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/**
* @file fakevoicesoundsignal.cpp
* @brief Fake Voice Sound Signal
* author: JJ Ventrella
* THIS IS A TEMPORARY FILE FOR DEVELOPMENT PURPOSES ONLY
*
* $LicenseInfo:firstyear=2000&license=viewergpl$
*
* Copyright (c) 2000-2008, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "fakevoicesoundsignal.h"
//-----------------------------------------------
// constructor
//-----------------------------------------------
FakeVoiceSoundSignal::FakeVoiceSoundSignal()
{
}//---------------------------------------------------
//-----------------------------------------------
// destructor
//-----------------------------------------------
FakeVoiceSoundSignal::~FakeVoiceSoundSignal()
{
}//---------------------------------------------------
//---------------------------------------------------
F32 FakeVoiceSoundSignal::getAmplitude()
{
return 0.0;
}//---------------------------------------------------
//---------------------------------------------------
bool FakeVoiceSoundSignal::getActive()
{
return false;
}//---------------------------------------------------
//---------------------------------------------------
void FakeVoiceSoundSignal::update()
{
}//---------------------------------------------------
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