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/**
* @file llfloaterfriends.h
* @author Cube
* @date 2006-12-16
* @brief Declaration of class for displaying object attributes
*
* Copyright (c) 2005-2007, Linden Research, Inc.
*
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef LL_LLFLOATERINSPECT_H
#define LL_LLFLOATERINSPECT_H
#include "llfloater.h"
//class LLTool;
class LLObjectSelection;
class LLScrollListCtrl;
class LLUICtrl;
class LLFloaterInspect : public LLFloater
{
public:
virtual ~LLFloaterInspect(void);
static void show(void* ignored = NULL);
virtual BOOL postBuild();
static void dirty();
static LLUUID getSelectedUUID();
virtual void draw();
virtual void refresh();
static BOOL isVisible();
virtual void onFocusReceived();
static void onClickCreatorProfile(void* ctrl);
static void onClickOwnerProfile(void* ctrl);
static void onSelectObject(LLUICtrl* ctrl, void* user_data);
LLScrollListCtrl* mObjectList;
protected:
// protected members
LLFloaterInspect();
void setDirty() { mDirty = TRUE; }
bool mDirty;
private:
// static data
static LLFloaterInspect* sInstance;
LLHandle<LLObjectSelection> mObjectSelection;
};
#endif //LL_LLFLOATERINSPECT_H
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