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/**
* @file llfloateractivespeakers.cpp
* @brief Management interface for muting and controlling volume of residents currently speaking
*
* Copyright (c) 2005-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#include "llviewerprecompiledheaders.h"
#include "llfloateractivespeakers.h"
#include "llagent.h"
#include "llvoavatar.h"
#include "llfloateravatarinfo.h"
#include "llvieweruictrlfactory.h"
#include "llviewercontrol.h"
#include "llscrolllistctrl.h"
#include "llbutton.h"
#include "lltextbox.h"
#include "llmutelist.h"
#include "llviewerobjectlist.h"
#include "llimpanel.h" // LLVoiceChannel
#include "llsdutil.h"
const F32 SPEAKER_TIMEOUT = 10.f; // seconds of not being on voice channel before removed from list of active speakers
const LLColor4 INACTIVE_COLOR(0.3f, 0.3f, 0.3f, 0.5f);
const LLColor4 ACTIVE_COLOR(0.5f, 0.5f, 0.5f, 1.f);
const F32 TYPING_ANIMATION_FPS = 2.5f;
LLLocalSpeakerMgr* gLocalSpeakerMgr = NULL;
LLActiveSpeakerMgr* gActiveChannelSpeakerMgr = NULL;
LLSpeaker::speaker_map_t LLSpeaker::sSpeakers;
LLSpeaker::LLSpeaker(const LLUUID& id, const LLString& name, const ESpeakerType type) :
mStatus(LLSpeaker::STATUS_TEXT_ONLY),
mLastSpokeTime(0.f),
mSpeechVolume(0.f),
mHasSpoken(FALSE),
mDotColor(LLColor4::white),
mID(id),
mTyping(FALSE),
mSortIndex(0),
mType(type)
{
mHandle.init();
sSpeakers.insert(std::make_pair(mHandle, this));
if (name.empty() && type == SPEAKER_AGENT)
{
lookupName();
}
else
{
mDisplayName = name;
}
mActivityTimer.resetWithExpiry(SPEAKER_TIMEOUT);
}
LLSpeaker::~LLSpeaker()
{
sSpeakers.erase(mHandle);
}
void LLSpeaker::lookupName()
{
gCacheName->getName(mID, onAvatarNameLookup, new LLViewHandle(mHandle));
}
//static
void LLSpeaker::onAvatarNameLookup(const LLUUID& id, const char* first, const char* last, BOOL is_group, void* user_data)
{
LLViewHandle speaker_handle = *(LLViewHandle*)user_data;
delete (LLViewHandle*)user_data;
speaker_map_t::iterator found_it = sSpeakers.find(speaker_handle);
if (found_it != sSpeakers.end())
{
LLSpeaker* speakerp = found_it->second;
if (speakerp)
{
speakerp->mDisplayName = llformat("%s %s", first, last);
}
}
}
// helper sort class
struct LLSortRecentSpeakers
{
bool operator()(const LLPointer<LLSpeaker> lhs, const LLPointer<LLSpeaker> rhs) const;
};
bool LLSortRecentSpeakers::operator()(const LLPointer<LLSpeaker> lhs, const LLPointer<LLSpeaker> rhs) const
{
// Sort first on status
if (lhs->mStatus != rhs->mStatus)
{
return (lhs->mStatus < rhs->mStatus);
}
// and then on last speaking time
if(lhs->mLastSpokeTime != rhs->mLastSpokeTime)
{
return (lhs->mLastSpokeTime > rhs->mLastSpokeTime);
}
// and finally (only if those are both equal), on name.
