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/**
* @file lltoolbar.cpp
* @author James Cook, Richard Nelson
* @brief Large friendly buttons at bottom of screen.
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "lltoolbar.h"
#include "imageids.h"
#include "llfontgl.h"
#include "llrect.h"
#include "llparcel.h"
#include "llagent.h"
#include "llbutton.h"
#include "llfocusmgr.h"
#include "llviewercontrol.h"
#include "llmenucommands.h"
#include "llimview.h"
#include "lluiconstants.h"
#include "llvoavatar.h"
#include "lltooldraganddrop.h"
#include "llinventoryview.h"
#include "llfloaterchatterbox.h"
#include "llfloaterfriends.h"
#include "llfloatersnapshot.h"
#include "lltoolmgr.h"
#include "llui.h"
#include "llviewermenu.h"
#include "llfirstuse.h"
#include "llviewerparcelmgr.h"
#include "llvieweruictrlfactory.h"
#include "llviewerwindow.h"
#include "lltoolgrab.h"
#include "llcombobox.h"
#include "llfloaterchat.h"
#include "llfloatermute.h"
#include "llimpanel.h"
#include "llscrolllistctrl.h"
#if LL_DARWIN
#include "llresizehandle.h"
// This class draws like an LLResizeHandle but has no interactivity.
// It's just there to provide a cue to the user that the lower right corner of the window functions as a resize handle.
class LLFakeResizeHandle : public LLResizeHandle
{
public:
LLFakeResizeHandle(const LLString& name, const LLRect& rect, S32 min_width, S32 min_height, ECorner corner = RIGHT_BOTTOM )
: LLResizeHandle(name, rect, min_width, min_height, corner )
{
}
virtual BOOL handleHover(S32 x, S32 y, MASK mask) { return FALSE; };
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask) { return FALSE; };
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask) { return FALSE; };
};
#endif // LL_DARWIN
//
// Globals
//
LLToolBar *gToolBar = NULL;
S32 TOOL_BAR_HEIGHT = 20;
//
// Statics
//
F32 LLToolBar::sInventoryAutoOpenTime = 1.f;
//
// Functions
//
LLToolBar::LLToolBar()
: LLPanel()
#if LL_DARWIN
, mResizeHandle(NULL)
#endif // LL_DARWIN
{
setIsChrome(TRUE);
setFocusRoot(TRUE);
}
BOOL LLToolBar::postBuild()
{
childSetCommitCallback("communicate_btn", onClickCommunicate, this);
childSetControlName("communicate_btn", "ShowCommunicate");
childSetAction("chat_btn", onClickChat, this);
childSetControlName("chat_btn", "ChatVisible");
childSetAction("appearance_btn", onClickAppearance, this);
childSetControlName("appearance_btn", "");
childSetAction("clothing_btn", onClickClothing, this);
childSetControlName("clothing_btn", "ClothingBtnState");
childSetAction("fly_btn", onClickFly, this);
childSetControlName("fly_btn", "FlyBtnState");
childSetAction("sit_btn", onClickSit, this);
childSetControlName("sit_btn", "SitBtnState");
childSetAction("snapshot_btn", onClickSnapshot, this);
childSetControlName("snapshot_btn", "");
childSetAction("directory_btn", onClickDirectory, this);
childSetControlName("directory_btn", "ShowDirectory");
childSetAction("build_btn", onClickBuild, this);
childSetControlName("build_btn", "BuildBtnState");
childSetAction("radar_btn", onClickRadar, this);
