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/**
* @file llviewerassetstorage.h
* @brief Class for loading asset data to/from an external source.
*
* Copyright (c) 2003-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef LLVIEWERASSETSTORAGE_H
#define LLVIEWERASSETSTORAGE_H
#include "llassetstorage.h"
//#include "curl/curl.h"
class LLVFile;
class LLViewerAssetStorage : public LLAssetStorage
{
public:
typedef void (*LLStoreAssetCallback)(const LLUUID &transaction_id, void *user_data, S32 status);
LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer,
LLVFS *vfs, const LLHost &upstream_host);
LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer,
LLVFS *vfs);
virtual void storeAssetData(
const LLTransactionID& tid,
LLAssetType::EType atype,
LLStoreAssetCallback callback,
void* user_data,
bool temp_file = false,
bool is_priority = false,
bool store_local = false,
bool user_waiting=FALSE,
F64 timeout=LL_ASSET_STORAGE_TIMEOUT);
virtual void storeAssetData(
const char* filename,
const LLTransactionID& tid,
LLAssetType::EType type,
LLStoreAssetCallback callback,
void* user_data,
bool temp_file = false,
bool is_priority = false,
bool user_waiting=FALSE,
F64 timeout=LL_ASSET_STORAGE_TIMEOUT);
};
#endif
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