return( lhs->mDisplayName.compare(rhs->mDisplayName) < 0 );
}
LLFloaterActiveSpeakers::LLFloaterActiveSpeakers(const LLSD& seed) : mPanel(NULL)
{
mFactoryMap["active_speakers_panel"] = LLCallbackMap(createSpeakersPanel, NULL);
// do not automatically open singleton floaters (as result of getInstance())
BOOL no_open = FALSE;
gUICtrlFactory->buildFloater(this, "floater_active_speakers.xml", &getFactoryMap(), no_open);
//RN: for now, we poll voice client every frame to get voice amplitude feedback
//gVoiceClient->addObserver(this);
mPanel->refreshSpeakers();
}
LLFloaterActiveSpeakers::~LLFloaterActiveSpeakers()
{
}
void LLFloaterActiveSpeakers::onClose(bool app_quitting)
{
setVisible(FALSE);
}
void LLFloaterActiveSpeakers::draw()
{
// update state every frame to get live amplitude feedback
mPanel->refreshSpeakers();
LLFloater::draw();
}
BOOL LLFloaterActiveSpeakers::postBuild()
{
mPanel = (LLPanelActiveSpeakers*)LLUICtrlFactory::getPanelByName(this, "active_speakers_panel");
return TRUE;
}
void LLFloaterActiveSpeakers::onChange()
{
//refresh();
}
//static
void* LLFloaterActiveSpeakers::createSpeakersPanel(void* data)
{
// don't show text only speakers
return new LLPanelActiveSpeakers(gActiveChannelSpeakerMgr, FALSE);
}
//
// LLPanelActiveSpeakers
//
LLPanelActiveSpeakers::LLPanelActiveSpeakers(LLSpeakerMgr* data_source, BOOL show_text_chatters) :
mSpeakerList(NULL),
mMuteVoiceCtrl(NULL),
mMuteTextCtrl(NULL),
mNameText(NULL),
mProfileBtn(NULL),
mShowTextChatters(show_text_chatters),
mSpeakerMgr(data_source)
{
setMouseOpaque(FALSE);
}
LLPanelActiveSpeakers::~LLPanelActiveSpeakers()
{
}
BOOL LLPanelActiveSpeakers::postBuild()
{
mSpeakerList = LLUICtrlFactory::getScrollListByName(this, "speakers_list");
mMuteTextCtrl = (LLUICtrl*)getCtrlByNameAndType("mute_text_btn", WIDGET_TYPE_DONTCARE);
childSetCommitCallback("mute_text_btn", onClickMuteTextCommit, this);
mMuteVoiceCtrl = (LLUICtrl*)getCtrlByNameAndType("mute_btn", WIDGET_TYPE_DONTCARE);
childSetCommitCallback("mute_btn", onClickMuteVoiceCommit, this);
childSetAction("mute_btn", onClickMuteVoice, this);
childSetCommitCallback("speaker_volume", onVolumeChange, this);
mNameText = LLUICtrlFactory::getTextBoxByName(this, "resident_name");
mProfileBtn = LLUICtrlFactory::getButtonByName(this, "profile_btn");
childSetAction("profile_btn", onClickProfile, this);
return TRUE;
}
void LLPanelActiveSpeakers::refreshSpeakers()
{
// store off current selection and scroll state to preserve across list rebuilds
LLUUID selected_id = mSpeakerList->getSimpleSelectedValue().asUUID();
S32 scroll_pos = mSpeakerList->getScrollInterface()->getScrollPos();
BOOL sort_ascending = mSpeakerList->getSortAscending();
LLString sort_column = mSpeakerList->getSortColumnName();
// TODO: put this in xml
// enforces default sort column of speaker status
if (sort_column.empty())
{
sort_column = "speaking_status";
}
mSpeakerMgr->update();
// clear scrolling list widget of names
mSpeakerList->clearRows();
LLSpeakerMgr::speaker_list_t speaker_list;
mSpeakerMgr->getSpeakerList(&speaker_list, mShowTextChatters);
for (LLSpeakerMgr::speaker_list_t::const_iterator speaker_it = speaker_list.begin(); speaker_it != speaker_list.end(); ++speaker_it)
{
LLUUID speaker_id = (*speaker_it)->mID;
LLPointer<LLSpeaker> speakerp = (*speaker_it);
// since we are forced to sort by text, encode sort order as string
LLString speaking_order_sort_string = llformat("%010d", speakerp->mSortIndex);
LLSD row;
row["id"] = speaker_id;
row["columns"][0]["column"] = "icon_speaking_status";
row["columns"][0]["type"] = "icon";
row["columns"][0]["color"] = speakerp->mDotColor.getValue();
LLString icon_image_id;
S32 icon_image_idx = llmin(2, llfloor((speakerp->mSpeechVolume / LLVoiceClient::OVERDRIVEN_POWER_LEVEL) * 3.f));
switch(icon_image_idx)
{
case 0:
icon_image_id = gViewerArt.getString("icn_active-speakers-dot-lvl0.tga");
break;
case 1:
icon_image_id = gViewerArt.getString("icn_active-speakers-dot-lvl1.tga");
break;
case 2:
icon_image_id = gViewerArt.getString("icn_active-speakers-dot-lvl2.tga");
break;
}
//if (speakerp->mTyping)
//{
// S32 typing_anim_idx = llround(mIconAnimationTimer.getElapsedTimeF32() * TYPING_ANIMATION_FPS) % 3;
// switch(typing_anim_idx)
// {
// case 0:
// row["columns"][0]["overlay"] = LLUUID(gViewerArt.getString("icn_active-speakers-typing1.tga"));
// break;
// case 1:
// row["columns"][0]["overlay"] = LLUUID(gViewerArt.getString("icn_active-speakers-typing2.tga"));
// break;
// case 2:
// row["columns"][0]["overlay"] = LLUUID(gViewerArt.getString("icn_active-speakers-typing3.tga"));
// break;
// default:
// break;
// }
//}
row["columns"][0]["value"] = speakerp->mStatus == LLSpeaker::STATUS_MUTED ?
