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/** 
 * @file llfloaterbuycontents.h
 * @author James Cook
 * @brief LLFloaterBuyContents class header file
 *
 * Copyright (c) 2004-2007, Linden Research, Inc.
 * 
 * The source code in this file ("Source Code") is provided by Linden Lab
 * to you under the terms of the GNU General Public License, version 2.0
 * ("GPL"), unless you have obtained a separate licensing agreement
 * ("Other License"), formally executed by you and Linden Lab.  Terms of
 * the GPL can be found in doc/GPL-license.txt in this distribution, or
 * online at http://secondlife.com/developers/opensource/gplv2
 * 
 * There are special exceptions to the terms and conditions of the GPL as
 * it is applied to this Source Code. View the full text of the exception
 * in the file doc/FLOSS-exception.txt in this software distribution, or
 * online at http://secondlife.com/developers/opensource/flossexception
 * 
 * By copying, modifying or distributing this software, you acknowledge
 * that you have read and understood your obligations described above,
 * and agree to abide by those obligations.
 * 
 * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
 * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
 * COMPLETENESS OR PERFORMANCE.
 */

/**
 * Shows the contents of an object and their permissions when you
 * click "Buy..." on an object with "Sell Contents" checked.
 */

#ifndef LL_LLFLOATERBUYCONTENTS_H
#define LL_LLFLOATERBUYCONTENTS_H

#include "llfloater.h"
#include "llvoinventorylistener.h"
#include "llinventory.h"

class LLViewerObject;
class LLObjectSelection;

class LLFloaterBuyContents
: public LLFloater, public LLVOInventoryListener
{
public:
	static void show(const LLSaleInfo& sale_info);

protected:
	LLFloaterBuyContents();
	~LLFloaterBuyContents();

	void requestObjectInventories();
	/*virtual*/ void inventoryChanged(LLViewerObject* obj,
								 InventoryObjectList* inv,
								 S32 serial_num,
								 void* data);

	static void onClickBuy(void*);
	static void onClickCancel(void*);

protected:
	static LLFloaterBuyContents* sInstance;

	LLHandle<LLObjectSelection> mObjectSelection;
	LLSaleInfo mSaleInfo;
};

#endif