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/**
* @file llfloaterreleasemsg.cpp
* @brief In-world HTML dialog
*
* Copyright (c) 2005-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#include "llviewerprecompiledheaders.h"
#include "llvieweruictrlfactory.h"
#include "llviewerwindow.h"
#include "llviewercontrol.h"
#include "llfloaterreleasemsg.h"
#include "llagent.h"
#include "llviewerregion.h"
extern LLAgent gAgent;
extern LLString gLastVersionChannel;
LLFloaterReleaseMsg* LLFloaterReleaseMsg::sInstance = 0;
////////////////////////////////////////////////////////////////////////////////
//
LLFloaterReleaseMsg* LLFloaterReleaseMsg::getInstance()
{
if ( ! sInstance )
sInstance = new LLFloaterReleaseMsg;
return sInstance;
}
////////////////////////////////////////////////////////////////////////////////
//
LLFloaterReleaseMsg::LLFloaterReleaseMsg()
: LLFloater( "Release Message Floater" )
#if LL_LIBXUL_ENABLED
,
mWebBrowser( 0 )
#endif // LL_LIBXUL_ENABLED
{
// create floater from its XML definition
gUICtrlFactory->buildFloater( this, "floater_sim_release_message.xml" );
mTitleBase = getTitle();
// reposition floater from saved settings
LLRect rect = gSavedSettings.getRect( "HtmlReleaseMessage" );
reshape( rect.getWidth(), rect.getHeight(), FALSE );
setRect( rect );
#if LL_LIBXUL_ENABLED
mWebBrowser = LLViewerUICtrlFactory::getWebBrowserByName(this, "release_message_floater_browser" );
if ( mWebBrowser )
{
// observe browser events
mWebBrowser->addObserver( this );
// make links open in external browser
mWebBrowser->setOpenInExternalBrowser( true );
// don't automatically open secondlife links since we want to catch
// special ones that do other stuff (like open F1 Help)
//mWebBrowser->setOpenSecondLifeLinksInMap( false );
}
#endif // LL_LIBXUL_ENABLED
childSetAction("close_btn", onClickClose, this);
setDefaultBtn("close_btn");
}
////////////////////////////////////////////////////////////////////////////////
//
LLFloaterReleaseMsg::~LLFloaterReleaseMsg()
{
#if LL_LIBXUL_ENABLED
// stop observing browser events
if ( mWebBrowser )
mWebBrowser->remObserver( this );
#endif // LL_LIBXUL_ENABLED
// save position of floater
gSavedSettings.setRect( "HtmlReleaseMessage", mRect );
sInstance = 0;
}
////////////////////////////////////////////////////////////////////////////////
//
void LLFloaterReleaseMsg::show()
{
std::string url = gAgent.getRegion()->getCapability("ServerReleaseNotes");
if (url.empty()) return;
llinfos << "Release message url: " << url << llendl;
if (!sInstance)
{
sInstance = new LLFloaterReleaseMsg();
sInstance->center();
}
sInstance->setTitle(sInstance->mTitleBase + " " + gLastVersionChannel);
sInstance->open();
#if LL_LIBXUL_ENABLED
// navigate to the URL
if ( sInstance->mWebBrowser )
sInstance->mWebBrowser->navigateTo( url );
#endif // LL_LIBXUL_ENABLED
// make floater appear
sInstance->setVisibleAndFrontmost();
sInstance->draw();
}
////////////////////////////////////////////////////////////////////////////////
//
void LLFloaterReleaseMsg::onClickClose( void* data )
{
LLFloaterReleaseMsg* self = ( LLFloaterReleaseMsg* )data;
self->setVisible( false );
}
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