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|
/**
* @file llviewermenu.cpp
* @brief Builds menus out of items.
*
* Copyright (c) 2002-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#include "llviewerprecompiledheaders.h"
#include "llviewermenu.h"
// system library includes
#include <iostream>
#include <fstream>
#include <sstream>
// linden library includes
#include "audioengine.h"
#include "indra_constants.h"
#include "llassetstorage.h"
#include "llchat.h"
#include "llfocusmgr.h"
#include "llfontgl.h"
#include "llinstantmessage.h"
#include "llpermissionsflags.h"
#include "llrect.h"
#include "llsecondlifeurls.h"
#include "lltransactiontypes.h"
#include "llui.h"
#include "llview.h"
#include "llxfermanager.h"
#include "message.h"
#include "raytrace.h"
#include "llsdserialize.h"
#include "lltimer.h"
#include "llvfile.h"
#include "llvolumemgr.h"
#include "llwindow.h" // for shell_open()
// newview includes
#include "llagent.h"
#include "llagentpilot.h"
#include "llbox.h"
#include "llcallingcard.h"
#include "llcameraview.h"
#include "llclipboard.h"
#include "llcompilequeue.h"
#include "llconsole.h"
#include "llviewercontrol.h"
#include "lldebugview.h"
#include "lldir.h"
#include "lldrawable.h"
#include "lldrawpoolalpha.h"
#include "lldrawpooltree.h"
#include "llface.h"
#include "llfirstuse.h"
#include "llfloater.h"
#include "llfloaterabout.h"
#include "llfloaterbuycurrency.h"
#include "llfloateractivespeakers.h"
#include "llfloateranimpreview.h"
#include "llfloateravatarinfo.h"
#include "llfloateravatartextures.h"
#include "llfloaterbuildoptions.h"
#include "llfloaterbump.h"
#include "llfloaterbuy.h"
#include "llfloaterbuycontents.h"
#include "llfloaterbuycurrency.h"
#include "llfloaterbuyland.h"
#include "llfloaterchat.h"
#include "llfloatercustomize.h"
#include "llfloaterdirectory.h"
#include "llfloatereditui.h"
#include "llfloaterchatterbox.h"
#include "llfloaterfriends.h"
#include "llfloatergesture.h"
#include "llfloatergodtools.h"
#include "llfloatergroupinfo.h"
#include "llfloatergroups.h"
#include "llfloaterhtml.h"
#include "llfloaterhtmlhelp.h"
#include "llfloaterhtmlfind.h"
#include "llfloaterinspect.h"
#include "llfloaterland.h"
#include "llfloaterlandholdings.h"
#include "llfloatermap.h"
#include "llfloatermute.h"
#include "llfloateropenobject.h"
#include "llfloaterpermissionsmgr.h"
#include "llfloaterpreference.h"
#include "llfloaterregioninfo.h"
#include "llfloaterreporter.h"
#include "llfloaterscriptdebug.h"
#include "llfloatertest.h"
#include "llfloatertools.h"
#include "llfloaterworldmap.h"
#include "llframestats.h"
#include "llframestatview.h"
#include "llfasttimerview.h"
#include "llmemoryview.h"
#include "llgivemoney.h"
#include "llgroupmgr.h"
#include "llhoverview.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llimage.h"
#include "llimagebmp.h"
#include "llimagej2c.h"
#include "llimagetga.h"
#include "llinventorymodel.h"
#include "llinventoryview.h"
#include "llkeyboard.h"
#include "llpanellogin.h"
#include "llmenucommands.h"
#include "llmenugl.h"
#include "llmorphview.h"
#include "llmoveview.h"
#include "llmutelist.h"
#include "llnotify.h"
#include "llpanelobject.h"
#include "llparcel.h"
#include "llprimitive.h"
#include "llresmgr.h"
#include "llselectmgr.h"
#include "llsky.h"
#include "llstatusbar.h"
#include "llstatview.h"
#include "llstring.h"
#include "llsurfacepatch.h"
#include "llimview.h"
#include "lltextureview.h"
#include "lltool.h"
#include "lltoolbar.h"
#include "lltoolcomp.h"
#include "lltoolfocus.h"
#include "lltoolgrab.h"
#include "lltoolmgr.h"
#include "lltoolpie.h"
#include "lltoolplacer.h"
#include "lltoolselectland.h"
#include "llvieweruictrlfactory.h"
#include "lluploaddialog.h"
#include "lluserauth.h"
#include "lluuid.h"
#include "llvelocitybar.h"
#include "llviewercamera.h"
#include "llviewergenericmessage.h"
#include "llviewergesture.h"
#include "llviewerinventory.h"
#include "llviewermenufile.h" // init_menu_file()
#include "llviewermessage.h"
#include "llviewernetwork.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
#include "llviewerparceloverlay.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llviewerwindow.h"
#include "llvoavatar.h"
#include "llvolume.h"
#include "llweb.h"
#include "llworld.h"
#include "llworldmap.h"
#include "object_flags.h"
#include "pipeline.h"
#include "viewer.h"
#include "roles_constants.h"
#include "llviewerjoystick.h"
#include "lltexlayer.h"
void init_client_menu(LLMenuGL* menu);
void init_server_menu(LLMenuGL* menu);
void init_debug_world_menu(LLMenuGL* menu);
void init_debug_rendering_menu(LLMenuGL* menu);
void init_debug_ui_menu(LLMenuGL* menu);
void init_debug_xui_menu(LLMenuGL* menu);
void init_debug_avatar_menu(LLMenuGL* menu);
void init_debug_baked_texture_menu(LLMenuGL* menu);
BOOL enable_land_build(void*);
BOOL enable_object_build(void*);
LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
LLVOAvatar* find_avatar_from_object( const LLUUID& object_id );
void handle_test_load_url(void*);
extern void disconnect_viewer(void *);
//
// Evil hackish imported globals
//
extern BOOL gRenderLightGlows;
extern BOOL gRenderAvatar;
extern BOOL gHideSelectedObjects;
extern BOOL gShowOverlayTitle;
extern BOOL gRandomizeFramerate;
extern BOOL gPeriodicSlowFrame;
extern BOOL gOcclusionCull;
extern BOOL gAllowSelectAvatar;
//
// Globals
//
LLMenuBarGL *gMenuBarView = NULL;
LLViewerMenuHolderGL *gMenuHolder = NULL;
LLMenuGL *gPopupMenuView = NULL;
// Pie menus
LLPieMenu *gPieSelf = NULL;
LLPieMenu *gPieAvatar = NULL;
LLPieMenu *gPieObject = NULL;
LLPieMenu *gPieAttachment = NULL;
LLPieMenu *gPieLand = NULL;
// local constants
const LLString CLIENT_MENU_NAME("Client");
const LLString SERVER_MENU_NAME("Server");
const LLString SAVE_INTO_INVENTORY("Save Object Back to My Inventory");
const LLString SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
#if LL_WINDOWS
static const char* SOUND_EXTENSIONS = ".wav";
static const char* IMAGE_EXTENSIONS = ".tga .bmp .jpg .jpeg .png";
static const char* ANIM_EXTENSIONS = ".bvh";
#ifdef _CORY_TESTING
static const char* GEOMETRY_EXTENSIONS = ".slg";
#endif
static const char* XML_EXTENSIONS = ".xml";
static const char* SLOBJECT_EXTENSIONS = ".slobject";
#endif
static const char* ALL_FILE_EXTENSIONS = "*.*";
LLMenuGL* gAttachSubMenu = NULL;
LLMenuGL* gDetachSubMenu = NULL;
LLMenuGL* gTakeOffClothes = NULL;
LLPieMenu* gPieRate = NULL;
LLPieMenu* gAttachScreenPieMenu = NULL;
LLPieMenu* gAttachPieMenu = NULL;
LLPieMenu* gAttachBodyPartPieMenus[8];
LLPieMenu* gDetachPieMenu = NULL;
LLPieMenu* gDetachScreenPieMenu = NULL;
LLPieMenu* gDetachBodyPartPieMenus[8];
LLMenuItemCallGL* gAFKMenu = NULL;
LLMenuItemCallGL* gBusyMenu = NULL;
typedef LLMemberListener<LLView> view_listener_t;
//
// Local prototypes
//
void handle_leave_group(void *);
// File Menu
const char* upload_pick(void* data);
void handle_upload(void* data);
//void handle_upload_object(void* data);
void handle_compress_image(void*);
BOOL enable_save_as(void *);
// Edit menu
void handle_dump_group_info(void *);
void handle_dump_capabilities_info(void *);
void handle_dump_focus(void*);
void handle_region_dump_settings(void*);
void handle_region_dump_temp_asset_data(void*);
void handle_region_clear_temp_asset_data(void*);
// Object pie menu
BOOL sitting_on_selection();
void near_sit_object();
void label_sit_or_stand(LLString& label, void*);
// buy and take alias into the same UI positions, so these
// declarations handle this mess.
BOOL is_selection_buy_not_take();
S32 selection_price();
BOOL enable_take();
void handle_take();
void confirm_take(S32 option, void* data);
BOOL enable_buy(void*);
void handle_buy(void *);
void handle_buy_object(LLSaleInfo sale_info);
void handle_buy_contents(LLSaleInfo sale_info);
void label_touch(LLString& label, void*);
// Land pie menu
void near_sit_down_point(BOOL success, void *);
// Avatar pie menu
void handle_follow(void *userdata);
void handle_talk_to(void *userdata);
// Debug menu
void show_permissions_control(void*);
void load_url_local_file(const char* file_name);
void toggle_build_options(void* user_data);
#if 0 // Unused
void handle_audio_status_1(void*);
void handle_audio_status_2(void*);
void handle_audio_status_3(void*);
void handle_audio_status_4(void*);
#endif
void reload_ui(void*);
void handle_agent_stop_moving(void*);
void print_packets_lost(void*);
void drop_packet(void*);
void velocity_interpolate( void* data );
void update_fov(S32 increments);
void toggle_wind_audio(void);
void toggle_water_audio(void);
void handle_rebake_textures(void*);
BOOL check_admin_override(void*);
void handle_admin_override_toggle(void*);
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
void handle_toggle_hacked_godmode(void*);
BOOL check_toggle_hacked_godmode(void*);
#endif
void toggle_glow(void *);
BOOL check_glow(void *);
void toggle_vertex_shaders(void *);
BOOL check_vertex_shaders(void *);
void toggle_cull_small(void *);
void toggle_show_xui_names(void *);
BOOL check_show_xui_names(void *);
// Debug UI
void handle_save_to_xml(void*);
void handle_load_from_xml(void*);
void handle_god_mode(void*);
// God menu
void handle_leave_god_mode(void*);
BOOL is_inventory_visible( void* user_data );
void handle_reset_view();
void disabled_duplicate(void*);
void handle_duplicate_in_place(void*);
void handle_repeat_duplicate(void*);
void handle_export(void*);
void handle_deed_object_to_group(void*);
BOOL enable_deed_object_to_group(void*);
void handle_object_owner_self(void*);
void handle_object_owner_permissive(void*);
void handle_object_lock(void*);
void handle_object_asset_ids(void*);
void force_take_copy(void*);
#ifdef _CORY_TESTING
void force_export_copy(void*);
void force_import_geometry(void*);
#endif
void handle_force_parcel_owner_to_me(void*);
void handle_force_parcel_to_content(void*);
void handle_claim_public_land(void*);
void handle_god_request_havok(void *);
void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry
void reload_personal_settings_overrides(void *);
void force_breakpoint(void *);
void reload_vertex_shader(void *);
void slow_mo_animations(void *);
void handle_disconnect_viewer(void *);
void handle_stopall(void*);
//void handle_hinge(void*);
//void handle_ptop(void*);
//void handle_lptop(void*);
//void handle_wheel(void*);
//void handle_dehinge(void*);
BOOL enable_dehinge(void*);
void handle_force_delete(void*);
void print_object_info(void*);
void show_debug_menus();
void toggle_debug_menus(void*);
void toggle_map( void* user_data );
void export_info_callback(LLAssetInfo *info, void **user_data, S32 result);
void export_data_callback(LLVFS *vfs, const LLUUID& uuid, LLAssetType::EType type, void **user_data, S32 result);
void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result);
BOOL menu_check_build_tool( void* user_data );
void handle_reload_settings(void*);
void focus_here(void*);
void dump_select_mgr(void*);
void dump_volume_mgr(void*);
void dump_inventory(void*);
void edit_ui(void*);
void toggle_visibility(void*);
BOOL get_visibility(void*);
// Avatar Pie menu
void request_friendship(const LLUUID& agent_id);
// Tools menu
void handle_force_unlock(void*);
void handle_selected_texture_info(void*);
void handle_dump_image_list(void*);
void handle_fullscreen_debug(void*);
void handle_crash(void*);
void handle_dump_followcam(void*);
void handle_toggle_flycam(void*);
BOOL check_flycam(void*);
void handle_viewer_enable_message_log(void*);
void handle_viewer_disable_message_log(void*);
void handle_send_postcard(void*);
void handle_gestures_old(void*);
void handle_focus(void *);
BOOL enable_buy_land(void*);
void handle_move(void*);
void handle_show_inventory(void*);
void handle_activate(void*);
BOOL enable_activate(void*);
// Help menu
void handle_buy_currency(void*);
void handle_test_male(void *);
void handle_test_female(void *);
void handle_toggle_pg(void*);
void handle_dump_attachments(void *);
void handle_show_overlay_title(void*);
void handle_dump_avatar_local_textures(void*);
void handle_debug_avatar_textures(void*);
void handle_grab_texture(void*);
BOOL enable_grab_texture(void*);
void handle_dump_region_object_cache(void*);
BOOL menu_ui_enabled(void *user_data);
void check_toggle_control( LLUICtrl *, void* user_data );
BOOL menu_check_control( void* user_data);
void menu_toggle_variable( void* user_data );
BOOL menu_check_variable( void* user_data);
BOOL enable_land_selected( void* );
BOOL enable_more_than_one_selected(void* );
BOOL enable_selection_you_own_all(void*);
BOOL enable_selection_you_own_one(void*);
BOOL enable_save_into_inventory(void*);
BOOL enable_save_into_task_inventory(void*);
BOOL enable_not_thirdperson(void*);
BOOL enable_export_selected(void *);
BOOL enable_have_card(void*);
BOOL enable_detach(void*);
BOOL enable_region_owner(void*);
class LLMenuParcelObserver : public LLParcelObserver
{
public:
LLMenuParcelObserver();
~LLMenuParcelObserver();
virtual void changed();
};
static LLMenuParcelObserver* gMenuParcelObserver = NULL;
LLMenuParcelObserver::LLMenuParcelObserver()
{
gParcelMgr->addObserver(this);
}
LLMenuParcelObserver::~LLMenuParcelObserver()
{
gParcelMgr->removeObserver(this);
}
void LLMenuParcelObserver::changed()
{
gMenuHolder->childSetEnabled("Land Buy Pass", LLPanelLandGeneral::enableBuyPass(NULL));
BOOL buyable = enable_buy_land(NULL);
gMenuHolder->childSetEnabled("Land Buy", buyable);
gMenuHolder->childSetEnabled("Buy Land...", buyable);
}
//-----------------------------------------------------------------------------
// Menu Construction
//-----------------------------------------------------------------------------
// code required to calculate anything about the menus
void pre_init_menus()
{
// static information
LLColor4 color;
color = gColors.getColor( "MenuDefaultBgColor" );
LLMenuGL::setDefaultBackgroundColor( color );
color = gColors.getColor( "MenuItemEnabledColor" );
LLMenuItemGL::setEnabledColor( color );
color = gColors.getColor( "MenuItemDisabledColor" );
LLMenuItemGL::setDisabledColor( color );
color = gColors.getColor( "MenuItemHighlightBgColor" );
LLMenuItemGL::setHighlightBGColor( color );
color = gColors.getColor( "MenuItemHighlightFgColor" );
LLMenuItemGL::setHighlightFGColor( color );
}
void initialize_menus();
//-----------------------------------------------------------------------------
// Initialize main menus
//
// HOW TO NAME MENUS:
//
// First Letter Of Each Word Is Capitalized, Even At Or And
//
// Items that lead to dialog boxes end in "..."
//
// Break up groups of more than 6 items with separators
//-----------------------------------------------------------------------------
void init_menus()
{
S32 top = gViewerWindow->getRootView()->getRect().getHeight();
S32 width = gViewerWindow->getRootView()->getRect().getWidth();
//
// Main menu bar
//
gMenuHolder = new LLViewerMenuHolderGL();
gMenuHolder->setRect(LLRect(0, top, width, 0));
gMenuHolder->setFollowsAll();
LLMenuGL::sMenuContainer = gMenuHolder;
// Initialize actions
initialize_menus();
///
/// Popup menu
///
/// The popup menu is now populated by the show_context_menu()
/// method.
gPopupMenuView = new LLMenuGL( "Popup" );
gPopupMenuView->setVisible( FALSE );
gMenuHolder->addChild( gPopupMenuView );
///
/// Pie menus
///
gPieSelf = gUICtrlFactory->buildPieMenu("menu_pie_self.xml", gMenuHolder);
// TomY TODO: what shall we do about these?
gDetachScreenPieMenu = (LLPieMenu*)gMenuHolder->getChildByName("Object Detach HUD", true);
gDetachPieMenu = (LLPieMenu*)gMenuHolder->getChildByName("Object Detach", true);
if (gAgent.mAccess < SIM_ACCESS_MATURE)
{
gMenuHolder->getChildByName("Self Underpants", TRUE)->setVisible(FALSE);
gMenuHolder->getChildByName("Self Undershirt", TRUE)->setVisible(FALSE);
}
gPieAvatar = gUICtrlFactory->buildPieMenu("menu_pie_avatar.xml", gMenuHolder);
gPieObject = gUICtrlFactory->buildPieMenu("menu_pie_object.xml", gMenuHolder);
gAttachScreenPieMenu = (LLPieMenu*)gMenuHolder->getChildByName("Object Attach HUD", true);
gAttachPieMenu = (LLPieMenu*)gMenuHolder->getChildByName("Object Attach", true);
gPieRate = (LLPieMenu*)gMenuHolder->getChildByName("Rate Menu", true);
gPieAttachment = gUICtrlFactory->buildPieMenu("menu_pie_attachment.xml", gMenuHolder);
gPieLand = gUICtrlFactory->buildPieMenu("menu_pie_land.xml", gMenuHolder);
///
/// set up the colors
///
LLColor4 color;
LLColor4 pie_color = gColors.getColor("PieMenuBgColor");
gPieSelf->setBackgroundColor( pie_color );
gPieAvatar->setBackgroundColor( pie_color );
gPieObject->setBackgroundColor( pie_color );
gPieAttachment->setBackgroundColor( pie_color );
gPieLand->setBackgroundColor( pie_color );
color = gColors.getColor( "MenuPopupBgColor" );
gPopupMenuView->setBackgroundColor( color );
// If we are not in production, use a different color to make it apparent.
if (gInProductionGrid)
{
color = gColors.getColor( "MenuBarBgColor" );
}
else
{
color = gColors.getColor( "MenuNonProductionBgColor" );
}
gMenuBarView = (LLMenuBarGL*)gUICtrlFactory->buildMenu("menu_viewer.xml", gMenuHolder);
gMenuBarView->setRect(LLRect(0, top, 0, top - MENU_BAR_HEIGHT));
gMenuBarView->setBackgroundColor( color );
gMenuHolder->addChild(gMenuBarView);
// menu holder appears on top of menu bar so you can see the menu title
// flash when an item is triggered (the flash occurs in the holder)
gViewerWindow->getRootView()->addChild(gMenuHolder);
gMenuHolder->childSetLabelArg("Upload Image", "[COST]", "10");
gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", "10");
gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", "10");
gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", "10");
gAFKMenu = (LLMenuItemCallGL*)gMenuBarView->getChildByName("Set Away", TRUE);
gBusyMenu = (LLMenuItemCallGL*)gMenuBarView->getChildByName("Set Busy", TRUE);
gAttachSubMenu = gMenuBarView->getChildMenuByName("Attach Object", TRUE);
gDetachSubMenu = gMenuBarView->getChildMenuByName("Detach Object", TRUE);
if (gAgent.mAccess < SIM_ACCESS_MATURE)
{
gMenuBarView->getChildByName("Menu Underpants", TRUE)->setVisible(FALSE);
gMenuBarView->getChildByName("Menu Undershirt", TRUE)->setVisible(FALSE);
}
// TomY TODO convert these two
LLMenuGL*menu;
menu = new LLMenuGL(CLIENT_MENU_NAME);
init_client_menu(menu);
gMenuBarView->appendMenu( menu );
menu->updateParent(LLMenuGL::sMenuContainer);
menu = new LLMenuGL(SERVER_MENU_NAME);
init_server_menu(menu);
gMenuBarView->appendMenu( menu );
menu->updateParent(LLMenuGL::sMenuContainer);
gMenuBarView->createJumpKeys();
// Let land based option enable when parcel changes
gMenuParcelObserver = new LLMenuParcelObserver();
//
// Debug menu visiblity
//
show_debug_menus();
}
void init_client_menu(LLMenuGL* menu)
{
LLMenuGL* sub_menu = NULL;
//menu->append(new LLMenuItemCallGL("Permissions Control", &show_permissions_control));
// this is now in the view menu so we don't need it here!