gViewerArt.getString("mute_icon.tga") : icon_image_id;
if (speakerp->mStatus > LLSpeaker::STATUS_VOICE_ACTIVE) // if voice is disabled for this speaker
{
// non voice speakers have hidden icons, render as transparent
row["columns"][0]["color"] = LLColor4(0.f, 0.f, 0.f, 0.f).getValue();
}
row["columns"][1]["column"] = "speaker_name";
row["columns"][1]["type"] = "text";
if (speakerp->mStatus == LLSpeaker::STATUS_NOT_IN_CHANNEL)
{
// draw inactive speakers in gray
row["columns"][1]["color"] = LLColor4::grey4.getValue();
}
if (speakerp->mDisplayName.empty())
{
row["columns"][1]["value"] = LLCacheName::getDefaultName();
}
else
{
row["columns"][1]["value"] = speakerp->mDisplayName;
}
row["columns"][2]["column"] = "speaking_status";
row["columns"][2]["type"] = "text";
// print speaking ordinal in a text-sorting friendly manner
row["columns"][2]["value"] = speaking_order_sort_string;
mSpeakerList->addElement(row);
}
//restore sort order, selection, etc
mSpeakerList->sortByColumn(sort_column, sort_ascending);
// make sure something is selected
if (selected_id.isNull())
{
mSpeakerList->selectFirstItem();
}
else
{
mSpeakerList->selectByValue(selected_id);
}
LLPointer<LLSpeaker> speakerp = mSpeakerMgr->findSpeaker(selected_id);
if (gMuteListp)
{
// update UI for selected participant
if (mMuteVoiceCtrl)
{
mMuteVoiceCtrl->setValue(gMuteListp->isMuted(selected_id, LLMute::flagVoiceChat));
mMuteVoiceCtrl->setEnabled(selected_id.notNull()
&& selected_id != gAgent.getID()
&& mSpeakerMgr->isVoiceActive()
&& (speakerp.notNull() && speakerp->mType == LLSpeaker::SPEAKER_AGENT));
}
if (mMuteTextCtrl)
{
mMuteTextCtrl->setValue(gMuteListp->isMuted(selected_id, LLMute::flagTextChat));
mMuteTextCtrl->setEnabled(selected_id.notNull() && selected_id != gAgent.getID() && speakerp.notNull() && !gMuteListp->isLinden(speakerp->mDisplayName));
}
childSetValue("speaker_volume", gVoiceClient->getUserVolume(selected_id));
childSetEnabled("speaker_volume", selected_id.notNull()
&& selected_id != gAgent.getID()
&& mSpeakerMgr->isVoiceActive()
&& (speakerp.notNull() && speakerp->mType == LLSpeaker::SPEAKER_AGENT));
if (mProfileBtn)
{
mProfileBtn->setEnabled(selected_id.notNull());
}
}
// show selected user name in large font
if (mNameText)
{
if (speakerp)
{
mNameText->setValue(speakerp->mDisplayName);
}
else
{
mNameText->setValue("");
}
}
// keep scroll value stable
mSpeakerList->getScrollInterface()->setScrollPos(scroll_pos);
}
void LLPanelActiveSpeakers::setSpeaker(const LLUUID& id, const LLString& name, LLSpeaker::ESpeakerStatus status, LLSpeaker::ESpeakerType type)
{
mSpeakerMgr->setSpeaker(id, name, status, type);
}
//static
void LLPanelActiveSpeakers::onClickMuteTextCommit(LLUICtrl* ctrl, void* user_data)
{
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
LLUUID speaker_id = panelp->mSpeakerList->getValue().asUUID();
BOOL is_muted = gMuteListp->isMuted(speaker_id, LLMute::flagTextChat);
std::string name;
//fill in name using voice client's copy of name cache
LLPointer<LLSpeaker> speakerp = panelp->mSpeakerMgr->findSpeaker(speaker_id);
if (speakerp.isNull())
{
return;
}
name = speakerp->mDisplayName;
LLMute mute(speaker_id, name, speakerp->mType == LLSpeaker::SPEAKER_AGENT ? LLMute::AGENT : LLMute::OBJECT);
if (!is_muted)
{
gMuteListp->add(mute, LLMute::flagTextChat);
}
else
{
gMuteListp->remove(mute, LLMute::flagTextChat);
