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|
/**
* @file llchatbar.cpp
* @brief LLChatBar class implementation
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llchatbar.h"
#include "imageids.h"
#include "llfontgl.h"
#include "llrect.h"
#include "llerror.h"
#include "llparcel.h"
#include "llstring.h"
#include "message.h"
#include "llfocusmgr.h"
#include "llagent.h"
#include "llbutton.h"
#include "llcombobox.h"
#include "llcommandhandler.h" // secondlife:///app/chat/ support
#include "llviewercontrol.h"
#include "llfloaterchat.h"
#include "llfloatergesture.h"
#include "llgesturemgr.h"
#include "llkeyboard.h"
#include "lllineeditor.h"
#include "llstatusbar.h"
#include "lltextbox.h"
#include "lluiconstants.h"
#include "llviewergesture.h" // for triggering gestures
#include "llviewermenu.h" // for deleting object with DEL key
#include "llviewerstats.h"
#include "llviewerwindow.h"
#include "llframetimer.h"
#include "llresmgr.h"
#include "llworld.h"
#include "llinventorymodel.h"
#include "llmultigesture.h"
#include "llui.h"
#include "llviewermenu.h"
#include "lluictrlfactory.h"
//
// Globals
//
const F32 AGENT_TYPING_TIMEOUT = 5.f; // seconds
LLChatBar *gChatBar = NULL;
// legacy calllback glue
void toggleChatHistory(void* user_data);
void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel);
class LLChatBarGestureObserver : public LLGestureManagerObserver
{
public:
LLChatBarGestureObserver(LLChatBar* chat_barp) : mChatBar(chat_barp){}
virtual ~LLChatBarGestureObserver() {}
virtual void changed() { mChatBar->refreshGestures(); }
private:
LLChatBar* mChatBar;
};
//
// Functions
//
LLChatBar::LLChatBar()
: LLPanel(LLStringUtil::null, LLRect(), BORDER_NO),
mInputEditor(NULL),
mGestureLabelTimer(),
mLastSpecialChatChannel(0),
mIsBuilt(FALSE),
mGestureCombo(NULL),
mObserver(NULL)
{
setIsChrome(TRUE);
#if !LL_RELEASE_FOR_DOWNLOAD
childDisplayNotFound();
#endif
}
LLChatBar::~LLChatBar()
{
delete mObserver;
mObserver = NULL;
// LLView destructor cleans up children
}
BOOL LLChatBar::postBuild()
{
childSetAction("History", toggleChatHistory, this);
childSetCommitCallback("Say", onClickSay, this);
// attempt to bind to an existing combo box named gesture
setGestureCombo(getChild<LLComboBox>( "Gesture"));
LLButton * sayp = getChild<LLButton>("Say");
if(sayp)
{
setDefaultBtn(sayp);
}
mInputEditor = getChild<LLLineEditor>("Chat Editor");
if (mInputEditor)
{
mInputEditor->setCallbackUserData(this);
mInputEditor->setKeystrokeCallback(&onInputEditorKeystroke);
mInputEditor->setFocusLostCallback(&onInputEditorFocusLost, this);
mInputEditor->setFocusReceivedCallback( &onInputEditorGainFocus, this );
mInputEditor->setCommitOnFocusLost( FALSE );
mInputEditor->setRevertOnEsc( FALSE );
mInputEditor->setIgnoreTab(TRUE);
mInputEditor->setPassDelete(TRUE);
mInputEditor->setReplaceNewlinesWithSpaces(FALSE);
mInputEditor->setMaxTextLength(1023);
mInputEditor->setEnableLineHistory(TRUE);
}
mIsBuilt = TRUE;
return TRUE;
}
//-----------------------------------------------------------------------
// Overrides
//-----------------------------------------------------------------------
// virtual
BOOL LLChatBar::handleKeyHere( KEY key, MASK mask )
{
BOOL handled = FALSE;
// ALT-RETURN is reserved for windowed/fullscreen toggle
if( KEY_RETURN == key )
{
if (mask == MASK_CONTROL)
{
// shout
sendChat(CHAT_TYPE_SHOUT);
handled = TRUE;
}
else if (mask == MASK_NONE)
{
// say
sendChat( CHAT_TYPE_NORMAL );
handled = TRUE;
}
}
// only do this in main chatbar
else if ( KEY_ESCAPE == key && gChatBar == this)
{
stopChat();
handled = TRUE;
}
return handled;
}
void LLChatBar::refresh()
{
// HACK: Leave the name of the gesture in place for a few seconds.