{
LLMenuGL* sub = new LLMenuGL("Consoles");
menu->appendMenu(sub);
sub->append(new LLMenuItemCheckGL("Frame Console",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gDebugView->mFrameStatView,
'2', MASK_CONTROL|MASK_SHIFT ) );
sub->append(new LLMenuItemCheckGL("Texture Console",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gTextureView,
'3', MASK_CONTROL|MASK_SHIFT ) );
LLView* debugview = gDebugView->mDebugConsolep;
sub->append(new LLMenuItemCheckGL("Debug Console",
&toggle_visibility,
NULL,
&get_visibility,
debugview,
'4', MASK_CONTROL|MASK_SHIFT ) );
#if 0 // Unused
{
LLMenuGL* sub = new LLMenuGL("Audio");
menu->appendMenu(sub);
sub->append(new LLMenuItemCallGL("Global Pos",
&handle_audio_status_1, NULL, NULL ,'5', MASK_CONTROL|MASK_SHIFT) );
sub->append(new LLMenuItemCallGL("Cone",
&handle_audio_status_2, NULL, NULL ,'6', MASK_CONTROL|MASK_SHIFT) );
sub->append(new LLMenuItemCallGL("Local Pos",
&handle_audio_status_3, NULL, NULL ,'7', MASK_CONTROL|MASK_SHIFT) );
sub->append(new LLMenuItemCallGL("Duration",
&handle_audio_status_4, NULL, NULL ,'8', MASK_CONTROL|MASK_SHIFT) );
sub->createJumpKeys();
}
#endif
sub->append(new LLMenuItemCheckGL("Fast Timers",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gDebugView->mFastTimerView,
'9', MASK_CONTROL|MASK_SHIFT ) );
sub->append(new LLMenuItemCheckGL("Memory",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gDebugView->mMemoryView,
'0', MASK_CONTROL|MASK_SHIFT ) );
sub->appendSeparator();
sub->append(new LLMenuItemCallGL("Region Info to Debug Console",
&handle_region_dump_settings, NULL));
sub->append(new LLMenuItemCallGL("Group Info to Debug Console",
&handle_dump_group_info, NULL, NULL));
sub->append(new LLMenuItemCallGL("Capabilities Info to Debug Console",
&handle_dump_capabilities_info, NULL, NULL));
sub->createJumpKeys();
}
// neither of these works particularly well at the moment
/*menu->append(new LLMenuItemCallGL( "Reload UI XML", &reload_ui,
NULL, NULL) );*/
/*menu->append(new LLMenuItemCallGL("Reload settings/colors",
&handle_reload_settings, NULL, NULL));*/
menu->append(new LLMenuItemCallGL("Reload personal setting overrides",
&reload_personal_settings_overrides, NULL, NULL, KEY_F2, MASK_CONTROL|MASK_SHIFT));
sub_menu = new LLMenuGL("HUD Info");
{
sub_menu->append(new LLMenuItemCheckGL("Velocity",
&toggle_visibility,
NULL,
&get_visibility,
(void*)gVelocityBar));
sub_menu->append(new LLMenuItemToggleGL("Camera", &gDisplayCameraPos ) );
sub_menu->append(new LLMenuItemToggleGL("Wind", &gDisplayWindInfo) );
sub_menu->append(new LLMenuItemToggleGL("FOV", &gDisplayFOV ) );
sub_menu->createJumpKeys();
}
menu->appendMenu(sub_menu);
menu->appendSeparator();
menu->append(new LLMenuItemCheckGL( "High-res Snapshot",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"HighResSnapshot"));
menu->append(new LLMenuItemToggleGL("Quiet Snapshots to Disk",
&gQuietSnapshot));
menu->append(new LLMenuItemCheckGL( "Compress Snapshots to Disk",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"CompressSnapshotsToDisk"));
menu->append(new LLMenuItemCheckGL("Show Mouselook Crosshairs",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"ShowCrosshairs"));
menu->append(new LLMenuItemCheckGL("Debug Permissions",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"DebugPermissions"));
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!gInProductionGrid)
{
menu->append(new LLMenuItemCheckGL("Hacked Godmode",
&handle_toggle_hacked_godmode,
NULL,
&check_toggle_hacked_godmode,
(void*)"HackedGodmode"));
}
#endif
menu->append(new LLMenuItemCallGL("Clear Group Cache",
LLGroupMgr::debugClearAllGroups));
menu->appendSeparator();
sub_menu = new LLMenuGL("Rendering");
init_debug_rendering_menu(sub_menu);
menu->appendMenu(sub_menu);
sub_menu = new LLMenuGL("World");
init_debug_world_menu(sub_menu);
menu->appendMenu(sub_menu);
sub_menu = new LLMenuGL("UI");
init_debug_ui_menu(sub_menu);
menu->appendMenu(sub_menu);
sub_menu = new LLMenuGL("XUI");
init_debug_xui_menu(sub_menu);
menu->appendMenu(sub_menu);
sub_menu = new LLMenuGL("Character");
init_debug_avatar_menu(sub_menu);
menu->appendMenu(sub_menu);
{
LLMenuGL* sub = NULL;
sub = new LLMenuGL("Network");
sub->append(new LLMenuItemCallGL("Enable Message Log",
&handle_viewer_enable_message_log, NULL));
sub->append(new LLMenuItemCallGL("Disable Message Log",
&handle_viewer_disable_message_log, NULL));
sub->appendSeparator();
sub->append(new LLMenuItemCheckGL("Velocity Interpolate Objects",
&velocity_interpolate,
NULL,
&menu_check_control,
(void*)"VelocityInterpolate"));
sub->append(new LLMenuItemCheckGL("Ping Interpolate Object Positions",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"PingInterpolate"));
sub->appendSeparator();
sub->append(new LLMenuItemCallGL("Drop a Packet",
&drop_packet, NULL, NULL,
'L', MASK_ALT | MASK_CONTROL));
menu->appendMenu( sub );
sub->createJumpKeys();
}
{
LLMenuGL* sub = NULL;
sub = new LLMenuGL("Recorder");
sub->append(new LLMenuItemCheckGL("Full Session Logging", &menu_toggle_control, NULL, &menu_check_control, (void*)"StatsSessionTrackFrameStats"));
sub->append(new LLMenuItemCallGL("Start Logging", &LLFrameStats::startLogging, NULL));
sub->append(new LLMenuItemCallGL("Stop Logging", &LLFrameStats::stopLogging, NULL));
sub->append(new LLMenuItemCallGL("Log 10 Seconds", &LLFrameStats::timedLogging10, NULL));
sub->append(new LLMenuItemCallGL("Log 30 Seconds", &LLFrameStats::timedLogging30, NULL));
sub->append(new LLMenuItemCallGL("Log 60 Seconds", &LLFrameStats::timedLogging60, NULL));
sub->appendSeparator();
sub->append(new LLMenuItemCallGL("Start Playback", &LLAgentPilot::startPlayback, NULL));
sub->append(new LLMenuItemCallGL("Stop Playback", &LLAgentPilot::stopPlayback, NULL));
sub->append(new LLMenuItemToggleGL("Loop Playback", &LLAgentPilot::sLoop) );
sub->append(new LLMenuItemCallGL("Start Record", &LLAgentPilot::startRecord, NULL));
sub->append(new LLMenuItemCallGL("Stop Record", &LLAgentPilot::saveRecord, NULL));
menu->appendMenu( sub );
sub->createJumpKeys();
}
menu->appendSeparator();
menu->append(new LLMenuItemToggleGL("Show Updates",
&gShowObjectUpdates,
'U', MASK_ALT | MASK_SHIFT | MASK_CONTROL));
menu->appendSeparator();
menu->append(new LLMenuItemCallGL("Compress Image...",
&handle_compress_image, NULL, NULL));
menu->append(new LLMenuItemCheckGL("Limit Select Distance",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"LimitSelectDistance"));
menu->append(new LLMenuItemToggleGL("Disable Camera Constraints",
&LLViewerCamera::sDisableCameraConstraints, 'C', MASK_ALT | MASK_CONTROL ));
menu->append(new LLMenuItemCheckGL("Joystick Flycam",
&handle_toggle_flycam,NULL,&check_flycam,NULL));
menu->append(new LLMenuItemCheckGL("Mouse Smoothing",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*) "MouseSmooth"));
menu->appendSeparator();
menu->append(new LLMenuItemCheckGL( "Console Window",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"ShowConsoleWindow"));
#ifndef LL_RELEASE_FOR_DOWNLOAD
{
LLMenuGL* sub = NULL;
sub = new LLMenuGL("Debugging");
sub->append(new LLMenuItemCallGL("Force Breakpoint", &force_breakpoint, NULL, NULL, 'B', MASK_CONTROL | MASK_ALT));
sub->append(new LLMenuItemCallGL("LLError And Crash", &handle_crash));
sub->createJumpKeys();
menu->appendMenu(sub);
}
#endif
// TomY Temporary menu item so we can test this floater
menu->append(new LLMenuItemCheckGL("Clothing...",
&handle_clothing,
NULL,
NULL,
NULL));
menu->append(new LLMenuItemCallGL("Debug Settings", LLFloaterSettingsDebug::show, NULL, NULL));
menu->append(new LLMenuItemCheckGL("View Admin Options", &handle_admin_override_toggle, NULL, &check_admin_override, NULL, 'V', MASK_CONTROL | MASK_ALT));
menu->createJumpKeys();
}
void init_debug_world_menu(LLMenuGL* menu)
{
menu->append(new LLMenuItemCheckGL("Mouse Moves Sun",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"MouseSun",
'M', MASK_CONTROL|MASK_ALT));
menu->append(new LLMenuItemCheckGL("Sim Sun Override",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"SkyOverrideSimSunPosition"));
menu->append(new LLMenuItemCallGL("Dump Scripted Camera",
&handle_dump_followcam, NULL, NULL));
menu->append(new LLMenuItemCheckGL("Fixed Weather",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"FixedWeather"));
menu->append(new LLMenuItemCallGL("Dump Region Object Cache",
&handle_dump_region_object_cache, NULL, NULL));
menu->createJumpKeys();
}
void handle_export_menus_to_xml(void*)
{
LLFilePicker& picker = LLFilePicker::instance();
if(!picker.getSaveFile(LLFilePicker::FFSAVE_XML))
{
llwarns << "No file" << llendl;
return;
}
const char* filename = picker.getFirstFile();
llofstream out(filename);
LLXMLNodePtr node = gMenuBarView->getXML();
node->writeToOstream(out);
out.close();
}
extern BOOL gDebugClicks;
extern BOOL gDebugWindowProc;
extern BOOL gDebugTextEditorTips;
extern BOOL gDebugSelectMgr;
extern BOOL gVectorizePerfTest;
void init_debug_ui_menu(LLMenuGL* menu)
{
menu->append(new LLMenuItemCallGL("Editable UI", &edit_ui));
menu->append(new LLMenuItemToggleGL("Async Keystrokes", &gHandleKeysAsync));
menu->append(new LLMenuItemCallGL( "Dump SelectMgr", &dump_select_mgr));
menu->append(new LLMenuItemCallGL( "Dump Inventory", &dump_inventory));
menu->append(new LLMenuItemCallGL( "Dump Focus Holder", &handle_dump_focus, NULL, NULL, 'F', MASK_ALT | MASK_CONTROL));
menu->append(new LLMenuItemCallGL( "Dump VolumeMgr", &dump_volume_mgr, NULL, NULL));
menu->append(new LLMenuItemCallGL( "Print Selected Object Info", &print_object_info, NULL, NULL, 'P', MASK_CONTROL|MASK_SHIFT ));
menu->append(new LLMenuItemCallGL( "Print Agent Info", &print_agent_nvpairs, NULL, NULL, 'P', MASK_SHIFT ));
menu->append(new LLMenuItemCallGL( "Print Texture Memory Stats", &output_statistics, NULL, NULL, 'M', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
menu->append(new LLMenuItemCheckGL("Double-Click Auto-Pilot",
menu_toggle_control, NULL, menu_check_control,
(void*)"DoubleClickAutoPilot"));
menu->appendSeparator();
// menu->append(new LLMenuItemCallGL( "Print Packets Lost", &print_packets_lost, NULL, NULL, 'L', MASK_SHIFT ));
menu->append(new LLMenuItemToggleGL("Debug SelectMgr", &gDebugSelectMgr));
menu->append(new LLMenuItemToggleGL("Debug Clicks", &gDebugClicks));
menu->append(new LLMenuItemToggleGL("Debug Views", &LLView::sDebugRects));
menu->append(new LLMenuItemCheckGL("Show Name Tooltips", toggle_show_xui_names, NULL, check_show_xui_names, NULL));
menu->append(new LLMenuItemToggleGL("Debug Mouse Events", &LLView::sDebugMouseHandling));
menu->append(new LLMenuItemToggleGL("Debug Keys", &LLView::sDebugKeys));
menu->append(new LLMenuItemToggleGL("Debug WindowProc", &gDebugWindowProc));
menu->append(new LLMenuItemToggleGL("Debug Text Editor Tips", &gDebugTextEditorTips));
menu->appendSeparator();
menu->append(new LLMenuItemCheckGL("Show Time", menu_toggle_control, NULL, menu_check_control, (void*)"DebugShowTime"));
menu->append(new LLMenuItemCheckGL("Show Render Info", menu_toggle_control, NULL, menu_check_control, (void*)"DebugShowRenderInfo"));
menu->createJumpKeys();
}
void init_debug_xui_menu(LLMenuGL* menu)
{
menu->append(new LLMenuItemCallGL("Floater Test...", LLFloaterTest::show));
menu->append(new LLMenuItemCallGL("Export Menus to XML...", handle_export_menus_to_xml));
menu->append(new LLMenuItemCallGL("Edit UI...", LLFloaterEditUI::show));
menu->append(new LLMenuItemCallGL("Load from XML...", handle_load_from_xml));
menu->append(new LLMenuItemCallGL("Save to XML...", handle_save_to_xml));
menu->append(new LLMenuItemCheckGL("Show XUI Names", toggle_show_xui_names, NULL, check_show_xui_names, NULL));
//menu->append(new LLMenuItemCallGL("Buy Currency...", handle_buy_currency));
menu->createJumpKeys();
}
void init_debug_rendering_menu(LLMenuGL* menu)
{
LLMenuGL* sub_menu = NULL;
///////////////////////////
//
// Debug menu for types/pools
//
sub_menu = new LLMenuGL("Types");
menu->appendMenu(sub_menu);
sub_menu->append(new LLMenuItemCheckGL("Simple",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_SIMPLE, '1', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Alpha",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_ALPHA, '2', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Tree",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_TREE, '3', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Character",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_AVATAR, '4', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("SurfacePatch",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_TERRAIN, '5', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Sky",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_SKY, '6', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Water",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_WATER, '7', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Ground",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_GROUND, '8', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Volume",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_VOLUME, '9', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Grass",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_GRASS, '0', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Clouds",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_CLOUDS, '-', MASK_CONTROL|MASK_ALT| MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Particles",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_PARTICLES, '=', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->append(new LLMenuItemCheckGL("Bump",
&LLPipeline::toggleRenderTypeControl, NULL,
&LLPipeline::hasRenderTypeControl,
(void*)LLPipeline::RENDER_TYPE_BUMP, '\\', MASK_CONTROL|MASK_ALT|MASK_SHIFT));
sub_menu->createJumpKeys();
sub_menu = new LLMenuGL("Features");
menu->appendMenu(sub_menu);
sub_menu->append(new LLMenuItemCheckGL("UI",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_UI, KEY_F1, MASK_ALT|MASK_CONTROL));
sub_menu->append(new LLMenuItemCheckGL("Selected",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_SELECTED, KEY_F2, MASK_ALT|MASK_CONTROL));
sub_menu->append(new LLMenuItemCheckGL("Highlighted",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED, KEY_F3, MASK_ALT|MASK_CONTROL));
sub_menu->append(new LLMenuItemCheckGL("Dynamic Textures",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES, KEY_F4, MASK_ALT|MASK_CONTROL));
sub_menu->append(new LLMenuItemCheckGL( "Foot Shadows",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS, KEY_F5, MASK_ALT|MASK_CONTROL));
sub_menu->append(new LLMenuItemCheckGL("Fog",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FOG, KEY_F6, MASK_ALT|MASK_CONTROL));
sub_menu->append(new LLMenuItemCheckGL("Palletized Textures",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_PALETTE, KEY_F7, MASK_ALT|MASK_CONTROL));
sub_menu->append(new LLMenuItemCheckGL("Test FRInfo",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO, KEY_F8, MASK_ALT|MASK_CONTROL));
sub_menu->append(new LLMenuItemCheckGL( "Flexible Objects",
&LLPipeline::toggleRenderDebugFeature, NULL,
&LLPipeline::toggleRenderDebugFeatureControl,
(void*)LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE, KEY_F9, MASK_ALT|MASK_CONTROL));
sub_menu->createJumpKeys();
/////////////////////////////
//
// Debug menu for info displays
//
sub_menu = new LLMenuGL("Info Displays");
menu->appendMenu(sub_menu);
sub_menu->append(new LLMenuItemCheckGL("Verify", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_VERIFY));
sub_menu->append(new LLMenuItemCheckGL("BBoxes", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_BBOXES));
sub_menu->append(new LLMenuItemCheckGL("Points", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_POINTS));
sub_menu->append(new LLMenuItemCheckGL("Octree", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_OCTREE));
sub_menu->append(new LLMenuItemCheckGL("Occlusion", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_OCCLUSION));
sub_menu->append(new LLMenuItemCheckGL("Animated Textures", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_TEXTURE_ANIM));
sub_menu->append(new LLMenuItemCheckGL("Texture Priority", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY));
sub_menu->append(new LLMenuItemCheckGL("Texture Area (sqrt(A))",&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_TEXTURE_AREA));
sub_menu->append(new LLMenuItemCheckGL("Face Area (sqrt(A))",&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_FACE_AREA));
sub_menu->append(new LLMenuItemCheckGL("Pick Render", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_PICKING));
sub_menu->append(new LLMenuItemCheckGL("Particles", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_PARTICLES));
sub_menu->append(new LLMenuItemCheckGL("Composition", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_COMPOSITION));
sub_menu->append(new LLMenuItemCheckGL("ShadowMap", &LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_SHADOW_MAP));
sub_menu->append(new LLMenuItemCheckGL("LightTrace",&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_LIGHT_TRACE));
sub_menu->append(new LLMenuItemCheckGL("Glow",&LLPipeline::toggleRenderDebug, NULL,
&LLPipeline::toggleRenderDebugControl,
(void*)LLPipeline::RENDER_DEBUG_GLOW));
sub_menu->append(new LLMenuItemCheckGL("Show Depth Buffer",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"ShowDepthBuffer"));
sub_menu->append(new LLMenuItemToggleGL("Show Select Buffer", &gDebugSelect));
sub_menu->append(new LLMenuItemToggleGL("Vectorize Perf Test", &gVectorizePerfTest));
sub_menu = new LLMenuGL("Render Tests");
sub_menu->append(new LLMenuItemCheckGL("Camera Offset",
&menu_toggle_control,
NULL,
&menu_check_control,
(void*)"CameraOffset"));
sub_menu->append(new LLMenuItemToggleGL("Randomize Framerate", &gRandomizeFramerate));
sub_menu->append(new LLMenuItemToggleGL("Periodic Slow Frame", &gPeriodicSlowFrame));
sub_menu->createJumpKeys();
menu->appendMenu( sub_menu );
menu->appendSeparator();
menu->append(new LLMenuItemCheckGL("Axes", menu_toggle_control, NULL, menu_check_control, (void*)"ShowAxes"));
// menu->append(new LLMenuItemCheckGL("Cull Small Objects", toggle_cull_small, NULL, menu_check_control, (void*)"RenderCullBySize"));
menu->appendSeparator();
menu->append(new LLMenuItemToggleGL("Hide Selected", &gHideSelectedObjects));
menu->appendSeparator();
menu->append(new LLMenuItemCheckGL("Tangent Basis", menu_toggle_control, NULL, menu_check_control, (void*)"ShowTangentBasis"));
menu->append(new LLMenuItemCallGL("Selected Texture Info", handle_selected_texture_info, NULL, NULL, 'T', MASK_CONTROL|MASK_SHIFT|MASK_ALT));
//menu->append(new LLMenuItemCallGL("Dump Image List", handle_dump_image_list, NULL, NULL, 'I', MASK_CONTROL|MASK_SHIFT));
menu->append(new LLMenuItemToggleGL("Wireframe", &gUseWireframe,
'R', MASK_CONTROL|MASK_SHIFT));
LLMenuItemCheckGL* item;
item = new LLMenuItemCheckGL("Object-Object Occlusion", menu_toggle_control, NULL, menu_check_control, (void*)"UseOcclusion", 'O', MASK_CONTROL|MASK_SHIFT);
item->setEnabled(gGLManager.mHasOcclusionQuery);
menu->append(item);
item = new LLMenuItemCheckGL("Animate Textures", menu_toggle_control, NULL, menu_check_control, (void*)"AnimateTextures");
menu->append(item);
item = new LLMenuItemCheckGL("Disable Textures", menu_toggle_variable, NULL, menu_check_variable, (void*)&LLViewerImage::sDontLoadVolumeTextures);
menu->append(item);
#ifndef LL_RELEASE_FOR_DOWNLOAD
item = new LLMenuItemCheckGL("HTTP Get Textures", menu_toggle_control, NULL, menu_check_control, (void*)"ImagePipelineUseHTTP");
menu->append(item);
#endif
item = new LLMenuItemCheckGL("Run Multiple Threads", menu_toggle_control, NULL, menu_check_control, (void*)"RunMultipleThreads");
menu->append(item);
#ifndef LL_RELEASE_FOR_DOWNLOAD
item = new LLMenuItemCheckGL("Dynamic Reflections", menu_toggle_control, NULL, menu_check_control, (void*)"RenderDynamicReflections");
menu->append(item);
#endif
item = new LLMenuItemCheckGL("Cheesy Beacon", menu_toggle_control, NULL, menu_check_control, (void*)"CheesyBeacon");
menu->append(item);
menu->createJumpKeys();
}
extern BOOL gDebugAvatarRotation;
void init_debug_avatar_menu(LLMenuGL* menu)
{
LLMenuGL* sub_menu = new LLMenuGL("Grab Baked Texture");
init_debug_baked_texture_menu(sub_menu);
menu->appendMenu(sub_menu);
sub_menu = new LLMenuGL("Character Tests");
sub_menu->append(new LLMenuItemToggleGL("Go Away/AFK When Idle",
&gAllowIdleAFK));
sub_menu->append(new LLMenuItemCallGL("Appearance To XML",
&LLVOAvatar::dumpArchetypeXML));
// HACK for easy testing of avatar geometry
sub_menu->append(new LLMenuItemCallGL( "Toggle Character Geometry",
&handle_god_request_avatar_geometry, &enable_god_customer_service, NULL));
sub_menu->append(new LLMenuItemCallGL("Test Male",
handle_test_male));
sub_menu->append(new LLMenuItemCallGL("Test Female",
handle_test_female));
sub_menu->append(new LLMenuItemCallGL("Toggle PG", handle_toggle_pg));
sub_menu->append(new LLMenuItemToggleGL("Allow Select Avatar", &gAllowSelectAvatar));
sub_menu->createJumpKeys();
menu->appendMenu(sub_menu);
menu->append(new LLMenuItemCallGL("Force Params to Default", &LLAgent::clearVisualParams, NULL));
menu->append(new LLMenuItemCallGL("Reload Vertex Shader", &reload_vertex_shader, NULL));
menu->append(new LLMenuItemToggleGL("Animation Info", &LLVOAvatar::sShowAnimationDebug));
menu->append(new LLMenuItemCallGL("Slow Motion Animations", &slow_mo_animations, NULL));
menu->append(new LLMenuItemToggleGL("Show Look At", &LLHUDEffectLookAt::sDebugLookAt));
menu->append(new LLMenuItemToggleGL("Show Point At", &LLHUDEffectPointAt::sDebugPointAt));
menu->append(new LLMenuItemToggleGL("Debug Joint Updates", &LLVOAvatar::sJointDebug));
menu->append(new LLMenuItemToggleGL("Disable LOD", &LLViewerJoint::sDisableLOD));
menu->append(new LLMenuItemToggleGL("Debug Character Vis", &LLVOAvatar::sDebugInvisible));
//menu->append(new LLMenuItemToggleGL("Show Attachment Points", &LLVOAvatar::sShowAttachmentPoints));
menu->append(new LLMenuItemToggleGL("Show Collision Plane", &LLVOAvatar::sShowFootPlane));
menu->append(new LLMenuItemToggleGL("Show Collision Skeleton", &LLVOAvatar::sShowCollisionVolumes));
menu->append(new LLMenuItemToggleGL( "Display Agent Target", &LLAgent::sDebugDisplayTarget));
menu->append(new LLMenuItemToggleGL( "Debug Rotation", &gDebugAvatarRotation));
menu->append(new LLMenuItemCallGL("Dump Attachments", handle_dump_attachments));
menu->append(new LLMenuItemCallGL("Rebake Textures", handle_rebake_textures, NULL, NULL, 'R', MASK_ALT | MASK_CONTROL ));
#ifndef LL_RELEASE_FOR_DOWNLOAD
menu->append(new LLMenuItemCallGL("Debug Avatar Textures", handle_debug_avatar_textures, NULL, NULL, 'A', MASK_SHIFT|MASK_CONTROL|MASK_ALT));
menu->append(new LLMenuItemCallGL("Dump Local Textures", handle_dump_avatar_local_textures, NULL, NULL, 'M', MASK_SHIFT|MASK_ALT ));
#endif
menu->createJumpKeys();
}
void init_debug_baked_texture_menu(LLMenuGL* menu)
{
menu->append(new LLMenuItemCallGL("Iris", handle_grab_texture, enable_grab_texture, (void*) LLVOAvatar::TEX_EYES_BAKED));
menu->append(new LLMenuItemCallGL("Head", handle_grab_texture, enable_grab_texture, (void*) LLVOAvatar::TEX_HEAD_BAKED));
menu->append(new LLMenuItemCallGL("Upper Body", handle_grab_texture, enable_grab_texture, (void*) LLVOAvatar::TEX_UPPER_BAKED));
menu->append(new LLMenuItemCallGL("Lower Body", handle_grab_texture, enable_grab_texture, (void*) LLVOAvatar::TEX_LOWER_BAKED));
menu->append(new LLMenuItemCallGL("Skirt", handle_grab_texture, enable_grab_texture, (void*) LLVOAvatar::TEX_SKIRT_BAKED));
menu->createJumpKeys();
}
void init_server_menu(LLMenuGL* menu)
{
/*
{
// These messages are now trusted. We can write scripts to do
// this, and the message is unchecked for source.