}
}
//static
void LLPanelActiveSpeakers::onClickMuteVoice(void* user_data)
{
onClickMuteVoiceCommit(NULL, user_data);
}
//static
void LLPanelActiveSpeakers::onClickMuteVoiceCommit(LLUICtrl* ctrl, void* user_data)
{
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
LLUUID speaker_id = panelp->mSpeakerList->getValue().asUUID();
BOOL is_muted = gMuteListp->isMuted(speaker_id, LLMute::flagVoiceChat);
std::string name;
LLPointer<LLSpeaker> speakerp = panelp->mSpeakerMgr->findSpeaker(speaker_id);
if (speakerp.isNull())
{
return;
}
name = speakerp->mDisplayName;
// muting voice means we're dealing with an agent
LLMute mute(speaker_id, name, LLMute::AGENT);
if (!is_muted)
{
gMuteListp->add(mute, LLMute::flagVoiceChat);
}
else
{
gMuteListp->remove(mute, LLMute::flagVoiceChat);
}
}
//static
void LLPanelActiveSpeakers::onVolumeChange(LLUICtrl* source, void* user_data)
{
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
LLUUID speaker_id = panelp->mSpeakerList->getValue().asUUID();
gVoiceClient->setUserVolume(speaker_id, (F32)panelp->childGetValue("speaker_volume").asReal());
}
//static
void LLPanelActiveSpeakers::onClickProfile(void* user_data)
{
LLPanelActiveSpeakers* panelp = (LLPanelActiveSpeakers*)user_data;
LLUUID speaker_id = panelp->mSpeakerList->getValue().asUUID();
LLFloaterAvatarInfo::showFromDirectory(speaker_id);
}
//
// LLSpeakerMgr
//
LLSpeakerMgr::LLSpeakerMgr(LLVoiceChannel* channelp) :
mVoiceChannel(channelp)
{
}
LLSpeakerMgr::~LLSpeakerMgr()
{
}
LLPointer<LLSpeaker> LLSpeakerMgr::setSpeaker(const LLUUID& id, const LLString& name, LLSpeaker::ESpeakerStatus status, LLSpeaker::ESpeakerType type)
{
if (id.isNull()) return NULL;
LLPointer<LLSpeaker> speakerp;
if (mSpeakers.find(id) == mSpeakers.end())
{
speakerp = new LLSpeaker(id, name, type);
speakerp->mStatus = status;
mSpeakers.insert(std::make_pair(speakerp->mID, speakerp));
mSpeakersSorted.push_back(speakerp);
}
else
{
speakerp = findSpeaker(id);
if (speakerp.notNull())
{
// keep highest priority status (lowest value) instead of overriding current value
speakerp->mStatus = llmin(speakerp->mStatus, status);
speakerp->mActivityTimer.resetWithExpiry(SPEAKER_TIMEOUT);
// RN: due to a weird behavior where IMs from attached objects come from the wearer's agent_id
// we need to override speakers that we think are objects when we find out they are really
// residents
if (type == LLSpeaker::SPEAKER_AGENT)
{
speakerp->mType = LLSpeaker::SPEAKER_AGENT;
speakerp->lookupName();
}
}
}
return speakerp;
}
void LLSpeakerMgr::update()
{
if (!gVoiceClient)
{
return;
}
LLColor4 speaking_color = gSavedSettings.getColor4("SpeakingColor");
LLColor4 overdriven_color = gSavedSettings.getColor4("OverdrivenColor");
updateSpeakerList();
// update status of all current speakers
BOOL voice_channel_active = (!mVoiceChannel && gVoiceClient->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive());
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end();)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
speaker_map_t::iterator cur_speaker_it = speaker_it++;
if (voice_channel_active && gVoiceClient->getVoiceEnabled(speaker_id))
{
speakerp->mSpeechVolume = gVoiceClient->getCurrentPower(speaker_id);
if (gVoiceClient->getOnMuteList(speaker_id))
{
speakerp->mStatus = LLSpeaker::STATUS_MUTED;
speakerp->mDotColor = LLColor4::white;
}
