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/**
* @file lldrawpoolhud.h
* @brief LLDrawPoolHUD class definition
*
* Copyright (c) 2006-2007, Linden Research, Inc.
*
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
*/
#ifndef LL_LLDRAWPOOLHUD_H
#define LL_LLDRAWPOOLHUD_H
#include "lldrawpool.h"
class LLDrawPoolHUD : public LLDrawPool
{
public:
LLDrawPoolHUD();
// /*virtual*/ ~LLDrawPoolHUD();
/*virtual*/ LLDrawPool *instancePool();
/*virtual*/ void prerender();
/*virtual*/ void beginRenderPass(S32 pass);
/*virtual*/ void render(S32 pass = 0);
/*virtual*/ void endRenderPass( S32 pass );
/*virtual*/ void renderForSelect();
/*virtual*/ void renderFaceSelected(LLFace* facep, LLImageGL* image, const LLColor4& color,
const S32 index_offset = 0, const S32 index_count = 0);
// /*virtual*/ S32 rebuild();
// /*virtual*/ LLViewerImage *getTexture();
// /*virtual*/ LLViewerImage *getDebugTexture();
/*virtual*/ void dirtyTexture(const LLViewerImage *texturep);
/*virtual*/ void resetDrawOrders();
/*virtual*/ void enqueue(LLFace *face);
/*virtual*/ BOOL addFace(LLFace *face);
/*virtual*/ BOOL removeFace(LLFace *face);
virtual S32 getMaterialAttribIndex();
// /*virtual*/ BOOL verify() const; // Verify that all data in the draw pool is correct!
/*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
public:
static BOOL sShowHUDAttachments;
protected:
typedef std::map<LLViewerImage*, face_array_t> bump_face_map_t;
bump_face_map_t mBumpFaces;
face_array_t mAlphaFace;
S32 mRenderMode; // RENDER_TYPE_VOLUME, RENDER_TYPE_BUMP, or RENDER_TYPE_ALPHA
};
#endif // LL_LLDRAWPOOLHUD_H
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