LLMenuGL* sub_menu = NULL;
sub_menu = new LLMenuGL("Sim Logging");
sub_menu->append(new LLMenuItemCallGL("Turn off llinfos Log",
&handle_reduce_llinfo_log, &enable_god_customer_service));
sub_menu->append(new LLMenuItemCallGL("Normal Logging",
&handle_normal_llinfo_log, &enable_god_customer_service));
sub_menu->appendSeparator();
sub_menu->append(new LLMenuItemCallGL("Enable Message Log",
&handle_sim_enable_message_log, &enable_god_customer_service));
sub_menu->append(new LLMenuItemCallGL("Disable Message Log",
&handle_sim_disable_message_log, &enable_god_customer_service));
sub_menu->appendSeparator();
sub_menu->append(new LLMenuItemCallGL("Fetch Message Log",
&handle_sim_fetch_message_log, &enable_god_customer_service));
sub_menu->append(new LLMenuItemCallGL("Fetch Log",
&handle_sim_fetch_log, &enable_god_customer_service));
menu->appendMenu( sub_menu );
}
*/
{
LLMenuGL* sub = new LLMenuGL("Object");
menu->appendMenu(sub);
sub->append(new LLMenuItemCallGL( "Take Copy",
&force_take_copy, &enable_god_customer_service, NULL,
'O', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
#ifdef _CORY_TESTING
sub->append(new LLMenuItemCallGL( "Export Copy",
&force_export_copy, NULL, NULL));
sub->append(new LLMenuItemCallGL( "Import Geometry",
&force_import_geometry, NULL, NULL));
#endif
//sub->append(new LLMenuItemCallGL( "Force Public",
// &handle_object_owner_none, NULL, NULL));
//sub->append(new LLMenuItemCallGL( "Force Ownership/Permissive",
// &handle_object_owner_self_and_permissive, NULL, NULL, 'K', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
sub->append(new LLMenuItemCallGL( "Force Owner To Me",
&handle_object_owner_self, &enable_god_customer_service));
sub->append(new LLMenuItemCallGL( "Force Owner Permissive",
&handle_object_owner_permissive, &enable_god_customer_service));
//sub->append(new LLMenuItemCallGL( "Force Totally Permissive",
// &handle_object_permissive));
sub->append(new LLMenuItemCallGL( "Delete",
&handle_force_delete, &enable_god_customer_service, NULL, KEY_DELETE, MASK_SHIFT | MASK_ALT | MASK_CONTROL));
sub->append(new LLMenuItemCallGL( "Lock",
&handle_object_lock, &enable_god_customer_service, NULL, 'L', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
sub->append(new LLMenuItemCallGL( "Get Asset IDs",
&handle_object_asset_ids, &enable_god_customer_service, NULL, 'I', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
sub->createJumpKeys();
}
{
LLMenuGL* sub = new LLMenuGL("Parcel");
menu->appendMenu(sub);
sub->append(new LLMenuItemCallGL("Owner To Me",
&handle_force_parcel_owner_to_me,
&enable_god_customer_service, NULL));
sub->append(new LLMenuItemCallGL("Set to Linden Content",
&handle_force_parcel_to_content,
&enable_god_customer_service, NULL,
'C', MASK_SHIFT | MASK_ALT | MASK_CONTROL));
sub->appendSeparator();
sub->append(new LLMenuItemCallGL("Claim Public Land",
&handle_claim_public_land, &enable_god_customer_service));
sub->createJumpKeys();
}
{
LLMenuGL* sub = new LLMenuGL("Region");
menu->appendMenu(sub);
sub->append(new LLMenuItemCallGL("Dump Temp Asset Data",
&handle_region_dump_temp_asset_data,
&enable_god_customer_service, NULL));
sub->createJumpKeys();
}
menu->append(new LLMenuItemCallGL( "God Tools...",
&LLFloaterGodTools::show, &enable_god_basic, NULL));
menu->appendSeparator();
menu->append(new LLMenuItemCallGL("Save Region State",
&LLPanelRegionTools::onSaveState, &enable_god_customer_service, NULL));
// menu->append(new LLMenuItemCallGL("Force Join Group", handle_force_join_group));
menu->appendSeparator();
//
// menu->append(new LLMenuItemCallGL( "OverlayTitle",
// &handle_show_overlay_title, &enable_god_customer_service, NULL));
menu->append(new LLMenuItemCallGL("Request Admin Status",
&handle_god_mode, NULL, NULL, 'G', MASK_ALT | MASK_CONTROL));
menu->append(new LLMenuItemCallGL("Leave Admin Status",
&handle_leave_god_mode, NULL, NULL, 'G', MASK_ALT | MASK_SHIFT | MASK_CONTROL));
menu->createJumpKeys();
}
static std::vector<LLPointer<view_listener_t> > sMenus;
//-----------------------------------------------------------------------------
// cleanup_menus()
//-----------------------------------------------------------------------------
void cleanup_menus()
{
delete gMenuParcelObserver;
gMenuParcelObserver = NULL;
delete gPieSelf;
gPieSelf = NULL;
delete gPieAvatar;
gPieAvatar = NULL;
delete gPieObject;
gPieObject = NULL;
delete gPieAttachment;
gPieAttachment = NULL;
delete gPieLand;
gPieLand = NULL;
delete gMenuBarView;
gMenuBarView = NULL;
delete gPopupMenuView;
gPopupMenuView = NULL;
delete gMenuHolder;
gMenuHolder = NULL;
sMenus.clear();
}
//-----------------------------------------------------------------------------
// Object pie menu
//-----------------------------------------------------------------------------
class LLObjectReportAbuse : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterReporter::showFromObject(gLastHitObjectID);
return true;
}
};
// Enabled it you clicked an object
class LLObjectEnableReportAbuse : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = !gLastHitObjectID.isNull();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectTouch : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = gObjectList.findObject(gLastHitObjectID);
if (!object) return true;
LLMessageSystem *msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ObjectGrab);
msg->nextBlockFast( _PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast( _PREHASH_ObjectData);
msg->addU32Fast( _PREHASH_LocalID, object->mLocalID);
msg->addVector3Fast(_PREHASH_GrabOffset, LLVector3::zero );
msg->sendMessage( object->getRegion()->getHost());
// *NOTE: Hope the packets arrive safely and in order or else
// there will be some problems.
// *TODO: Just fix this bad assumption.
msg->newMessageFast(_PREHASH_ObjectDeGrab);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
msg->sendMessage(object->getRegion()->getHost());
return true;
}
};
// One object must have touch sensor
class LLObjectEnableTouch : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* obj = gObjectList.findObject(gLastHitObjectID);
bool new_value = obj && obj->flagHandleTouch();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
// Update label based on the node touch name if available.
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mTouchName.empty())
{
gMenuHolder->childSetText("Object Touch", node->mTouchName);
}
else
{
gMenuHolder->childSetText("Object Touch", userdata["data"].asString());
}
return true;
}
};
void label_touch(LLString& label, void*)
{
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mTouchName.empty())
{
label.assign(node->mTouchName);
}
else
{
label.assign("Touch");
}
}
bool handle_object_open()
{
LLViewerObject* obj = gObjectList.findObject(gLastHitObjectID);
if(!obj) return true;
LLFloaterOpenObject::show();
return true;
}
class LLObjectOpen : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return handle_object_open();
}
};
class LLObjectEnableOpen : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// Look for contents in root object, which is all the LLFloaterOpenObject
// understands.
LLViewerObject* obj = gObjectList.findObject(gLastHitObjectID);
bool new_value = (obj != NULL);
if (new_value)
{
LLViewerObject* root = obj->getRootEdit();
if (!root) new_value = false;
else new_value = root->allowOpen();
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLViewCheckBuildMode : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gToolMgr->inEdit();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
bool toggle_build_mode()
{
if (gToolMgr->inEdit())
{
// just reset the view, will pull us out of edit mode
handle_reset_view();
}
else
{
if (gAgent.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
gAgent.setFocusGlobal(gAgent.getPositionGlobal() + 2.0 * LLVector3d(gAgent.getAtAxis()));
gAgent.cameraZoomIn(0.666f);
gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
}
gToolMgr->setCurrentToolset(gBasicToolset);
gToolMgr->getCurrentToolset()->selectTool( gToolCreate );
// Could be first use
LLFirstUse::useBuild();
}
return true;
}
class LLViewBuildMode : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return toggle_build_mode();
}
};
class LLObjectBuild : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gAgent.getFocusOnAvatar() && !gToolMgr->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
gAgent.cameraZoomIn(0.666f);
gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
gViewerWindow->moveCursorToCenter();
}
gToolMgr->setCurrentToolset(gBasicToolset);
gToolMgr->getCurrentToolset()->selectTool( gToolCreate );
// Could be first use
LLFirstUse::useBuild();
return true;
}
};
class LLObjectEdit : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gParcelMgr->deselectLand();
if (gAgent.getFocusOnAvatar() && !gToolMgr->inEdit())
{
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement"))
{
// always freeze camera in space, even if camera doesn't move
// so, for example, follow cam scripts can't affect you when in build mode
gAgent.setFocusGlobal(gAgent.calcFocusPositionTargetGlobal(), LLUUID::null);
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
}
else
{
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
// zoom in on object center instead of where we clicked, as we need to see the manipulator handles
gAgent.setFocusGlobal(gLastHitPosGlobal /*+ gLastHitObjectOffset*/, gLastHitObjectID);
gAgent.cameraZoomIn(0.666f);
gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
}
gFloaterTools->open(); /* Flawfinder: ignore */
gToolMgr->setCurrentToolset(gBasicToolset);
gFloaterTools->setEditTool( gToolTranslate );
// Could be first use
LLFirstUse::useBuild();
return true;
}
};
class LLObjectInspect : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterInspect::show();
return true;
}
};
//---------------------------------------------------------------------------
// Land pie menu
//---------------------------------------------------------------------------
class LLLandBuild : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gParcelMgr->deselectLand();
if (gAgent.getFocusOnAvatar() && !gToolMgr->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
gAgent.cameraZoomIn(0.666f);
gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
// otherwise just move focus
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
gViewerWindow->moveCursorToCenter();
}
gToolMgr->setCurrentToolset(gBasicToolset);
gToolMgr->getCurrentToolset()->selectTool( gToolCreate );
// Could be first use
LLFirstUse::useBuild();
return true;
}
};
class LLLandBuyPass : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLPanelLandGeneral::onClickBuyPass((void *)FALSE);
return true;
}
};
class LLLandEnableBuyPass : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLPanelLandGeneral::enableBuyPass(NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// BUG: Should really check if CLICK POINT is in a parcel where you can build.
BOOL enable_land_build(void*)
{
if (gAgent.isGodlike()) return TRUE;
if (gAgent.inPrelude()) return FALSE;
BOOL can_build = FALSE;
LLParcel* agent_parcel = gParcelMgr->getAgentParcel();
if (agent_parcel)
{
can_build = agent_parcel->getAllowModify();
}
return can_build;
}
// BUG: Should really check if OBJECT is in a parcel where you can build.
BOOL enable_object_build(void*)
{
if (gAgent.isGodlike()) return TRUE;
if (gAgent.inPrelude()) return FALSE;
BOOL can_build = FALSE;
LLParcel* agent_parcel = gParcelMgr->getAgentParcel();
if (agent_parcel)
{
can_build = agent_parcel->getAllowModify();
}
return can_build;
}
class LLEnableEdit : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.isGodlike() || !gAgent.inPrelude();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLSelfRemoveAllAttachments : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLAgent::userRemoveAllAttachments(NULL);
return true;
}
};
class LLSelfEnableRemoveAllAttachments : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = false;
if (gAgent.getAvatarObject())
{
LLVOAvatar* avatarp = gAgent.getAvatarObject();
for (LLViewerJointAttachment* attachmentp = avatarp->mAttachmentPoints.getFirstData();
attachmentp;
attachmentp = avatarp->mAttachmentPoints.getNextData())
{
if (attachmentp->getObject())
{
new_value = true;
break;
}
}
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL enable_has_attachments(void*)
{
return FALSE;
}
//---------------------------------------------------------------------------
// Avatar pie menu
//---------------------------------------------------------------------------
void handle_follow(void *userdata)
{
// follow a given avatar, ID in gLastHitObjectID
gAgent.startFollowPilot(gLastHitObjectID);
}
class LLObjectEnableMute : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = gViewerWindow->lastObjectHit();
bool new_value = (object != NULL);
if (new_value)
{
LLVOAvatar* avatar = find_avatar_from_object(object);
if (avatar)
{
// It's an avatar
LLNameValue *lastname = avatar->getNVPair("LastName");
BOOL is_linden = lastname && !LLString::compareStrings(lastname->getString(), "Linden");
BOOL is_self = avatar->isSelf();
new_value = !is_linden && !is_self;
}
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectMute : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = gViewerWindow->lastObjectHit();
if (!object) return true;
LLUUID id;
LLString name;
LLMute::EType type;
LLVOAvatar* avatar = find_avatar_from_object(object);
if (avatar)
{
id = avatar->getID();
LLNameValue *firstname = avatar->getNVPair("FirstName");
LLNameValue *lastname = avatar->getNVPair("LastName");
if (firstname && lastname)
{
name = firstname->getString();
name += " ";
name += lastname->getString();
}
type = LLMute::AGENT;
}
else
{
// it's an object
id = object->getID();
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
if (node)
{
name = node->mName;
}
type = LLMute::OBJECT;
}
LLMute mute(id, name, type);
if (gMuteListp->isMuted(mute.mID, mute.mName))
{
gMuteListp->remove(mute);
}
else
{
gMuteListp->add(mute);
gFloaterMute->show();
}
return true;
}
};
bool handle_go_to()
{
// JAMESDEBUG try simulator autopilot
std::vector<std::string> strings;
std::string val;
val = llformat("%g", gLastHitPosGlobal.mdV[VX]);
strings.push_back(val);
val = llformat("%g", gLastHitPosGlobal.mdV[VY]);
strings.push_back(val);
val = llformat("%g", gLastHitPosGlobal.mdV[VZ]);
strings.push_back(val);
send_generic_message("autopilot", strings);
gParcelMgr->deselectLand();
if (gAgent.getAvatarObject() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
{
gAgent.setFocusGlobal(gAgent.getFocusTargetGlobal(), gAgent.getAvatarObject()->getID());
}
else
{
// Snap camera back to behind avatar
gAgent.setFocusOnAvatar(TRUE, ANIMATE);
}
// Could be first use
LLFirstUse::useGoTo();
return true;
}
class LLGoToObject : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return handle_go_to();
}
};
//---------------------------------------------------------------------------
// Parcel freeze, eject, etc.
//---------------------------------------------------------------------------
void callback_freeze(S32 option, void* data)
{
LLUUID* avatar_id = (LLUUID*) data;
if (0 == option || 1 == option)
{
U32 flags = 0x0;
if (1 == option)
{
// unfreeze
flags |= 0x1;
}
LLMessageSystem* msg = gMessageSystem;
LLViewerObject* avatar = gObjectList.findObject(*avatar_id);
if (avatar)
{
msg->newMessage("FreezeUser");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("Data");
msg->addUUID("TargetID", *avatar_id );
msg->addU32("Flags", flags );
msg->sendReliable( avatar->getRegion()->getHost() );
}
}
delete avatar_id;
avatar_id = NULL;
}
class LLAvatarFreeze : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
if( avatar )
{
LLUUID* avatar_id = new LLUUID( avatar->getID() );
gViewerWindow->alertXml("FreezeAvatar",
callback_freeze, (void*)avatar_id);
}
return true;
}
};
class LLAvatarVisibleDebug : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.isGodlike();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLAvatarEnableDebug : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.isGodlike();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLAvatarDebug : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
if( avatar )
{
avatar->dumpLocalTextures();
llinfos << "Dumping temporary asset data to simulator logs for avatar " << avatar->getID() << llendl;
std::vector<std::string> strings;
strings.push_back(avatar->getID().asString());
LLUUID invoice;
send_generic_message("dumptempassetdata", strings, invoice);
LLFloaterAvatarTextures::show( avatar->getID() );
}
return true;
}
};
void callback_eject(S32 option, void* data)
{
LLUUID* avatar_id = (LLUUID*) data;
if (0 == option || 1 == option)
{
LLMessageSystem* msg = gMessageSystem;
LLViewerObject* avatar = gObjectList.findObject(*avatar_id);
if (avatar)
{
U32 flags = 0x0;
if (1 == option)
{
// eject and add to ban list
flags |= 0x1;
}
msg->newMessage("EjectUser");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID() );
msg->addUUID("SessionID", gAgent.getSessionID() );
msg->nextBlock("Data");
msg->addUUID("TargetID", *avatar_id );
msg->addU32("Flags", flags );
msg->sendReliable( avatar->getRegion()->getHost() );
}
}
delete avatar_id;
avatar_id = NULL;
}
class LLAvatarEject : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
if( avatar )
{
LLUUID* avatar_id = new LLUUID( avatar->getID() );
gViewerWindow->alertXml("EjectAvatar",
callback_eject, (void*)avatar_id);
}
return true;
}
};
class LLAvatarEnableFreezeEject : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
bool new_value = (avatar != NULL);
if (new_value)
{
const LLVector3& pos = avatar->getPositionRegion();
LLViewerRegion* region = avatar->getRegion();
new_value = (region != NULL);
if (new_value)
{
new_value = (region->isOwnedSelf(pos) || region->isOwnedGroup(pos));
}
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLAvatarGiveCard : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
llinfos << "handle_give_card()" << llendl;
LLViewerObject* dest = gViewerWindow->lastObjectHit();
if(dest && dest->isAvatar())
{
bool found_name = false;
LLString::format_map_t args;
LLNameValue* nvfirst = dest->getNVPair("FirstName");
LLNameValue* nvlast = dest->getNVPair("LastName");
if(nvfirst && nvlast)
{
args["[FIRST]"] = nvfirst->getString();
args["[LAST]"] = nvlast->getString();
found_name = true;
}
LLViewerRegion* region = dest->getRegion();
LLHost dest_host;
if(region)
{
dest_host = region->getHost();
}
if(found_name && dest_host.isOk())
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("OfferCallingCard");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_AgentBlock);
msg->addUUIDFast(_PREHASH_DestID, dest->getID());
LLUUID transaction_id;
transaction_id.generate();
msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
msg->sendReliable(dest_host);
LLNotifyBox::showXml("OfferedCard", args);
}
else
{
gViewerWindow->alertXml("CantOfferCallingCard", args);
}
}
return true;
}
};
void login_done(S32 which, void *user)
{
llinfos << "Login done " << which << llendl;
LLPanelLogin::close();
}
void callback_leave_group(S32 option, void *userdata)
{
if (option == 0)
{
LLMessageSystem *msg = gMessageSystem;
msg->newMessageFast(_PREHASH_LeaveGroupRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_GroupData);
msg->addUUIDFast(_PREHASH_GroupID, gAgent.mGroupID );
//msg->sendReliable( gUserServer );
gAgent.sendReliableMessage();
}
}
void handle_leave_group(void *)
{
if (gAgent.getGroupID() != LLUUID::null)
{
LLString::format_map_t args;
args["[GROUP]"] = gAgent.mGroupName;
gViewerWindow->alertXml("GroupLeaveConfirmMember", args, callback_leave_group);
}
}
void append_aggregate(LLString& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt)
{
LLAggregatePermissions::EValue val = ag_perm.getValue(bit);
char buffer[MAX_STRING]; /* Flawfinder: ignore */
buffer[0] = '\0';
switch(val)
{
case LLAggregatePermissions::AP_NONE:
snprintf(buffer, MAX_STRING, "* %s None\n", txt); /* Flawfinder: ignore */
break;
case LLAggregatePermissions::AP_SOME:
snprintf(buffer, MAX_STRING, "* %s Some\n", txt); /* Flawfinder: ignore */
break;
case LLAggregatePermissions::AP_ALL:
snprintf(buffer, MAX_STRING, "* %s All\n", txt); /* Flawfinder: ignore */
break;
case LLAggregatePermissions::AP_EMPTY:
default:
break;
}
string.append(buffer);
}
const char* build_extensions_string(LLFilePicker::ELoadFilter filter)
{
switch(filter)
{
#if LL_WINDOWS
case LLFilePicker::FFLOAD_IMAGE:
return IMAGE_EXTENSIONS;
case LLFilePicker::FFLOAD_WAV:
return SOUND_EXTENSIONS;
case LLFilePicker::FFLOAD_ANIM:
return ANIM_EXTENSIONS;
case LLFilePicker::FFLOAD_SLOBJECT:
return SLOBJECT_EXTENSIONS;
#ifdef _CORY_TESTING
case LLFilePicker::FFLOAD_GEOMETRY:
return GEOMETRY_EXTENSIONS;
#endif
case LLFilePicker::FFLOAD_XML:
return XML_EXTENSIONS;
case LLFilePicker::FFLOAD_ALL:
return ALL_FILE_EXTENSIONS;
#endif
default:
return ALL_FILE_EXTENSIONS;
}
}
BOOL enable_buy(void*)
{
// In order to buy, there must only be 1 purchaseable object in
// the selection manger.
if(gSelectMgr->getSelection()->getRootObjectCount() != 1) return FALSE;
LLViewerObject* obj = NULL;
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
if(node)
{
obj = node->getObject();
if(!obj) return FALSE;
if(node->mSaleInfo.isForSale() && node->mPermissions->getMaskOwner() & PERM_TRANSFER &&
(node->mPermissions->getMaskOwner() & PERM_COPY || node->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY))
{
if(obj->permAnyOwner()) return TRUE;
}
}
return FALSE;
}
class LLObjectEnableBuy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = enable_buy(NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// Note: This will only work if the selected object's data has been
// received by the viewer and cached in the selection manager.
void handle_buy_object(LLSaleInfo sale_info)
{
if(!gSelectMgr->selectGetAllRootsValid())
{
LLNotifyBox::showXml("UnableToBuyWhileDownloading");
return;
}
LLUUID owner_id;
LLString owner_name;
BOOL owners_identical = gSelectMgr->selectGetOwner(owner_id, owner_name);
if (!owners_identical)
{
LLNotifyBox::showXml("CannotBuyObjectsFromDifferentOwners");
return;
}
LLPermissions perm;
BOOL valid = gSelectMgr->selectGetPermissions(perm);
LLAggregatePermissions ag_perm;
valid &= gSelectMgr->selectGetAggregatePermissions(ag_perm);
if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID()))
{
LLNotifyBox::showXml("ObjectNotForSale");
return;
}
S32 price = sale_info.getSalePrice();
if (price > 0 && price > gStatusBar->getBalance())
{
LLFloaterBuyCurrency::buyCurrency("This object costs", price);
return;
}
LLFloaterBuy::show(sale_info);
}
void handle_buy_contents(LLSaleInfo sale_info)
{
LLFloaterBuyContents::show(sale_info);
}
void handle_region_dump_temp_asset_data(void*)
{
llinfos << "Dumping temporary asset data to simulator logs" << llendl;
std::vector<std::string> strings;
LLUUID invoice;
send_generic_message("dumptempassetdata", strings, invoice);
}
void handle_region_clear_temp_asset_data(void*)
{
llinfos << "Clearing temporary asset data" << llendl;
std::vector<std::string> strings;
LLUUID invoice;
send_generic_message("cleartempassetdata", strings, invoice);
}
void handle_region_dump_settings(void*)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
llinfos << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << llendl;
llinfos << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << llendl;
llinfos << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << llendl;
llinfos << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << llendl;
llinfos << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << llendl;
llinfos << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << llendl;
llinfos << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << llendl;
llinfos << "Water: " << (regionp->getWaterHeight()) << llendl;
}
}
void handle_dump_group_info(void *)
{
llinfos << "group " << gAgent.mGroupName << llendl;
llinfos << "ID " << gAgent.mGroupID << llendl;
llinfos << "powers " << gAgent.mGroupPowers << llendl;
llinfos << "title " << gAgent.mGroupTitle << llendl;
//llinfos << "insig " << gAgent.mGroupInsigniaID << llendl;
}
void handle_dump_capabilities_info(void *)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
regionp->logActiveCapabilities();
}
}
void handle_dump_region_object_cache(void*)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
regionp->dumpCache();
}
}
void handle_dump_focus(void *)
{
LLView *view = gFocusMgr.getKeyboardFocus();
llinfos << "Keyboard focus " << (view ? view->getName() : "(none)") << llendl;
}
class LLSelfStandUp : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
return true;
}
};
class LLSelfEnableStandUp : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.getAvatarObject() && gAgent.getAvatarObject()->mIsSitting;
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL check_admin_override(void*)
{
return gAgent.getAdminOverride();
}
void handle_admin_override_toggle(void*)
{
if(!gAgent.getAdminOverride())
{
gAgent.setAdminOverride(TRUE);
show_debug_menus();
}
else gAgent.setAdminOverride(FALSE);
}
void handle_god_mode(void*)
{
gAgent.requestEnterGodMode();
}
void handle_leave_god_mode(void*)
{
gAgent.requestLeaveGodMode();
}
void set_god_level(U8 god_level)
{
U8 old_god_level = gAgent.getGodLevel();
gAgent.setGodLevel( god_level );
show_debug_menus();
gIMMgr->refresh();
gParcelMgr->notifyObservers();
// Some classifieds change visibility on god mode
LLFloaterDirectory::requestClassifieds();
// God mode changes sim visibility
gWorldMap->reset();
gWorldMap->setCurrentLayer(0);
// inventory in items may change in god mode
gObjectList.dirtyAllObjectInventory();
LLString::format_map_t args;
if(god_level > GOD_NOT)
{
args["[LEVEL]"] = llformat("%d",(S32)god_level);
if (gInProductionGrid)
{
gMenuBarView->setBackgroundColor( gColors.getColor( "MenuBarGodBgColor" ) );
gStatusBar->setBackgroundColor( gColors.getColor( "MenuBarGodBgColor" ) );
}
else
{
gMenuBarView->setBackgroundColor( gColors.getColor( "MenuNonProductionGodBgColor" ) );
gStatusBar->setBackgroundColor( gColors.getColor( "MenuNonProductionGodBgColor" ) );
}
LLNotifyBox::showXml("EnteringGodMode", args);
}
else
{
args["[LEVEL]"] = llformat("%d",(S32)old_god_level);
if (gInProductionGrid)
{
gMenuBarView->setBackgroundColor( gColors.getColor( "MenuBarBgColor" ) );
gStatusBar->setBackgroundColor( gColors.getColor( "MenuBarBgColor" ) );
}
else
{
gMenuBarView->setBackgroundColor( gColors.getColor( "MenuNonProductionBgColor" ) );
gStatusBar->setBackgroundColor( gColors.getColor( "MenuNonProductionBgColor" ) );
}
LLNotifyBox::showXml("LeavingGodMode", args);
}
}
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
void handle_toggle_hacked_godmode(void*)
{
gHackGodmode = !gHackGodmode;
set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT);
}
BOOL check_toggle_hacked_godmode(void*)
{
return gHackGodmode;
}
#endif
void process_grant_godlike_powers(LLMessageSystem* msg, void**)
{
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
LLUUID session_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID()))
{
U8 god_level;
msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level);
set_god_level(god_level);
}
else
{
llwarns << "Grant godlike for wrong agent " << agent_id << llendl;
}
}
void load_url_local_file(const char* file_name)
{
if( gAgent.cameraMouselook() )
{
gAgent.changeCameraToDefault();
}
#if LL_DARWIN || LL_LINUX || LL_SOLARIS
// MBW -- If the Mac client is in fullscreen mode, it needs to go windowed so the browser will be visible.
if(gViewerWindow->mWindow->getFullscreen())
{
gViewerWindow->toggleFullscreen(TRUE);
}
#endif
// JC - system() blocks until IE has launched.
