aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/.hgignore
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-08-04 03:08:35 +0100
committerJustin Clark-Casey (justincc)2011-08-04 03:08:35 +0100
commit1918402cb181a39f8c085a409909dccb5c988aa1 (patch)
tree582087c4709c0a733feac0f3c140a80afd3fb10d /.hgignore
parentif an NPC move to target is above the terrain then make it fly to destination (diff)
downloadopensim-SC-1918402cb181a39f8c085a409909dccb5c988aa1.zip
opensim-SC-1918402cb181a39f8c085a409909dccb5c988aa1.tar.gz
opensim-SC-1918402cb181a39f8c085a409909dccb5c988aa1.tar.bz2
opensim-SC-1918402cb181a39f8c085a409909dccb5c988aa1.tar.xz
if an NPC target is set to a ground location, then automatically land them when they get there.
This doesn't help where the target is a prim surface. In these situations, it might be better to provide manual overrides so the script can control whethre an avatar flys there/lands, etc.
Diffstat (limited to '.hgignore')
0 files changed, 0 insertions, 0 deletions