childSetControlName("radar_btn", "ShowMiniMap");
childSetAction("map_btn", onClickMap, this);
childSetControlName("map_btn", "ShowWorldMap");
childSetAction("inventory_btn", onClickInventory, this);
childSetControlName("inventory_btn", "ShowInventory");
for (child_list_const_iter_t child_iter = getChildList()->begin();
child_iter != getChildList()->end(); ++child_iter)
{
LLView *view = *child_iter;
if(view->getWidgetType() == WIDGET_TYPE_BUTTON)
{
LLButton* btn = (LLButton*)view;
btn->setSoundFlags(LLView::SILENT);
}
}
#if LL_DARWIN
if(mResizeHandle == NULL)
{
LLRect rect(0, 0, RESIZE_HANDLE_WIDTH, RESIZE_HANDLE_HEIGHT);
mResizeHandle = new LLFakeResizeHandle(LLString(""), rect, RESIZE_HANDLE_WIDTH, RESIZE_HANDLE_HEIGHT);
this->addChildAtEnd(mResizeHandle);
}
#endif // LL_DARWIN
layoutButtons();
return TRUE;
}
LLToolBar::~LLToolBar()
{
// LLView destructor cleans up children
}
BOOL LLToolBar::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
LLString& tooltip_msg)
{
LLButton* inventory_btn = LLUICtrlFactory::getButtonByName(this, "inventory_btn");
if (!inventory_btn) return FALSE;
LLInventoryView* active_inventory = LLInventoryView::getActiveInventory();
if(active_inventory && active_inventory->getVisible())
{
mInventoryAutoOpen = FALSE;
}
else if (inventory_btn->getRect().pointInRect(x, y))
{
if (mInventoryAutoOpen)
{
if (!(active_inventory && active_inventory->getVisible()) &&
mInventoryAutoOpenTimer.getElapsedTimeF32() > sInventoryAutoOpenTime)
{
LLInventoryView::showAgentInventory();
}
}
else
{
mInventoryAutoOpen = TRUE;
mInventoryAutoOpenTimer.reset();
}
}
return LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
}
// static
void LLToolBar::toggle(void*)
{
BOOL show = gSavedSettings.getBOOL("ShowToolBar");
gSavedSettings.setBOOL("ShowToolBar", !show);
gToolBar->setVisible(!show);
}
// static
BOOL LLToolBar::visible(void*)
{
return gToolBar->getVisible();
}
void LLToolBar::layoutButtons()
{
// Always spans whole window. JC
const S32 FUDGE_WIDTH_OF_SCREEN = 4;
S32 width = gViewerWindow->getWindowWidth() + FUDGE_WIDTH_OF_SCREEN;
S32 count = getChildCount();
S32 pad = 2;
#if LL_DARWIN
// this function may be called before postBuild(), in which case mResizeHandle won't have been set up yet.
if(mResizeHandle != NULL)
{
// a resize handle has been added as a child, increasing the count by one.
count--;
if(!gViewerWindow->getWindow()->getFullscreen())
{
// Only when running in windowed mode on the Mac, leave room for a resize widget on the right edge of the bar.
width -= RESIZE_HANDLE_WIDTH;
LLRect r;
r.mLeft = width - pad;
r.mBottom = 0;
r.mRight = r.mLeft + RESIZE_HANDLE_WIDTH;
r.mTop = r.mBottom + RESIZE_HANDLE_HEIGHT;
mResizeHandle->setRect(r);
mResizeHandle->setVisible(TRUE);
}
else
{
mResizeHandle->setVisible(FALSE);
}
}
#endif // LL_DARWIN
LLButton* chat_button = LLUICtrlFactory::getButtonByName(this, "chat_btn");
if (chat_button)
{
width -= chat_button->getRect().getWidth() + pad;
}
// We actually want to extend "pad" pixels off the right edge of the
// screen, such that the rightmost button is aligned.