// spawn() runs asynchronously, but opens a command prompt.
// ShellExecute() just opens the damn file with the default
// web browser.
std::string full_path = "file:///";
full_path.append(gDirUtilp->getAppRODataDir());
full_path.append(gDirUtilp->getDirDelimiter());
full_path.append(file_name);
LLWeb::loadURL(full_path.c_str());
}
/*
class LLHaveCallingcard : public LLInventoryCollectFunctor
{
public:
LLHaveCallingcard(const LLUUID& agent_id);
virtual ~LLHaveCallingcard() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
BOOL isThere() const { return mIsThere;}
protected:
LLUUID mID;
BOOL mIsThere;
};
LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) :
mID(agent_id),
mIsThere(FALSE)
{
}
bool LLHaveCallingcard::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item)
{
if((item->getType() == LLAssetType::AT_CALLINGCARD)
&& (item->getCreatorUUID() == mID))
{
mIsThere = TRUE;
}
}
return FALSE;
}
*/
BOOL is_agent_friend(const LLUUID& agent_id)
{
return (LLAvatarTracker::instance().getBuddyInfo(agent_id) != NULL);
}
BOOL is_agent_mappable(const LLUUID& agent_id)
{
return (is_agent_friend(agent_id) &&
LLAvatarTracker::instance().getBuddyInfo(agent_id)->isOnline() &&
LLAvatarTracker::instance().getBuddyInfo(agent_id)->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)
);
}
// Enable a menu item when you have someone's card.
/*
BOOL enable_have_card(void *userdata)
{
LLUUID* avatar_id = (LLUUID *)userdata;
if (gAgent.isGodlike())
{
return TRUE;
}
else if(avatar_id)
{
return is_agent_friend(*avatar_id);
}
else
{
return FALSE;
}
}
*/
// Enable a menu item when you don't have someone's card.
class LLAvatarEnableAddFriend : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object(gViewerWindow->lastObjectHit());
bool new_value = avatar && !is_agent_friend(avatar->getID());
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
void request_friendship(const LLUUID& dest_id)
{
LLViewerObject* dest = gObjectList.findObject(dest_id);
if(dest && dest->isAvatar())
{
LLString fullname;
LLString::format_map_t args;
LLNameValue* nvfirst = dest->getNVPair("FirstName");
LLNameValue* nvlast = dest->getNVPair("LastName");
if(nvfirst && nvlast)
{
args["[FIRST]"] = nvfirst->getString();
args["[LAST]"] = nvlast->getString();
fullname = nvfirst->getString();
fullname += " ";
fullname += nvlast->getString();
}
if (!fullname.empty())
{
LLPanelFriends::requestFriendship(dest_id, fullname);
LLNotifyBox::showXml("OfferedFriendship", args);
}
else
{
gViewerWindow->alertXml("CantOfferFriendship");
}
}
}
class LLEditEnableCustomizeAvatar : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.getWearablesLoaded();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
bool handle_sit_or_stand()
{
LLViewerObject *object = gObjectList.findObject(gLastHitNonFloraObjectID);
if (!object)
{
return true;
}
if (sitting_on_selection())
{
gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
return true;
}
// get object selection offset
if (object && object->getPCode() == LL_PCODE_VOLUME)
{
LLVector3d offset_double = gViewerWindow->lastNonFloraObjectHitOffset();
LLVector3 offset_single;
offset_single.setVec(offset_double);
gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
gMessageSystem->addVector3Fast(_PREHASH_Offset, offset_single);
object->getRegion()->sendReliableMessage();
}
return true;
}
class LLObjectSitOrStand : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return handle_sit_or_stand();
}
};
void near_sit_down_point(BOOL success, void *)
{
if (success)
{
gAgent.setFlying(FALSE);
gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
// Might be first sit
LLFirstUse::useSit();
}
}
class LLLandSit : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
gParcelMgr->deselectLand();
LLVector3d posGlobal = gLastHitPosGlobal;
LLQuaternion target_rot;
if (gAgent.getAvatarObject())
{
target_rot = gAgent.getAvatarObject()->getRotation();
}
else
{
target_rot = gAgent.getFrameAgent().getQuaternion();
}
gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f);
return true;
}
};
void show_permissions_control(void*)
{
LLFloaterPermissionsMgr* floaterp = LLFloaterPermissionsMgr::show();
floaterp->mPermissions->addPermissionsData("foo1", LLUUID::null, 0);
floaterp->mPermissions->addPermissionsData("foo2", LLUUID::null, 0);
floaterp->mPermissions->addPermissionsData("foo3", LLUUID::null, 0);
}
#if 0 // Unused (these just modify AudioInfoPage which is not used anywhere in the code
void handle_audio_status_1(void*)
{
S32 page = gSavedSettings.getS32("AudioInfoPage");
if (1 == page)
{
page = 0;
}
else
{
page = 1;
}
gSavedSettings.setS32("AudioInfoPage", page);
}
void handle_audio_status_2(void*)
{
S32 page = gSavedSettings.getS32("AudioInfoPage");
if (2 == page)
{
page = 0;
}
else
{
page = 2;
}
gSavedSettings.setS32("AudioInfoPage", page);
}
void handle_audio_status_3(void*)
{
S32 page = gSavedSettings.getS32("AudioInfoPage");
if (3 == page)
{
page = 0;
}
else
{
page = 3;
}
gSavedSettings.setS32("AudioInfoPage", page);
}
void handle_audio_status_4(void*)
{
S32 page = gSavedSettings.getS32("AudioInfoPage");
if (4 == page)
{
page = 0;
}
else
{
page = 4;
}
gSavedSettings.setS32("AudioInfoPage", page);
}
#endif
void reload_ui(void *)
{
gUICtrlFactory->rebuild();
}
class LLWorldFly : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gAgent.toggleFlying();
return true;
}
};
void handle_agent_stop_moving(void*)
{
// stop agent
gAgent.setControlFlags(AGENT_CONTROL_STOP);
// cancel autopilot
gAgent.stopAutoPilot();
}
void print_packets_lost(void*)
{
gWorldPointer->printPacketsLost();
}
void drop_packet(void*)
{
gMessageSystem->mPacketRing.dropPackets(1);
}
void velocity_interpolate( void* data )
{
BOOL toggle = gSavedSettings.getBOOL("VelocityInterpolate");
LLMessageSystem* msg = gMessageSystem;
if ( !toggle )
{
msg->newMessageFast(_PREHASH_VelocityInterpolateOn);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
llinfos << "Velocity Interpolation On" << llendl;
}
else
{
msg->newMessageFast(_PREHASH_VelocityInterpolateOff);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
llinfos << "Velocity Interpolation Off" << llendl;
}
// BUG this is a hack because of the change in menu behavior. The
// old menu system would automatically change a control's value,
// but the new LLMenuGL system doesn't know what a control
// is. However, it's easy to distinguish between the two callers
// because LLMenuGL passes in the name of the user data (the
// control name) to the callback function, and the user data goes
// unused in the old menu code. Thus, if data is not null, then we
// need to swap the value of the control.
if( data )
{
gSavedSettings.setBOOL( static_cast<char*>(data), !toggle );
}
}
void update_fov(S32 increments)
{
F32 old_fov = gCamera->getDefaultFOV();
// for each increment, FoV is 20% bigger
F32 new_fov = old_fov * pow(1.2f, increments);
// cap the FoV
new_fov = llclamp(new_fov, MIN_FIELD_OF_VIEW, MAX_FIELD_OF_VIEW);
if (new_fov != old_fov)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_AgentFOV);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode);
msg->nextBlockFast(_PREHASH_FOVBlock);
msg->addU32Fast(_PREHASH_GenCounter, 0);
msg->addF32Fast(_PREHASH_VerticalAngle, new_fov);
gAgent.sendReliableMessage();
// force agent to update dirty patches
gCamera->setDefaultFOV(new_fov);
gCamera->setView(new_fov);
}
}
class LLViewZoomOut : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
update_fov(1);
return true;
}
};
class LLViewZoomIn : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
update_fov(-1);
return true;
}
};
class LLViewZoomDefault : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
F32 old_fov = gCamera->getView();
// for each increment, FoV is 20% bigger
F32 new_fov = DEFAULT_FIELD_OF_VIEW;
if (new_fov != old_fov)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_AgentFOV);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode);
msg->nextBlockFast(_PREHASH_FOVBlock);
msg->addU32Fast(_PREHASH_GenCounter, 0);
msg->addF32Fast(_PREHASH_VerticalAngle, new_fov);
gAgent.sendReliableMessage();
// force agent to update dirty patches
gCamera->setDefaultFOV(new_fov);
gCamera->setView(new_fov);
}
return true;
}
};
void toggle_wind_audio(void)
{
if (gAudiop)
{
gAudiop->enableWind(!(gAudiop->isWindEnabled()));
}
}
// Callback for enablement
BOOL is_inventory_visible( void* user_data )
{
LLInventoryView* iv = reinterpret_cast<LLInventoryView*>(user_data);
if( iv )
{
return iv->getVisible();
}
return FALSE;
}
void handle_show_newest_map(void*)
{
LLFloaterWorldMap::show(NULL, FALSE);
}
//-------------------------------------------------------------------
// Help menu functions
//-------------------------------------------------------------------
class LLHelpMOTD : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString::format_map_t args;
args["[MOTD]"] = gAgent.mMOTD;
gViewerWindow->alertXml("MOTD", args, NULL, NULL);
return true;
}
};
//
// Major mode switching
//
void reset_view_final( BOOL proceed, void* );
void handle_reset_view()
{
if( (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgent.getCameraMode()) && gFloaterCustomize )
{
// Show dialog box if needed.
gFloaterCustomize->askToSaveAllIfDirty( reset_view_final, NULL );
}
else
{
reset_view_final( TRUE, NULL );
}
}
class LLViewResetView : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_reset_view();
return true;
}
};
// Note: extra parameters allow this function to be called from dialog.
void reset_view_final( BOOL proceed, void* )
{
if( !proceed )
{
return;
}
gAgent.changeCameraToDefault();
if (LLViewerJoystick::sOverrideCamera)
{
handle_toggle_flycam(NULL);
}
gAgent.resetView(!gFloaterTools->getVisible());
gFloaterTools->close();
gViewerWindow->showCursor();
// Switch back to basic toolset
gToolMgr->setCurrentToolset(gBasicToolset);
}
class LLViewLookAtLastChatter : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gAgent.lookAtLastChat();
return true;
}
};
class LLViewMouselook : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (!gAgent.cameraMouselook())
{
gAgent.changeCameraToMouselook();
}
else
{
gAgent.changeCameraToDefault();
}
return true;
}
};
class LLViewFullscreen : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gViewerWindow->toggleFullscreen(TRUE);
return true;
}
};
class LLViewDefaultUISize : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gSavedSettings.setF32("UIScaleFactor", 1.0f);
gSavedSettings.setBOOL("UIAutoScale", FALSE);
gViewerWindow->reshape(gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight());
return true;
}
};
class LLEditDuplicate : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if(gEditMenuHandler)
{
gEditMenuHandler->duplicate();
}
return true;
}
};
class LLEditEnableDuplicate : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gEditMenuHandler && gEditMenuHandler->canDuplicate();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
void disabled_duplicate(void*)
{
if (gSelectMgr->getSelection()->getFirstObject())
{
LLNotifyBox::showXml("CopyFailed");
}
}
void handle_duplicate_in_place(void*)
{
llinfos << "handle_duplicate_in_place" << llendl;
LLVector3 offset(0.f, 0.f, 0.f);
gSelectMgr->selectDuplicate(offset, TRUE);
}
void handle_repeat_duplicate(void*)
{
gSelectMgr->repeatDuplicate();
}
void handle_deed_object_to_group(void*)
{
LLUUID group_id;
gSelectMgr->selectGetGroup(group_id);
gSelectMgr->sendOwner(LLUUID::null, group_id, FALSE);
gViewerStats->incStat(LLViewerStats::ST_RELEASE_COUNT);
}
BOOL enable_deed_object_to_group(void*)
{
if(gSelectMgr->getSelection()->isEmpty()) return FALSE;
LLPermissions perm;
LLUUID group_id;
if (gSelectMgr->selectGetGroup(group_id) &&
gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) &&
gSelectMgr->selectGetPermissions(perm) &&
perm.deedToGroup(gAgent.getID(), group_id))
{
return TRUE;
}
return FALSE;
}
/*
* No longer able to support viewer side manipulations in this way
*
void god_force_inv_owner_permissive(LLViewerObject* object,
InventoryObjectList* inventory,
S32 serial_num,
void*)
{
typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
item_array_t items;
InventoryObjectList::const_iterator inv_it = inventory->begin();
InventoryObjectList::const_iterator inv_end = inventory->end();
for ( ; inv_it != inv_end; ++inv_it)
{
if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY)
&& ((*inv_it)->getType() != LLAssetType::AT_ROOT_CATEGORY))
{
LLInventoryObject* obj = *inv_it;
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj);
LLPermissions perm(new_item->getPermissions());
perm.setMaskBase(PERM_ALL);
perm.setMaskOwner(PERM_ALL);
new_item->setPermissions(perm);
items.push_back(new_item);
}
}
item_array_t::iterator end = items.end();
item_array_t::iterator it;
for(it = items.begin(); it != end; ++it)
{
// since we have the inventory item in the callback, it should not
// invalidate iteration through the selection manager.
object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false);
}
}
*/
void handle_object_owner_permissive(void*)
{
// only send this if they're a god.
if(gAgent.isGodlike())
{
// do the objects.
gSelectMgr->selectionSetObjectPermissions(PERM_BASE, TRUE, PERM_ALL, TRUE);
gSelectMgr->selectionSetObjectPermissions(PERM_OWNER, TRUE, PERM_ALL, TRUE);
}
}
void handle_object_owner_self(void*)
{
// only send this if they're a god.
if(gAgent.isGodlike())
{
gSelectMgr->sendOwner(gAgent.getID(), gAgent.getGroupID(), TRUE);
}
}
// Shortcut to set owner permissions to not editable.
void handle_object_lock(void*)
{
gSelectMgr->selectionSetObjectPermissions(PERM_OWNER, FALSE, PERM_MODIFY);
}
void handle_object_asset_ids(void*)
{
// only send this if they're a god.
if (gAgent.isGodlike())
{
gSelectMgr->sendGodlikeRequest("objectinfo", "assetids");
}
}
void handle_force_parcel_owner_to_me(void*)
{
gParcelMgr->sendParcelGodForceOwner( gAgent.getID() );
}
void handle_force_parcel_to_content(void*)
{
gParcelMgr->sendParcelGodForceToContent();
}
void handle_claim_public_land(void*)
{
if (gParcelMgr->getSelectionRegion() != gAgent.getRegion())
{
LLNotifyBox::showXml("ClaimPublicLand");
return;
}
LLVector3d west_south_global;
LLVector3d east_north_global;
gParcelMgr->getSelection(west_south_global, east_north_global);
LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global);
LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global);
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("GodlikeMessage");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
msg->nextBlock("MethodData");
msg->addString("Method", "claimpublicland");
msg->addUUID("Invoice", LLUUID::null);
char buffer[32]; /* Flawfinder: ignore */
snprintf(buffer, sizeof(buffer), "%f", west_south.mV[VX]); /* Flawfinder: ignore */
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
snprintf(buffer, sizeof(buffer), "%f", west_south.mV[VY]); /* Flawfinder: ignore */
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
snprintf(buffer, sizeof(buffer), "%f", east_north.mV[VX]); /* Flawfinder: ignore */
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
snprintf(buffer, sizeof(buffer), "%f", east_north.mV[VY]); /* Flawfinder: ignore */
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
gAgent.sendReliableMessage();
}
void handle_god_request_havok(void *)
{
if (gAgent.isGodlike())
{
gSelectMgr->sendGodlikeRequest("havok", "infoverbose");
}
}
//void handle_god_request_foo(void *)
//{
// if (gAgent.isGodlike())
// {
// gSelectMgr->sendGodlikeRequest(GOD_WANTS_FOO);
// }
//}
//void handle_god_request_terrain_save(void *)
//{
// if (gAgent.isGodlike())
// {
// gSelectMgr->sendGodlikeRequest("terrain", "save");
// }
//}
//void handle_god_request_terrain_load(void *)
//{
// if (gAgent.isGodlike())
// {
// gSelectMgr->sendGodlikeRequest("terrain", "load");
// }
//}
// HACK for easily testing new avatar geometry
void handle_god_request_avatar_geometry(void *)
{
if (gAgent.isGodlike())
{
gSelectMgr->sendGodlikeRequest("avatar toggle", NULL);
}
}
void handle_show_overlay_title(void*)
{
gShowOverlayTitle = !gShowOverlayTitle;
gSavedSettings.setBOOL("ShowOverlayTitle", gShowOverlayTitle);
}
void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
{
if(gAgent.cameraMouselook())
{
gAgent.changeCameraToDefault();
}
//gInventoryView->setPanelOpen(TRUE);
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
LLViewerObject* object = NULL;
LLSelectNode* node = selection->getFirstRootNode();
if(!node) return;
object = node->getObject();
if(!object) return;
LLViewerRegion* region = object->getRegion();
char* error = NULL;
// Check conditions that we can't deal with, building a list of
// everything that we'll actually be derezzing.
LLDynamicArray<LLViewerObject*> derez_objects;
BOOL can_derez_current;
for( ; node != NULL; node = selection->getNextRootNode())
{
object = node->getObject();
if(!object || !node->mValid) continue;
if(object->getRegion() != region)
{
// Derez doesn't work at all if the some of the objects
// are in regions besides the first object selected.
// ...crosses region boundaries
error = "AcquireErrorObjectSpan";
break;
}
if (object->isAvatar())
{
// ...don't acquire avatars
continue;
}
// If AssetContainers are being sent back, they will appear as
// boxes in the owner's inventory.
if (object->getNVPair("AssetContainer")
&& dest != DRD_RETURN_TO_OWNER)
{
// this object is an asset container, derez its contents, not it
llwarns << "Attempt to derez deprecated AssetContainer object type not supported." << llendl;
/*
object->requestInventory(container_inventory_arrived,
(void *)(BOOL)(DRD_TAKE_INTO_AGENT_INVENTORY == dest));
*/
continue;
}
can_derez_current = FALSE;
switch(dest)
{
case DRD_TAKE_INTO_AGENT_INVENTORY:
case DRD_TRASH:
if( (node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify())
|| (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE)) )
{
can_derez_current = TRUE;
}
break;
case DRD_RETURN_TO_OWNER:
can_derez_current = TRUE;
break;
default:
if((node->mPermissions->allowTransferTo(gAgent.getID())
&& object->permCopy())
|| gAgent.isGodlike())
{
can_derez_current = TRUE;
}
break;
}
if(can_derez_current)
{
derez_objects.put(object);
}
}
// This constant is based on (1200 - HEADER_SIZE) / 4 bytes per
// root. I lopped off a few (33) to provide a bit
// pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs.