const F32 SHOW_GESTURE_NAME_TIME = 2.f;
if (mGestureLabelTimer.getStarted() && mGestureLabelTimer.getElapsedTimeF32() > SHOW_GESTURE_NAME_TIME)
{
LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL;
if (gestures) gestures->selectFirstItem();
mGestureLabelTimer.stop();
}
if ((gAgent.getTypingTime() > AGENT_TYPING_TIMEOUT) && (gAgent.getRenderState() & AGENT_STATE_TYPING))
{
gAgent.stopTyping();
}
childSetValue("History", LLFloaterChat::instanceVisible(LLSD()));
childSetEnabled("Say", mInputEditor->getText().size() > 0);
childSetEnabled("Shout", mInputEditor->getText().size() > 0);
}
void LLChatBar::refreshGestures()
{
if (mGestureCombo)
{
//store current selection so we can maintain it
std::string cur_gesture = mGestureCombo->getValue().asString();
mGestureCombo->selectFirstItem();
std::string label = mGestureCombo->getValue().asString();;
// clear
mGestureCombo->clearRows();
// collect list of unique gestures
std::map <std::string, BOOL> unique;
LLGestureManager::item_map_t::iterator it;
for (it = gGestureManager.mActive.begin(); it != gGestureManager.mActive.end(); ++it)
{
LLMultiGesture* gesture = (*it).second;
if (gesture)
{
if (!gesture->mTrigger.empty())
{
unique[gesture->mTrigger] = TRUE;
}
}
}
// add unique gestures
std::map <std::string, BOOL>::iterator it2;
for (it2 = unique.begin(); it2 != unique.end(); ++it2)
{
mGestureCombo->addSimpleElement((*it2).first);
}
mGestureCombo->sortByName();
// Insert label after sorting, at top, with separator below it
mGestureCombo->addSeparator(ADD_TOP);
mGestureCombo->addSimpleElement(getString("gesture_label"), ADD_TOP);
if (!cur_gesture.empty())
{
mGestureCombo->selectByValue(LLSD(cur_gesture));
}
else
{
mGestureCombo->selectFirstItem();
}
}
}
// Move the cursor to the correct input field.
void LLChatBar::setKeyboardFocus(BOOL focus)
{
if (focus)
{
if (mInputEditor)
{
mInputEditor->setFocus(TRUE);
mInputEditor->selectAll();
}
}
else if (gFocusMgr.childHasKeyboardFocus(this))
{
if (mInputEditor)
{
mInputEditor->deselect();
}
setFocus(FALSE);
}
}
// Ignore arrow keys in chat bar
void LLChatBar::setIgnoreArrowKeys(BOOL b)
{
if (mInputEditor)
{
mInputEditor->setIgnoreArrowKeys(b);
}
}
BOOL LLChatBar::inputEditorHasFocus()
{
return mInputEditor && mInputEditor->hasFocus();
}
std::string LLChatBar::getCurrentChat()
{
return mInputEditor ? mInputEditor->getText() : LLStringUtil::null;
}
void LLChatBar::setGestureCombo(LLComboBox* combo)
{
mGestureCombo = combo;
if (mGestureCombo)
{
mGestureCombo->setCommitCallback(onCommitGesture);
mGestureCombo->setCallbackUserData(this);
// now register observer since we have a place to put the results
mObserver = new LLChatBarGestureObserver(this);
gGestureManager.addObserver(mObserver);
// refresh list from current active gestures
refreshGestures();
}
}
//-----------------------------------------------------------------------
// Internal functions
//-----------------------------------------------------------------------
// If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20.
// Otherwise returns input and channel 0.
LLWString LLChatBar::stripChannelNumber(const LLWString &mesg, S32* channel)
{
if (mesg[0] == '/'
&& mesg[1] == '/')
{
// This is a "repeat channel send"
*channel = mLastSpecialChatChannel;
return mesg.substr(2, mesg.length() - 2);
}
else if (mesg[0] == '/'
&& mesg[1]
&& LLStringOps::isDigit(mesg[1]))
{
// This a special "/20" speak on a channel
S32 pos = 0;
// Copy the channel number into a string
LLWString channel_string;
llwchar c;
do
{
c = mesg[pos+1];
channel_string.push_back(c);
pos++;
}
while(c && pos < 64 && LLStringOps::isDigit(c));
// Move the pointer forward to the first non-whitespace char
// Check isspace before looping, so we can handle "/33foo"
// as well as "/33 foo"
while(c && iswspace(c))
{
c = mesg[pos+1];
pos++;
}
mLastSpecialChatChannel = strtol(wstring_to_utf8str(channel_string).c_str(), NULL, 10);
*channel = mLastSpecialChatChannel;
return mesg.substr(pos, mesg.length() - pos);
}
else
{
// This is normal chat.