else if (gVoiceClient->getIsSpeaking(speaker_id))
{
// reset inactivity expiration
if (speakerp->mStatus != LLSpeaker::STATUS_SPEAKING)
{
speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32();
speakerp->mHasSpoken = TRUE;
}
speakerp->mStatus = LLSpeaker::STATUS_SPEAKING;
// interpolate between active color and full speaking color based on power of speech output
speakerp->mDotColor = speaking_color;
if (speakerp->mSpeechVolume > LLVoiceClient::OVERDRIVEN_POWER_LEVEL)
{
speakerp->mDotColor = overdriven_color;
}
}
else
{
speakerp->mSpeechVolume = 0.f;
speakerp->mDotColor = ACTIVE_COLOR;
if (speakerp->mHasSpoken)
{
// have spoken once, not currently speaking
speakerp->mStatus = LLSpeaker::STATUS_HAS_SPOKEN;
}
else
{
// default state for being in voice channel
speakerp->mStatus = LLSpeaker::STATUS_VOICE_ACTIVE;
}
}
}
// speaker no longer registered in voice channel, demote to text only
else if (speakerp->mStatus != LLSpeaker::STATUS_NOT_IN_CHANNEL)
{
speakerp->mStatus = LLSpeaker::STATUS_TEXT_ONLY;
speakerp->mSpeechVolume = 0.f;
speakerp->mDotColor = ACTIVE_COLOR;
}
}
// sort by status then time last spoken
std::sort(mSpeakersSorted.begin(), mSpeakersSorted.end(), LLSortRecentSpeakers());
// for recent speakers who are not currently speaking, show "recent" color dot for most recent
// fading to "active" color
S32 recent_speaker_count = 0;
S32 sort_index = 0;
speaker_list_t::iterator sorted_speaker_it;
for(sorted_speaker_it = mSpeakersSorted.begin();
sorted_speaker_it != mSpeakersSorted.end(); )
{
LLPointer<LLSpeaker> speakerp = *sorted_speaker_it;
// color code recent speakers who are not currently speaking
if (speakerp->mStatus == LLSpeaker::STATUS_HAS_SPOKEN)
{
speakerp->mDotColor = lerp(speaking_color, ACTIVE_COLOR, clamp_rescale((F32)recent_speaker_count, -2.f, 3.f, 0.f, 1.f));
recent_speaker_count++;
}
// stuff sort ordinal into speaker so the ui can sort by this value
speakerp->mSortIndex = sort_index++;
// remove speakers that have been gone too long
if (speakerp->mStatus == LLSpeaker::STATUS_NOT_IN_CHANNEL && speakerp->mActivityTimer.hasExpired())
{
mSpeakers.erase(speakerp->mID);
sorted_speaker_it = mSpeakersSorted.erase(sorted_speaker_it);
}
else
{
++sorted_speaker_it;
}
}
}
void LLSpeakerMgr::updateSpeakerList()
{
// are we bound to the currently active voice channel?
if ((!mVoiceChannel && gVoiceClient->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive()))
{
LLVoiceClient::participantMap* participants = gVoiceClient->getParticipantList();
LLVoiceClient::participantMap::iterator participant_it;
// add new participants to our list of known speakers
for (participant_it = participants->begin(); participant_it != participants->end(); ++participant_it)
{
LLVoiceClient::participantState* participantp = participant_it->second;
setSpeaker(participantp->mAvatarID, "", LLSpeaker::STATUS_VOICE_ACTIVE);
}
}
}
const LLPointer<LLSpeaker> LLSpeakerMgr::findSpeaker(const LLUUID& speaker_id)
{
speaker_map_t::iterator found_it = mSpeakers.find(speaker_id);
if (found_it == mSpeakers.end())
{
return NULL;
}
return found_it->second;
}
void LLSpeakerMgr::getSpeakerList(speaker_list_t* speaker_list, BOOL include_text)
{
speaker_list->clear();
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLPointer<LLSpeaker> speakerp = speaker_it->second;
// what about text only muted or inactive?