// This gives us a maximum of 63500 root objects - which should
// satisfy anybody.
const S32 MAX_ROOTS_PER_PACKET = 250;
const S32 MAX_PACKET_COUNT = 254;
F32 packets = ceil((F32)derez_objects.count() / (F32)MAX_ROOTS_PER_PACKET);
if(packets > (F32)MAX_PACKET_COUNT)
{
error = "AcquireErrorTooManyObjects";
}
if(!error && derez_objects.count() > 0)
{
U8 d = (U8)dest;
LLUUID tid;
tid.generate();
U8 packet_count = (U8)packets;
S32 object_index = 0;
S32 objects_in_packet = 0;
LLMessageSystem* msg = gMessageSystem;
for(U8 packet_number = 0;
packet_number < packet_count;
++packet_number)
{
msg->newMessageFast(_PREHASH_DeRezObject);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_AgentBlock);
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
msg->addU8Fast(_PREHASH_Destination, d);
msg->addUUIDFast(_PREHASH_DestinationID, dest_id);
msg->addUUIDFast(_PREHASH_TransactionID, tid);
msg->addU8Fast(_PREHASH_PacketCount, packet_count);
msg->addU8Fast(_PREHASH_PacketNumber, packet_number);
objects_in_packet = 0;
while((object_index < derez_objects.count())
&& (objects_in_packet++ < MAX_ROOTS_PER_PACKET))
{
object = derez_objects.get(object_index++);
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
// VEFFECT: DerezObject
LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)gHUDManager->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
effectp->setPositionGlobal(object->getPositionGlobal());
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
}
msg->sendReliable(region->getHost());
}
make_ui_sound("UISndObjectRezOut");
// Busy count decremented by inventory update, so only increment
// if will be causing an update.
if (dest != DRD_RETURN_TO_OWNER)
{
gViewerWindow->getWindow()->incBusyCount();
}
}
else if(error)
{
gViewerWindow->alertXml(error);
}
}
class LLToolsTakeCopy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gSelectMgr->getSelection()->isEmpty()) return true;
const LLUUID& category_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_OBJECT);
derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id);
return true;
}
};
// You can return an object to its owner if it is on your land.
class LLObjectReturn : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gSelectMgr->getSelection()->isEmpty()) return true;
mObjectSelection = gSelectMgr->getEditSelection();
gViewerWindow->alertXml("ReturnToOwner",
onReturnToOwner,
(void*)this);
return true;
}
static void onReturnToOwner(S32 option, void* data)
{
LLObjectReturn* object_return = (LLObjectReturn*)data;
if (0 == option)
{
// Ignore category ID for this derez destination.
derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null);
}
// drop reference to current selection
object_return->mObjectSelection = NULL;
}
protected:
LLObjectSelectionHandle mObjectSelection;
};
// Allow return to owner if one or more of the selected items is
// over land you own.
class LLObjectEnableReturn : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
#ifdef HACKED_GODLIKE_VIEWER
bool new_value = true;
#else
bool new_value = false;
if (gAgent.isGodlike())
{
new_value = true;
}
else
{
LLViewerRegion* region = gAgent.getRegion();
if (region)
{
// Estate owners and managers can always return objects.
if (region->canManageEstate())
{
new_value = true;
}
else
{
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
LLViewerObject* obj = NULL;
for(obj = selection->getFirstRootObject();
obj;
obj = selection->getNextRootObject())
{
if (obj->isOverAgentOwnedLand()
|| obj->isOverGroupOwnedLand()
|| obj->permModify())
{
new_value = true;
break;
}
}
}
}
}
#endif
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
void force_take_copy(void*)
{
if (gSelectMgr->getSelection()->isEmpty()) return;
const LLUUID& category_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_OBJECT);
derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id);
}
#ifdef _CORY_TESTING
void force_export_copy(void*)
{
LLViewerObject* object = NULL;
LLSelectNode* node = gSelectMgr->getSelection()->getFirstNode();
if(!node) return;
object = node->getObject();
if(!object) return;
LLString proposed_name;
proposed_name.append(node->mName);
proposed_name.append( ".slg" );
LLViewerRegion* region = object->getRegion();
// Check conditions that we can't deal with, building a list of
// everything that we'll actually be derezzing.
std::vector<LLViewerObject*> export_objects;
std::vector<std::string> export_names;
std::vector<std::string> export_descriptions;
S32 object_index = 0;
for( ; node != NULL; node = gSelectMgr->getSelection()->getNextNode())
{
object = node->getObject();
if(!object || !node->mValid)
{
// Clicked cancel
return;
}
if(object->getRegion() != region)
{
// Clicked cancel
return;
}
if (object->isAvatar())
{
continue;
}
if (object->getNVPair("AssetContainer"))
{
continue;
}
export_objects.push_back(node->getObject());
export_names.push_back(node->mName);
export_descriptions.push_back(node->mDescription);
}
if (export_objects.empty())
{
return;
}
// pick a save file
LLFilePicker& picker = LLFilePicker::instance();
if (!picker.getSaveFile(LLFilePicker::FFSAVE_GEOMETRY, proposed_name))
{
// Clicked cancel
return;
}
// Copy the directory + file name
char filepath[LL_MAX_PATH]; /* Flawfinder: ignore */
strncpy(filepath, picker.getFirstFile(), LL_MAX_PATH -1); /* Flawfinder: ignore */
filepath[LL_MAX_PATH -1] = '\0';
apr_file_t* fp = ll_apr_file_open(filepath, LL_APR_W);
if (!fp)
{
return;
}
object = export_objects[object_index];
LLVector3 baseoffset = object->getPositionRegion();
apr_file_printf(fp, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n");
apr_file_printf(fp, "<LindenGeometry>\n");
while(object_index < export_objects.size())
{
apr_file_printf(fp, "<Object\n");
apr_file_printf(fp, "\tShape='%s'\n", export_names[object_index].c_str());
apr_file_printf(fp, "\tDescription='%s'\n", export_descriptions[object_index].c_str());
apr_file_printf(fp, "\tPCode='%d'\n", (U32)object->getPCode());
apr_file_printf(fp, "\tMaterial='%d'\n", object->getMaterial());
apr_file_printf(fp, "\tScale='%5f %5f %5f'\n", object->getScale().mV[VX], object->getScale().mV[VY], object->getScale().mV[VZ]);
LLVector3 delta = object->getPositionRegion() - baseoffset;
LLQuaternion rot = object->getRotationRegion();
apr_file_printf(fp, "\tOffset='%5f %5f %5f'\n", delta.mV[VX], delta.mV[VY], delta.mV[VZ]);
apr_file_printf(fp, "\tOrientation='%5f %5f %5f %5f'\n", rot.mQ[VX], rot.mQ[VY], rot.mQ[VZ], rot.mQ[VS]);
const LLProfileParams pparams = object->getVolume()->getProfile().mParams;
apr_file_printf(fp, "\tShapeProfile='%d %f %f %f'\n", pparams.getCurveType(), pparams.getBegin(), pparams.getEnd(), pparams.getHollow());
const LLPathParams paparams = object->getVolume()->getPath().mParams;
apr_file_printf(fp, "\tShapePath='%d %f %f %f %f %f %f %f %f %f %f %f %f %f'\n",
paparams.getCurveType(), paparams.getBegin(), paparams.getEnd(), paparams.getTwist(), paparams.getTwistBegin(), paparams.getScaleX(), paparams.getScaleY(),
paparams.getShearX(), paparams.getShearY(), paparams.getRadiusOffset(), paparams.getTaperX(), paparams.getTaperY(),
paparams.getRevolutions(), paparams.getSkew());
S32 face, numfaces;
numfaces = object->getNumTEs();
apr_file_printf(fp, "\tNumberOfFaces='%d'>\n", numfaces);
for (face = 0; face < numfaces; face++)
{
const LLTextureEntry *te = object->getTE(face);
LLColor4 color = te->getColor();
apr_file_printf(fp, "\t<Face\n\t\tFaceColor='%d %5f %5f %5f %5f'\n", face, color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW]);
char texture[UUID_STR_LENGTH]; /* Flawfinder: ignore */
LLUUID texid = te->getID();
texid.toString(texture);
F32 sx, sy, ox, oy;
te->getScale(&sx, &sy);
te->getOffset(&ox, &oy);
apr_file_printf(fp, "\t\tFace='%d %5f %5f %5f %5f %5f %d %s'\n\t/>\n", face, sx, sy, ox, oy, te->getRotation(), te->getBumpShinyFullbright(), texture);
}
apr_file_printf(fp, "</Object>\n");
object = export_objects[++object_index];
}
apr_file_printf(fp, "</LindenGeometry>\n");
fclose(fp);
}
void undo_find_local_contact_point(LLVector3 &contact,
const LLVector3& surface_norm,
const LLQuaternion& rot,
const LLVector3& scale )
{
LLVector3 local_norm = surface_norm;
local_norm.rotVec( ~rot );
LLVector3 v[6];
v[0].mV[VX] = -1.f;
v[1].mV[VX] = 1.f;
v[2].mV[VY] = -1.f;
v[3].mV[VY] = 1.f;
v[4].mV[VZ] = -1.f;
v[5].mV[VZ] = 1.f;
contact = v[0];
F32 cur_val = 0;
for( S32 i = 0; i < 6; i++ )
{
F32 val = v[i] * local_norm;
if( val < cur_val )
{
contact = v[i];
cur_val = val;
}
}
contact.mV[VX] *= 0.5f * scale.mV[VX];
contact.mV[VY] *= 0.5f * scale.mV[VY];
contact.mV[VZ] *= 0.5f * scale.mV[VZ];
contact.rotVec( rot );
}
void force_import_geometry(void*)
{
LLFilePicker& picker = LLFilePicker::instance();
if (!picker.getOpenFile(LLFilePicker::FFLOAD_GEOMETRY))
{
llinfos << "Couldn't import objects from file" << llendl;
return;
}
char directory[LL_MAX_PATH]; /* Flawfinder: ignore */
strncpy(directory, picker.getFirstFile(), LL_MAX_PATH -1); /* Flawfinder: ignore */
directory[LL_MAX_PATH -1] = '\0';
llinfos << "Loading LSG file " << directory << llendl;
LLXmlTree *xmlparser = new LLXmlTree();
xmlparser->parseFile(directory, TRUE);
LLXmlTreeNode *root = xmlparser->getRoot();
if( !root )
{
return;
}
// header
if( !root->hasName( "LindenGeometry" ) )
{
llwarns << "Invalid LindenGeometry file header: " << directory << llendl;
return;
}
// objects
for (LLXmlTreeNode *child = root->getChildByName( "Object" );
child;
child = root->getNextNamedChild())
{
// get object data
// *NOTE: This buffer size is hard coded into scanf() below.
char name[255]; /* Flawfinder: ignore */ // Shape
char description[255]; /* Flawfinder: ignore */ // Description
U32 material; // Material
F32 sx, sy, sz; // Scale
LLVector3 scale;
F32 ox, oy, oz; // Offset
LLVector3 offset;
F32 rx, ry, rz, rs; // Orientation
LLQuaternion rot;
U32 curve;
F32 begin;
F32 end;
F32 hollow;
F32 twist;
F32 scx, scy;
F32 shx, shy;
F32 twist_begin;
F32 radius_offset;
F32 tx, ty;
F32 revolutions;
F32 skew;
S32 faces;
U32 pcode;
U32 flags = FLAGS_CREATE_SELECTED;
LLString attribute;
S32 count = 0;
child->getAttributeString("PCode", &attribute);
pcode = atoi(attribute.c_str());
child->getAttributeString("Shape", &attribute);
sscanf( /* Flawfinder: ignore */
attribute.c_str(), "%254s", name);
child->getAttributeString("Description", &attribute);
sscanf( /* Flawfinder: ignore */
attribute.c_str(), "%254s", description);
child->getAttributeString("Material", &attribute);
material = atoi(attribute.c_str());
child->getAttributeString("Scale", &attribute);
sscanf(attribute.c_str(), "%f %f %f", &sx, &sy, &sz);
scale.setVec(sx, sy, sz);
child->getAttributeString("Offset", &attribute);
sscanf(attribute.c_str(), "%f %f %f", &ox, &oy, &oz);
offset.setVec(ox, oy, oz);
child->getAttributeString("Orientation", &attribute);
sscanf(attribute.c_str(), "%f %f %f %f", &rx, &ry, &rz, &rs);
rot.mQ[VX] = rx;
rot.mQ[VY] = ry;
rot.mQ[VZ] = rz;
rot.mQ[VS] = rs;
child->getAttributeString("ShapeProfile", &attribute);
sscanf(attribute.c_str(), "%d %f %f %f", &curve, &begin, &end, &hollow);
LLProfileParams pparams(curve, begin, end, hollow);
child->getAttributeString("ShapePath", &attribute);
sscanf(attribute.c_str(), "%d %f %f %f %f %f %f %f %f %f %f %f %f %f",
&curve, &begin, &end, &twist, &twist_begin, &scx, &scy, &shx, ­, &radius_offset, &tx, &ty, &revolutions, &skew);
LLPathParams paparams(curve, begin, end, scx, scy, shx, shy, twist, twist_begin, radius_offset, tx, ty, revolutions, skew);
child->getAttributeString("NumberOfFaces", &attribute);
faces = atoi(attribute.c_str());
gMessageSystem->newMessageFast(_PREHASH_ObjectAdd);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU8Fast(_PREHASH_PCode, pcode);
gMessageSystem->addU8Fast(_PREHASH_Material, material);
gMessageSystem->addU32Fast(_PREHASH_AddFlags, flags );
pparams.packMessage(gMessageSystem);
paparams.packMessage(gMessageSystem);
LLVector3 forward;
forward.setVec(3.f, 0.f, 1.f);
forward = forward * gAgent.getQuat();
LLVector3 start = gAgent.getPositionAgent() + forward;
start += offset;
// offset position to make up for error introduced by placement code
LLVector3 normal(0.f, 0.f, 1.f);
LLVector3 delta;
undo_find_local_contact_point(delta, normal, rot, scale);
start += delta;
gMessageSystem->addVector3Fast(_PREHASH_Scale, scale );
gMessageSystem->addQuatFast(_PREHASH_Rotation, rot );
gMessageSystem->addVector3Fast(_PREHASH_RayStart, start );
gMessageSystem->addVector3Fast(_PREHASH_RayEnd, start );
gMessageSystem->addBOOLFast(_PREHASH_BypassRaycast, TRUE );
gMessageSystem->addBOOLFast(_PREHASH_RayEndIsIntersection, FALSE );
U8 state = 0;
gMessageSystem->addU8Fast(_PREHASH_State, state);
LLUUID ray_target_id;
gMessageSystem->addUUIDFast(_PREHASH_RayTargetID, ray_target_id );
/* Setting TE info through ObjectAdd is no longer supported.
LLPrimitive temp_primitive;
temp_primitive.setNumTEs(faces);
for (LLXmlTreeNode *face = child->getChildByName( "Face" );
face;
face = child->getNextNamedChild())
{
// read the faces
U32 facenumber;
LLColor4 color;
// *NOTE: This buffer size is hard coded into scanf() below.
char texture[UUID_STR_LENGTH];
LLUUID texid;
texid.toString(texture);
F32 sx, sy, ox, oy, rot;
U8 bump;
LLTextureEntry te;
face->getAttributeString("FaceColor", &attribute);
sscanf(attribute, "%d %f %f %f %f", &facenumber, &color.mV[VX], &color.mV[VY], &color.mV[VZ], &color.mV[VW]);
face->getAttributeString("Face", &attribute);
sscanf(attribute, "%d %f %f %f %f %f %d %36s", &facenumber, &sx, &sy, &ox, &oy, &rot, &bump, texture);
texid.set(texture);
te.setColor(color);
te.setBumpShinyFullbright(bump);
te.setID(texid);
te.setRotation(rot);
te.setOffset(ox, oy);
te.setScale(sx, sy);
temp_primitive.setTE(facenumber, te);
}
temp_primitive.packTEMessage(gMessageSystem);
*/
gMessageSystem->sendReliable(gAgent.getRegionHost());
}
}
#endif
void handle_take()
{
// we want to use the folder this was derezzed from if it's
// available. Otherwise, derez to the normal place.
if(gSelectMgr->getSelection()->isEmpty()) return;
LLSelectNode* node = NULL;
LLViewerObject* object = NULL;
BOOL you_own_everything = TRUE;
BOOL locked_but_takeable_object = FALSE;
LLUUID category_id;
for(node = gSelectMgr->getSelection()->getFirstRootNode();
node != NULL;
node = gSelectMgr->getSelection()->getNextRootNode())
{
object = node->getObject();
if(object)
{
if(!object->permYouOwner())
{
you_own_everything = FALSE;
}
if(!object->permMove())
{
locked_but_takeable_object = TRUE;
}
}
if(node->mFolderID.notNull())
{
if(category_id.isNull())
{
category_id = node->mFolderID;
}
else if(category_id != node->mFolderID)
{
// we have found two potential destinations. break out
// now and send to the default location.
category_id.setNull();
break;
}
}
}
if(category_id.notNull())
{
// there is an unambiguous destination. See if this agent has
// such a location and it is not in the trash or library
if(!gInventory.getCategory(category_id))
{
// nope, set to NULL.
category_id.setNull();
}
if(category_id.notNull())
{
// check trash
LLUUID trash;
trash = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash))
{
category_id.setNull();
}
// check library
if(gInventory.isObjectDescendentOf(category_id, gInventoryLibraryRoot))
{
category_id.setNull();
}
}
}
if(category_id.isNull())
{
category_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_OBJECT);
}
LLUUID* cat_id = new LLUUID(category_id);
if(locked_but_takeable_object ||
!you_own_everything)
{
if(locked_but_takeable_object && you_own_everything)
{
gViewerWindow->alertXml("ConfirmObjectTakeLock",
confirm_take,
(void*)cat_id);
}
else if(!locked_but_takeable_object && !you_own_everything)
{
gViewerWindow->alertXml("ConfirmObjectTakeNoOwn",
confirm_take,
(void*)cat_id);
}
else
{
gViewerWindow->alertXml("ConfirmObjectTakeLockNoOwn",
confirm_take,
(void*)cat_id);
}
}
else
{
confirm_take(0, (void*)cat_id);
}
}
void confirm_take(S32 option, void* data)
{
LLUUID* cat_id = (LLUUID*)data;
if(!cat_id) return;
if(enable_take() && (option == 0))
{
derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, *cat_id);
}
delete cat_id;
}
// You can take an item when it is public and transferrable, or when
// you own it. We err on the side of enabling the item when at least
// one item selected can be copied to inventory.
BOOL enable_take()
{
if (sitting_on_selection())
{
return FALSE;
}
LLViewerObject* object = NULL;
for(LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
node != NULL;
node = gSelectMgr->getSelection()->getNextRootNode())
{
object = node->getObject();
if(!object || !node->mValid) continue;
if (object->isAvatar())
{
// ...don't acquire avatars
continue;
}
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!gInProductionGrid && gAgent.isGodlike())
{
return TRUE;
}
# endif
if((node->mPermissions->allowTransferTo(gAgent.getID())
&& object->permModify())
|| (node->mPermissions->getOwner() == gAgent.getID()))
{
return TRUE;
}
#endif
}
return FALSE;
}
class LLToolsBuyOrTake : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gSelectMgr->getSelection()->isEmpty())
{
return true;
}
if (is_selection_buy_not_take())
{
S32 total_price = selection_price();
if (total_price <= gStatusBar->getBalance() || total_price == 0)
{
handle_buy(NULL);
}
else
{
LLFloaterBuyCurrency::buyCurrency(
"Buying this costs", total_price);
}
}
else
{
handle_take();
}
return true;
}
};
class LLToolsEnableBuyOrTake : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool is_buy = is_selection_buy_not_take();
bool new_value = is_buy ? enable_buy(NULL) : enable_take();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
// Update label
LLString label;
LLString buy_text;
LLString take_text;
LLString param = userdata["data"].asString();
LLString::size_type offset = param.find(",");
if (offset != param.npos)
{
buy_text = param.substr(0, offset);
take_text = param.substr(offset+1);
}
if (is_buy)
{
label = buy_text;
}
else
{
label = take_text;
}
gMenuHolder->childSetText("Pie Object Take", label);
gMenuHolder->childSetText("Menu Object Take", label);
return true;
}
};
// This is a small helper function to determine if we have a buy or a
// take in the selection. This method is to help with the aliasing
// problems of putting buy and take in the same pie menu space. After
// a fair amont of discussion, it was determined to prefer buy over
// take. The reasoning follows from the fact that when users walk up
// to buy something, they will click on one or more items. Thus, if
// anything is for sale, it becomes a buy operation, and the server
// will group all of the buy items, and copyable/modifiable items into
// one package and give the end user as much as the permissions will
// allow. If the user wanted to take something, they will select fewer
// and fewer items until only 'takeable' items are left. The one
// exception is if you own everything in the selection that is for
// sale, in this case, you can't buy stuff from yourself, so you can
// take it.
// return value = TRUE if selection is a 'buy'.
// FALSE if selection is a 'take'
BOOL is_selection_buy_not_take()
{
LLViewerObject* obj = NULL;
for(LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
node != NULL;
node = gSelectMgr->getSelection()->getNextRootNode())
{
obj = node->getObject();
if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
{
// you do not own the object and it is for sale, thus,
// it's a buy
return TRUE;
}
}
return FALSE;
}
S32 selection_price()
{
LLViewerObject* obj = NULL;
S32 total_price = 0;
for(LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
node != NULL;
node = gSelectMgr->getSelection()->getNextRootNode())
{
obj = node->getObject();
if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
{
// you do not own the object and it is for sale.
// Add its price.
total_price += node->mSaleInfo.getSalePrice();
}
}
return total_price;
}
void callback_show_buy_currency(S32 option, void*)
{
if (0 == option)
{
llinfos << "Loading page " << BUY_CURRENCY_URL << llendl;
LLWeb::loadURL(BUY_CURRENCY_URL);
}
}
void show_buy_currency(const char* extra)
{
// Don't show currency web page for branded clients.
std::ostringstream mesg;
if (extra != NULL)
{
mesg << extra << "\n \n";
}
mesg << "Go to " << BUY_CURRENCY_URL << "\nfor information on purchasing currency?";
LLString::format_map_t args;
if (extra != NULL)
{
args["[EXTRA]"] = extra;
}
args["[URL]"] = BUY_CURRENCY_URL;
gViewerWindow->alertXml("PromptGoToCurrencyPage", args,
callback_show_buy_currency);
}
void handle_buy_currency(void*)
{
// LLFloaterBuyCurrency::buyCurrency();
}
void handle_buy(void*)
{
if (gSelectMgr->getSelection()->isEmpty()) return;
LLSaleInfo sale_info;
BOOL valid = gSelectMgr->selectGetSaleInfo(sale_info);
if (!valid) return;
if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS)
{
handle_buy_contents(sale_info);
}
else
{
handle_buy_object(sale_info);
}
}
class LLObjectBuy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_buy(NULL);
return true;
}
};
BOOL sitting_on_selection()
{
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
if (!node)
{
return FALSE;
}
if (!node->mValid)
{
return FALSE;
}
LLViewerObject* root_object = node->getObject();
if (!root_object)
{
return FALSE;
}
// Need to determine if avatar is sitting on this object
LLVOAvatar* avatar = gAgent.getAvatarObject();
if (!avatar)
{
return FALSE;
}
return (avatar->mIsSitting && avatar->getRoot() == root_object);
}
class LLToolsSaveToInventory : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if(enable_save_into_inventory(NULL))
{
derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
}
return true;
}
};
class LLToolsSaveToObjectInventory : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if(gSelectMgr)
{
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
{
// *TODO: check to see if the fromtaskid object exists.
derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID);
}
}
return true;
}
};
// Round the position of all root objects to the grid
class LLToolsSnapObjectXY : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
F64 snap_size = (F64)gSavedSettings.getF32("GridResolution");
LLViewerObject* obj;
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
for (obj = selection->getFirstRootObject();
obj != NULL;
obj = selection->getNextRootObject())
{
if (obj->permModify())
{
LLVector3d pos_global = obj->getPositionGlobal();
F64 round_x = fmod(pos_global.mdV[VX], snap_size);
if (round_x < snap_size * 0.5)
{
// closer to round down
pos_global.mdV[VX] -= round_x;
}
else
{
// closer to round up
pos_global.mdV[VX] -= round_x;
pos_global.mdV[VX] += snap_size;
}
F64 round_y = fmod(pos_global.mdV[VY], snap_size);
if (round_y < snap_size * 0.5)
{
pos_global.mdV[VY] -= round_y;
}
else
{
pos_global.mdV[VY] -= round_y;
pos_global.mdV[VY] += snap_size;
}
obj->setPositionGlobal(pos_global, FALSE);
}
}
gSelectMgr->sendMultipleUpdate(UPD_POSITION);
return true;
}
};
// in order to link, all objects must have the same owner, and the
// agent must have the ability to modify all of the objects. However,
// we're not answering that question with this method. The question
// we're answering is: does the user have a reasonable expectation
// that a link operation should work? If so, return true, false
// otherwise. this allows the handle_link method to more finely check
// the selection and give an error message when the uer has a
// reasonable expectation for the link to work, but it will fail.
class LLToolsEnableLink : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = false;
// check if there are at least 2 objects selected, and that the
// user can modify at least one of the selected objects.
