aa3906592460197ad5a7344363d43d15ed /.hgignore | |
parent | * Rudimentary angular motor implementation for the LSL Vehicle API (diff) | |
download | opensim-SC-716e1fe0e149129dad9fd05de3aee6f2de6e1dfe.zip opensim-SC-716e1fe0e149129dad9fd05de3aee6f2de6e1dfe.tar.gz opensim-SC-716e1fe0e149129dad9fd05de3aee6f2de6e1dfe.tar.bz2 opensim-SC-716e1fe0e149129dad9fd05de3aee6f2de6e1dfe.tar.xz |
Keep IsColliding updated for the recent changes in ScenePresence so that walk/stand animations will get used instead of just falling
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