S32 segment_width = llround((F32)(width) / ((F32)count - 1.f));
S32 btn_width = segment_width - pad;
// Evenly space all views
S32 height = -1;
S32 i = count - 1;
S32 x = pad;
for (child_list_const_reverse_iter_t child_iter = getChildList()->rbegin();
child_iter != getChildList()->rend(); ++child_iter)
{
LLView *btn_view = *child_iter;
if(btn_view->getWidgetType() == WIDGET_TYPE_BUTTON || btn_view->getWidgetType() == WIDGET_TYPE_FLYOUT_BUTTON)
{
if (height < 0)
{
height = btn_view->getRect().getHeight();
}
LLRect r;
if (btn_view->getName() == "chat_btn")
{
r.setOriginAndSize(x, 0, btn_view->getRect().getWidth(), height);
x += btn_view->getRect().getWidth() + pad;
}
else
{
r.setOriginAndSize(x, 0, btn_width, height);
x += segment_width;
}
btn_view->setOrigin(r.mLeft, r.mBottom);
btn_view->reshape(r.getWidth(), r.getHeight());
i--;
}
}
}
// virtual
void LLToolBar::reshape(S32 width, S32 height, BOOL called_from_parent)
{
LLPanel::reshape(width, height, called_from_parent);
layoutButtons();
}
// Per-frame updates of visibility
void LLToolBar::refresh()
{
BOOL show = gSavedSettings.getBOOL("ShowToolBar");
BOOL mouselook = gAgent.cameraMouselook();
setVisible(show && !mouselook);
// Clothing button updated inside LLFloaterClothing
childSetEnabled("fly_btn", gAgent.canFly() || gAgent.getFlying() );
childSetEnabled("build_btn", gParcelMgr->agentCanBuild() );
// Check to see if we're in build mode
BOOL build_mode = gToolMgr->inEdit();
// And not just clicking on a scripted object
if (gToolGrab->getHideBuildHighlight())
{
build_mode = FALSE;
}
gSavedSettings.setBOOL("BuildBtnState", build_mode);
updateCommunicateList();
}
void LLToolBar::updateCommunicateList()
{
LLFlyoutButton* communicate_button = (LLFlyoutButton*)getChildByName("communicate_btn", TRUE);
if (communicate_button)
{
LLSD selected = communicate_button->getValue();
communicate_button->removeall();
LLFloater* frontmost_floater = LLFloaterChatterBox::getInstance()->getActiveFloater();
LLScrollListItem* itemp = NULL;
itemp = communicate_button->add(LLFloaterMyFriends::getInstance()->getShortTitle(), LLSD("contacts"), ADD_TOP);
if (LLFloaterMyFriends::getInstance() == frontmost_floater)
{
((LLScrollListText*)itemp->getColumn(0))->setFontStyle(LLFontGL::BOLD);
// make sure current tab is selected in list
if (selected.isUndefined())
{
selected = itemp->getValue();
}
}
itemp = communicate_button->add(LLFloaterChat::getInstance()->getShortTitle(), LLSD("local chat"), ADD_TOP);
if (LLFloaterChat::getInstance() == frontmost_floater)
{
((LLScrollListText*)itemp->getColumn(0))->setFontStyle(LLFontGL::BOLD);
if (selected.isUndefined())
{
selected = itemp->getValue();
}
}
communicate_button->addSeparator(ADD_TOP);
communicate_button->add(getUIString("Redock Windows"), LLSD("redock"), ADD_TOP);
communicate_button->addSeparator(ADD_TOP);
communicate_button->add(LLFloaterMute::getInstance()->getShortTitle(), LLSD("mute list"), ADD_TOP);
std::set<LLViewHandle>::const_iterator floater_handle_it;
if (gIMMgr->getIMFloaterHandles().size() > 0)
{
communicate_button->addSeparator(ADD_TOP);
}
for(floater_handle_it = gIMMgr->getIMFloaterHandles().begin(); floater_handle_it != gIMMgr->getIMFloaterHandles().end(); ++floater_handle_it)
{
LLFloaterIMPanel* im_floaterp = (LLFloaterIMPanel*)LLFloater::getFloaterByHandle(*floater_handle_it);
if (im_floaterp)
{
LLString floater_title = im_floaterp->getNumUnreadMessages() > 0 ? "*" : "";
