1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
/**
* @file llhudmanager.h
* @brief LLHUDManager class definition
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLHUDMANAGER_H
#define LL_LLHUDMANAGER_H
// Responsible for managing all HUD elements.
#include "llhudobject.h"
#include "lldarray.h"
#include "llanimalcontrols.h"
#include "lllocalanimationobject.h"
#include "llcape.h"
class LLViewerObject;
class LLHUDEffect;
//Ventrella 9/16/05
class LLHUDAnimalControls;
// End Ventrella
class LLMessageSystem;
class LLHUDManager
{
public:
LLHUDManager();
~LLHUDManager();
LLHUDEffect *createViewerEffect(const U8 type, BOOL send_to_sim = TRUE, BOOL originated_here = TRUE);
void updateEffects();
void sendEffects();
void cleanupEffects();
static void processViewerEffect(LLMessageSystem *mesgsys, void **user_data);
static LLColor4 sParentColor;
static LLColor4 sChildColor;
protected:
LLDynamicArrayPtr<LLPointer<LLHUDEffect> > mHUDEffects;
};
extern LLHUDManager *gHUDManager;
#endif // LL_LLHUDMANAGER_H
|