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/** 
* @file llfloaterinspect.h
* @author Cube
* @date 2006-12-16
* @brief Declaration of class for displaying object attributes
*
* $LicenseInfo:firstyear=2006&license=viewergpl$
* 
* Copyright (c) 2006-2008, Linden Research, Inc.
* 
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab.  Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
* 
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
* 
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
* 
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/

#ifndef LL_LLFLOATERINSPECT_H
#define LL_LLFLOATERINSPECT_H

#include "llfloater.h"

//class LLTool;
class LLObjectSelection;
class LLScrollListCtrl;
class LLUICtrl;

class LLFloaterInspect : public LLFloater
{
public:
	virtual ~LLFloaterInspect(void);
	static void show(void* ignored = NULL);
	virtual BOOL postBuild();
	static void dirty();
	static LLUUID getSelectedUUID();
	virtual void draw();
	virtual void refresh();
	static BOOL isVisible();
	virtual void onFocusReceived();
	static void onClickCreatorProfile(void* ctrl);
	static void onClickOwnerProfile(void* ctrl);
	static void onSelectObject(LLUICtrl* ctrl, void* user_data);
	LLScrollListCtrl* mObjectList;
protected:
	// protected members
	LLFloaterInspect();
	void setDirty() { mDirty = TRUE; }
	bool mDirty;

private:
	// static data
	static LLFloaterInspect* sInstance;

	LLHandle<LLObjectSelection> mObjectSelection;
};

#endif //LL_LLFLOATERINSPECT_H