// in component mode, can't link
if (!gSavedSettings.getBOOL("EditLinkedParts"))
{
if(gSelectMgr->selectGetAllRootsValid() && gSelectMgr->getSelection()->getRootObjectCount() >= 2)
{
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
for(LLViewerObject* object = selection->getFirstRootObject();
object != NULL;
object = selection->getNextRootObject())
{
if(object->permModify())
{
new_value = true;
break;
}
}
}
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLToolsLink : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if(!gSelectMgr->selectGetAllRootsValid())
{
LLNotifyBox::showXml("UnableToLinkWhileDownloading");
return true;
}
S32 object_count = gSelectMgr->getSelection()->getObjectCount();
if (object_count > MAX_CHILDREN_PER_TASK + 1)
{
LLStringBase<char>::format_map_t args;
args["[COUNT]"] = llformat("%d", object_count);
int max = MAX_CHILDREN_PER_TASK+1;
args["[MAX]"] = llformat("%d", max);
gViewerWindow->alertXml("UnableToLinkObjects", args);
return true;
}
if(gSelectMgr->getSelection()->getRootObjectCount() < 2)
{
gViewerWindow->alertXml("CannotLinkIncompleteSet");
return true;
}
if(!gSelectMgr->selectGetRootsModify())
{
gViewerWindow->alertXml("CannotLinkModify");
return true;
}
LLUUID owner_id;
LLString owner_name;
if(!gSelectMgr->selectGetOwner(owner_id, owner_name))
{
// we don't actually care if you're the owner, but novices are
// the most likely to be stumped by this one, so offer the
// easiest and most likely solution.
gViewerWindow->alertXml("CannotLinkDifferentOwners");
return true;
}
gSelectMgr->sendLink();
return true;
}
};
class LLToolsEnableUnlink : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gSelectMgr->selectGetAllRootsValid() &&
gSelectMgr->getSelection()->getFirstEditableObject() &&
!gSelectMgr->getSelection()->getFirstEditableObject()->isAttachment();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLToolsUnlink : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gSelectMgr->sendDelink();
return true;
}
};
class LLToolsStopAllAnimations : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatarp = gAgent.getAvatarObject();
if (!avatarp) return true;
avatarp->deactivateAllMotions();
avatarp->processAnimationStateChanges();
return true;
}
};
//void handle_hinge(void*)
//{
// gSelectMgr->sendHinge(1);
//}
//void handle_ptop(void*)
//{
// gSelectMgr->sendHinge(2);
//}
//void handle_lptop(void*)
//{
// gSelectMgr->sendHinge(3);
//}
//void handle_wheel(void*)
//{
// gSelectMgr->sendHinge(4);
//}
//void handle_dehinge(void*)
//{
// gSelectMgr->sendDehinge();
//}
//BOOL enable_dehinge(void*)
//{
// LLViewerObject* obj = gSelectMgr->getSelection()->getFirstEditableObject();
// return obj && !obj->isAttachment();
//}
class LLEditEnableCut : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gEditMenuHandler && gEditMenuHandler->canCut();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditCut : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( gEditMenuHandler )
{
gEditMenuHandler->cut();
}
return true;
}
};
class LLEditEnableCopy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gEditMenuHandler && gEditMenuHandler->canCopy();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditCopy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( gEditMenuHandler )
{
gEditMenuHandler->copy();
}
return true;
}
};
class LLEditEnablePaste : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gEditMenuHandler && gEditMenuHandler->canPaste();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditPaste : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( gEditMenuHandler )
{
gEditMenuHandler->paste();
}
return true;
}
};
class LLEditEnableDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gEditMenuHandler && gEditMenuHandler->canDoDelete();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// If a text field can do a deletion, it gets precedence over deleting
// an object in the world.
if( gEditMenuHandler && gEditMenuHandler->canDoDelete())
{
gEditMenuHandler->doDelete();
}
// and close any pie/context menus when done
gMenuHolder->hideMenus();
// When deleting an object we may not actually be done
// Keep selection so we know what to delete when confirmation is needed about the delete
gPieObject->hide(TRUE);
return true;
}
};
class LLObjectEnableDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value =
#ifdef HACKED_GODLIKE_VIEWER
TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
(!gInProductionGrid && gAgent.isGodlike()) ||
# endif
(gSelectMgr && gSelectMgr->canDoDelete());
#endif
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditSearch : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterDirectory::toggleFind(NULL);
return true;
}
};
class LLObjectDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gSelectMgr)
{
gSelectMgr->doDelete();
}
// and close any pie/context menus when done
gMenuHolder->hideMenus();
// When deleting an object we may not actually be done
// Keep selection so we know what to delete when confirmation is needed about the delete
gPieObject->hide(TRUE);
return true;
}
};
void handle_force_delete(void*)
{
gSelectMgr->selectForceDelete();
}
class LLViewEnableLastChatter : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// *TODO: add check that last chatter is in range
bool new_value = (gAgent.cameraThirdPerson() && gAgent.getLastChatter().notNull());
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditEnableDeselect : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gEditMenuHandler && gEditMenuHandler->canDeselect();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditDeselect : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( gEditMenuHandler )
{
gEditMenuHandler->deselect();
}
return true;
}
};
class LLEditEnableSelectAll : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gEditMenuHandler && gEditMenuHandler->canSelectAll();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditSelectAll : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( gEditMenuHandler )
{
gEditMenuHandler->selectAll();
}
return true;
}
};
class LLEditEnableUndo : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gEditMenuHandler && gEditMenuHandler->canUndo();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditUndo : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( gEditMenuHandler && gEditMenuHandler->canUndo() )
{
gEditMenuHandler->undo();
}
return true;
}
};
class LLEditEnableRedo : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gEditMenuHandler && gEditMenuHandler->canRedo();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditRedo : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if( gEditMenuHandler && gEditMenuHandler->canRedo() )
{
gEditMenuHandler->redo();
}
return true;
}
};
void print_object_info(void*)
{
gSelectMgr->selectionDump();
}
void show_debug_menus()
{
// this can get called at login screen where there is no menu so only toggle it if one exists
if ( gMenuBarView )
{
BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
if(debug)
{
LLFirstUse::useDebugMenus();
}
gMenuBarView->setItemVisible(CLIENT_MENU_NAME, debug);
gMenuBarView->setItemEnabled(CLIENT_MENU_NAME, debug);
gMenuBarView->setItemVisible(SERVER_MENU_NAME, debug);
gMenuBarView->setItemEnabled(SERVER_MENU_NAME, debug);
//gMenuBarView->setItemVisible(LLString("DebugOptions"), visible);
//gMenuBarView->setItemVisible(LLString(AVI_TOOLS), visible);
};
}
void toggle_debug_menus(void*)
{
BOOL visible = ! gSavedSettings.getBOOL("UseDebugMenus");
gSavedSettings.setBOOL("UseDebugMenus", visible);
show_debug_menus();
}
void toggle_map( void* user_data )
{
// Toggle the item
BOOL checked = gSavedSettings.getBOOL( static_cast<char*>(user_data) );
gSavedSettings.setBOOL( static_cast<char*>(user_data), !checked );
if (checked)
{
gFloaterMap->close();
}
else
{
gFloaterMap->open(); /* Flawfinder: ignore */
}
}
LLUUID gExporterRequestID;
LLString gExportDirectory;
LLUploadDialog *gExportDialog = NULL;
void handle_export_selected( void * )
{
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
if (selection->isEmpty())
{
return;
}
llinfos << "Exporting selected objects:" << llendl;
LLViewerObject *object = selection->getFirstRootObject();
gExporterRequestID.generate();
gExportDirectory = "";
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ObjectExportSelected);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID);
msg->addS16Fast(_PREHASH_VolumeDetail, 4);
for (; object != NULL; object = selection->getNextRootObject())
{
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
llinfos << "Object: " << object->getID() << llendl;
}
msg->sendReliable(gAgent.getRegion()->getHost());
gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects...");
}
BOOL menu_check_build_tool( void* user_data )
{
S32 index = (intptr_t) user_data;
return gToolMgr->getCurrentToolset()->isToolSelected( index );
}
void handle_reload_settings(void*)
{
gSavedSettings.resetToDefaults();
gSavedSettings.loadFromFile(gSettingsFileName, TRUE);
llinfos << "Loading colors from colors.xml" << llendl;
std::string color_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"colors.xml");
gColors.resetToDefaults();
gColors.loadFromFile(color_file, FALSE, TYPE_COL4U);
}
class LLWorldSetHomeLocation : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// we just send the message and let the server check for failure cases
// server will echo back a "Home position set." alert if it succeeds
// and the home location screencapture happens when that alert is recieved
gAgent.setStartPosition(START_LOCATION_ID_HOME);
return true;
}
};
class LLWorldTeleportHome : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gAgent.teleportHome();
return true;
}
};
class LLWorldAlwaysRun : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gAgent.getAlwaysRun())
{
gAgent.clearAlwaysRun();
}
else
{
gAgent.setAlwaysRun();
}
LLMessageSystem *msg = gMessageSystem;
msg->newMessageFast(_PREHASH_SetAlwaysRun);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addBOOLFast(_PREHASH_AlwaysRun, gAgent.getAlwaysRun() );
gAgent.sendReliableMessage();
return true;
}
};
class LLWorldCheckAlwaysRun : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.getAlwaysRun();
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLWorldSetAway : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gAgent.getAFK())
{
gAgent.clearAFK();
}
else
{
gAgent.setAFK();
}
return true;
}
};
class LLWorldSetBusy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gAgent.getBusy())
{
gAgent.clearBusy();
}
else
{
gAgent.setBusy();
gViewerWindow->alertXml("BusyModeSet");
}
return true;
}
};
class LLWorldCreateLandmark : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerRegion* agent_region = gAgent.getRegion();
if(!agent_region)
{
llwarns << "No agent region" << llendl;
return true;
}
LLParcel* agent_parcel = gParcelMgr->getAgentParcel();
if (!agent_parcel)
{
llwarns << "No agent parcel" << llendl;
return true;
}
if (!agent_parcel->getAllowLandmark()
&& !LLViewerParcelMgr::isParcelOwnedByAgent(agent_parcel, GP_LAND_ALLOW_LANDMARK))
{
gViewerWindow->alertXml("CannotCreateLandmarkNotOwner");
return true;
}
LLUUID folder_id;
folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
std::string pos_string;
gAgent.buildLocationString(pos_string);
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
folder_id, LLTransactionID::tnull,
pos_string, pos_string, // name, desc
LLAssetType::AT_LANDMARK,
LLInventoryType::IT_LANDMARK,
NOT_WEARABLE, PERM_ALL,
NULL);
return true;
}
};
class LLToolsLookAtSelection : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
const F32 PADDING_FACTOR = 2.f;
BOOL zoom = (userdata.asString() == "zoom");
if (!gSelectMgr->getSelection()->isEmpty())
{
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox selection_bbox = gSelectMgr->getBBoxOfSelection();
F32 angle_of_view = llmax(0.1f, gCamera->getAspect() > 1.f ? gCamera->getView() * gCamera->getAspect() : gCamera->getView());
F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
LLVector3 obj_to_cam = gCamera->getOrigin() - selection_bbox.getCenterAgent();
obj_to_cam.normVec();
if (zoom)
{
gAgent.setCameraPosAndFocusGlobal(gSelectMgr->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance), gSelectMgr->getSelectionCenterGlobal(), gSelectMgr->getSelection()->getFirstObject()->mID );
}
else
{
gAgent.setFocusGlobal( gSelectMgr->getSelectionCenterGlobal(), gSelectMgr->getSelection()->getFirstObject()->mID );
}
}
return true;
}
};
class LLAvatarAddFriend : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
if(avatar && !is_agent_friend(avatar->getID()))
{
request_friendship(avatar->getID());
}
return true;
}
};
void complete_give_money(S32 option, void* user_data)
{
if (option == 0)
{
gAgent.clearBusy();
}
LLObjectSelectionHandle handle(*(LLObjectSelectionHandle*)user_data);
delete (LLObjectSelectionHandle*)user_data;
LLViewerObject* objectp = handle->getPrimaryObject();
// Show avatar's name if paying attachment
if (objectp && objectp->isAttachment())
{
while (objectp && !objectp->isAvatar())
{
objectp = (LLViewerObject*)objectp->getParent();
}
}
if (objectp)
{
if (objectp->isAvatar())
{
const BOOL is_group = FALSE;
LLFloaterPay::payDirectly(&give_money,
objectp->getID(),
is_group);
}
else
{
LLFloaterPay::payViaObject(&give_money, objectp->getID());
}
}
}
bool handle_give_money_dialog()
{
LLObjectSelectionHandle* handlep = new LLObjectSelectionHandle(gSelectMgr->getSelection());
if (gAgent.getBusy())
{
// warn users of being in busy mode during a transaction
gViewerWindow->alertXml("BusyModePay", complete_give_money, handlep);
}
else
{
complete_give_money(1, handlep);
}
return true;
}
class LLPayObject : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return handle_give_money_dialog();
}
};
class LLEnablePayObject : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object(gViewerWindow->lastObjectHit());
bool new_value = (avatar != NULL);
if (!new_value)
{
LLViewerObject* object = gViewerWindow->lastObjectHit();
if( object )
{
LLViewerObject *parent = (LLViewerObject *)object->getParent();
if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney()))
{
new_value = true;
}
}
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectEnableSitOrStand : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = false;
LLViewerObject* dest_object = NULL;
if((dest_object = gObjectList.findObject(gLastHitObjectID)))
{
if(dest_object->getPCode() == LL_PCODE_VOLUME)
{
new_value = true;
}
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
// Update label
LLString label;
LLString sit_text;
LLString stand_text;
LLString param = userdata["data"].asString();
LLString::size_type offset = param.find(",");
if (offset != param.npos)
{
sit_text = param.substr(0, offset);
stand_text = param.substr(offset+1);
}
if (sitting_on_selection())
{
label = stand_text;
}
else
{
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mSitName.empty())
{
label.assign(node->mSitName);
}
else
{
label = sit_text;
}
}
gMenuHolder->childSetText("Object Sit", label);
return true;
}
};
void edit_ui(void*)
{
LLFloater::setEditModeEnabled(!LLFloater::getEditModeEnabled());
}
void dump_select_mgr(void*)
{
gSelectMgr->dump();
}
void dump_volume_mgr(void*)
{
gVolumeMgr->dump();
}
void dump_inventory(void*)
{
gInventory.dumpInventory();
}
// forcibly unlock an object
void handle_force_unlock(void*)
{
// First, make it public.
gSelectMgr->sendOwner(LLUUID::null, LLUUID::null, TRUE);
// Second, lie to the viewer and mark it editable and unowned
LLViewerObject* object;
for (object = gSelectMgr->getSelection()->getFirstObject(); object; object = gSelectMgr->getSelection()->getNextObject() )
{
object->mFlags |= FLAGS_OBJECT_MOVE;
object->mFlags |= FLAGS_OBJECT_MODIFY;
object->mFlags |= FLAGS_OBJECT_COPY;
object->mFlags &= ~FLAGS_OBJECT_ANY_OWNER;
object->mFlags &= ~FLAGS_OBJECT_YOU_OWNER;
}
}
// Fullscreen debug stuff
void handle_fullscreen_debug(void*)
{
llinfos << "Width " << gViewerWindow->getWindowWidth() << " Height " << gViewerWindow->getWindowHeight() << llendl;
llinfos << "mouse_x_from_center(100) " << mouse_x_from_center(100) << " y " << mouse_y_from_center(100) << llendl;
}
void handle_crash(void*)
{
llerrs << "This is an llerror" << llendl;
}
class LLWorldForceSun : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString tod = userdata.asString();
LLVector3 sun_direction;
if (tod == "sunrise")
{
sun_direction.setVec(1.0f, 0.f, 0.2f);
}
else if (tod == "noon")
{
sun_direction.setVec(0.0f, 0.3f, 1.0f);
}
else if (tod == "sunset")
{
sun_direction.setVec(-1.0f, 0.f, 0.2f);
}
else if (tod == "midnight")
{
sun_direction.setVec(0.0f, 0.3f, -1.0f);
}
else
{
gSky.setOverrideSun(FALSE);
return true;
}
sun_direction.normVec();
gSky.setOverrideSun(TRUE);
gSky.setSunDirection( sun_direction, LLVector3(0.f, 0.f, 0.f));
return true;
}
};
void handle_dump_followcam(void*)
{
LLFollowCamMgr::dump();
}
BOOL check_flycam(void*)
{
return LLViewerJoystick::sOverrideCamera;
}
void handle_toggle_flycam(void*)
{
LLViewerJoystick::sOverrideCamera = !LLViewerJoystick::sOverrideCamera;
if (LLViewerJoystick::sOverrideCamera)
{
LLViewerJoystick::updateCamera(TRUE);
LLFloaterJoystick::show(NULL);
}
}
void handle_viewer_enable_message_log(void*)
{
gMessageSystem->startLogging();
}
void handle_viewer_disable_message_log(void*)
{
gMessageSystem->stopLogging();
}
// TomY TODO: Move!
class LLShowFloater : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString floater_name = userdata.asString();
if (floater_name == "gestures")
{
LLFloaterGesture::toggleVisibility();
}
else if (floater_name == "appearance")
{
if (gAgent.getWearablesLoaded())
{
gAgent.changeCameraToCustomizeAvatar();
}
}
else if (floater_name == "friends")
{
LLFloaterMyFriends::toggleInstance(0);
}
else if (floater_name == "preferences")
{
LLFloaterPreference::show(NULL);
}
else if (floater_name == "toolbar")
{
LLToolBar::toggle(NULL);
}
else if (floater_name == "chat history")
{
LLFloaterChat::toggleInstance(LLSD());
}
else if (floater_name == "im")
{
LLFloaterChatterBox::toggleInstance(LLSD());
}
else if (floater_name == "inventory")
{
LLInventoryView::toggleVisibility(NULL);
}
else if (floater_name == "mute list")
{
LLFloaterMute::toggle(NULL);
}
else if (floater_name == "camera controls")
{
LLFloaterCamera::toggle(NULL);
}
else if (floater_name == "movement controls")
{
LLFloaterMove::show(NULL);
}
else if (floater_name == "world map")
{
LLFloaterWorldMap::toggle(NULL);
}
else if (floater_name == "mini map")
{
LLFloaterMap::toggle(NULL);
}
else if (floater_name == "stat bar")
{
gDebugView->mStatViewp->setVisible(!gDebugView->mStatViewp->getVisible());
}
else if (floater_name == "my land")
{
LLFloaterLandHoldings::show(NULL);
}
else if (floater_name == "about land")
{
if (gParcelMgr->selectionEmpty())
{
gParcelMgr->selectParcelAt(gAgent.getPositionGlobal());
}
LLFloaterLand::show();
}
else if (floater_name == "buy land")
{
if (gParcelMgr->selectionEmpty())
{
gParcelMgr->selectParcelAt(gAgent.getPositionGlobal());
}
gParcelMgr->startBuyLand();
}
else if (floater_name == "about region")
{
LLFloaterRegionInfo::show((void *)NULL);
}
else if (floater_name == "grid options")
{
LLFloaterBuildOptions::show(NULL);
}
else if (floater_name == "script errors")
{
LLFloaterScriptDebug::show(LLUUID::null);
}
else if (floater_name == "help f1")
{
#if LL_LIBXUL_ENABLED
gViewerHtmlHelp.show();
#endif
}
else if (floater_name == "help in-world")
{
#if LL_LIBXUL_ENABLED
LLFloaterHtml::getInstance()->show( "in-world_help" );
#endif
}
else if (floater_name == "help additional")
{
#if LL_LIBXUL_ENABLED
LLFloaterHtml::getInstance()->show( "additional_help" );
#endif
}
else if (floater_name == "complaint reporter")
{
// Prevent menu from appearing in screen shot.
gMenuHolder->hideMenus();
LLFloaterReporter::showFromMenu(COMPLAINT_REPORT);
}
else if (floater_name == "mean events")
{
if (!gNoRender)
{
LLFloaterBump::show(NULL);
}
}
else if (floater_name == "bug reporter")
{
// Prevent menu from appearing in screen shot.
gMenuHolder->hideMenus();
LLFloaterReporter::showFromMenu(BUG_REPORT);
}
else if (floater_name == "buy currency")
{
LLFloaterBuyCurrency::buyCurrency();
}
else if (floater_name == "about")
{
LLFloaterAbout::show(NULL);
}
else if (floater_name == "active speakers")
{
LLFloaterActiveSpeakers::toggleInstance(LLSD());
}
return true;
}
};
class LLFloaterVisible : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString control_name = userdata["control"].asString();
LLString floater_name = userdata["data"].asString();
bool new_value = false;
if (floater_name == "friends")
{
new_value = LLFloaterMyFriends::instanceVisible(0);
}
else if (floater_name == "toolbar")
{
new_value = LLToolBar::visible(NULL);
}
else if (floater_name == "chat history")
{
new_value = LLFloaterChat::visible(NULL);
}
else if (floater_name == "im")
{
new_value = LLFloaterMyFriends::instanceVisible(0);
}
else if (floater_name == "mute list")
{
new_value = LLFloaterMute::visible(NULL);
}
else if (floater_name == "camera controls")
{
new_value = LLFloaterCamera::visible(NULL);
}
else if (floater_name == "movement controls")
{
new_value = LLFloaterMove::visible(NULL);
}
else if (floater_name == "stat bar")
{
new_value = gDebugView->mStatViewp->getVisible();
}
else if (floater_name == "active speakers")
{
new_value = LLFloaterActiveSpeakers::instanceVisible(LLSD());
}
gMenuHolder->findControl(control_name)->setValue(new_value);
return true;
}
};
void callback_show_url(S32 option, void* url)
{
const char* urlp = (const char*)url;
if (0 == option)
{
LLWeb::loadURL(urlp);
}
delete urlp;
}
class LLPromptShowURL : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString param = userdata.asString();
LLString::size_type offset = param.find(",");
if (offset != param.npos)
{
LLString alert = param.substr(0, offset);
LLString url = param.substr(offset+1);
char *url_copy = new char[url.size()+1];
if (url_copy != NULL)
{
strcpy(url_copy, url.c_str()); /* Flawfinder: ignore */
}
else
{
llerrs << "Memory Allocation Failed" << llendl;
return false;
}
gViewerWindow->alertXml(alert, callback_show_url, url_copy);
}
else
{
llinfos << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << llendl;
}
return true;
}
};
void callback_show_file(S32 option, void* filename)
{
const char* filenamep = (const char*)filename;
if (0 == option)
{
load_url_local_file(filenamep);
}
delete filenamep;
}
class LLPromptShowFile : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString param = userdata.asString();
LLString::size_type offset = param.find(",");
if (offset != param.npos)
{
LLString alert = param.substr(0, offset);
LLString file = param.substr(offset+1);
char *file_copy = new char[file.size()+1];
if (file_copy != NULL)
{
strcpy(file_copy, file.c_str()); /* Flawfinder: ignore */
}
else
{
llerrs << "Memory Allocation Failed" << llendl;
return false;
}
gViewerWindow->alertXml(alert, callback_show_file, file_copy);
}
else
{
llinfos << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << llendl;
}
return true;
}
};
class LLShowAgentProfile : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLUUID agent_id;
if (userdata.asString() == "agent")
{
agent_id = gAgent.getID();
}
else if (userdata.asString() == "hit object")
{
agent_id = gLastHitObjectID;
}
else
{
agent_id = userdata.asUUID();
}
LLVOAvatar* avatar = find_avatar_from_object(agent_id);
if (avatar)
{
LLFloaterAvatarInfo::showFromAvatar(avatar);
}
return true;
}
};
class LLShowAgentGroups : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterMyFriends::toggleInstance(1);
return true;
}
};
void handle_focus(void *)
{
if (gDisconnected)
{
return;
}
if (gAgent.getFocusOnAvatar())
{
// zoom in if we're looking at the avatar
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
gAgent.cameraZoomIn(0.666f);
}
else
{
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
}
gViewerWindow->moveCursorToCenter();
// Switch to camera toolset
// gToolMgr->setCurrentToolset(gCameraToolset);
gToolMgr->getCurrentToolset()->selectTool( gToolCamera );
}
class LLLandEdit : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
if (gAgent.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
gAgent.cameraOrbitOver( F_PI * 0.25f );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
gViewerWindow->moveCursorToCenter();
}
gParcelMgr->selectParcelAt( gLastHitPosGlobal );
gFloaterTools->showMore(TRUE);
gFloaterView->bringToFront( gFloaterTools );
// Switch to land edit toolset
gToolMgr->getCurrentToolset()->selectTool( gToolParcel );
return true;
}
};
class LLWorldEnableBuyLand : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gParcelMgr->canAgentBuyParcel(
gParcelMgr->selectionEmpty()
? gParcelMgr->getAgentParcel()
: gParcelMgr->getParcelSelection()->getParcel(),
false);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL enable_buy_land(void*)
{
return gParcelMgr->canAgentBuyParcel(
gParcelMgr->getParcelSelection()->getParcel(), false);
}
void handle_move(void*)
{
if (gAgent.getFocusOnAvatar())
{
// zoom in if we're looking at the avatar
gAgent.setFocusOnAvatar(FALSE, ANIMATE);
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
gAgent.cameraZoomIn(0.666f);
}
else
{
gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID);
}
gViewerWindow->moveCursorToCenter();
gToolMgr->setCurrentToolset(gBasicToolset);
gToolMgr->getCurrentToolset()->selectTool( gToolGrab );
}
class LLObjectAttachToAvatar : public view_listener_t
{
public:
static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }
private:
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
setObjectSelection(gSelectMgr->getSelection());
LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject();
if (selectedObject)
{
S32 index = userdata.asInteger();
LLViewerJointAttachment* attachment_point = index > 0 ?
gAgent.getAvatarObject()->mAttachmentPoints[index] :
NULL;
confirm_replace_attachment(0, attachment_point);
}
return true;
}
protected:
static LLObjectSelectionHandle sObjectSelection;
};
LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection;
void near_attach_object(BOOL success, void *user_data)
{
if (success)
{
LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;
U8 attachment_id;
if (attachment)
{
attachment_id = gAgent.getAvatarObject()->mAttachmentPoints.reverseLookup(attachment);
}
else
{
// interpret 0 as "default location"
attachment_id = 0;
}
gSelectMgr->sendAttach(attachment_id);
}
LLObjectAttachToAvatar::setObjectSelection(NULL);
}
void confirm_replace_attachment(S32 option, void* user_data)
{
if (option == 0/*YES*/)
{
LLViewerObject* selectedObject = gSelectMgr->getSelection()->getFirstRootObject();
if (selectedObject)
{
const F32 MIN_STOP_DISTANCE = 1.f; // meters
const F32 ARM_LENGTH = 0.5f; // meters
const F32 SCALE_FUDGE = 1.5f;
F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH;
if (stop_distance < MIN_STOP_DISTANCE)
{
stop_distance = MIN_STOP_DISTANCE;
}
LLVector3 walkToSpot = selectedObject->getPositionAgent();
// make sure we stop in front of the object
LLVector3 delta = walkToSpot - gAgent.getPositionAgent();
delta.normVec();
delta = delta * 0.5f;
walkToSpot -= delta;
gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, near_attach_object, user_data, stop_distance);
gAgent.clearFocusObject();
}
}
}
class LLAttachmentDrop : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// Called when the user clicked on an object attached to them
// and selected "Drop".