*channel = 0;
return mesg;
}
}
void LLChatBar::sendChat( EChatType type )
{
if (mInputEditor)
{
LLWString text = mInputEditor->getConvertedText();
if (!text.empty())
{
// store sent line in history, duplicates will get filtered
if (mInputEditor) mInputEditor->updateHistory();
// Check if this is destined for another channel
S32 channel = 0;
stripChannelNumber(text, &channel);
std::string utf8text = wstring_to_utf8str(text);
// Try to trigger a gesture, if not chat to a script.
std::string utf8_revised_text;
if (0 == channel)
{
// discard returned "found" boolean
gGestureManager.triggerAndReviseString(utf8text, &utf8_revised_text);
}
else
{
utf8_revised_text = utf8text;
}
utf8_revised_text = utf8str_trim(utf8_revised_text);
if (!utf8_revised_text.empty())
{
// Chat with animation
sendChatFromViewer(utf8_revised_text, type, TRUE);
}
}
}
childSetValue("Chat Editor", LLStringUtil::null);
gAgent.stopTyping();
// If the user wants to stop chatting on hitting return, lose focus
// and go out of chat mode.
if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn"))
{
stopChat();
}
}
//-----------------------------------------------------------------------
// Static functions
//-----------------------------------------------------------------------
// static
void LLChatBar::startChat(const char* line)
{
gChatBar->setVisible(TRUE);
gChatBar->setKeyboardFocus(TRUE);
gSavedSettings.setBOOL("ChatVisible", TRUE);
if (line && gChatBar->mInputEditor)
{
std::string line_string(line);
gChatBar->mInputEditor->setText(line_string);
}
// always move cursor to end so users don't obliterate chat when accidentally hitting WASD
gChatBar->mInputEditor->setCursorToEnd();
}
// Exit "chat mode" and do the appropriate focus changes
// static
void LLChatBar::stopChat()
{
// In simple UI mode, we never release focus from the chat bar
gChatBar->setKeyboardFocus(FALSE);
// If we typed a movement key and pressed return during the
// same frame, the keyboard handlers will see the key as having
// gone down this frame and try to move the avatar.
gKeyboard->resetKeys();
gKeyboard->resetMaskKeys();
// stop typing animation
gAgent.stopTyping();
// hide chat bar so it doesn't grab focus back
gChatBar->setVisible(FALSE);
gSavedSettings.setBOOL("ChatVisible", FALSE);
}
// static
void LLChatBar::onInputEditorKeystroke( LLLineEditor* caller, void* userdata )
{
LLChatBar* self = (LLChatBar *)userdata;
LLWString raw_text;
if (self->mInputEditor) raw_text = self->mInputEditor->getWText();
// Can't trim the end, because that will cause autocompletion
// to eat trailing spaces that might be part of a gesture.
LLWStringUtil::trimHead(raw_text);
S32 length = raw_text.length();
if( (length > 0) && (raw_text[0] != '/') ) // forward slash is used for escape (eg. emote) sequences
{
gAgent.startTyping();
}
else
{
gAgent.stopTyping();
}
/* Doesn't work -- can't tell the difference between a backspace
that killed the selection vs. backspace at the end of line.
if (length > 1
&& text[0] == '/'
&& key == KEY_BACKSPACE)
{
// the selection will already be deleted, but we need to trim
// off the character before
std::string new_text = raw_text.substr(0, length-1);
self->mInputEditor->setText( new_text );
self->mInputEditor->setCursorToEnd();
length = length - 1;
}
*/
KEY key = gKeyboard->currentKey();
// Ignore "special" keys, like backspace, arrows, etc.
if (length > 1
&& raw_text[0] == '/'
&& key < KEY_SPECIAL)
{
// we're starting a gesture, attempt to autocomplete
std::string utf8_trigger = wstring_to_utf8str(raw_text);
std::string utf8_out_str(utf8_trigger);
if (gGestureManager.matchPrefix(utf8_trigger, &utf8_out_str))
{
if (self->mInputEditor)
{
self->mInputEditor->setText(utf8_out_str);
S32 outlength = self->mInputEditor->getLength(); // in characters
// Select to end of line, starting from the character
// after the last one the user typed.
