aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/linden/indra/newview/llviewertextureanim.h
blob: cdf5b1827771a24b929008b74771168b392758da (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
/** 
 * @file llviewertextureanim.h
 * @brief LLViewerTextureAnim class header file
 *
 * $LicenseInfo:firstyear=2003&license=viewergpl$
 * 
 * Copyright (c) 2003-2008, Linden Research, Inc.
 * 
 * Second Life Viewer Source Code
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlife.com/developers/opensource/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at http://secondlife.com/developers/opensource/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 * $/LicenseInfo$
 */

#ifndef LL_LLVIEWERTEXTUREANIM_H
#define LL_LLVIEWERTEXTUREANIM_H

#include "lltextureanim.h"
#include "llframetimer.h"

class LLViewerTextureAnim : public LLTextureAnim
{
public:
	LLViewerTextureAnim();
	virtual ~LLViewerTextureAnim();

	/*virtual*/ void reset();

	S32 animateTextures(F32 &off_s, F32 &off_t, F32 &scale_s, F32 &scale_t, F32 &rotate);
	enum
	{
		TRANSLATE = 0x01 // Result code JUST for animateTextures
	};

	F32 mOffS;
	F32 mOffT;
	F32 mScaleS;
	F32 mScaleT;
	F32 mRot;

protected:
	LLFrameTimer mTimer;
	F64 mLastTime;
	F32 mLastFrame;
};
#endif