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/**
* @file llviewerkeyboard.h
* @brief LLViewerKeyboard class header file
*
* Copyright (c) 2005-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef LL_LLVIEWERKEYBOARD_H
#define LL_LLVIEWERKEYBOARD_H
#include "llkeyboard.h" // For EKeystate
const S32 MAX_NAMED_FUNCTIONS = 100;
const S32 MAX_KEY_BINDINGS = 128; // was 60
class LLNamedFunction
{
public:
const char *mName;
LLKeyFunc mFunction;
};
typedef enum e_keyboard_mode
{
MODE_FIRST_PERSON,
MODE_THIRD_PERSON,
MODE_EDIT,
MODE_EDIT_AVATAR,
MODE_SITTING,
MODE_COUNT
} EKeyboardMode;
void agent_push_forward( EKeystate s );
void agent_turn_right( EKeystate s );
void bind_keyboard_functions();
class LLViewerKeyboard
{
public:
LLViewerKeyboard();
BOOL handleKey(KEY key, MASK mask, BOOL repeated);
void bindNamedFunction(const char *name, LLKeyFunc func);
S32 loadBindings(const char *filename); // returns number bound, 0 on error
EKeyboardMode getMode();
BOOL modeFromString(const char *string, S32 *mode); // False on failure
void scanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level);
protected:
BOOL bindKey(const S32 mode, const KEY key, const MASK mask, const char *function_name);
S32 mNamedFunctionCount;
LLNamedFunction mNamedFunctions[MAX_NAMED_FUNCTIONS];
// Hold all the ugly stuff torn out to make LLKeyboard non-viewer-specific here
S32 mBindingCount[MODE_COUNT];
LLKeyBinding mBindings[MODE_COUNT][MAX_KEY_BINDINGS];
typedef std::map<U32, U32> key_remap_t;
key_remap_t mRemapKeys[MODE_COUNT];
std::set<KEY> mKeysSkippedByUI;
BOOL mKeyHandledByUI[KEY_COUNT]; // key processed successfully by UI
};
extern LLViewerKeyboard gViewerKeyboard;
#endif // LL_LLVIEWERKEYBOARD_H
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