LLViewerObject *object = gViewerWindow->lastObjectHit();
if (!object)
{
llwarns << "handle_drop_attachment() - no object to drop" << llendl;
return true;
}
LLViewerObject *parent = (LLViewerObject*)object->getParent();
while (parent)
{
if(parent->isAvatar())
{
break;
}
object = parent;
parent = (LLViewerObject*)parent->getParent();
}
if (!object)
{
llwarns << "handle_detach() - no object to detach" << llendl;
return true;
}
if (object->isAvatar())
{
llwarns << "Trying to detach avatar from avatar." << llendl;
return true;
}
// The sendDropAttachment() method works on the list of selected
// objects. Thus we need to clear the list, make sure it only
// contains the object the user clicked, send the message,
// then clear the list.
gSelectMgr->sendDropAttachment();
return true;
}
};
// called from avatar pie menu
void handle_detach_from_avatar(void* user_data)
{
LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;
LLViewerObject* attached_object = attachment->getObject();
if (attached_object)
{
gMessageSystem->newMessage("ObjectDetach");
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, attached_object->getLocalID());
gMessageSystem->sendReliable( gAgent.getRegionHost() );
}
}
void attach_label(LLString& label, void* user_data)
{
LLViewerJointAttachment* attachmentp = (LLViewerJointAttachment*)user_data;
if (attachmentp)
{
label = attachmentp->getName();
if (attachmentp->getObject())
{
LLViewerInventoryItem* itemp = gInventory.getItem(attachmentp->getItemID());
if (itemp)
{
label += LLString(" (") + itemp->getName() + LLString(")");
}
}
}
}
void detach_label(LLString& label, void* user_data)
{
LLViewerJointAttachment* attachmentp = (LLViewerJointAttachment*)user_data;
if (attachmentp)
{
label = attachmentp->getName();
if (attachmentp->getObject())
{
LLViewerInventoryItem* itemp = gInventory.getItem(attachmentp->getItemID());
if (itemp)
{
label += LLString(" (") + itemp->getName() + LLString(")");
}
}
}
}
class LLAttachmentDetach : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// Called when the user clicked on an object attached to them
// and selected "Detach".
LLViewerObject *object = gViewerWindow->lastObjectHit();
if (!object)
{
llwarns << "handle_detach() - no object to detach" << llendl;
return true;
}
LLViewerObject *parent = (LLViewerObject*)object->getParent();
while (parent)
{
if(parent->isAvatar())
{
break;
}
object = parent;
parent = (LLViewerObject*)parent->getParent();
}
if (!object)
{
llwarns << "handle_detach() - no object to detach" << llendl;
return true;
}
if (object->isAvatar())
{
llwarns << "Trying to detach avatar from avatar." << llendl;
return true;
}
// The sendDetach() method works on the list of selected
// objects. Thus we need to clear the list, make sure it only
// contains the object the user clicked, send the message,
// then clear the list.
// We use deselectAll to update the simulator's notion of what's
// selected, and removeAll just to change things locally.
//RN: I thought it was more useful to detach everything that was selected
if (gSelectMgr->getSelection()->isAttachment())
{
gSelectMgr->sendDetach();
}
return true;
}
};
//Adding an observer for a Jira 2422 and needs to be a fetch observer
//for Jira 3119
class LLWornItemFetchedObserver : public LLInventoryFetchObserver
{
public:
LLWornItemFetchedObserver() {}
virtual ~LLWornItemFetchedObserver() {}
protected:
virtual void done()
{
gPieAttachment->buildDrawLabels();
gInventory.removeObserver(this);
delete this;
}
};
// You can only drop items on parcels where you can build.
class LLAttachmentEnableDrop : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLParcel* parcel = gParcelMgr->getAgentParcel();
BOOL can_build = gAgent.isGodlike() || (parcel && parcel->getAllowModify());
//Add an inventory observer to only allow dropping the newly attached item
//once it exists in your inventory. Look at Jira 2422.
//-jwolk
// A bug occurs when you wear/drop an item before it actively is added to your inventory
// if this is the case (you're on a slow sim, etc.) a copy of the object,
// well, a newly created object with the same properties, is placed
// in your inventory. Therefore, we disable the drop option until the
// item is in your inventory
LLViewerObject* object = gViewerWindow->lastObjectHit();
LLViewerJointAttachment* attachment_pt = NULL;
LLInventoryItem* item = NULL;
if ( object )
{
S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState());
attachment_pt = gAgent.getAvatarObject()->mAttachmentPoints.getIfThere(attachmentID);
if ( attachment_pt )
{
// make sure item is in your inventory (it could be a delayed attach message being sent from the sim)
// so check to see if the item is in the inventory already
item = gInventory.getItem(attachment_pt->getItemID());
if ( !item )
{
// Item does not exist, make an observer to enable the pie menu
// when the item finishes fetching worst case scenario
// if a fetch is already out there (being sent from a slow sim)
// we refetch and there are 2 fetches
LLWornItemFetchedObserver* wornItemFetched = new LLWornItemFetchedObserver();
LLInventoryFetchObserver::item_ref_t items; //add item to the inventory item to be fetched
items.push_back(attachment_pt->getItemID());
wornItemFetched->fetchItems(items);
gInventory.addObserver(wornItemFetched);
}
}
}
//now check to make sure that the item is actually in the inventory before we enable dropping it
bool new_value = enable_detach(NULL) && can_build && item;
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL enable_detach(void*)
{
LLViewerObject* object = gViewerWindow->lastObjectHit();
if (!object) return FALSE;
if (!object->isAttachment()) return FALSE;
// Find the avatar who owns this attachment
LLViewerObject* avatar = object;
while (avatar)
{
// ...if it's you, good to detach
if (avatar->getID() == gAgent.getID())
{
return TRUE;
}
avatar = (LLViewerObject*)avatar->getParent();
}
return FALSE;
}
class LLAttachmentEnableDetach : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = enable_detach(NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// Used to tell if the selected object can be attached to your avatar.
BOOL object_selected_and_point_valid(void *user_data)
{
//LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;
if (gSelectMgr == NULL) return FALSE;
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
for (LLViewerObject *object = selection->getFirstRootObject(); object; object = selection->getNextRootObject())
{
for (U32 child_num = 0; child_num < object->mChildList.size(); child_num++ )
{
if (object->mChildList[child_num]->isAvatar())
{
return FALSE;
}
}
}
return (selection->getRootObjectCount() == 1) &&
(selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) &&
selection->getFirstRootObject()->permYouOwner() &&
!((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() &&
(selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL);
}
// Also for seeing if object can be attached. See above.
class LLObjectEnableWear : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
return object_selected_and_point_valid(NULL);
}
};
BOOL object_attached(void *user_data)
{
LLViewerJointAttachment *attachment = (LLViewerJointAttachment *)user_data;
return attachment->getObject() != NULL;
}
class LLAvatarSendIM : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() );
if(avatar)
{
LLString name("IM");
LLNameValue *first = avatar->getNVPair("FirstName");
LLNameValue *last = avatar->getNVPair("LastName");
if (first && last)
{
name.assign( first->getString() );
name.append(" ");
name.append( last->getString() );
}
gIMMgr->setFloaterOpen(TRUE);
//EInstantMessage type = have_agent_callingcard(gLastHitObjectID)
// ? IM_SESSION_ADD : IM_SESSION_CARDLESS_START;
gIMMgr->addSession(name,
IM_NOTHING_SPECIAL,
avatar->getID());
}
return true;
}
};
void handle_activate(void*)
{
}
BOOL enable_activate(void*)
{
return FALSE;
}
class LLToolsSelectedScriptAction : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString action = userdata.asString();
LLFloaterScriptQueue *queue = NULL;
if (action == "compile")
{
queue = LLFloaterCompileQueue::create();
}
else if (action == "reset")
{
queue = LLFloaterResetQueue::create();
}
else if (action == "start")
{
queue = LLFloaterRunQueue::create();
}
else if (action == "stop")
{
queue = LLFloaterNotRunQueue::create();
}
if (!queue) return true;
BOOL scripted = FALSE;
BOOL modifiable = FALSE;
for(LLViewerObject* obj = gSelectMgr->getSelection()->getFirstObject();
obj;
obj = gSelectMgr->getSelection()->getNextObject())
{
scripted = obj->flagScripted();
modifiable = obj->permModify();
if( scripted && modifiable )
queue->addObject(obj->getID());
else
break;
}
if(!queue->start())
{
if ( ! scripted )
{
gViewerWindow->alertXml("CannotRecompileSelectObjectsNoScripts");
}
else if ( ! modifiable )
{
gViewerWindow->alertXml("CannotRecompileSelectObjectsNoPermission");
}
}
return true;
}
};
void handle_reset_selection(void*)
{
LLFloaterResetQueue* queue = LLFloaterResetQueue::create();
BOOL scripted = FALSE;
BOOL modifiable = FALSE;
for(LLViewerObject* obj = gSelectMgr->getSelection()->getFirstObject();
obj;
obj = gSelectMgr->getSelection()->getNextObject())
{
scripted = obj->flagScripted();
modifiable = obj->permModify();
if( scripted && modifiable )
queue->addObject(obj->getID());
else
break;
}
if(!queue->start())
{
if ( ! scripted )
{
gViewerWindow->alertXml("CannotResetSelectObjectsNoScripts");
}
else if ( ! modifiable )
{
gViewerWindow->alertXml("CannotResetSelectObjectsNoPermission");
}
}
}
void handle_set_run_selection(void*)
{
LLFloaterRunQueue* queue = LLFloaterRunQueue::create();
BOOL scripted = FALSE;
BOOL modifiable = FALSE;
for(LLViewerObject* obj = gSelectMgr->getSelection()->getFirstObject();
obj;
obj = gSelectMgr->getSelection()->getNextObject())
{
scripted = obj->flagScripted();
modifiable = obj->permModify();
if( scripted && modifiable )
queue->addObject(obj->getID());
else
break;
}
if(!queue->start())
{
if ( ! scripted )
{
gViewerWindow->alertXml("CannotSetRunningSelectObjectsNoScripts");
}
else if ( ! modifiable )
{
gViewerWindow->alertXml("CannotSerRunningSelectObjectsNoPermission");
}
}
}
void handle_set_not_run_selection(void*)
{
LLFloaterNotRunQueue* queue = LLFloaterNotRunQueue::create();
BOOL scripted = FALSE;
BOOL modifiable = FALSE;
for(LLViewerObject* obj = gSelectMgr->getSelection()->getFirstObject();
obj;
obj = gSelectMgr->getSelection()->getNextObject())
{
scripted = obj->flagScripted();
modifiable = obj->permModify();
if( scripted && modifiable )
queue->addObject(obj->getID());
else
break;
}
if(!queue->start())
{
if ( ! scripted )
{
gViewerWindow->alertXml("CannotSetRunningNotSelectObjectsNoScripts");
}
else if ( ! modifiable )
{
gViewerWindow->alertXml("CannotSerRunningNotSelectObjectsNoPermission");
}
}
}
void handle_selected_texture_info(void*)
{
LLSelectNode* node = NULL;
for (node = gSelectMgr->getSelection()->getFirstNode(); node != NULL; node = gSelectMgr->getSelection()->getNextNode())
{
if (!node->mValid) continue;
std::string msg;
msg.assign("Texture info for: ");
msg.append(node->mName);
LLChat chat(msg);
LLFloaterChat::addChat(chat);
U8 te_count = node->getObject()->getNumTEs();
// map from texture ID to list of faces using it
typedef std::map< LLUUID, std::vector<U8> > map_t;
map_t faces_per_texture;
for (U8 i = 0; i < te_count; i++)
{
if (!node->isTESelected(i)) continue;
LLViewerImage* img = node->getObject()->getTEImage(i);
LLUUID image_id = img->getID();
faces_per_texture[image_id].push_back(i);
}
// Per-texture, dump which faces are using it.
map_t::iterator it;
for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
{
LLUUID image_id = it->first;
U8 te = it->second[0];
LLViewerImage* img = node->getObject()->getTEImage(te);
S32 height = img->getHeight();
S32 width = img->getWidth();
S32 components = img->getComponents();
std::string image_id_string;
if (gAgent.isGodlike())
{
image_id_string = image_id.asString() + " ";
}
msg = llformat("%s%dx%d %s on face ",
image_id_string.c_str(),
width,
height,
(components == 4 ? "alpha" : "opaque"));
for (U8 i = 0; i < it->second.size(); ++i)
{
msg.append( llformat("%d ", (S32)(it->second[i])));
}
LLChat chat(msg);
LLFloaterChat::addChat(chat);
}
}
}
void handle_dump_image_list(void*)
{
gImageList.dump();
}
void handle_test_male(void*)
{
wear_outfit_by_name("Male Shape & Outfit");
//gGestureList.requestResetFromServer( TRUE );
}
void handle_test_female(void*)
{
wear_outfit_by_name("Female Shape & Outfit");
//gGestureList.requestResetFromServer( FALSE );
}
void handle_toggle_pg(void*)
{
if (gAgent.mAccess < SIM_ACCESS_MATURE)
{
gAgent.mAccess = SIM_ACCESS_MATURE;
}
else
{
gAgent.mAccess = SIM_ACCESS_PG;
}
LLFloaterWorldMap::reloadIcons(NULL);
llinfos << "Access set to " << (S32)gAgent.mAccess << llendl;
}
void handle_dump_attachments(void*)
{
LLVOAvatar* avatar = gAgent.getAvatarObject();
if( !avatar )
{
llinfos << "NO AVATAR" << llendl;
return;
}
for( LLViewerJointAttachment* attachment = avatar->mAttachmentPoints.getFirstData();
attachment;
attachment = avatar->mAttachmentPoints.getNextData() )
{
S32 key = avatar->mAttachmentPoints.getCurrentKeyWithoutIncrement();
BOOL visible = (attachment->getObject() != NULL &&
attachment->getObject()->mDrawable.notNull() &&
!attachment->getObject()->mDrawable->isRenderType(0));
LLVector3 pos;
if (visible) pos = attachment->getObject()->mDrawable->getPosition();
llinfos << "ATTACHMENT " << key << ": item_id=" << attachment->getItemID()
<< (attachment->getObject() ? " present " : " absent ")
<< (visible ? "visible " : "invisible ")
<< " at " << pos
<< " and " << (visible ? attachment->getObject()->getPosition() : LLVector3::zero)
<< llendl;
}
}
//---------------------------------------------------------------------
// Callbacks for enabling/disabling items
//---------------------------------------------------------------------
BOOL menu_ui_enabled(void *user_data)
{
BOOL high_res = gSavedSettings.getBOOL( "HighResSnapshot" );
return !high_res;
}
// TomY TODO DEPRECATE & REMOVE
void menu_toggle_control( void* user_data )
{
BOOL checked = gSavedSettings.getBOOL( static_cast<char*>(user_data) );
if (LLString(static_cast<char*>(user_data)) == "HighResSnapshot" && !checked)
{
// High Res Snapshot active, must uncheck RenderUIInSnapshot
gSavedSettings.setBOOL( "RenderUIInSnapshot", FALSE );
}
gSavedSettings.setBOOL( static_cast<char*>(user_data), !checked );
}
// these are used in the gl menus to set control values.
class LLToggleControl : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString control_name = userdata.asString();
BOOL checked = gSavedSettings.getBOOL( control_name );
if (control_name == "HighResSnapshot" && !checked)
{
// High Res Snapshot active, must uncheck RenderUIInSnapshot
gSavedSettings.setBOOL( "RenderUIInSnapshot", FALSE );
}
gSavedSettings.setBOOL( control_name, !checked );
return true;
}
};
// As above, but can be a callback from a LLCheckboxCtrl
void check_toggle_control( LLUICtrl *, void* user_data )
{
BOOL checked = gSavedSettings.getBOOL( static_cast<char*>(user_data) );
gSavedSettings.setBOOL( static_cast<char*>(user_data), !checked );
}
BOOL menu_check_control( void* user_data)
{
return gSavedSettings.getBOOL((char*)user_data);
}
//
void menu_toggle_variable( void* user_data )
{
BOOL checked = *(BOOL*)user_data;
*(BOOL*)user_data = !checked;
}
BOOL menu_check_variable( void* user_data)
{
return *(BOOL*)user_data;
}
BOOL enable_land_selected( void* )
{
return gParcelMgr && !(gParcelMgr->selectionEmpty());
}
class LLSomethingSelected : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = !(gSelectMgr->getSelection()->isEmpty());
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLSomethingSelectedNoHUD : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL enable_more_than_one_selected(void* )
{
return (gSelectMgr->getSelection()->getObjectCount() > 1);
}
class LLEditableSelected : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = (gSelectMgr->getSelection()->getFirstEditableObject() != NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLToolsEnableTakeCopy : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = false;
if (gSelectMgr)
{
new_value = true;
#ifndef HACKED_GODLIKE_VIEWER
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (gInProductionGrid || !gAgent.isGodlike())
# endif
{
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
LLViewerObject* obj = selection->getFirstRootObject();
if(obj)
{
for( ; obj; obj = selection->getNextRootObject())
{
if(!(obj->permCopy()) || obj->isAttachment())
{
new_value = false;
}
}
}
}
#endif // HACKED_GODLIKE_VIEWER
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL enable_selection_you_own_all(void*)
{
LLViewerObject *obj;
if (gSelectMgr)
{
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
for (obj = selection->getFirstRootObject(); obj; obj = selection->getNextRootObject())
{
if (!obj->permYouOwner())
{
return FALSE;
}
}
}
return TRUE;
}
BOOL enable_selection_you_own_one(void*)
{
if (gSelectMgr)
{
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
LLViewerObject *obj;
for (obj = selection->getFirstRootObject(); obj; obj = selection->getNextRootObject())
{
if (obj->permYouOwner())
{
return TRUE;
}
}
}
return FALSE;
}
class LLHasAsset : public LLInventoryCollectFunctor
{
public:
LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(FALSE) {}
virtual ~LLHasAsset() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
BOOL hasAsset() const { return mHasAsset; }
protected:
LLUUID mAssetID;
BOOL mHasAsset;
};
bool LLHasAsset::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item && item->getAssetUUID() == mAssetID)
{
mHasAsset = TRUE;
}
return FALSE;
}
BOOL enable_save_into_inventory(void*)
{
if(gSelectMgr)
{
// find the last root
LLSelectNode* last_node = NULL;
for(LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
node != NULL;
node = gSelectMgr->getSelection()->getNextRootNode())
{
last_node = node;
}
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!gInProductionGrid && gAgent.isGodlike())
{
return TRUE;
}
# endif
// check all pre-req's for save into inventory.
if(last_node && last_node->mValid && !last_node->mItemID.isNull()
&& (last_node->mPermissions->getOwner() == gAgent.getID())
&& (gInventory.getItem(last_node->mItemID) != NULL))
{
LLViewerObject* obj = last_node->getObject();
if( obj && !obj->isAttachment() )
{
return TRUE;
}
}
#endif
}
return FALSE;
}
class LLToolsEnableSaveToInventory : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = enable_save_into_inventory(NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL enable_save_into_task_inventory(void*)
{
if(gSelectMgr)
{
LLSelectNode* node = gSelectMgr->getSelection()->getFirstRootNode();
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
{
// *TODO: check to see if the fromtaskid object exists.
LLViewerObject* obj = node->getObject();
if( obj && !obj->isAttachment() )
{
return TRUE;
}
}
}
return FALSE;
}
class LLToolsEnableSaveToObjectInventory : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = enable_save_into_task_inventory(NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
BOOL enable_not_thirdperson(void*)
{
return !gAgent.cameraThirdPerson();
}
BOOL enable_export_selected(void *)
{
if (gSelectMgr->getSelection()->isEmpty())
{
return FALSE;
}
if (!gExporterRequestID.isNull())
{
return FALSE;
}
if (!LLUploadDialog::modalUploadIsFinished())
{
return FALSE;
}
return TRUE;
}
class LLViewEnableMouselook : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// You can't go directly from customize avatar to mouselook.