self->mInputEditor->setSelection(length, outlength);
}
}
//llinfos << "GESTUREDEBUG " << trigger
// << " len " << length
// << " outlen " << out_str.getLength()
// << llendl;
}
}
// static
void LLChatBar::onInputEditorFocusLost( LLFocusableElement* caller, void* userdata)
{
// stop typing animation
gAgent.stopTyping();
}
// static
void LLChatBar::onInputEditorGainFocus( LLFocusableElement* caller, void* userdata )
{
LLFloaterChat::setHistoryCursorAndScrollToEnd();
}
// static
void LLChatBar::onClickSay( LLUICtrl* ctrl, void* userdata )
{
e_chat_type chat_type = CHAT_TYPE_NORMAL;
if (ctrl->getValue().asString() == "shout")
{
chat_type = CHAT_TYPE_SHOUT;
}
else if (ctrl->getValue().asString() == "whisper")
{
chat_type = CHAT_TYPE_WHISPER;
}
LLChatBar* self = (LLChatBar*) userdata;
self->sendChat(chat_type);
}
void LLChatBar::sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate)
{
sendChatFromViewer(utf8str_to_wstring(utf8text), type, animate);
}
void LLChatBar::sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate)
{
// Look for "/20 foo" channel chats.
S32 channel = 0;
LLWString out_text = stripChannelNumber(wtext, &channel);
std::string utf8_out_text = wstring_to_utf8str(out_text);
std::string utf8_text = wstring_to_utf8str(wtext);
utf8_text = utf8str_trim(utf8_text);
if (!utf8_text.empty())
{
utf8_text = utf8str_truncate(utf8_text, MAX_STRING - 1);
}
// Don't animate for chats people can't hear (chat to scripts)
if (animate && (channel == 0))
{
if (type == CHAT_TYPE_WHISPER)
{
lldebugs << "You whisper " << utf8_text << llendl;
gAgent.sendAnimationRequest(ANIM_AGENT_WHISPER, ANIM_REQUEST_START);
}
else if (type == CHAT_TYPE_NORMAL)
{
lldebugs << "You say " << utf8_text << llendl;
gAgent.sendAnimationRequest(ANIM_AGENT_TALK, ANIM_REQUEST_START);
}
else if (type == CHAT_TYPE_SHOUT)
{
lldebugs << "You shout " << utf8_text << llendl;
gAgent.sendAnimationRequest(ANIM_AGENT_SHOUT, ANIM_REQUEST_START);
}
else
{
llinfos << "send_chat_from_viewer() - invalid volume" << llendl;
return;
}
}
else
{
if (type != CHAT_TYPE_START && type != CHAT_TYPE_STOP)
{
lldebugs << "Channel chat: " << utf8_text << llendl;
}
}
send_chat_from_viewer(utf8_out_text, type, channel);
}
void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ChatFromViewer);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ChatData);
msg->addStringFast(_PREHASH_Message, utf8_out_text);
msg->addU8Fast(_PREHASH_Type, type);
msg->addS32("Channel", channel);
gAgent.sendReliableMessage();
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_CHAT_COUNT);
}
// static
void LLChatBar::onCommitGesture(LLUICtrl* ctrl, void* data)
{
LLChatBar* self = (LLChatBar*)data;
LLCtrlListInterface* gestures = self->mGestureCombo ? self->mGestureCombo->getListInterface() : NULL;
if (gestures)
{
S32 index = gestures->getFirstSelectedIndex();
if (index <= 0)
{
LLFloaterGesture::toggleVisibility();
return;
}
const std::string& trigger = gestures->getSelectedValue().asString();
// pretend the user chatted the trigger string, to invoke
// substitution and logging.
std::string text(trigger);
std::string revised_text;
gGestureManager.triggerAndReviseString(text, &revised_text);
revised_text = utf8str_trim(revised_text);
if (!revised_text.empty())
{
// Don't play nodding animation
self->sendChatFromViewer(revised_text, CHAT_TYPE_NORMAL, FALSE);
}
}
self->mGestureLabelTimer.start();
if (self->mGestureCombo != NULL)
{
// free focus back to chat bar
self->mGestureCombo->setFocus(FALSE);
}
}
void toggleChatHistory(void* user_data)
{
LLFloaterChat::toggleInstance(LLSD());
}
class LLChatHandler : public LLCommandHandler
{
public:
// not allowed from outside the app
LLChatHandler() : LLCommandHandler("chat", false) { }
// Your code here
bool handle(const LLSD& tokens, const LLSD& queryMap)
{
if (tokens.size() < 2) return false;
S32 channel = tokens[0].asInteger();
std::string mesg = tokens[1].asString();
send_chat_from_viewer(mesg, CHAT_TYPE_NORMAL, channel);
return true;
}
};
// Creating the object registers with the dispatcher.
LLChatHandler gChatHandler;
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