if (include_text || speakerp->mStatus != LLSpeaker::STATUS_TEXT_ONLY)
{
speaker_list->push_back(speakerp);
}
}
}
void LLSpeakerMgr::setSpeakerTyping(const LLUUID& speaker_id, BOOL typing)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
if (speakerp.notNull())
{
speakerp->mTyping = typing;
}
}
// speaker has chatted via either text or voice
void LLSpeakerMgr::speakerChatted(const LLUUID& speaker_id)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
if (speakerp.notNull())
{
speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32();
speakerp->mHasSpoken = TRUE;
}
}
BOOL LLSpeakerMgr::isVoiceActive()
{
// mVoiceChannel = NULL means current voice channel, whatever it is
return LLVoiceClient::voiceEnabled() && mVoiceChannel && mVoiceChannel->isActive();
}
//
// LLIMSpeakerMgr
//
LLIMSpeakerMgr::LLIMSpeakerMgr(LLVoiceChannel* channel) : LLSpeakerMgr(channel)
{
}
void LLIMSpeakerMgr::updateSpeakerList()
{
// don't do normal updates which are pulled from voice channel
// rely on user list reported by sim
return;
}
void LLIMSpeakerMgr::processSpeakerList(LLSD list)
{
for(LLSD::array_iterator list_it = list.beginArray();
list_it != list.endArray();
++list_it)
{
LLUUID agent_id(list_it->asUUID());
setSpeaker(agent_id, "", LLSpeaker::STATUS_TEXT_ONLY);
}
}
void LLIMSpeakerMgr::processSpeakerMap(LLSD map)
{
for(LLSD::map_iterator map_it = map.beginMap();
map_it != map.endMap();
++map_it)
{
// add as new speaker
setSpeaker(LLUUID(map_it->first));
}
}
void LLIMSpeakerMgr::processSpeakerListUpdate(LLSD update)
{
for(LLSD::map_iterator update_it = update.beginMap();
update_it != update.endMap();
++update_it)
{
LLUUID agent_id(update_it->first);
if (update_it->second.asString() == "LEAVE")
{
LLPointer<LLSpeaker> speakerp = findSpeaker(agent_id);
if (speakerp)
{
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
speakerp->mDotColor = INACTIVE_COLOR;
speakerp->mActivityTimer.resetWithExpiry(SPEAKER_TIMEOUT);
}
}
else if (update_it->second.asString() == "ENTER")
{
// add or update speaker
setSpeaker(agent_id);
}
else
{
llwarns << "LLIMSpeakerMgr::processSpeakerListUpdate() : bad membership list update " << ll_print_sd(update_it->second) << llendl;
}
}
}
//
// LLActiveSpeakerMgr
//
LLActiveSpeakerMgr::LLActiveSpeakerMgr() : LLSpeakerMgr(NULL)
{
}
void LLActiveSpeakerMgr::updateSpeakerList()
{
// point to whatever the current voice channel is
mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel();
// always populate from active voice channel
if (LLVoiceChannel::getCurrentVoiceChannel() != mVoiceChannel)
{
mSpeakers.clear();
mSpeakersSorted.clear();
mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel();
}
LLSpeakerMgr::updateSpeakerList();
}
//
// LLLocalSpeakerMgr
//
LLLocalSpeakerMgr::LLLocalSpeakerMgr() : LLSpeakerMgr(LLVoiceChannelProximal::getInstance())
{
}
LLLocalSpeakerMgr::~LLLocalSpeakerMgr ()
{
}
void LLLocalSpeakerMgr::updateSpeakerList()
{
// pull speakers from voice channel
LLSpeakerMgr::updateSpeakerList();
// add non-voice speakers in chat range
std::vector< LLCharacter* >::iterator avatar_it;
for(avatar_it = LLCharacter::sInstances.begin(); avatar_it != LLCharacter::sInstances.end(); ++avatar_it)
{
LLVOAvatar* avatarp = (LLVOAvatar*)*avatar_it;
if (dist_vec(avatarp->getPositionAgent(), gAgent.getPositionAgent()) <= CHAT_NORMAL_RADIUS)
{
setSpeaker(avatarp->getID());
}
}
// check if text only speakers have moved out of chat range
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY)
{
LLVOAvatar* avatarp = (LLVOAvatar*)gObjectList.findObject(speaker_id);
if (!avatarp || dist_vec(avatarp->getPositionAgent(), gAgent.getPositionAgent()) > CHAT_NORMAL_RADIUS)
{
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
speakerp->mDotColor = INACTIVE_COLOR;
speakerp->mActivityTimer.resetWithExpiry(SPEAKER_TIMEOUT);
}
}
}
}
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