// TODO: write code with appropriate dialogs to handle this transition.
bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLToolsEnableToolNotPie : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = ( gToolMgr->getBaseTool() != gToolPie );
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLWorldEnableCreateLandmark : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.isGodlike() ||
(gAgent.getRegion() && gAgent.getRegion()->getAllowLandmark());
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLWorldEnableSetHomeLocation : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = gAgent.isGodlike() ||
(gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome());
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLWorldEnableTeleportHome : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerRegion* regionp = gAgent.getRegion();
bool agent_on_prelude = (regionp && regionp->isPrelude());
bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude;
gMenuHolder->findControl(userdata["control"].asString())->setValue(enable_teleport_home);
return true;
}
};
BOOL enable_region_owner(void*)
{
if(gAgent.getRegion() && gAgent.getRegion()->getOwner() == gAgent.getID())
return TRUE;
return enable_god_customer_service(NULL);
}
BOOL enable_god_full(void*)
{
return gAgent.getGodLevel() >= GOD_FULL;
}
BOOL enable_god_liaison(void*)
{
return gAgent.getGodLevel() >= GOD_LIAISON;
}
BOOL enable_god_customer_service(void*)
{
return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE;
}
BOOL enable_god_basic(void*)
{
return gAgent.getGodLevel() > GOD_NOT;
}
#if 0 // 1.9.2
void toggle_vertex_shaders(void *)
{
BOOL use_shaders = gPipeline.getUseVertexShaders();
gPipeline.setUseVertexShaders(use_shaders);
}
BOOL check_vertex_shaders(void *)
{
return gPipeline.getUseVertexShaders();
}
#endif
void toggle_show_xui_names(void *)
{
BOOL showXUINames = gSavedSettings.getBOOL("ShowXUINames");
showXUINames = !showXUINames;
gSavedSettings.setBOOL("ShowXUINames", showXUINames);
}
BOOL check_show_xui_names(void *)
{
return gSavedSettings.getBOOL("ShowXUINames");
}
void toggle_cull_small(void *)
{
// gPipeline.mCullBySize = !gPipeline.mCullBySize;
//
// gSavedSettings.setBOOL("RenderCullBySize", gPipeline.mCullBySize);
}
class LLToolsSelectOnlyMyObjects : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
BOOL cur_val = gSavedSettings.getBOOL("SelectOwnedOnly");
gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val );
return true;
}
};
class LLToolsSelectOnlyMovableObjects : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
BOOL cur_val = gSavedSettings.getBOOL("SelectMovableOnly");
gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val );
return true;
}
};
class LLToolsSelectBySurrounding : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive;
gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive);
return true;
}
};
class LLToolsShowHiddenSelection : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// TomY TODO Merge these
LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections;
gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections);
return true;
}
};
class LLToolsShowSelectionLightRadius : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// TomY TODO merge these
LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius;
gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius);
return true;
}
};
class LLToolsEditLinkedParts : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
BOOL select_individuals = gSavedSettings.getBOOL("EditLinkedParts");
if (select_individuals)
{
gSelectMgr->demoteSelectionToIndividuals();
}
else
{
gSelectMgr->promoteSelectionToRoot();
}
return true;
}
};
void reload_personal_settings_overrides(void *)
{
llinfos << "Loading overrides from " << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,"overrides.xml") << llendl;
gSavedSettings.loadFromFile(gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,"overrides.xml"));
}
void force_breakpoint(void *)
{
#if LL_WINDOWS // Forcing a breakpoint
DebugBreak();
#endif
}
void reload_vertex_shader(void *)
{
//THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP
}
void slow_mo_animations(void*)
{
static BOOL slow_mo = FALSE;
if (slow_mo)
{
gAgent.getAvatarObject()->setAnimTimeFactor(1.f);
slow_mo = FALSE;
}
else
{
gAgent.getAvatarObject()->setAnimTimeFactor(0.2f);
slow_mo = TRUE;
}
}
void handle_dump_avatar_local_textures(void*)
{
LLVOAvatar* avatar = gAgent.getAvatarObject();
if( avatar )
{
avatar->dumpLocalTextures();
}
}
void handle_debug_avatar_textures(void*)
{
LLFloaterAvatarTextures::show(gLastHitObjectID);
}
void handle_grab_texture(void* data)
{
LLVOAvatar::ETextureIndex index = (LLVOAvatar::ETextureIndex)((intptr_t)data);
LLVOAvatar* avatar = gAgent.getAvatarObject();
if ( avatar )
{
const LLUUID& asset_id = avatar->grabLocalTexture(index);
llinfos << "Adding baked texture " << asset_id << " to inventory." << llendl;
LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
LLUUID folder_id(gInventory.findCategoryUUIDForType(asset_type));
if(folder_id.notNull())
{
LLString name = "Baked ";
switch (index)
{
case LLVOAvatar::TEX_EYES_BAKED:
name.append("Iris");
break;
case LLVOAvatar::TEX_HEAD_BAKED:
name.append("Head");
break;
case LLVOAvatar::TEX_UPPER_BAKED:
name.append("Upper Body");
break;
case LLVOAvatar::TEX_LOWER_BAKED:
name.append("Lower Body");
break;
case LLVOAvatar::TEX_SKIRT_BAKED:
name.append("Skirt");
break;
default:
name.append("Unknown");
break;
}
name.append(" Texture");
LLUUID item_id;
item_id.generate();
LLPermissions perm;
perm.init(gAgentID,
gAgentID,
LLUUID::null,
LLUUID::null);
U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
perm.initMasks(PERM_ALL,
PERM_ALL,
PERM_NONE,
PERM_NONE,
next_owner_perm);
S32 creation_date_now = time_corrected();
LLPointer<LLViewerInventoryItem> item
= new LLViewerInventoryItem(item_id,
folder_id,
perm,
asset_id,
asset_type,
inv_type,
name,
"",
LLSaleInfo::DEFAULT,
LLInventoryItem::II_FLAGS_NONE,
creation_date_now);
item->updateServer(TRUE);
gInventory.updateItem(item);
gInventory.notifyObservers();
LLInventoryView* view = LLInventoryView::getActiveInventory();
// Show the preview panel for textures to let
// user know that the image is now in inventory.
if(view)
{
LLUICtrl* focus_ctrl = gFocusMgr.getKeyboardFocus();
LLFocusMgr::FocusLostCallback callback = gFocusMgr.getFocusCallback();
view->getPanel()->setSelection(item_id, TAKE_FOCUS_NO);
view->getPanel()->openSelected();
//LLInventoryView::dumpSelectionInformation((void*)view);
// restore keyboard focus
gFocusMgr.setKeyboardFocus(focus_ctrl, callback);
}
}
else
{
llwarns << "Can't find a folder to put it in" << llendl;
}
}
}
BOOL enable_grab_texture(void* data)
{
LLVOAvatar::ETextureIndex index = (LLVOAvatar::ETextureIndex)((intptr_t)data);
LLVOAvatar* avatar = gAgent.getAvatarObject();
if ( avatar )
{
return avatar->canGrabLocalTexture(index);
}
return FALSE;
}
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
// Returns NULL on failure.
LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
{
if (object)
{
if( object->isAttachment() )
{
do
{
object = (LLViewerObject*) object->getParent();
}
while( object && !object->isAvatar() );
}
else
if( !object->isAvatar() )
{
object = NULL;
}
}
return (LLVOAvatar*) object;
}
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
// Returns NULL on failure.
LLVOAvatar* find_avatar_from_object( const LLUUID& object_id )
{
return find_avatar_from_object( gObjectList.findObject(object_id) );
}
void handle_disconnect_viewer(void *)
{
char message[2048]; /* Flawfinder: ignore */
message[0] = '\0';
snprintf(message, sizeof(message), "Testing viewer disconnect"); /* Flawfinder: ignore */
do_disconnect(message);
}
class LLToolsUseSelectionForGrid : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
gSelectMgr->clearGridObjects();
LLObjectSelectionHandle selection = gSelectMgr->getSelection();
for (LLViewerObject* objectp = selection->getFirstRootObject();
objectp;
objectp = selection->getNextRootObject())
{
gSelectMgr->addGridObject(objectp);
}
gSelectMgr->setGridMode(GRID_MODE_REF_OBJECT);
if (gFloaterTools)
{
gFloaterTools->mComboGridMode->setCurrentByIndex((S32)GRID_MODE_REF_OBJECT);
}
return true;
}
};
void handle_test_load_url(void*)
{
LLWeb::loadURL("");
LLWeb::loadURL("hacker://www.google.com/");
LLWeb::loadURL("http");
LLWeb::loadURL("http://www.google.com/");
}
//
// LLViewerMenuHolderGL
//
LLViewerMenuHolderGL::LLViewerMenuHolderGL() : LLMenuHolderGL()
{
}
BOOL LLViewerMenuHolderGL::hideMenus()
{
BOOL handled = LLMenuHolderGL::hideMenus();
// drop pie menu selection
mParcelSelection = NULL;
mObjectSelection = NULL;
gMenuBarView->clearHoverItem();
gMenuBarView->resetMenuTrigger();
return handled;
}
void LLViewerMenuHolderGL::setParcelSelection(LLHandle<LLParcelSelection> selection)
{
mParcelSelection = selection;
}
void LLViewerMenuHolderGL::setObjectSelection(LLHandle<LLObjectSelection> selection)
{
mObjectSelection = selection;
}
const LLRect LLViewerMenuHolderGL::getMenuRect() const
{
return LLRect(0, mRect.getHeight() - MENU_BAR_HEIGHT, mRect.getWidth(), STATUS_BAR_HEIGHT);
}
void handle_save_to_xml(void*)
{
LLFloater* frontmost = gFloaterView->getFrontmost();
if (!frontmost)
{
gViewerWindow->alertXml("NoFrontmostFloater");
return;
}
LLString default_name = "floater_";
default_name += frontmost->getTitle();
default_name += ".xml";
LLString::toLower(default_name);
LLString::replaceChar(default_name, ' ', '_');
LLString::replaceChar(default_name, '/', '_');
LLString::replaceChar(default_name, ':', '_');
LLString::replaceChar(default_name, '"', '_');
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getSaveFile(LLFilePicker::FFSAVE_XML, default_name.c_str()))
{
LLString filename = picker.getFirstFile();
gUICtrlFactory->saveToXML(frontmost, filename);
}
}
void handle_load_from_xml(void*)
{
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getOpenFile(LLFilePicker::FFLOAD_XML))
{
LLString filename = picker.getFirstFile();
LLFloater* floater = new LLFloater("sample_floater");
gUICtrlFactory->buildFloater(floater, filename);
}
}
void handle_rebake_textures(void*)
{
LLVOAvatar* avatar = gAgent.getAvatarObject();
if (!avatar) return;
// Slam pending upload count to "unstick" things
bool slam_for_debug = true;
avatar->forceBakeAllTextures(slam_for_debug);
}
void toggle_visibility(void* user_data)
{
LLView* viewp = (LLView*)user_data;
viewp->setVisible(!viewp->getVisible());
}
BOOL get_visibility(void* user_data)
{
LLView* viewp = (LLView*)user_data;
return viewp->getVisible();
}
// TomY TODO: Get rid of these?
class LLViewShowHoverTips : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLHoverView::sShowHoverTips = !LLHoverView::sShowHoverTips;
return true;
}
};
class LLViewCheckShowHoverTips : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLHoverView::sShowHoverTips;
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
// TomY TODO: Get rid of these?
class LLViewHighlightTransparent : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
return true;
}
};
class LLViewCheckHighlightTransparent : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLDrawPoolAlpha::sShowDebugAlpha;
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLViewToggleBeacon : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString beacon = userdata.asString();
if (beacon == "scriptsbeacon")
{
LLPipeline::toggleRenderScriptedBeacons(NULL);
gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
// toggle the other one off if it's on
if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
{
LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
}
}
else if (beacon == "physicalbeacon")
{
LLPipeline::toggleRenderPhysicalBeacons(NULL);
gSavedSettings.setBOOL( "physicalbeacon", LLPipeline::getRenderPhysicalBeacons(NULL) );
}
else if (beacon == "soundsbeacon")
{
LLPipeline::toggleRenderSoundBeacons(NULL);
gSavedSettings.setBOOL( "soundsbeacon", LLPipeline::getRenderSoundBeacons(NULL) );
}
else if (beacon == "particlesbeacon")
{
LLPipeline::toggleRenderParticleBeacons(NULL);
gSavedSettings.setBOOL( "particlesbeacon", LLPipeline::getRenderParticleBeacons(NULL) );
}
else if (beacon == "scripttouchbeacon")
{
LLPipeline::toggleRenderScriptedTouchBeacons(NULL);
gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) );
// toggle the other one off if it's on
if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL))
{
LLPipeline::toggleRenderScriptedBeacons(NULL);
gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) );
}
}
else if (beacon == "renderbeacons")
{
LLPipeline::toggleRenderBeacons(NULL);
gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
// toggle the other one on if it's not
if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
{
LLPipeline::toggleRenderHighlights(NULL);
gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
}
}
else if (beacon == "renderhighlights")
{
LLPipeline::toggleRenderHighlights(NULL);
gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) );
// toggle the other one on if it's not
if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL))
{
LLPipeline::toggleRenderBeacons(NULL);
gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) );
}
}
return true;
}
};
class LLViewCheckBeaconEnabled : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString beacon = userdata["data"].asString();
bool new_value = false;
if (beacon == "scriptsbeacon")
{
new_value = gSavedSettings.getBOOL( "scriptsbeacon");
LLPipeline::setRenderScriptedBeacons(new_value);
}
else if (beacon == "physicalbeacon")
{
new_value = gSavedSettings.getBOOL( "physicalbeacon");
LLPipeline::setRenderPhysicalBeacons(new_value);
}
else if (beacon == "soundsbeacon")
{
new_value = gSavedSettings.getBOOL( "soundsbeacon");
LLPipeline::setRenderSoundBeacons(new_value);
}
else if (beacon == "particlesbeacon")
{
new_value = gSavedSettings.getBOOL( "particlesbeacon");
LLPipeline::setRenderParticleBeacons(new_value);
}
else if (beacon == "scripttouchbeacon")
{
new_value = gSavedSettings.getBOOL( "scripttouchbeacon");
LLPipeline::setRenderScriptedTouchBeacons(new_value);
}
else if (beacon == "renderbeacons")
{
new_value = gSavedSettings.getBOOL( "renderbeacons");
LLPipeline::setRenderBeacons(new_value);
}
else if (beacon == "renderhighlights")
{
new_value = gSavedSettings.getBOOL( "renderhighlights");
LLPipeline::setRenderHighlights(new_value);
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLViewToggleRenderType : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString type = userdata.asString();
if (type == "particles")
{
LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
}
return true;
}
};
class LLViewCheckRenderType : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString type = userdata["data"].asString();
bool new_value = false;
if (type == "particles")
{
new_value = LLPipeline::toggleRenderTypeControlNegated((void *)LLPipeline::RENDER_TYPE_PARTICLES);
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLViewShowHUDAttachments : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments;
return true;
}
};
class LLViewCheckHUDAttachments : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool new_value = LLPipeline::sShowHUDAttachments;
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLEditEnableTakeOff : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString control_name = userdata["control"].asString();
LLString clothing = userdata["data"].asString();
bool new_value = false;
if (clothing == "shirt")
{
new_value = LLAgent::selfHasWearable((void *)WT_SHIRT);
}
if (clothing == "pants")
{
new_value = LLAgent::selfHasWearable((void *)WT_PANTS);
}
if (clothing == "shoes")
{
new_value = LLAgent::selfHasWearable((void *)WT_SHOES);
}
if (clothing == "socks")
{
new_value = LLAgent::selfHasWearable((void *)WT_SOCKS);
}
if (clothing == "jacket")
{
new_value = LLAgent::selfHasWearable((void *)WT_JACKET);
}
if (clothing == "gloves")
{
new_value = LLAgent::selfHasWearable((void *)WT_GLOVES);
}
if (clothing == "undershirt")
{
new_value = LLAgent::selfHasWearable((void *)WT_UNDERSHIRT);
}
if (clothing == "underpants")
{
new_value = LLAgent::selfHasWearable((void *)WT_UNDERPANTS);
}
if (clothing == "skirt")
{
new_value = LLAgent::selfHasWearable((void *)WT_SKIRT);
}
gMenuHolder->findControl(control_name)->setValue(new_value);
return true;
}
};
class LLEditTakeOff : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString clothing = userdata.asString();
if (clothing == "shirt")
{
LLAgent::userRemoveWearable((void*)WT_SHIRT);
}
else if (clothing == "pants")
{
LLAgent::userRemoveWearable((void*)WT_PANTS);
}
else if (clothing == "shoes")
{
LLAgent::userRemoveWearable((void*)WT_SHOES);
}
else if (clothing == "socks")
{
LLAgent::userRemoveWearable((void*)WT_SOCKS);
}
else if (clothing == "jacket")
{
LLAgent::userRemoveWearable((void*)WT_JACKET);
}
else if (clothing == "gloves")
{
LLAgent::userRemoveWearable((void*)WT_GLOVES);
}
else if (clothing == "undershirt")
{
LLAgent::userRemoveWearable((void*)WT_UNDERSHIRT);
}
else if (clothing == "underpants")
{
LLAgent::userRemoveWearable((void*)WT_UNDERPANTS);
}
else if (clothing == "skirt")
{
LLAgent::userRemoveWearable((void*)WT_SKIRT);
}
else if (clothing == "all")
{
LLAgent::userRemoveAllClothes(NULL);
}
return true;
}
};
class LLWorldChat : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_chat(NULL);
return true;
}
};
class LLWorldStartGesture : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
handle_slash_key(NULL);
return true;
}
};
class LLToolsSelectTool : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLString tool_name = userdata.asString();
if (tool_name == "focus")
{
gToolMgr->getCurrentToolset()->selectToolByIndex(1);
}
else if (tool_name == "move")
{
gToolMgr->getCurrentToolset()->selectToolByIndex(2);
}
else if (tool_name == "edit")
{
gToolMgr->getCurrentToolset()->selectToolByIndex(3);
}
else if (tool_name == "create")
{
gToolMgr->getCurrentToolset()->selectToolByIndex(4);
}
else if (tool_name == "land")
{
gToolMgr->getCurrentToolset()->selectToolByIndex(5);
}
return true;
}
};
static void addMenu(view_listener_t *menu, const char *name)
{
sMenus.push_back(menu);
menu->registerListener(gMenuHolder, name);
}
void initialize_menus()
{
// File menu
init_menu_file();
// Edit menu
addMenu(new LLEditUndo(), "Edit.Undo");
addMenu(new LLEditRedo(), "Edit.Redo");
addMenu(new LLEditCut(), "Edit.Cut");
addMenu(new LLEditCopy(), "Edit.Copy");
addMenu(new LLEditPaste(), "Edit.Paste");
addMenu(new LLEditDelete(), "Edit.Delete");
addMenu(new LLEditSearch(), "Edit.Search");
addMenu(new LLEditSelectAll(), "Edit.SelectAll");
addMenu(new LLEditDeselect(), "Edit.Deselect");
addMenu(new LLEditDuplicate(), "Edit.Duplicate");
addMenu(new LLEditTakeOff(), "Edit.TakeOff");
addMenu(new LLEditEnableUndo(), "Edit.EnableUndo");
addMenu(new LLEditEnableRedo(), "Edit.EnableRedo");
addMenu(new LLEditEnableCut(), "Edit.EnableCut");
addMenu(new LLEditEnableCopy(), "Edit.EnableCopy");
addMenu(new LLEditEnablePaste(), "Edit.EnablePaste");
addMenu(new LLEditEnableDelete(), "Edit.EnableDelete");
addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll");
addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect");
addMenu(new LLEditEnableDuplicate(), "Edit.EnableDuplicate");
addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff");
addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar");
// View menu
addMenu(new LLViewMouselook(), "View.Mouselook");
addMenu(new LLViewBuildMode(), "View.BuildMode");
addMenu(new LLViewResetView(), "View.ResetView");
addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter");
addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips");
addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent");
addMenu(new LLViewToggleBeacon(), "View.ToggleBeacon");
addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType");
addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments");
addMenu(new LLViewZoomOut(), "View.ZoomOut");
addMenu(new LLViewZoomIn(), "View.ZoomIn");
addMenu(new LLViewZoomDefault(), "View.ZoomDefault");
addMenu(new LLViewFullscreen(), "View.Fullscreen");
addMenu(new LLViewDefaultUISize(), "View.DefaultUISize");
addMenu(new LLViewEnableMouselook(), "View.EnableMouselook");
addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter");
addMenu(new LLViewCheckBuildMode(), "View.CheckBuildMode");
addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips");
addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent");
addMenu(new LLViewCheckBeaconEnabled(), "View.CheckBeaconEnabled");
addMenu(new LLViewCheckRenderType(), "View.CheckRenderType");
addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments");
// World menu
addMenu(new LLWorldChat(), "World.Chat");
addMenu(new LLWorldStartGesture(), "World.StartGesture");
addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun");
addMenu(new LLWorldFly(), "World.Fly");
addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark");
addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation");
addMenu(new LLWorldTeleportHome(), "World.TeleportHome");
addMenu(new LLWorldSetAway(), "World.SetAway");
addMenu(new LLWorldSetBusy(), "World.SetBusy");
addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark");
addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation");
addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome");
addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand");
addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun");
addMenu(new LLWorldForceSun(), "World.ForceSun");
// Tools menu
addMenu(new LLToolsSelectTool(), "Tools.SelectTool");
addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects");
addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects");
addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding");
addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection");
addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius");
addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts");
addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY");
addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid");
addMenu(new LLToolsLink(), "Tools.Link");
addMenu(new LLToolsUnlink(), "Tools.Unlink");
addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations");
addMenu(new LLToolsLookAtSelection(), "Tools.LookAtSelection");
addMenu(new LLToolsBuyOrTake(), "Tools.BuyOrTake");
addMenu(new LLToolsTakeCopy(), "Tools.TakeCopy");
addMenu(new LLToolsSaveToInventory(), "Tools.SaveToInventory");
addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie");
addMenu(new LLToolsEnableLink(), "Tools.EnableLink");
addMenu(new LLToolsEnableUnlink(), "Tools.EnableUnlink");
addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake");
addMenu(new LLToolsEnableTakeCopy(), "Tools.EnableTakeCopy");
addMenu(new LLToolsEnableSaveToInventory(), "Tools.SaveToInventory");
addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.SaveToObjectInventory");
/*addMenu(new LLToolsVisibleBuyObject(), "Tools.VisibleBuyObject");
addMenu(new LLToolsVisibleTakeObject(), "Tools.VisibleTakeObject");*/
// Help menu
addMenu(new LLHelpMOTD(), "Help.MOTD");
// Self pie menu
addMenu(new LLSelfStandUp(), "Self.StandUp");
addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments");
addMenu(new LLSelfEnableStandUp(), "Self.EnableStandUp");
addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments");
// Avatar pie menu
addMenu(new LLObjectMute(), "Avatar.Mute");
addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
addMenu(new LLAvatarFreeze(), "Avatar.Freeze");
addMenu(new LLAvatarDebug(), "Avatar.Debug");
addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug");
addMenu(new LLAvatarEnableDebug(), "Avatar.EnableDebug");
addMenu(new LLAvatarGiveCard(), "Avatar.GiveCard");
addMenu(new LLAvatarEject(), "Avatar.Eject");
addMenu(new LLAvatarSendIM(), "Avatar.SendIM");
addMenu(new LLObjectEnableMute(), "Avatar.EnableMute");
addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend");
addMenu(new LLAvatarEnableFreezeEject(), "Avatar.EnableFreezeEject");
// Object pie menu
addMenu(new LLObjectOpen(), "Object.Open");
addMenu(new LLObjectBuild(), "Object.Build");
addMenu(new LLObjectTouch(), "Object.Touch");
addMenu(new LLObjectSitOrStand(), "Object.SitOrStand");
addMenu(new LLObjectDelete(), "Object.Delete");
addMenu(new LLObjectAttachToAvatar(), "Object.AttachToAvatar");
addMenu(new LLObjectReturn(), "Object.Return");
addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
addMenu(new LLObjectMute(), "Object.Mute");
addMenu(new LLObjectBuy(), "Object.Buy");
addMenu(new LLObjectEdit(), "Object.Edit");
addMenu(new LLObjectInspect(), "Object.Inspect");
addMenu(new LLObjectEnableOpen(), "Object.EnableOpen");
addMenu(new LLObjectEnableTouch(), "Object.EnableTouch");
addMenu(new LLObjectEnableSitOrStand(), "Object.EnableSitOrStand");
addMenu(new LLObjectEnableDelete(), "Object.EnableDelete");
addMenu(new LLObjectEnableWear(), "Object.EnableWear");
addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
addMenu(new LLObjectEnableMute(), "Object.EnableMute");
addMenu(new LLObjectEnableBuy(), "Object.EnableBuy");
/*addMenu(new LLObjectVisibleTouch(), "Object.VisibleTouch");
addMenu(new LLObjectVisibleCustomTouch(), "Object.VisibleCustomTouch");
addMenu(new LLObjectVisibleStandUp(), "Object.VisibleStandUp");
addMenu(new LLObjectVisibleSitHere(), "Object.VisibleSitHere");
addMenu(new LLObjectVisibleCustomSit(), "Object.VisibleCustomSit");*/
// Attachment pie menu
addMenu(new LLAttachmentDrop(), "Attachment.Drop");
addMenu(new LLAttachmentDetach(), "Attachment.Detach");
addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop");
addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach");
// Land pie menu
addMenu(new LLLandBuild(), "Land.Build");
addMenu(new LLLandSit(), "Land.Sit");
addMenu(new LLLandBuyPass(), "Land.BuyPass");
addMenu(new LLLandEdit(), "Land.Edit");
addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
// Generic actions
addMenu(new LLShowFloater(), "ShowFloater");
addMenu(new LLPromptShowURL(), "PromptShowURL");
addMenu(new LLPromptShowFile(), "PromptShowFile");
addMenu(new LLShowAgentProfile(), "ShowAgentProfile");
addMenu(new LLShowAgentGroups(), "ShowAgentGroups");
addMenu(new LLToggleControl(), "ToggleControl");
addMenu(new LLGoToObject(), "GoToObject");
addMenu(new LLPayObject(), "PayObject");
addMenu(new LLEnablePayObject(), "EnablePayObject");
addMenu(new LLEnableEdit(), "EnableEdit");
addMenu(new LLFloaterVisible(), "FloaterVisible");
addMenu(new LLSomethingSelected(), "SomethingSelected");
addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD");
addMenu(new LLEditableSelected(), "EditableSelected");
}
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