floater_title.append(im_floaterp->getShortTitle());
itemp = communicate_button->add(floater_title, im_floaterp->getSessionID(), ADD_TOP);
if (im_floaterp == frontmost_floater)
{
((LLScrollListText*)itemp->getColumn(0))->setFontStyle(LLFontGL::BOLD);
if (selected.isUndefined())
{
selected = itemp->getValue();
}
}
}
}
communicate_button->setToggleState(gSavedSettings.getBOOL("ShowCommunicate"));
communicate_button->setValue(selected);
}
}
// static
void LLToolBar::onClickCommunicate(LLUICtrl* ctrl, void* user_data)
{
LLToolBar* toolbar = (LLToolBar*)user_data;
LLFlyoutButton* communicate_button = (LLFlyoutButton*)toolbar->getChildByName("communicate_btn", TRUE);
LLSD selected_option = communicate_button->getValue();
if (selected_option.asString() == "contacts")
{
LLFloaterMyFriends::showInstance();
}
else if (selected_option.asString() == "local chat")
{
LLFloaterChat::showInstance();
}
else if (selected_option.asString() == "redock")
{
LLFloaterChatterBox::getInstance()->addFloater(LLFloaterMyFriends::getInstance(), FALSE);
LLFloaterChatterBox::getInstance()->addFloater(LLFloaterChat::getInstance(), FALSE);
LLUUID session_to_show;
std::set<LLViewHandle>::const_iterator floater_handle_it;
for(floater_handle_it = gIMMgr->getIMFloaterHandles().begin(); floater_handle_it != gIMMgr->getIMFloaterHandles().end(); ++floater_handle_it)
{
LLFloater* im_floaterp = LLFloater::getFloaterByHandle(*floater_handle_it);
if (im_floaterp)
{
if (im_floaterp->isFrontmost())
{
session_to_show = ((LLFloaterIMPanel*)im_floaterp)->getSessionID();
}
LLFloaterChatterBox::getInstance()->addFloater(im_floaterp, FALSE);
}
}
LLFloaterChatterBox::showInstance(session_to_show);
}
else if (selected_option.asString() == "mute list")
{
LLFloaterMute::showInstance();
}
else if (selected_option.isUndefined()) // user just clicked the communicate button, treat as toggle
{
if (LLFloaterChatterBox::getInstance()->getFloaterCount() == 0)
{
LLFloaterMyFriends::toggleInstance();
}
else
{
LLFloaterChatterBox::toggleInstance();
}
}
else // otherwise selection_option is a specific IM session id
{
LLFloaterChatterBox::showInstance(selected_option);
}
}
// static
void LLToolBar::onClickChat(void* user_data)
{
handle_chat(NULL);
}
// static
void LLToolBar::onClickAppearance(void*)
{
if (gAgent.getWearablesLoaded())
{
gAgent.changeCameraToCustomizeAvatar();
}
}
// static
void LLToolBar::onClickClothing(void*)
{
handle_clothing(NULL);
}
// static
void LLToolBar::onClickFly(void*)
{
gAgent.toggleFlying();
}
// static
void LLToolBar::onClickSit(void*)
{
if (!(gAgent.getControlFlags() & AGENT_CONTROL_SIT_ON_GROUND))
{
// sit down
gAgent.setFlying(FALSE);
gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
// Might be first sit
LLFirstUse::useSit();
}
else
{
// stand up
gAgent.setFlying(FALSE);
gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
}
}
// static
void LLToolBar::onClickSnapshot(void*)
{
LLFloaterSnapshot::show (0);
}
// static
void LLToolBar::onClickDirectory(void*)
{
handle_find(NULL);
}
// static
void LLToolBar::onClickBuild(void*)
{
toggle_build_mode();
}
// static
void LLToolBar::onClickRadar(void*)
{
handle_mini_map(NULL);
}
// static
void LLToolBar::onClickMap(void*)
{
handle_map(NULL);
}
// static
void LLToolBar::onClickInventory(void*)
{
handle_inventory(NULL);
}
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